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Genre: Role-playing (RPG), Simulator, Indie

Perpetuum

Perpetuum Status Report - Gamma islands return

New patch - Twitch integration

Perpetuum servers moved to Amsterdam

Today we have successfully completed the migration of our game servers in Budapest over to a large datacenter in Amsterdam. The new location should considerably improve lag and rubberbanding issues and generally allow for a much smoother game experience.

Check out our relevant blog post and the patch notes for the small fixes we did today.

Patch notes - 2014-06-04

We had a small patch today with a couple of bug fixes and improvements - see the detailed patch notes here.

Perpetuum Status Report - May, 2014

It’s been a little more than a month since we’ve launched on Steam, and we’re closing in on 2 months past our payment model change, so it’s high time to do a quick assessment on where we stand, and where we’re going.

Read the the latest development blog here!

Patch notes - 2014-05-14

While we're working on our gamma island revamp, we still continue to deploy small new features, changes, and fixes to make your lifes easier.

Today's patch includes a search-as-you-type function for storage windows, easier waypoint creation, and usability improvements for the market. See more in the official patch notes.

Patch notes - 2014-05-06

Today's patch brings a number of quality-of-life improvements that players have been asking for. We have a brand new autopilot mechanic that's lightyears better than the previous "zombiepilot", we have introduced robot equipment saving and loading (and you can even send your loadouts to your friends), and a few more stuff. Oh and we also have a ****ing effective profanity filter now.

Check out the detailed patch notes for more info:

http://www.perpetuum-online.com/Changelog:2014-05-06