After an extended development period and way too much silence, gamma islands will make their way back to the game next week! Read more about this and what comes next in our latest blog post.
Today we have successfully completed the migration of our game servers in Budapest over to a large datacenter in Amsterdam. The new location should considerably improve lag and rubberbanding issues and generally allow for a much smoother game experience.
Check out our relevant blog post and the patch notes for the small fixes we did today.
Patch notes - 2014-06-04
We had a small patch today with a couple of bug fixes and improvements - see the detailed patch notes here.
Perpetuum Status Report - May, 2014
It’s been a little more than a month since we’ve launched on Steam, and we’re closing in on 2 months past our payment model change, so it’s high time to do a quick assessment on where we stand, and where we’re going.
While we're working on our gamma island revamp, we still continue to deploy small new features, changes, and fixes to make your lifes easier.
Today's patch includes a search-as-you-type function for storage windows, easier waypoint creation, and usability improvements for the market. See more in the official patch notes.
Patch notes - 2014-05-06
Today's patch brings a number of quality-of-life improvements that players have been asking for. We have a brand new autopilot mechanic that's lightyears better than the previous "zombiepilot", we have introduced robot equipment saving and loading (and you can even send your loadouts to your friends), and a few more stuff. Oh and we also have a ****ing effective profanity filter now.