PAINT WARFARE'S BIGGEST QoL UPDATE + NEW ABILITIES (1.8)
Hey all!
Sorry about the delay with this update, there's been a lot of smaller features I've been putting together :)
New Abilities!
I've added 3 new abilities.
Super speed boots
Heal
Jetpack
To prevent this from getting overwhelming in combination with the existing abilities, there's now a new ability equip/unlock system.
New Ranking, Currency & Daily Challenges
I've been rethinking the way ranking should work in the game; grinding rank can be repetitive, so I've introduced a set of 10 daily challenges (more coming soon).
I've also changed the key system to coins to accommodate for the new changes and future changes I have planned.
Your keys will be converted to coins (with a free bonus for being a player before this update)
Feedback on Bots
Thank you for your feedback on the bots. I agree they weren't ideal.
As we're growing our community & player base, they're no longer necessary so I'm removing them. The only chance you'll see a bot in this update is when there are no players.
QoL
I've been focused on QoL this update— and some huge new content updates are planned for later this month.
Keybinds
Sniper aim sensitivity slider
Improved rank related UI
Huge gun rebalancing, added inaccuracy the sniper when not aimed
Added a kick (F)
Added paint splatter (thanks for the suggestion)
Improved the verticality in the maps
Added US servers, with a region select if you want to play with friends on a different region
MMR-based matchmaking
Added a double-jump
Improved the respawning screen
Added a leaderboard in respawn
NEW GAMEMODES –> HUGE CONTENT UPDATE (1.7.0)
Hey!
New Minigames | FACTORY MAP ONLY
I added three new HUGE gamemodes to spice things up. They're exclusive to the factory map so we can increase the player counts there for now :)
Capture the Cow
Take control and capture the holy cow with your team in this game mode, to regenerate health as you hold it!
Mines
Push around mines and drop them on your enemies to explode them!
Floor is lava
The classic game; now in Factory :)
Team Deathmatch
I've made some huge changes to team deathmatch to make it more enjoyable for you all
'Blue' team is now your teammates
Scoring is now based on kills
You can now see your teammates through walls
Gunplay
To help add more depth to the gunplay, I've added a new procedural recoil system with unique recoil patterns for
AK (Snake)
Frenzy
Minigun
This should make using these weapons more enjoyable and balance them out a bit.
QoL
Improved UIs
Bug fixes
New disconnection screen
Patch notes
Sped up match joining speed ~200%
So much more!
Thank you for reading through! Enjoy the update and head over to our official discord community if you've got feedback, would like to see inside development updates or want to join in on tournaments! *<:)
Toodles! banana.
BALANCE & BUGFIX (1.6.2)
Yo! I'm aiming to get rid of as many bugs as possible over the coming weeks :)
Bugfix
macOS build fixes
Fixed a bug that caused the (removed) map vote to sometimes pop up
The match timer will no longer run in the background
The camera will now face the player that eliminated you as intended
Fixed a bug that caused the Railgun to be lit up constantly
Polish to the 'Global Leaderboard' and 'Map Select' tabs of the main menu
Removed beta 'Drift' maps from the game. Still working on adding it back soon though :)
Fixed gamemode desync issues
Fixed the spoon weapon gaining 5-10 kills at once on occasion
Fixed version text around the game displaying the wrong version
Fixed the main menu join button being stuck on "connecting" when there were no players
Patched some connection issues
Balancing
Railgun
The railgun felt underpowered in comparison to the sniper, so I buffed its distinct features to give it some advantage
Launch back force from the rail gun increased 1,000 —> 2,000
Fire rate increased (10%)
Frenzy
The frenzy could outclass the AK in some situations and felt overpowered at times. So it was necessary to make it less accurate at further ranges.
Accuracy decreased (40%)
Minigun
The minigun has a strong foothold in taking out large groups of enemies, which is the intention; however a lot of you felt that it took too long to spin up
Decreased spin-up time (18%)
Thank you for reading through! Enjoy the update and head over to our official discord community if you've got feedback, would like to see inside development updates or want to join in on tournaments! *<:)
Knock yourselves out lmao banana.
POLISH & BUGFIX (1.6.1)
Hiya!
Here's a quick bugfix patch :3
Bugfix
ACR Fixes
Fixed bug where you could switch to the same weapon (playing animation) over and over
Removed 0 character width names
'Opening pause menu, opening options— then pressing escape gives you full control of the game with pause menu open' - FIXED
Clearer pause/typing indicator
Removed map vote/ countdown
Added an indicator to see bots through walls
Thank you for reading through! Enjoy the update and head over to our official discord community if you've got feedback, would like to see inside development updates or want to join in on tournaments! *<:)
Knock yourselves out lmao banana.
UFO EVENT, MINIGUN AND GLOBAL LEADERBOARDS - (1.6.0)
Minigun ;)
Introducing the Minigun! — a rapid-fire machine gun that unlocks at rank 4! Deal heavier damage than the AK, with 125 rounds at the cost of a small charge-up.
Also added some new damage text indicators... let me know what you think!
Map Votes—
I heard playing on the same maps was getting a little repetitive for y'all, so I made a new map vote every 10 minutes.
Let me know on the discord though if you think this needs adjusting :)
Global Leaderboad!!!
Added a sick new global & steam friends leaderbead, scores are the total number of kills you have in total across all games.
*^ Here are the top 20 people in the first day*
UFO—
On October 30th, Paint Warfare will be invaded by Jeff Bezos' Amazon delivery drones, armed with deadly railguns.
Join our discord server to take part in a huge upcoming UFO boss fight over the coming weeks as part of the spooky season!
*Here's a sneak peek :0*
Polish—
New Paint Warfare font for menus
Better steam banner (credit: pabs from our discord)
Spooky Halloween Stuff <*>Added a torture chamber to the bottom of the tutorial
M1 mac fixes
Enjoy the update and head over to our official discord community if you've got feedback, would like to see inside development updates or want to join in on tournaments! *<:)
Toodles! banana.
POLISH & BUGFIX (1.5.1)
Hiya!
I'm currently doing exams so this one is a little on the smaller side—here are some well requested features :3
New Tutorial
Tutorial improvements
Sensitivity slider range increased 2X —> 3X
Added a new UI ingame to show when you rank up
Reload indicator for the launcher
Removed bullet tracers
Thank you for reading through! Enjoy the update and head over to our official discord community if you've got feedback, would like to see inside development updates or want to join in on tournaments! *<:)
Toodles! banana.
NEW TUTORIAL, MAC M1 AND BUGFIX (1.5.0)
Howdy!
I've returned, I'm currently doing exams so this one is a little on the smaller side— I'll be making updates on a more consistent basis now though :3
New Tutorial
I noticed a very large chunk of new players (45%) would quit the game in the tutorial, so obviously we needed some improvements...
Improved map layout
Hired a German voice actor to make the tutorial more entertaining
Added keybind GUI
Apple Silicon
Did some project upgrades, I haven't been able to test it fully but the game should (hopefully) now also run on M1
Other Major Changes
Return of jukebox feature in the menu
Fixed a bug that allowed you to equip weapons/ items you hadn't unlocked yet
Smoother frames in the main menu
Fixed a bug that would cause the Railgun's ray to desync/ persist after switching weapons
Soon :)
Here are some well-requested features that will be coming following this release
Keybinding
Thank you for reading through! Enjoy the update and head over to our official discord community if you've got feedback, would like to see inside development updates or want to join in on tournaments! *<:)
Toodles! banana.
REFLECTIVE RAILGUN, BUSHES and POLISH (1.4.0)
Ima try to drop these huge updates on a monthly basis now :)
The Thundergun
Introducing the Thundergun! — a new reflective rail gun dropped into Paint Warfare from an alien warship.
It fires an instantaneous, green reflective light beam that one-shots any enemy in its path (fires slower than the sniper).
Map Improvements
I saw some of y'all try hide in the bushes on Blizzard, but they were too small so I made them larger. It'd be fun to see how this improves gameplay :)
Polish
New immersive ambient track for all maps
4 new achievements
Increased the size of hit direction indicator
Improved explosives gunplay & added subtle camera shake
Bubble grenade fixes
More feedback when getting hit
Double XP/ supporter boost now displays near points in the kill text to reduce confusion
Definitely no new easter eggs
Soon :)
Here are some well-requested features that will be coming following this release
M1 mac support
Keybinding
Thank you for reading through! Enjoy the update and head over to our official discord community if you've got feedback, would like to see inside development updates or want to join in on tournaments! *<:)
Toodles! banana.
Paint Warfare Patch Notes (1.3.2)
There were some minor issues with the game, so here's one more patch to add polish :)
Fixes + Changes
Linked the YouTube and Discord Server in the main menu (thanks for Goose for the suggestion)
Fixed a bug that caused all of the ranks to display at once in the profile
Fixed a bug that caused player team colors to sync from the Team Deathmatch Mode to FFA
Fixed an issue that caused the Viking Helmet, Anime Headband and Holy Headgear to be pre-unlocked
Balance
ACR scope animation is now 35% faster
The beach ball game mode (Dunes, Dragon Valley) now summons 3 beach balls instead of one
Recent Devlog :)
Thanks for reading through and supporting Paint Warfare! Head to our official discord community if you've got feedback or want to join in on our tests! *<:)
Toodles! banana ;)
Banana Supporter Pack DLC Updates
I've just dropped the cost of the supporter bundle to $3.5 for the duration of the steam summer sale (July 7) and added some cool new features :)
[NEW] Free carbon-fibre weapon wrap for AK, Falcon, ACR, Launcher, Frenzy and Banana Gun
—You'll also get a huge bundle of skins and customisations ingame, faster ranking and all future supporter features, while supporting the development costs of Paint Warfare