Fixed Lua errors not displayed when happening within OnStart & OnPlayerJoin
light.CastsShadows = true to turn on shadows (only works with directional lights)
0.0.50 Patch 1
Hello!
0.0.50 Patch 1 is now available! 🔨
Fixed sleeve misplaced when editing jacket
Fixed broken palettes in item editor
Fixed pseudo random number generation (now same on all platforms)
Fixed crash when publishing a script
Fixed crash on Android on keyboard open/close
Improved Object:Load caching strategy
0.0.49 Patch 6
Hello!
0.0.49 Patch 6 is now available! 🔨
Fixed datastore outage (nothing was lost, things like scores or inventories are back)
Item details can now be displayed in the gallery
UI improvements / new theme
Bug fixes & optimizations
Coders:
AudioSource crash fixed
AudioSource sound name can be a constructor parameter
Improved baked light caching
shape:ComputeBakedLight() can now be used on any shape
Fixed duplicated Map items bug
Modules now loaded only once, even when calling require several times
Reduced Object & Number3 memory footprint
0.0.49 Patch 5
Hello!
0.0.49 Patch 5 is now available! 🔨
⚠️ Breaking change the players' avatars now collide by default with Map & objets. It used to be Map only. To restore the previous behaviour, you can do this: player.CollidesWithGroups = Map.CollisionGroups
It contains:
Sounds can now loop
Settings: add button to clear cache
Fix crashes & bugs
Networking optimizations
0.0.49 Patch 4
Hello!
0.0.49 Patch 4 is now available! 🔨
It contains:
Increased max size of game messages
Bugs fixes
0.0.49 Patch 3
Hello!
0.0.49 Patch 3 is now available! 🔨
It contains:
Lua : Fixed "OnCollision" callback
Lua : Fixed JSON parsing issue
Fix "DEV" label in game servers list
0.0.49 Patch 2
Hello!
0.0.49 Patch 2 is now available! 🔨
It contains:
Color RGB values now displayed in color picker
2 Crash fixes
0.0.49 Patch 1
Hello!
0.0.49 Patch 1 is now available! 🔨
It contains:
Fixed shapes cropped when displayed
Fixed dev server label display in server list
Fixed shapes hidden when trying to display grid in item editor (Android & Web)
Fixed crash when on cancel when importing file (File:OpenAndReadAll)