Are you tired of seeing your villagers as idiot as a chicken? To see the monsters stay on the spot by striking infinitely in the void while you are hidden? Us too! And that's why we work hard on the pathfinding. To allow monsters and villagers to have a better awareness of their environment and a wider range of choices in their reactions!
We are also working on the creation of new dungeons for the beginning of the game as well as some modifications on how to obtain certain items and to evolve in obtaining the armor.
And finally, we are working on magic items allowing the player to cast spells and 2 new spells!
We will give you news as soon as possible, thanks you all for your support!
Permadeath Team
Patch V0.8.4b - Quick fix for for win10 players who could not start the game!
Hello!
In the last 24 hours, several people who bought the game under Windows 10 could not play at all and had this error :
This was related to the emplacement of the save. So we changed the location of the saves for the %appdata% which will be less of a problem for overzealous antivirus and owners of windows 10 with special accounts.
For the players who just bought the game after this patch, you will find your save (if needed) here :
You can also type on the folder bar %AppData% wich is a shorcut to go on the Appdata folder
For /!\ONLY/!\ those who have the problem mentioned above and have already installed the game, remove the .ini file and launch the game it will change the .ini for the new one and change the location of the save.
Thank you and have a good day everyone!
Patch v0.8.4 - Stalk your friend (almost) everywhere!
Changelog 0.8.4
The contents of the chests have been redesigned
A New item that will allow you to teleport into the alien biome (you can buy it in
the alien biome at the selling machine)
An new (icon) option will allow you to teleport to a friend in multiplayer (work only if your friend is on the same dimension than you)
The combination Shift + mouse click (which allows you to put objects directly in your inventory) works with quest rewards now
Fix:
Hell portal can spawn into lava
Patch v0.8.3 - Fixes fixes & fixes!
Changelog v0.8.3
Fix:
- Monsters don't despawn, causing lags
- Monsters can spawn on another biome
- Visuals bugs on sky stars
- Harvesting: Somes seeds are invisible
- If the player open 2 UI, keep the 2nd and close the 1st, it causes a crash of the game.
- If the player cross a dimensional portal while we are on a mount, this teleports the player outside the game map
- Bug when writing custom spell name (opens menus etc related to keys)
- Guns problem that allowed to recharge cumulatively a weapon by switching guns during the reload
- Some arrows of the dungeon are destroyed directly
Fix Multi:
- Crash of the server if client leaves while it is in another zone at the moment where are monsters.
- Client: If invokes a pet but the pet has no room for spawn, then the pet not spawn + impossibility to invokes a new pet
- Client: If the player invokes a pet and turns into a monster, he can then throw another pet and can no longer recall the first pet
- Client: if the customer places a pickaxe, and the server has his mouse over a block, the block will be digging but only server-side. [Verify that well resolved]
- Cow & Spells (lightning, rock slide, healing) in multi were totally desyncronized
- When joining a map with pets, the client can kill the pet
- Bug if join a map when a player is transformed into a monster
New video [How to pixel art] on youtube!
Hello everyone! Just a quick news for our new video that shows our process to animate our new mecha!
Changelog v0.8.2
-----------------------
Change
- In addition to giving HP/SP gradually, food also gives immediate HP/SP now!
Fix:
- Sometimes, monsters on slopes can't be hit
- Aliens don't drop souls
- The raptor could attack without delay
- Small changes on food crafts
Fix multi:
- When a player open something involve UI interface, it also opens on the screen of other players
- A new spawn system who solve a lot of little bugs.
Fix multi if more than 2 players:
- If the client player dig, only the server is synchronized
- If the client player loot something, only the server is synchronized
- Crash when a player die
- A lot of Items was not synchronized.
Patch v0.8.1 - Fix + New biome available on multiplayer + Discord Server!
Changelog 0.8.1
-> New biome are playable on multiplayer now!
Fix :
- The famous "player jerking on platforms" is fixed
- Many problems with dimensions are fixed
- Broken dungeons of the tech biome are fixed
- Weapons and some element are recalibrated
- Fix of "unlimited ammos" weapons
- Some other fix of the new tech content
Welcome to our Discord server! This will allow players to communicate with each other and receive news of the game in real time!
https://discord.gg/kQ3T7dk
Patch v0.8a - Quick fix about the shotgun and the leaf feary!
Hello!
Some have found out, with pain, that the leaf feary had become a berserker and O.S everyone. This problem is solved.
We also solved the problem of the shotgun which only hitted the monster once (The shotgun is a powerful weapon that can hit the monster multiple times in one shot).
Last change, for anyone who will create a new map, only 3 orbs (4 before) will be needed to get to the new biome (you will not have to kill anymore all the bosses of the game). We did this because we are aware that some bosses may be annoying to kill (such as the t-rex).
IMPORTANT!
It helps a lot when you detail the bugs you encounter on the forum! Do not hesitate to post all the problems you encounter, thank you!
Have a good week end!
Patch v0.8 - New major biome + Technology (part 1)
Patch 0.8
New major biome [10 news monsters, news dungeons, news weapons]
/!\ You have to create a new map and kill all boss on the game To access the new area (the portal will be next to where is the most angry chick you've ever seen)
New lighting render engine allowing better light rendering for technological objects (if you have performance issues with old computers, go to graphic option and desactivate "local lights")
New event engine used in the new biome (allows players to access a more complete customization objects from the building mode! A tutorial will come later about that)
WHY TECHNOLOGY "(PART 1)"?
The patch, as you have seen, took a lot longer than it should have. Normally, we patch about every 2-3 weeks +/- But this patch involved and still involves a lot of new features that have to be implemented in our engine (that we created by ourselves for planet centauri). Each new feature has included a lot of bugs, and we have not solved everything yet so we will work now to add missing features and fix any problems we / you may encounter in the new biome.
List of what is missing:
The amazing mech!
Perks & advanced custom for the new weapons
Grenades
The most epic drill machine you've ever seen
modify the shots of the new monsters (the current GFX is not the good one)
Add the visual effects of teleportation & the rocket launcher
Technological tubes/jails are currently empty, dangerous modified monsters that can be released will be added thereafter.
When you arrive in the new biome, lights come on but there is still no sound associated yet.
Patch 0.7.8 - Events mod!
Changelog 0.7.8
- Now you can't place incraftable items on special craft machines
- Admin commands added on building mode
Fix:
- You can play even if you have the error "failed to initialize the Steam API"
- Multiplayer: Many fix on events/challenges
- Donjon traps are now indestructible
- Some little fix