Paladin's Oath cover
Paladin's Oath screenshot
Genre: Strategy

Paladin's Oath

Patch 1.8.13 - Power Word and other card fixes

Various small fixes

  • Commit exploration state when battle starts (would sometimes cause inconsistencies issues when restarting turn)
  • Simplify powerword activation
  • Fixed terrain passability override from Ethereal Form, Cloud Walking and Summon Mount
  • Fixed missing portal in Rise of the Ancient
  • Fixed various typos

Mini Patch 1.8.12

Fixed PowerWord basic action: should account for discard wound for +1 MOV/ATK/BLK/LEAD

[1.8.11] Cards patches +card activation fixes


  • Card Power Word adv action should allow for N card discards (incl 1 wound)
  • Card Goodberry should only refresh Level 1-3 followers
  • Card Life Transference should only refresh level 1-3 followers
  • Card Sacred Scrolls should only refresh level 1-3 followers
  • Fixed card activation with optional effects not working when auto-activate option is on

Patch 1.8.10


  • Holy shield should also give Chaos resistance
  • Agamoto mod should not give scimitars for rebellion oath (duplicate from starting boon)
  • Reworked rampaging selection window to prevent confusion
  • Fixed double creation of player starting boons (ex: Agamoto)
  • Minor cards text update

[Patch 1.8.9] Fixed ability to target single enemy attacks for some entities


  • Corruptor (follower) attack-3 reduction should apply to a single attack
  • Tormenting Thoughts (blessing) and Acrobatics (Adv Action Card) attack reduction should apply to a single attack
  • Fixed window for effects targeting for multi-attacks enemies
  • Exploration: reputation list should be reversed (highest rep on top)
  • Minor tweaks to Zaurahel hints flavor text

Patch 1.8.8 - Scrolling Sensitivity

- Settings: Ability to change Map Zoom sensitivity
- Settings: Ability to change UI Menu scroll sensitivity
- Exploration: remember last map zoom

[Patch] v1.8.7 Fixed round bonuses not always applied

Fixed: Round bonuses were not applied consistently after restarting the game or after reloading a checkpoint.

Patch v1.8.6 - vSync Graphic Option

Added support for vSync in the graphic options.

Patch 1.8.5 - Fixed Red & Green Citadel effects

The Red and Green citadel attack modifier effect of adding Savage/Poison to physical attacks was removing all the other attack modifiers. This is now fixed where Savage/Poison is added to the existing list of modifiers instead.

Patch v1.8.4 - Improved Compatibility with Multiplayer mod [win/linux]

Disable campfire actions and show message when not active player's turn