[p][/p][p]All submissions can be found on the Workshop - thanks for everyone participating![/p][p][/p][p]Here are the winning entries:[/p][p][dynamiclink href="https://steamcommunity.com/sharedfiles/filedetails/?id=3483550329&searchtext="][dynamiclink href="https://steamcommunity.com/sharedfiles/filedetails/?id=3482613801&searchtext="][dynamiclink href="https://steamcommunity.com/sharedfiles/filedetails/?id=3484297575&searchtext="][dynamiclink href="https://steamcommunity.com/sharedfiles/filedetails/?id=3481361816&searchtext="][TAG-20][dynamiclink href="https://steamcommunity.com/sharedfiles/filedetails/?id=3483305715&searchtext="][/p]
June 2025 Build Challenge
[p][/p][p]The new Build Challenge this month is to build a Go-Karts ride![/p][p]The top submissions get included in the next game update as default blueprints.[/p]
Parkitect is in Cozy & Family Friendly Games Celebration 2025
Parkitect is part of the Cozy & Family Friendly Games Celebration event on Steam together with a lot of other great wholesome games. The event takes place from May 29 until June 02!
Parkitect is also 50% throughout the event and until June 05 so for anyone who hasn’t picked it up, now’s a good time!
May Build Challenge
April 2025 Build Challenge Results
All submissions can be found on the Workshop - thanks for everyone participating!
The new Build Challenge this month is to build a Boat Dark Ride! The top submissions get included in the next game update as default blueprints.
1.11d Update / March Build Challenge
This months update contains the following changes:
Version 1.11d:
improved how tasks get assigned to employees. Tasks are now more reliably getting assigned to the nearest available employee, which should speed up how fast tasks are getting done and resolves a situation where tasks could not get done for a long time depending on how the park has been built
added modding support for running animations on train cars synchronized with the trains speed
February 2025 Build Challenge Results
All submissions can be found on the Workshop - thanks for everyone participating!
The new Build Challenge this month is to build a Hydraulically-Launched Coaster! The top submissions get included in the next game update as default blueprints.
Parkitect and Busch Gardens Tampa Bay Contest
Hey everyone, we got something really fun for you 🙂 Today we're kicking off a contest in collaboration with Busch Gardens Tampa Bay. People who want to participate get to create something that's inspired by Parkitect and Busch Gardens Tampa Bay in Florida. The winner will win tickets and accomodations to the park at a date of their choosing.
Read more about how to participate here: https://www.texelraptor.com/contest
February Build Challenge
January 2025 Build Challenge Results
All submissions can be found on the Workshop - thanks for everyone participating!
The new Build Challenge this month is to build a Flying Coaster! The top submissions get included in the next game update as default blueprints.
Anniversary Update & News - Version 1.11
Hi everyone! To celebrate Parkitects 6th anniversary, we’ve got a new free update for the game along with some exciting news to share!
Version 1.11 - Custom Campaign Editor
This update adds a new custom campaign editor to the game in addition to the scenario editor. Now you’ll be able to create and play your own custom campaigns, just like the ones that come with the base game and the Taste of Adventure DLC. The campaigns can also be shared online through Steam Workshop and mod.io, so you're able to play the custom campaigns created by others.
The amazing AstroTron has already turned some of his scenarios into the brand new custom campaign that you see in the video above. https://steamcommunity.com/sharedfiles/filedetails/?id=3373143445 Big thanks to AstroTron for testing the campaign editor and allowing us to use the campaign in our showcase video!
New DLC Incoming
We’re also very excited to finally announce that a new content DLC is in the works and should be released in a few months. We know many of you have been asking for this, and we’re excited to have the opportunity to make it happen! Work on it started fairly recently so there's nothing to show yet, but so far we know that it'll be a smaller DLC than the existing ones that'll focus on new deco themes. We’ll be sharing more details later as development progresses.
AMA today
To top things off, we thought it would be fun to run another AMA (ask me anything) over on Reddit to mark this occasion. If you have any questions for us about Parkitect, Croakwood or game development in general, head over to Reddit and we’ll answer as best we can. The AMA starts at 6pm CET / 9am PST.
A big thanks to our amazing community and our sincere thanks to all our players, for all these wonderful years! Happy anniversary everyone!
November 2024 Build Challenge Results
All submissions can be found on the Workshop - thanks for everyone participating!
The new Build Challenge this month is slightly different: your task is to build any scenery you want - no ride! You can also include shops in your build if you want. The top submissions get included in the next game update as default blueprints.
1.10g Update / November Build Challenge
This months update contains the following changes:
Version 1.10g:
fixed custom colors not getting copied properly when using the deco pipette tool on paths
fixed shop cleaning threshold setting not working properly when using the synchronization option
fixed "path not connected" info pip not showing up when putting a wall in front of a ride exit
October 2024 Build Challenge Results
All submissions can be found on the Workshop - thanks for everyone participating!