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Genre: Simulator, Indie, Arcade

Particubes

0.0.52 Patch 3

Hello!

0.0.52 patch 3 is now available! 🔨

PATCH 3 (October 9, 2023)




  • Fixed sounds on macOS
  • Fixed caching issues (especially on web version)

Devs:

  • object_skills module: improved step climbing
  • Fixed Object.BlockUnderneath (returns a Block)
  • Fixed Player.EquipRightHand & Player.EquipLeftHand
  • Fixed Player.SwingRight & Player.SwingLeft

0.0.52 Patch 1 & 2

Hello!

Here's all the quick fixes since version 0.0.52 rolled out!

Patch 1



  • Fixed errors in menus
  • Fixed direct links
  • Fixed avatar body colors
  • Various other bug fixes


Patch 2



  • Fixed movements happening while text input focused
  • Various bug & crash fixes

Item Editor:

  • Fixed mirror
  • Fixed pivot placement

Devs:

  • Fixed AI contexts & prompts not supporting quotes

Update 0.0.52 ✨

Hello everyone!👋

After 3 months of work, the Cubzh team is hyped to drop the 0.0.52 update on you! 🎉

⚠️ As usual with big updates, note that this it may affect some Worlds. @Coder , please check your Worlds and ask the team if you need help to fix them!⚠️

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Changelog 0.0.52 (September 23, 2023)



  • Improved Menus
  • Profile screens (avatars, bios, social links)
  • Item likes
  • New chat console
  • New sign up form
  • Anonymous accounts not allowed anymore
  • Push Notifications

Devs:



  • Offline code editor (edit code without launching the World)
  • new Animation type (https://docs.cu.bzh/reference/animation)
  • new Rotation type (https://docs.cu.bzh/reference/rotation)
  • camera:WorldToScreen(number3) and camera:ScreenToRay(number2)
  • Number3, Number3, Color & Rotation Lerp functions (including Slerp for Rotation)
  • Number3, Number2 & Rotation OnSet callbacks
  • HTTP, Object:Load & AI requests can now be canceled


We're now ready and already started working on the #1 requested feature: the WORLD EDITOR! 🌎

0.0.51 Patch 1

Hello!

0.0.51 patch 1 is now available! 🔨


  • Render Quality setting does not require app restart anymore
  • Fixed sensitivity settings
  • Fixed some keyboard issues
  • Item Editor:

    • Fixed tiny involuntary drags cancelling actions

  • Devs:

    • AI can now be used server side
    • Fixed edit/read code button disappearing after using item editor
    • Object:Load now returns underlying HTTP request

  • Many other bug fixes & optimizations


0.0.51

Hello!

0.0.51 is now available! 🔨


  • New gamepads!
  • App should run much smoother on many devices (still working on further optimizations)

    • Render Quality is now a setting

  • New Map for main menu
  • New Explore menu
  • Fixed friend requests
  • Fixed virtual keyboard issues
  • Fixed texts disappearing sometimes
  • Improved caching to enhance load speed
  • Item Editor:

    • Save button is back! (our apologies if the absence of an auto-save indication scared you!)
    • Color picker now supports continuous drag events
    • A bunch of minor fixes

  • Devs:

    • New default script, showcasing many more features
    • Added Pointer.Click
    • Added Quad.IsMask
    • Fixed scroll issues in code editor
    • Controls:

      • Pointer now shown by default
      • It's now possible to set icons for virtual buttons

    • Removed TimeCycle & TimeCycleMarks
    • Modules can now register to LocalEvents, making them way easier to install:

      • require("multi") is now all you need to do to sync players


0.0.50 Patch 10

Hello!

0.0.50 Patch 10 is now available! 🔨


  • Added servers in Singapore, reducing latency in multiplayer games around there
  • Added cyrillic alphabet to the font

0.0.50 Patch 9

Hello!

0.0.50 Patch 9 is now available! 🔨


  • Added servers in the US, reducing latency in multiplayer games around there
  • Devs:

    • Added AI:CreateImage(prompt, options, callback)
    • Added AI:CreateChat(context)
    • Added httpRequest:Cancel()
    • Added math.clamp

  • Various bug fixes

0.0.50 Patch 8

Hello!

0.0.50 Patch 8 is now available! 🔨


  • Onboarding: improved date of birth prompt
  • Item editor:

    • Increased limit to 32 shapes for a single item
    • Fixed shapes disappearing when moved and invisible mirror
    • Fixed some transparent cubes not displayed

  • Devs:

    • Added Quad objects
    • Added shape.InnerTransparentFaces, true by default
    • Fixed one way to call mutableShape:AddBlock

  • Bug fixes

0.0.50 Patch 7

Hello!

0.0.50 Patch 7 is now available! 🔨


  • Rendering optimizations (more to come)
  • Item export button is back
  • .ogg support for sounds
  • Devs:

    • Added `dostring` function to execute Lua strings
    • Added Client attributes: OSname, OSVersion, IsMobile, IsPC, IsConsole, HasTouchScreen
    • Added AudioSource.IsPlaying
    • Added Number3.Zero, Number3.One, Number3.Right, Number3.Left, Number3.Forward, Number3.Backward, Number3.Up, Number3.Down

  • Bug fixes

0.0.50 Patch 5&6

Hello!

0.0.50 Patch 5 and 6 are now available!

Patch 5


Devs:

  • Fix error lines in modules
  • Fix execution limiter (stopping scripts with infinite loops)
  • Fix "edit code" button not displayed sometimes

Fix user interface labels not displayed in some situations

Patch 6



  • Small fixes