The new Build Challenge this month is to build a Bobsled Coaster! The top submissions get included in the next game update as default blueprints.
1.10d Update
Hey! A bit of an unscheduled update today - we've fixed a multiplayer desync issue that could happen within 1-2 minutes after starting a multiplayer session and wanted to get the fix out as soon as possible instead of waiting for the usual patch day in ~3 weeks.
Have fun :)
Version 1.10d:
multiplayer: fixed a desync that could happen shortly after starting a multiplayer session
fixed sometimes not being able to open a boat ride despite being built in a way where it should work
fixed UI for synchronized stations displaying too many synchronization entries after switching tabs
1.10c Update / July Build Challenge
This months update contains the following changes:
Version 1.10c:
added status bars to utility buildings if there's an issue with them (e.g. not connected to a path)
adjusted HappyCo Bakery scenario balance
improved transport tube building behaviour
fixed broken staff room getting built when building a blueprint containing a staff room and using the "Build without scenery" option
fixed animated text not showing up on the path signs from the DLCs
fixed some newly added hangar border pieces looking different from the other hangar borders
fixed custom colors not working on modded River Rapids boats
June 2024 Build Challenge Results
All submissions can be found on the Workshop - thanks for everyone participating!
The new Build Challenge this month is to build a Car Ride! The top submissions get included in the next game update as default blueprints.
Parkitect is coming to consoles on July 3rd!
It's been a long time coming, but it's finally happening: Parkitect is launching on PlayStation 4 and 5, Xbox One and Series on July 3rd!
The regular price is USD 29.99 / 24.99€.
The port is developed by BlitWorks Games, who are known for porting and publishing console versions of indie games such as Super Meat Boy, They Are Billions, Spelunky 2 and Kingdoms and Castles.
Bringing Parkitect to consoles has been a long journey and not an easy feat. It's a big and complicated game, and apart from the technical challenges of getting the game to run at all the way the controls and UI work took a lot of thought since the PC version has clearly not been designed with gamepad controls in mind. Thankfully BlitWorks took on the challenge and endured and we think the final result turned out really nice.
What are the differences between the console version and the PC version?
Parkitect: Deluxe Edition on consoles is roughly identical in content to the Parkitect Deluxe bundle we've got on PC, so it contains the additional campaign, rides and objects from both DLCs. These features are missing compared to the PC version, mostly due to the restrictions of consoles:
modding
Steam Workshop equivalent (i.e. no sharing of ride blueprints and scenarios)
scenario editor
custom image banners and custom music speakers
multiplayer mode
In return the price of the console version is lower than the PC version.
What about Nintendo Switch?
We'd really like to see Parkitect released on Nintendo Switch but it's a pretty CPU-heavy game, so performance on this platform is a big challenge. It's not ruled out yet entirely but the chances are very slim.
June Build Challenge
May 2024 Build Challenge Results
All submissions can be found on the Workshop - thanks for everyone participating!
The new Build Challenge this month is to build an Inverting Spinning Coaster! The top submissions get included in the next game update as default blueprints.
Free Content Update - Version 1.10
Hi! We've just released a free content update that updates a bunch of old deco items to be recolorable. There's also a good amount of new deco objects, two new entertainer costumes, and some wall and roof shapes to complete existing building sets among other smaller things.
Have fun :)
Version 1.10:
added ~120 new deco objects
updated ~150 deco objects to be recolorable and fixed small annoyances
added Sheriff entertainer
added Princess entertainer
added running ad campaigns to ongoing events list
added option to sort attraction overview list by average queue time
added option to recolor water on water rides
1.9e Update / April Build Challenge
This months update contains the following changes:
Version 1.9e:
fixed fences could get jumbled by terraforming
fixed Knight entertainer using wrong walking animation after loading savegame
multiplayer: should fix certificate errors some people were getting
March 2024 Build Challenge Results
All submissions can be found on the Workshop - thanks for everyone participating!