Paladin's Oath cover
Paladin's Oath screenshot
Genre: Strategy

Paladin's Oath

[Patch] v.1.8.3


  • Fixed Crusade Player Boons incompatibility with Paladin's Oath Multiplayer mod
  • All rampaging enemies should give reputation reward when defeated
  • Fixed dummy timer not throwing benediction when the option is not selected
  • More stable linux version

Patch 1.8.2 - Minor fixes and improvements

Minor Fixes and Improvements


  • More descriptive text in the Market when Gold followers are introduced
  • Indicate which Benediction is activated immediately
  • Show Player Stats (XP, Level, Reputation) on Pause Screen
  • Turn Restart counter should increment each time a turn is restarted (even on same turn)

Patch 1.8.1 - Mod developer panel should not show up for modded scenarios

Patch for v1.8.0. The Mod developer panel was showing up when loading modded scenarios from Steam. It should only show up when loading mods from the local mods folder.

[v1.8] Support for Custom Scenarios + new Scenario 'Hostages'

New Scenario "Hostages"


Liberate the Bazaar that has been taken hostage. You can download the new scenario from within the game Mods options.

Quality of Life Improvements



  • (HUD) Show Num Wounds and Handsize in KO status panel
  • (Market) Show refresh conditions in each market panel
  • (Settings) Auto-download subscribed mods from Steam on game start
  • (Settings) Default "Keep old saves" to true
  • (Home) Load previously completed saves faster


Fixes



  • (Crusade) Main menu button not working when reloading completed saves
  • (Exploration) Conqueror shield not displaying the right player


Modding



  • Enable creating custom Scenarios (via mods) - check the guides and wiki for details.
  • Fixed errors displayed when uploading mods
  • Mod dev panel also shows for scenarios (allowing script reload)


[v1.7.0] Enabled Scripted Scenario Extension Mods

Quality of life Improvements



  • Added search field to the Codex
  • Show how many wounds in Hand & Discard pile when throwing wounds at the Source
  • Settings Option to disable confirmation for minor actions/cancellations/deactivations
  • Settings Option to auto-heal player after generating healing effects




Fixes



  • Paralyzing attacks not always discarding cards in Battle
  • Fixed Bestiary tooltip sticking onto the map screen when codex dismissed
  • Fixed Hotkeys vs Input fields


Modding



  • Ability to create and load Scenario Extensions LUA scripts
  • Ability to select scenario extensions mods in Crusade Creation flow
  • Ability to see loaded scenario extensions mods in the Pause Screen
  • Show Mod Developer panel at Campfire and Exploration
  • Documented full Scripted API in the Wiki
  • Enabled mods to access and save state in the save file
  • Created 3 sample scenario extension mods: Bleeding Heart, Shadow of Death and Consecrator





[v1.6.0] Support for Custom Mods

Modding Support



The game now has the ability to install custom mods as well as publish new mods to Steam Workshop directly from within the Game Options.

Mods can be created easily using one of the sample mods provided (see Wiki link below), and typically include some JSON and image files.

The game currently support the creation of:

  • Custom Enemies
  • Custom Terrain Hexes
  • Custom Map Sections (7 hexes)
  • Custom Characters - but relying on existing cards/followers/blessings
  • Custom Oaths (for existing or new characters)


See wiki for full details on how to install and create mods:
https://paladinsoath.fandom.com/wiki/Mods

Please join the Discord channel to share your mods with the rest of the community and discuss technical details.

Other Improvements




  • Option to use single color for cards text for improved readability
  • Option to increase the max font size for cards/followers/blessings
  • Minor bug fixes

[v1.5.1] Challenging Additional Rampaging Enemies


  • Ability to challenge additional rampaging enemies
  • Improved Enemy Block Window
  • Minor fixes

[v1.5.0] Added Score computation per Scenario

Added score tracking to the crusades.

The score is accessible in the Pause Menu ('Esc', "scores" button on top) and displayed at the end of the Crusade.

The scoring will depend on the scenario but will also account for categories like XP, number of wounds, followers recruited, relics, conquered locations and citadels, etc.

Scoring categories are quite comprehensive and will also show the settings used when configuring the crusade so that others can attempt the same scenario under the same conditions.

[v1.4.4] Dummy Benediction options + minor fixes

Features & Improvements



  • [Exploration & Battle HUD] Clicking on 'Deck [x]' now shows the Deck of cards (draw pile)
  • [Campfire] Show benediction picked by Dummy Player (Turn Timer)
  • [Crusade Setup] Option for Dummy player (Turn Timer) to throw selected Benediction

Content Fixes



  • Renamed 'Abilities' to 'Cards' wherever applicable to reduce confusion

Bug Fixes



  • [Campfire] Fixed mouse tooltips for Rounds status panel

[Patch] v1.4.3 Better Tutorial + Minor fixes

Tutorial Improvements



  • Removed info dumps and having goal-level tips
  • Removed read herrings to reduce risk of losing
  • Simplified exploration maps to reduce risk of losing
  • More precise objectives

Content Fixes



  • Enfeeble spell should happen even if the enemy doesn't have fortification
  • Benedictions Night 4 & 5 should properly discard selected cards

Bug Fixes



  • [Map] Conqueror token should not obstruct terrain cost
  • [Campfire] Temple and other Conquered locations should not show up as conquered/burned when not the case
  • [Tutorials] Objectives panel should show even when interacting with locations
  • Fixed sticky tooltips