Fixed Crusade Player Boons incompatibility with Paladin's Oath Multiplayer mod
All rampaging enemies should give reputation reward when defeated
Fixed dummy timer not throwing benediction when the option is not selected
More stable linux version
Patch 1.8.2 - Minor fixes and improvements
Minor Fixes and Improvements
More descriptive text in the Market when Gold followers are introduced
Indicate which Benediction is activated immediately
Show Player Stats (XP, Level, Reputation) on Pause Screen
Turn Restart counter should increment each time a turn is restarted (even on same turn)
Patch 1.8.1 - Mod developer panel should not show up for modded scenarios
Patch for v1.8.0. The Mod developer panel was showing up when loading modded scenarios from Steam. It should only show up when loading mods from the local mods folder.
[v1.8] Support for Custom Scenarios + new Scenario 'Hostages'
New Scenario "Hostages"
Liberate the Bazaar that has been taken hostage. You can download the new scenario from within the game Mods options.
Quality of Life Improvements
(HUD) Show Num Wounds and Handsize in KO status panel
(Market) Show refresh conditions in each market panel
(Settings) Auto-download subscribed mods from Steam on game start
(Settings) Default "Keep old saves" to true
(Home) Load previously completed saves faster
Fixes
(Crusade) Main menu button not working when reloading completed saves
(Exploration) Conqueror shield not displaying the right player
Modding
Enable creating custom Scenarios (via mods) - check the guides and wiki for details.
Fixed errors displayed when uploading mods
Mod dev panel also shows for scenarios (allowing script reload)
[v1.7.0] Enabled Scripted Scenario Extension Mods
Quality of life Improvements
Added search field to the Codex
Show how many wounds in Hand & Discard pile when throwing wounds at the Source
Settings Option to disable confirmation for minor actions/cancellations/deactivations
Settings Option to auto-heal player after generating healing effects
Fixes
Paralyzing attacks not always discarding cards in Battle
Fixed Bestiary tooltip sticking onto the map screen when codex dismissed
Fixed Hotkeys vs Input fields
Modding
Ability to create and load Scenario Extensions LUA scripts
Ability to select scenario extensions mods in Crusade Creation flow
Ability to see loaded scenario extensions mods in the Pause Screen
Show Mod Developer panel at Campfire and Exploration
Documented full Scripted API in the Wiki
Enabled mods to access and save state in the save file
Created 3 sample scenario extension mods: Bleeding Heart, Shadow of Death and Consecrator
[v1.6.0] Support for Custom Mods
Modding Support
The game now has the ability to install custom mods as well as publish new mods to Steam Workshop directly from within the Game Options.
Mods can be created easily using one of the sample mods provided (see Wiki link below), and typically include some JSON and image files.
The game currently support the creation of:
Custom Enemies
Custom Terrain Hexes
Custom Map Sections (7 hexes)
Custom Characters - but relying on existing cards/followers/blessings
Please join the Discord channel to share your mods with the rest of the community and discuss technical details.
Other Improvements
Option to use single color for cards text for improved readability
Option to increase the max font size for cards/followers/blessings
Minor bug fixes
[v1.5.1] Challenging Additional Rampaging Enemies
Ability to challenge additional rampaging enemies
Improved Enemy Block Window
Minor fixes
[v1.5.0] Added Score computation per Scenario
Added score tracking to the crusades.
The score is accessible in the Pause Menu ('Esc', "scores" button on top) and displayed at the end of the Crusade.
The scoring will depend on the scenario but will also account for categories like XP, number of wounds, followers recruited, relics, conquered locations and citadels, etc.
Scoring categories are quite comprehensive and will also show the settings used when configuring the crusade so that others can attempt the same scenario under the same conditions.
[v1.4.4] Dummy Benediction options + minor fixes
Features & Improvements
[Exploration & Battle HUD] Clicking on 'Deck [x]' now shows the Deck of cards (draw pile)
[Campfire] Show benediction picked by Dummy Player (Turn Timer)
[Crusade Setup] Option for Dummy player (Turn Timer) to throw selected Benediction
Content Fixes
Renamed 'Abilities' to 'Cards' wherever applicable to reduce confusion
Bug Fixes
[Campfire] Fixed mouse tooltips for Rounds status panel
[Patch] v1.4.3 Better Tutorial + Minor fixes
Tutorial Improvements
Removed info dumps and having goal-level tips
Removed read herrings to reduce risk of losing
Simplified exploration maps to reduce risk of losing
More precise objectives
Content Fixes
Enfeeble spell should happen even if the enemy doesn't have fortification
Benedictions Night 4 & 5 should properly discard selected cards
Bug Fixes
[Map] Conqueror token should not obstruct terrain cost
[Campfire] Temple and other Conquered locations should not show up as conquered/burned when not the case
[Tutorials] Objectives panel should show even when interacting with locations