Paradox Vector cover
Paradox Vector screenshot
Genre: Shooter, Adventure, Indie

Paradox Vector

Extra Health (Update 1.0.72)

Extra health! For everyone, at no extra charge!

Fixed a Hole (Update 1.0.71)

Thanks to a helpful player, I was able to fix a small hole in Dungeon VIII. Not a major issue, but it was possible to get stuck in the level.

Here's the fixed hole :)

Secrets Fixed (Update 1.0.7)

A helpful player pointed out that the number of secrets on a level, as well as the number of discovered secrets, was not always displayed accurately. To check the secrets, press the map key (M by default) and look in the upper left hand corner.

I discovered a probable cause for this issue in the script, and have addressed it. My testing has shown it to be resolved, but it's always possible that I missed something. Please let me know if the issue crops up again.

Paradox Vector in E1M1 Magazine!

I'm thrilled to see Paradox Vector in print! Thanks to the amazing people at E1M1 Magazine for taking notice and reviewing so many cool games!



If you like Retro FPS games, you should check them out!


Very small patch

The game was updated last night to fix a minor bug that was introduced in the last update.

You should no longer accidentally teleport into an endless, eternal void of nothingness without warning in the fifth dungeon ... or any other dungeon ... well, most other dungeons.

Paradox Vector Updated to 1.0.5

I have updated the game.


  • The "Killed by a Robot Guard" Achievement
  • SHOULD* be working now.
  • Players who "persist" may find a new secret area ... or not ... it's not really important ;)

Paradox Vector Updated to 1.0.3

Based on some critical feedback from a number of players, I have updated the weapon sounds in Paradox Vector. Otherwise the game is unchanged.

Here is a sneak preview of the new weapon sounds...

https://youtu.be/nyJaRXAAYO8

I hope you enjoy this update. Paradox Vector is basically a finished game, but I am still here and open to hearing your thoughts and feedback.

Paradox Vector makes IndieDB Top 100!

Through some twist of fate, Paradox Vector made it into IndieDB's Top 100!



You can vote for it here: https://www.indiedb.com/groups/2020-indie-of-the-year-awards/top100

It's in the "Released" section under "First Person Shooters." Please share this with all your friends!


Issue with AMD Graphics Cards

About AMD Graphics Cards:


It looks like AMD cards are not really compatible with the line draw commands used in Paradox Vector, and users may experience a very low frame rate. I am not 100% sure that AMD cards are the issue, but so far there are several reports that point to this being the most likely cause. It may be that there is a setting that could help resolve it, but so far nothing has improved the situation. Sorry if this has caused anyone inconvenience.

I will be looking at ways in which this problem might be resolved. If you, as a player, have any thoughts or feedback, please feel free to reach out to michael@schmidtworkshops.com or just mention your thoughts here.

Paradox Vector Updated to 1.0.2

This is a small update, that simply changes the default key for the map to "M" instead of TAB.

Some players, while checking the map on the run (while holding shift) would accidentally open the Steam Overlay. This somehow caused the game to keep playing based on the most recent input, making the player run into trouble, with no ability to stop them fast enough.

This problem can still happen unfortunately, if you press SHIFT-TAB while playing, but hopefully it will not happen as often, since the map key is not longer set to TAB by default.

If you have made any changes to your game's configuration, it will save a custom key configuration, and the map will still be tied to your TAB key. Going to Options>Preferences and clicking on "Reset Keys to Default" will fix this issue.