Pathfinder: Wrath of the Righteous cover
Pathfinder: Wrath of the Righteous screenshot
PC PS4 XONE Series X Steam Gog Epic
Genre: Role-playing (RPG), Strategy, Tactical, Adventure, Card & Board Game

Pathfinder: Wrath of the Righteous

Update 2.0.2c

Hello, crusaders!

An update 2.0.2c is here!

Highlights:

  • The weather is back! Prepare your umbrella and vescavor repellent spray. And turning on photomode no longer starts the rain.
  • In The Treasures of the Midnight Isles DLC, the next party you create after losing the previous one will find an item from the previous team in the chest. And we’ve also fixed the achievements (see below).
  • Sounds from trickery checks will stop haunting you now.
  • If you are playing with the controller, you can skip time now and hire armies after a total defeat.
  • We’ve fixed the bleeding infusion for Blood Kineticists and the number of spells for the Eldritch Fonts.
  • Vital Strike is also fixed now.
  • And finally, the Commander is no longer trapped on the island in The Treasure of the Midnight Isles DLC!


This patch is currently only available for Windows, we will upload a patch for macOS later.
If you are playing with mods, don’t forget to update them before loading your saves!

Beware of possible plot spoilers below!

Areas

  • The chaplain in Alushinyrra port will read the cleric scrolls for you now, if necessary;
  • Fixed the issues with the terrain in the Rasping Rifts, now it looks as it should;
  • If an island boss previously didn't appear on their island in The Treasure of the Midnight Isles DLC, they will appear now;
  • In Blackwater, the progress of the puzzle with hand, wind, and fire symbols will no longer reset if you quit the dialogue;
  • In Dry Crossroads, characters can no longer walk through the trees;
  • In some cases, an island exit wouldn't appear in The Treasure of the Midnight Isles DLC – fixed;
  • In the integrated mode of The Treasure of the Midnight Isles DLC, it was impossible to loot a container on one sand swamp map – fixed;
  • In the Valley of Temples, corrupted mongrels kept getting up and fighting even after the demon was slain, which prevented the quest from progressing – fixed;
  • Sometimes the game could crash if you triggered the big fire trap in Gray Garrison – fixed;


Quests

  • Fixed the delay before the beginning of the conversation with Willodus;
  • We've added a new check in the romance with Arueshalae. If the romance ended while she asked to let her think for a couple of days, the "Time to Think" quest will also fail.
  • Items
  • Updated some properties of Finnean. From now on, with the first improvement, he takes the form of a +3 ghost touch heartseeker weapon, and with the second—a +5 brilliant energy heartseeker weapon. The original and the soulless forms remained unchanged.


Crusade

  • After losing the armies, it was impossible to hire a new one if playing with a controller – fixed, there's an extra button for hiring now;
  • Fixed the bug with the visual effects from the Knight Commander's party appearing in the middle of the tactical battlefield;
  • The battle log now updates again during the tactical battles.


Classes & Mechanics

  • Acid Evaporation effects from the Star Rattle flowers will stop now after a successful Fortitude saving throw;
  • Bleeding Infusion always dealt 1 damage per round. Now, its damage depends on the amount of kinetic blast damage dice, just like the description says;
  • Changed the class of Backstabbin' Bixie island boss in The Treasure of the Midnight Isles DLC from Slayer to Alchemist;
  • Changing the type of spell's elemental damage now correctly adds the DC from feats that affect the said element;
  • Clerics of Asmodeus can use a mace in the name of Asmodeus now, like they are proficient with it;
  • Damage Reduction doesn't stack anymore now if there's more than one source of it; instead, the highest number of DR is selected, like in tabletop version;
  • Eldritch Font now gets the correct number of spells per day (once spell more per level than a regular arcanist);
  • Fixed the bonus calculation when performing a combat maneuver. Now it counts any bonuses from unarmed attacks. If the maneuver was performed via a special attack (such as Trip (Bite attack), for example), the bonuses from this attack will be used;
  • Fixed the incorrect stacking for the Perfect Form ability;
  • Fixed the return of Ashen Curse status after saving and reloading. Now it will no longer return after you removed it from the character and saved;
  • Impervious Tailwind provided benefits to every class – fixed, now it only empowers the classes listed in its description;
  • Paladin's Celestial Divine Mount now gets smite evil at 11th level;
  • Psychotic Undertow forced the caster to make a Will saving throw for each charge of Magic Missile – fixed, now characters make only one Will save for this spell;
  • Retriever's Eye Rays (Petrification) no longer instantly kills, but instead requires a Fortitude saving throw, as expected;
  • Shake It Off team feat now works correctly. It has a proper radius of effect now, and will be displayed in the battle log;
  • Tailwind of Gnomish Fortune works correctly now: you get 5.000 gold for creating a gnome character, and each gnome in the party reduces the prices by 10%;
  • The Nails feat now allows shamans and witches to use their sharp nails instead of fists to deal damage when they are unarmed;
  • Unholy Dispel of Zombie attempted to dispel all the effects, instead of just one – fixed;
  • Vital Strike now works correctly with the dice size modifications;
  • Weapon Proficiency (Flail) didn't display for the characters who had it – fixed;
  • Zippy Magic now properly works with the touch spells, like cure wounds;
  • The Extra Bombs feat works with the Arcane Bomber archetype now.


UI

  • Added the option to skip time when playing with a controller;
  • Animal companions are no longer displayed as party members, if you are in the location where they are not present, or if you can't control them;
  • Bonuses (when executing combat maneuvers, for example) and saving throws were displayed incorrectly in the battle log – fixed;
  • Fixed the combat text (above the characters in battle) for saving throws. Previously, a bonus from the ability scores wasn't included in the number on the right. On the left, we still see a pure dice roll result, and on the right, the number can't be higher than 20;
  • Fixed the issue with animal companion icon not showing in some situations (in the caves under Kenabres, for example);
  • Fixed the localization in the defeat window in The Treasure of the Midnight Isles DLC;
  • For the controller interface, added a button to interact with Shamira;
  • For the controller UI, increased the number of options for spell context menu, fixed the issue with crashes when opening a shortcut menu for spells with numerous options on the action bar;
  • In photomode, navigation could stop working after quitting to main menu and loading a save again – fixed;
  • Sometimes the images on loading screen could be missing – fixed;
  • We brought back the party banters when resting on the global map for controller mode;
  • When playing with a controller, book events on the global map could block the ability to move – fixed;
  • When playing with the controller, the "Expand" option during character creation opened two tooltip windows instead of one – fixed;
  • When the party wasn't full, an animal companion would appear in the controller UI twice: together with its master, and separately – fixed, now the animal companion only appears once, next to the master's portrait.


Audio

  • Some traps kept playing the sounds after being disarmed – fixed;
  • Sounds from picking a lock could loop, if the process was interrupted in the middle of the trickery check – fixed.


Visual

  • A number of visual effects has been optimized;
  • Becoming a demigod now happens with a beautiful visual effect;
  • Fixed the transparency of the container with Pipefox pet in Ancientries and Wonders Shop, so you won't miss the pet now!
  • Fixed the weather effects;
  • In Drezen, characters could sink into some objects – fixed.


System

  • When changing the colors of the class costume and other items, the character could noticeably twitch in the inventory menu – fixed, we've reduced that twitching.


Misс

  • After a party wipe in the Treasures of the Midnight Isles DLC, the new party will find a single random item inside the chest, left from the previous treasure hunters;
  • After completing a full standalone run of The Treasure of the Midnight Isles DLC, you didn't get a free mercenary on the new run – fixed;
  • Fixed the achievement ID for the achievements Ride the Wind, Windcatcher, and Windmaster, and now they will properly unlock;
  • Fixed the issue, when the chain in The Treasure of the Midnight Isles DLC stopped responding to the attempts to interact with it;
  • In the Treasures of the Midnight Isles DLC, the player's chest didn't reset after winning the game and starting a new one – fixed;
  • Photomode no longer lets you control the weather;
  • Sometimes your companions could undress when changing the colors of their costume – fixed;
  • Sometimes, after being forced to move by a spell (for example, after falling into a pit), the character couldn't move anymore – fixed;
  • You can buy alcohol from Wilcer Garms now.

And the winners are...

Update 2.0.1h

Hello, crusaders!

We’ve released a fix 2.0.1h for the problem which affected multiple quests. After the 2.0 update, some players reported an issue, that a quest wouldn’t progress, if they had to kill a number of specific enemies, but saved and reloaded the game in the process. This could happen during the Gwerm Family Secrets quest (couldn’t signal to Horgus), in the Tower of Estrod (after killing the cultists and demons), and during the siege of Drezen (not being able to open the final gates). This update fixes this issue and prevents it from happening in other quests.

However, if this issue has already happened on your playthrough with a different quest, and you’ve sent us a bug report, we will fix it in the future updates. Or you may load an earlier save, to avoid running into this bug.

A DLC of your dreams - survey

Hello, Pathfinders!

While we were working on the Season Pass 1 for Pathfinder: Wrath of the Righteous, we saw a lot of interesting ideas for future DLC, both from you and from our team members as well. Now, we’ve prepared a short survey to see what our community thinks about these ideas, which ones you consider worthy of your time and money?



The survey will take about 2-5 minutes for you, but it will be a great help to us!

Follow this link, please.

Update 2.0.1e

Hello, crusaders!

A quick hot-fix 2.0.1e is available now:

  • If an island boss previously didn't appear on their island in The Treasure of the Midnight Isles DLC, they will appear now;
  • Island bosses in the Treasure of the Midnight Isles DLC no longer drop duplicates of quest items;
  • Some islands in the Treasures of the Midnight Isles DLC, when playing in the integration mode in the main campaign, could be totally empty – fixed;
  • Table and chairs have been returned to the heroes' party in the Defender's Heart;
  • Fixed the issue with the invisible NPCs in the flashback cutscene after the interaction with the Wardstone;
  • Arcanists couldn't memorize spells, when playing with a controller – fixed.

Update 2.0.1d

Hello, crusaders!

Update 2.0.1d is here!

  • We’ve fixed Aivu’s memory leak, which made her forget you have named your Azata court already.
  • You won’t be trapped in Enigma anymore.
  • Swarm that Walks can fully control its clones again.
  • Dropped items won’t disappear after reloading your saved game anymore.
  • Greybor no longer misses the fight with Darrazand, as a true professional should.


Known issues:

  • When you start a new game, your animal companion may not appear in the UI at first. Save and reload to fix this.


If you are playing with mods, don’t forget to update them before loading your saves!

Beware of possible plot spoilers below!


Areas

  • Fixed the issues with the terrain in the Rasping Rifts;
  • Fixed the spawn of the mobs in the elevators in Blackwater;
  • In some cases, it was impossible to leave the Enigma after defeating the final boss – fixed;
  • Sometimes, when visiting Azata's court, Aivu would initiate the very first cut-scene with the naming of the court – fixed;
  • When entering Iz, sometimes the characters would get stuck on the stairs – fixed.



Classes & Mechanics

  • Fixed the incorrect stacking for the Perfect Form ability.


UI

  • Fixed the issue with scrolling in the epilogue slides, which made it seem like the text was missing;
  • Fixed the issue with the clones of Swarm That Walks and the new animal companion interface.


Misс

  • After reloading a saved game, items previously dropped on the ground could disappear – fixed;
  • Fixed the issue with NPC in Drezen not illuminating on Aeon's path;
  • Leveling up a character could crash the game if done too fast – fixed;
  • Fixed the issue with Greybor not showing up during the battle with balor Darrazand.

Mythic Screenshot Contest

Hello, friends!

Last week, we’ve released Pathfinder: Wrath of the Righteous Enhanced Edition. And the game now has a photo mode that allows you to capture the events of the Fifth Crusade in all their glory.

To honor this milestone, we are holding a screenshot contest—share your photos with us and win prizes!

Rules:

  1. Use the hashtag #MythicScreenshots to post the screenshot on social media (VK, Twitter, Facebook, Instagram) until the 10th of October 11pm CEST/2pm PDT.
  2. Screenshots must not contain profanity, NSFW content, or derogatory language.
  3. A jury of Owlcats will choose 5 winners. The results will be announced after the 14th of October.

Prizes:
Five winners will receive Season Pass 2.

To screenshots!

Update 2.0.0z hot-fix

Crusaders!
We are releasing the hot-fix that should fix problems with saves in our third DLC, "The Treasure of The Midnight Isles".
This, also, should fix problems with playthroughs with "The Last Azlanti" mode turned on.

Welcome Pathfinder: Wrath of the Righteous Enhanced Edition!

Hello, Pathfinders!

You’ve heard that we’ve been working on a new update for Pathfinder: Wrath of the Righteous, with some quality of life features, UI improvements, controller support and new mythic content? Can’t wait to become the Archpriest of Nocticula? Or to convince Greybor to sell his soul to you? Or maybe you just like taking a lot of screenshots, like one of our Community Managers who had to buy an additional hard drive for the screenshots of her OTP? Then welcome Pathfinder: Wrath of the Righteous Enhanced Edition! Now it’s available for free to everyone who already owns the game, after you download the 2.0.0 update.



New features:

  • You can finally play with a controller. Lead the crusade from the comfort of your own pillow fort!
  • Customize your character’s appearance by coloring and reforging your armor!
  • Save time looking for that specific scroll by using the inventory search function.
  • Can’t figure out how you managed to deal so much damage? Check the enhanced battle log!
  • You no longer need to scroll right to see how your animal companion is doing, with a new addition to our UI for pet owners.
  • Unlock additional quest outcomes with new reinforcement options for various mythic paths in chapter 5.
  • Attend a special party your soldiers throw for you if you reject mythic powers on the Legend path.
  • Learn more about what your companions and friends do after the crusade in enhanced epilogues.
  • And finally, take beautiful pictures of your favorite moments with the new Photo Mode feature! Pause the game, free the camera from the bounds of isometric view, apply filters and frames, and make a wallpaper out of your favorite underground mushroom forest, that Wintersun waterfall, or the chaotic streets of Alushinyrra.


Download the 2.0.0 update, enjoy the new features, and don’t forget to show us your screenshots!

If you don’t want to update now, open the Betas tab in the game’s properties and choose 1.4.4 branch. Don’t forget to opt out when you are finally ready to check the new features, though!

Update 2.0.0z - Enhanced Edition

Hello, crusaders!

A major update 2.0.0z has arrived! It contains optimization fixes, various UI and quality of life improvements for the Enhanced Edition, controller support, new photo mode, new quest for the Legend mythic path, additional epilogue slides and a number of improvements for the Treasure of the Midnight Isles DLC.

If you are playing with mods, don’t forget to update them before loading your saves! If you don’t want to update your game just yet, please go to the Betas tab in the properties of the game, and switch to 1.4.4 branch.

Beware of possible plot spoilers below!

Areas

  • During Woljif's quest in the 3rd chapter, it was impossible to disarm a trap in one location – fixed;
  • In Drezen, one of the entrances to the citadel has been moved to a more accessible location;
  • Additional optimization fixes should improve the performance in multiple areas.


Classes & Mechanics

  • Armor Training now gives the correct Dexterity bonus allowed by armor;
  • Dragon Discple now can add spells from Nature Mage, Eldritch Font and Unlettered Arcanist archetype to their spellbook (retraining is required);
  • Eldritch Font (an Arcanist archetype) now can cast the 10th level spells, if they have chosen the Lich mythic path;
  • Green Faith is now available to the main character!
  • In the Treasure of the Midnight Isles DLC, the number of expeditions between tiers has been reduced. Now after defeating The Songbird party is no longer reset;
  • Shielding Tailwind granted AC bonus to any character and disappeared after retraining in the Treasure of the Midnight Isles DLC – fixed. Now it grants AC bonus only to shield-wielding characters and stays after retraining;
  • Some bosses in The Treasure of the Midnight Isles DLC with immunity to Trickster's persuasion were not completely immune – fixed;
  • The Delay Poison spell now blocks the effects of the Death Throes ability;
  • The Dragon Disciple prestige class can now interact with the arcanist archetype Eldritch Font spellbook;
  • The circumstance bonuses from Glasses of Unspeakable Truth and Robe of Unspeakable Truth have been fixed;
  • When the type of elemental damage is changing to a different element, it also changes the descriptor now;
  • Spellbooks and caster levels now work correctly with different prestige classes combinations.


Turn-based mode

  • Fear effect could cause freezes when changing turns – fixed;
  • Horzalah has a portrait in the initiative order now.


UI

  • Fixed the animation for caster classes in the inventory;
  • If you want to play with a controller, make sure it’s connected to your PC when you launch the game, it will allow you to continue playing with it;
  • The animal companion’s health bar is now displayed above the owner’s portrait. Click on it to open the animal companion’s own portrait and see all the active status effects;
  • A search option in now available in the inventory;
  • In the battle log, you can scroll to the bottom with a single click now, and also see more information about the damage and healing numbers;
  • In the inventory, it’s possible to customize the colors of your armor now;
  • Photo mode is now available from the Esc menu.


Visual

  • Animations in the first cutscene have been improved;
  • Camera didn't properly hide the objects on bookshelves in Gwerm's Mansion when zooming in – fixed;
  • Fixed objects blocking the camera view in Defender's Heart area;
  • Fixed the incorrect movement of flags, hanging on the walls in Drezen Throne Room;
  • Fixed the issue with lighting in Mage's Tower;
  • Optimized and improved some death effects from critical hits.


Audio

  • The sounds of strikes and abilities have been synchronized with the animations for the final boss of the Treasure of the Midnight Isles DLC.


Misс

  • Corrected the formula for calculating the accumulation of Pirate's Ire in the Treasure of the Midnight Isles DLC;
  • Fixed the issue in the Through the Ashes DLC where some characters would not return to camp after completing their quest;
  • Fixed the issue when you couldn't loot some chests and vases in the Treasure of the Midnight Isles DLC;
  • Selecting a mythic path after becoming a Golden Dragon or a Swarm That Walks didn't work in the Treasures of the Midnight Isles DLC – fixed;
  • Some pirate barrels were removed in the Treasure of the Midnight Isles DLC, and the loot from them moved elsewhere;
  • The Life Bubble spell now protects you from effects of the undertows that cause area damage in the Treasure of the Midnight Isles DLC;
  • Various minor issues with traps in The Treasure of the Midnight Isles DLC have been fixed;
  • We've disabled artificial intelligence in traps, so they don't roll Will saves when the island modifier is Psychotic Undertow in the Treasure of the Midnight Isles DLC. Skynet shall not pass!
  • Wild Magic Undertow no longer affects potions in The Treasure of the Midnight Isles DLC;
  • Armor reforge becomes available now via a special golem NPC. You can encounter it starting at chapter 1. In later chapters, it will be delivered to your throne room;
  • Some mythic paths got additional reinforcements in chapter 5;
  • The epilogues have been enhanced;
  • The Legend mythic path got a new quest, which becomes available in chapter 5, after Wilcer Garms visits you in the throne room.