Please find the latest Patch Notes below. This update is now available on iOS, Android and Steam.
Please contact our Support Team if you experience any problems updating the game.
V0.970.2 Patch Notes
New Security Gate visuals
Obsolete Group Chat removed from Friends Menu
Engine Dodge Chance has been added to Ship Battle UI
Added Upgrade requirements for all Lv8 and Lv10 Ships
Boost Gauge can now be used to Rush Research and Training
Rocket Lv.7 Build Time increased from 60 to 75
TK-Fighter Craft Build Cost reduced to 2k Gas. HP increased from 6 to 7
Distance to Target is now displayed on Aim Cursor when manually controlling a Room
Added display support for "Support Bonus" for Rooms in Profile Menu
Volley-based Weapon Room UI animation now displays remaining Volley Shots
Mining Operations will always be displayed in System Info panel for current System
Unobtainable Captains and Crews will no longer be displayed in the Crew Collections Panel
Crews exiting Phase Shift state will now Trigger enemy Mines in current Room
Optimized background object generation in Ship scene
Fixed some bugs with Boost Gauge disappearing after Research is complete
Fixed a display bug with Item Stats when Upgrading/Combining Items
Fixed a bug where Ship colors will not be Saved in certain Language Settings
Fixed a bug causing Stickers to Reset position when Cancelling a "Remove Sticker" confirmation
Fixed several Steam Login issues
Fixed several display issues for Room/Missile/Craft Stats
Thank you to all of our players that have provided feedback. You can join these discussions in the Feedback section of our Official PSS Discord.
All hands to the Bridge - we're heading into November Tournament Finals! Good luck and good hunting, Captains!
-SavySoda Team
Galaxy Patch Notes V0.970
Hi Captains!
Please find the latest Patch Notes below. This update is now available on iOS, Android and Steam.
Please contact our Support Team if you experience any problems updating the game.
V0.970 Patch Notes
Rebalanced Stats for all Captain Crew
New Small Weapons Platform Levels 7-8 Loadout option, Irradiator
The Sterilizer is now a Dove Store Cosmetic variant for the Irradiator Room
Added display for Volley and Volley Delay under Missile Ammo Info
Updated AI for Zongzi Droids to Continue Current Job if Target Room Hp < 100%
Rebalanced all Med Bay Rooms. Healing increased from 1HP every 1.75sec to 2HP every 2 sec
Rebalanced Anti-Air Laser Range across all levels, Maximum Range increased from 1000 to 1200
Rebalanced stats across all levels of Missiles and Hangar Craft
Added new Research tier for all Missile Types, Android Types and Hangar Craft
Hangar Craft Base Stats have been reworked to match their role
Federation Super Laser EMP Duration increased from 1 sec to 3 sec
Items granting Ability now always show Values as a Percentage
Non-HP Rooms will no longer display a Destroyed sprite in Battle
Multiple Mining Drones can now be deployed on the same System at once
New Upgrade Requirements for all Lv5 Ship Hulls
Implemented fallback for primary UI Assets if Download fails
Increased Asset Download timeout to 120 seconds
Data file version checks are now compared/stored in a dedicated Server Environment
Client will no longer Delete files when changing Accounts
Implemented automatic Retries when encountering a Network Error when Finalizing Battles
Added a pop-up to Bank Menu notifying if a Subscription is on hold
Added a first-time only Warning when breaking Immunity via PvP
Added Link for “Forgot Password” to Login Screen
Added Support for AppLovin Ad Network
Updated Chat UI for improved layout
Fixed several Exceptions when switching between Ship Scene and Galaxy Map
Fixed minor bugs with building 1×2 rooms (Capacitor, Security Gate)
Fixed and optimized Background Object creation process
Fixed a bug preventing the Subscription Info panel’s Terms & Conditions button from being clickable
Fixed a bug preventing Ship Exteriors from saving Paint or Sticker layouts
Fixed a bug preventing successful Escapes from appearing during Replays
Fixed a bug causing the AI Menu ‘Room Selection’ dropdown to include Rooms stored in Inventory
Fixed a bug causing some Ammo Types displaying changes in the wrong color
Fixed a bug causing Galaxy Map Markers to display incorrectly
Fixed a bug causing Tournament Battle Attempts to display during normal Matchmaking
Thank you for all of your provided feedback, leading to many of the changes noted above. You can join these discussions in the Feedback section of our Official PSS Discord.
The Discord Mod team is also holding a competition for a new Server Icon design, make sure to check out some of the submissions so far!
We have a brand new Thanksgiving event starting soon – including New Challenges, Crew, Themed Rewards and much more. Keep your eyes to the stars for launch, Captains!
-SavySoda Team
Galaxy Community Update 3
Hi Captains!
The October Tournament has come to a close, congratulations to the top performers in each Division!
This month’s prize is a Unique Mineral Storage Cosmetic effect, Hydra Mineral Vault (HMV). The Automated Mineral Vendor (AMV), an alternate option, is now available for all players in the Dove Store.
We’d like to take this opportunity to discuss some of our recent changes, and to preview some of what the team is currently working on.
Tournament
We have been following the Tournament closely across all divisions, and are very receptive to continued feedback regarding the new format. Any proposed changes to the Tournament will require rounds of internal testing before being announced, but stay tuned! We have more improvements in store.
Captain Crew
Captain’s (and their current role as Crew) are currently under heavy scrutinization. While there have been changes in the past to increase viability in some situations, we believe there is room for improvement here.
To be announced alongside future Patch Notes, a new model for Captain Stat values is undergoing the final stages of testing. As with other designs, we do not want this to exclude Player Choice or feel like a mandatory crew, but your Captain should be a solid choice in the mid to late game (and a definite when starting out).
We are likely to see a more traditional approach via increased average Stats as opposed to increased Equip Slots, but training will still play a large role when optimizing your Captain's setup.
The proposed changes also aim to address issues tied to Captain’s Stats/Name being based on your original selection. This is not entirely intuitive or represented in a clear way, and can lead to player remorse.
Weapon Loadout Access
The Sterilizer loadout option for the Small Weapons Platform is undergoing balance review, and the main option (The Irradiator) will soon become available to all players. The Sterilizer will remain in the Dove Store as a cosmetic variant.
Missiles & Droids
To account for increased Ship HP and Crew performance with the release of Galaxy, we will be adding a new level of Research for each Missile type and Android type.
Missile changes have been extended to Hangar Craft, with a few additional changes to the actual Craft themselves.
Hangars, Craft & Anti-Air
Craft are now more specialized to fit their role and match expectations. A few examples: Interceptors now deal significantly more damage as a lower HP craft. Defenders are now a slow-moving, tankier option for sustained fire. Firewhawks now focus on keeping a debuff active on an enemy room as long as possible.
Anti Air Rooms will receive loadout options in a similar approach to Weapon Platforms. Our goal here is to provide a meaningful decision for Players when reviewing their strategic options. Players will have the option to work with a longer range, have increased short-range damage output, etc.
All information will be confirmed and included in our Patch Notes on release.
We would like to note that the review of Hangar/Turkey Hangar functionality is ongoing. These rooms are likely to see significant changes in the future.
Enhanced Events
Thank you for your feedback regarding our recent approach to Seasonal Events. We have used this feedback to help improve our plans for Thanksgiving, which we hope to unveil soon.
Let’s just say it’s stuffed with content and options, with future plans to expand Missions, Global and Fleet-based Challenges, and more!
Transparency: Scratchy Probability Table
The Pixel Starships website was recently updated to display Scratchy Probabilities, which you can find here!
This table references all Scratchy results based on the last 30 days, and may change slightly depending on participant data.
Thank you for taking the time to read this update, and for catching up with how things are progressing. Additional thanks to everyone who has taken the time to provide your honest feedback and suggestions.
With more exciting and significant changes to come before the end of 2020, make sure you stay tuned Captains!
-SavySoda Team
Galaxy Patch Notes V0.961.2
Hi Captains!
Please find the latest Patch Notes below. This update is now available on Android and Steam, with iOS to follow.
Please contact our Support Team if you experience any problems updating the game.
V0.961.2 Patch Notes:
Teleport room will no longer "Reload" if it is not able to actually Teleport the Crew
Stasis Shield ability can no longer be used on Enemy Rooms
Urgent Repair can now be used on Rooms that have a Debuff Effect, but are not Damaged
Starbase Inspection no longer displays Starbux Loss values
Added "lock" status when Rushing a Room to prevent multiple requests
Fixed display issues with Reload Time and Cooldown Time bars in Room profile menus
Fixed a bug with Asset download failures displaying incorrect information
Fixed a bug with opening the Ammo-crafting menu while a relevant Ammo Research is running
Fixed a bug with Stickers disappearing after a Battle
Fixed a bug causing Immunity item Use confirmation to display Duration in seconds
With Tournament Finals approaching, we would like to wish you good luck and good hunting, Captains!
-SavySoda Team
Galaxy Patch Notes V0.961.1
Hi Captains!
Please find the latest Patch Notes below. This update is scheduled to roll out on Android, iOS and Steam over the next few hours. MacOS version will not be included.
Please contact our Support Team if you experience any problems updating the game.
V0.961.1 Patch Notes
Updated to new Halloween Icon
Improved Crew Level Bar visibility
Dove Store Purchase confirmation now provides Item Information
Cybership Has been added to the Shipyard
Remaining Attempts for Tournament Battle are now be displayed during Matchmaking
Asset download prompt will now only show for Mobile Devices
New Current/Origin Room is EMPed AI Condition
Fixed an error that occurs while opening the Ammo Crafting menus
Fixed a bug with the Recaptcha Quiz not triggering correctly
Fixed a bug with Market filters not being able to display Leg Equipment
Fixed bug with Promotion UI assets not being downloaded
Fixed a bug with Lvl 7 Fleet Starbase grid layout
Fixed an issue that prevented Panning when Scrolling the GM Mission List
Fixed a visual bug when accidentally Tapping a Crew while in Build Mode
Fixed an issue with Keyboard Input Fields on Android 11 Devices
We have some exciting news ahead, but for now - prepare yourselves for a Spooktacular Halloween, Captains!
-SavySoda Team
Galaxy Patch Notes V0.961
Hi Captains!
The September Tournament has come to a close, congratulations to the top performers in each Division!
This month’s prize is a Unique Ship Armour Cosmetic effect, Hydrascale Armor. Radiant Scale, an alternate option, is now available for all players in the Dove Store.
Hydrascale
Radiant Scale
Please find the latest Patch Notes below. This update is scheduled to roll out on all Platforms over the next few hours.
These notes include some features that were partially rolled out in a prior update. The MacOS client will also be returning to the App Store soon.
Please contact us if you experience any problems updating the game.
V0.961.0 Patch Notes
Added New Mission List Menu in Galaxy Map
Added a Toggle option for the Galaxy Map Info Panel
Added New repeatable Missions for Starting Areas (Level 1)
Added a Download Notification on Game Launch
Added Support for New Weekend Event Types
Added New Legendary and Special Crew
Added New Crew Level/XP/Rarity Bar
Invader Crew has been added to The Gray Collection
Reduced Repair times for Starbases and all Ships Level 8 or above
Security/Trap rooms can no longer be placed on T2 grids
Rebalanced Lift Speed across Levels 3-14
Inspected Ships will now have Rooms hidden by default until Scanned
Scanned Ships now display potential Resource costs if the Battle is Lost
‘Reload Rate’ changed to ‘Reload Time’ in Room Profile Panels
‘CurrentRoom’ AI conditions can no longer Target 1 Grid Rooms
Added ‘Current Room Is EMPed’ and ‘Origin Room Is EMPed’ AI Conditions
Phase Shift and First Aid Abilities can now Trigger when not in Target Room
Crew AI will no longer be run while inside Lifts
Updated AI menu selections UI
Removed AI Chips from Market Filters
Super Mineral Crate upgraded to Epic Rarity
Mining Drones no longer take up an Inventory Slot
Players can now stock up to 3 Mining Drones
Each Mining Material now has 2 Mining locations
Mining Missions now provide increased Rewards
Crafting Materials from Void Particles and Shards have been rebalanced:
Gold Changed from: 3 Void Particle per Shard, 9 Shard per Bar To: 4 Void Particle per Shard, 6 Shard per Bar
Titanium Changed from: 3 Void Particle per Shard, 9 Shard per Bar To: 4 Void Particle per Shard, 6 Shard per Bar
Silicon Changed from: 3 Void Particle per Shard, 10 Shard per Bar To: 5 Void Particle per Shard, 6 Shard per Bar
Fixed issue where Bank would still display Rewards when already Purchased
Fixed issue where moving Armor Blocks did not update Room Defence values correctly
Fixed Rearm Menu not calculating Costs correctly
Fixed bug that causes Crews to twitch when their Origin room is disabled by BFR
Fixed First Aid Ability not working properly in Ground Battles
Fixed bug with dropdown menus mistaking Drag action for Selection
Fixed animations for Dropship Reward collection
Fixed bug causing incorrect Time display
Fixed multiple UI elements not being extended on Devices with Safe Areas
Fixed a number of issues with Verification Emails
Fixed a number of Tutorial Errors
Prestige Trees have been reset. Players can now race to fill their roster before the next scheduled reset in January.
Good hunting, Captains – we hope you enjoy the Lunar Festival celebrations!
-SavySoda Team
Galaxy Patch Notes V0.960.3
Hi Captains!
Please find the latest Patch Notes below. This update is now available on Android and STEAM platforms.
Updates for iOS and macOS will be postponed for a short time due to new usability guidelines from the App Store. We sincerely apologize for any inconvenience this may cause.
Please contact us if you experience any problems updating the game.
V0.960.3 Patch Notes
Ship Scans now reveal potential losses for a Failed Attack
Improved usability of Room Power Icon controls in Battle
Implemented Continuous Building Mode for 1 grid block ‘Rooms’
Added “View Fleet” button when selecting a player in public chat
Crews now flash red when taking Damage
A large number of Crew have had their descriptions changed
Optimized various Crew shader effects/animations
Reduced fade animation time in Leaderboard
Fixed a bug with Sprite outlines resulting in a game Restart
Fixed a bug with Steam Achievements not updating correctly
Fixed a bug that prevented parts of a Crew from being hidden on Death
Fixed a bug causing duplicate Menus in the Inventory
Fixed a bug causing Player Rankings to incorrectly display ‘0’
Fixed a bug with Notifications when viewing the Galaxy Map
Fixed a bug preventing BFR from disabling Passive Rooms (Engines/Bridge)
Fixed a bug preventing Escape Chance updating when Reactors are Destroyed
As always, we would like to thank everyone for your valued feedback – leading to many of the changes listed above.
Our next update will target new features designed to greatly enhance gameplay experience. Keep your eyes to the Stars, Captains!
-SavySoda Team
Galaxy Patch Notes V0.960.2
Hi Captains!
Please find the latest Patch Notes below. This update is now available on Android and STEAM, with iOS to follow once approved. This update also lists hotfixes included in V0.960.1.
IMPORTANT: Pixel Starships will no longer support iOS9 as of this update. Support for Android KitKat will also be removed in a future update.
Please contact us if you experience any problems updating the game.
V0.960.2 Patch Notes
Implemented a new UI for displaying active Bonus Events
AI editing is now enabled for Rooms that are Upgrading
Removed “lv” Level prefix for Crew XP/HP Bars
Updated pathing for scatter type Missiles, including the Hwacha Drone Launcher
Tutorial now prevents Players from returning to the Ship Scene on certain steps
AI Conditions and Actions are more logically grouped in the AI Menu
Temporarily reverted recent changes to Friendly Battle Replays
Updated Battle RNG algorithm
Added several new Mission Lines to the Galaxy Map
Mining Missions will no longer be hidden if you don’t meet the requirements
Missions with a Max Level requirement lower than the Player’s Level are now hidden
Fixed an issue making it possible for Schrodinger's Quiz to appear in Battle
Fixed Healing Rain not activating in Ground Battles (delayed for iOS)
Fixed a bug with rounding for Ability Stat calculations in Ground Battles
Fixed ‘seams’ breaking the repeat of background images in Ground Battles
Fixed a performance issue caused by the Dropship Indicator
Fixed a bug with Urgent Repair being used on rooms disabled by BFR
Fixed a bug where the Rearm Button would not appear in certain cases
Fixed a bug with Starbux to Resource conversion when Upgrading Rooms
Fixed a bug with closing Item Menu immediately after using a Training Item
Fixed an error in Reward Scene when opening Loot Box Items
Fixed a bug where Mission requirements are not being validated correctly
Fixed an edge case that can cause a flashing black screen in PVP
Fixed an issue with System Messages for Banned User Accounts
Fixed an issue preventing the purchase of the Steampunk Helmet in the Dove Shop
Fixed bug with RNG setup returning the same values at the beginning of a Battle
Fixed a bug that enabled Reactor Room Types to be completely removed from Ship
Fixed several Battle Sync issues for improved accuracy
As always, we would like to thank everyone for your valued feedback – leading to many of the changes listed above.
Please note: Due to concerns regarding impersonation and player abuse; Users will no longer be able to change their Username on the PSS website for Starbux. This feature can now only be used once per account, for free. Accounts that have changed Username in the past will not receive an additional free change.
The new Tournament format is about to begin, and we can’t wait to see each Division’s race to the top! Good hunting, Captains!
-SavySoda Team
New Tournament Format
Hi Captains!
With the new Tournament Format rolling out for trial this month, we’d like to provide an updated resource to confirm some of the newer features being introduced.
Tournament
August Tournament (Tournament 62!) will proceed using this format.
During Finals, players in any Division will have access to a 2nd PVP Button exclusively for Tournament Battles.
Players can engage Star Battle opponents 5 times per day.
Players will be able to ‘Search Next’, and can still cycle through Tournament Battle targets.
The daily Battle limit will not be used until a Battle is accepted.
Winning a Tournament Battle will reward Stars and a fixed amount of Resources based on your Ship Level: