Planetbase cover
Planetbase screenshot
PC Mac PS4 XONE Steam Gog
Genre: Simulator, Strategy, Indie

Planetbase

Version 1.3.8 released

This is a maintenance update.

- Announcement panel on title screen has been redesigned and can now be toggled on or off.
- Better error message for rare crash on Mac when saves folder itself can not be read.

Version 1.3.7 released

Hello Everyone,

This is a small maintenance update that adds a couple of new features and fixes.

Workshop Uploader


We've ported this from Dawn of Man. This is an in-game tool that allows you to upload workshop items, instead of having to use the old batch file.
This simplifies the process, as it features a graphical interface instead of having to modify a text file, and automatically tags your item as Translation, Challenge or Campaign, which makes it immediately visible using the filters in the workshop.
There is a small guide on how to use it here although it should be quite self explanatory.

Other Fixes

  • You can now pin the game to the taskbar and launch it from there, and it will work properly. Before this would have disabled steam features.
  • Better handling of some cases when games can't saved, instead of crashing the game will show a toast with an error message.
  • Fixed a couple of rare crashes.


We want to thank everyone that downloaded and played our little game! This was the project that allowed us to start our studio and continue making games, we hope you all enjoyed it!

Martiño.

Planetbase Challenge Editor released

The new Planetbase Challenge Editor, created by _provector, a fan of the game, allows you to create Planetbase challenges using a fully visual UI, with no XML knowledge required.

Check it out here

Version 1.3.6 released

This is a maintenance update, that fixes a couple of issues:

- If at startup, the game can not load the settings or profile files, it will display a more helpful error message.

- Fixed issue that sometimes could make the game crash if it couldn't save the game.

Version 1.3.5 released

Small maintenance update:

Changelog



1.3.5
- Now temp save files have unique names to prevent rare sharing violation crashes.

1.3.4
- Fixed crash saving games introduced in 1.3.3

1.3.3
- Fixed text in tutorial, that indicated that main menu was at the top of the screen, when in fact it has moved to the bottom in the latest version.
- Fixed typo in Cabin tooltip.
- Temp files for profile, settings and savegames, are now created in the same folder as the final file to reduce the likelihood of corruption.
- If the game can not load settings or profile files, a more helpful error message is displayed.

1.3.2b
- Game no longer writes log.txt file, as it was being blocked by anti virus software
- Game now uses a temp file in user folder to store in progress savegames, to avoid them being blocked by anti virus

1.3.2
- Printed message when game can not write log.txt file

1.3.1
- Fixed rare crash while downloading the Dawn of Man announcement image
- Preventing broken challenges from crashing the challenges screen
- Fixed various glitches when changing resolution on Mac

Dawn of Man + Planetbase bundle live



The Dawn of Man + Planetbase bundle will get you a 10% discount on both Madruga Works' titles.

This is a "complete the set bundle" so if you own one of the two games, you can still get the other one at a discount.

Version 1.3.0 released



Hello everyone,

We've been playing with the UI layout quite a bit in Dawn of Man and wanted to move some of those changes over to Planetbase.

Additionally, we wanted to address some other common requests, like production limits for each bot type, easier access to alerts and clearer display of resources.

Mac computers are deprecating 32 bit apps soon, and we also wanted to address that.

Feature list



* Bioplastic, Metal and Semiconductor resource counts now reflect the free amounts by default (not the total amounts).

* New improved UI layout

  • Main menu is now at the center bottom of the screen
  • General panel and resources panel are now always visible
  • Context menu is displayed on top of selection panel
  • Removed build menu, build external and build internal are now top level menus
  • Moved tutorial instructions to the upper part of the screen


* Added production limits for the different types of bots

* Streamlined charts window

  • Only important charts are shown by default
  • There is a "more" button that shows all charts


* Added keyboard shortcuts for alert modes

* MAC build is now 64 bit, as 32 bit apps are going to be deprecated soon

* Fixed a bug that could make the game display a black screen on Windows at startup


Any feedback let us know!

Planetbase 1.2.3 released

This is a version focused mostly on adding more help and hints, trying to make life easier for new players. There are also a couple of additional extras.

The full changelog is:

MUSIC
- New (and final) music track.

UI
- Improved challenge select screen, you can now see descriptions before launching challenge.

HELP
- Added new Metagame section in help menu, explaining some of the core's game mechanics in more detail.
- Addes status icons for colonists when their stats are below optimal.
- Added food, power and repair hints in game when low on food, power or spares.
- Making sure we don't show hints in challenges.
- Added warning for low storage space.
- Added better text in game over screen, prompting the user to play tutorial or check metagame section.
- Incresed width of area where tips get drawn in loading screen, to avoid them occupying 3 lines.

Version 1.2.2 released



New campaign, more workshop integration and much more, see full list of changes:

CHALLENGES
- New "Freeman Chronicles" mini campaign with 3 new challenges.
- Rearranged challenge select screen, now challenges are grouped by campaign.
- In Mining Station Alpha challenge, traders come more frequently, and there is an extra Driller Bot.
- In Starport Atlantis challenge, you now get an extra Carrier Bot and Biologist at the start, but no Workers. Also you get no food traders anymore.
- In Frozen cage challenge, you only need to survive for 15 days now.
- Rocks in the Dark Moon challenge now have the same color as the surface.
- Fixed issue when loading strings from campaign challenges.
- Fixed welfare objective in challenges.

GENERAL
- New music track.
- Added vsync option to settings menu.
- Fixed issue with resources in storage sometimes not being selectable.

WORKSHOP INTEGRATION
- New buttons in the settings and challenges screens that open the workshop with the right filters, in order to download new languages or challenges.
- Languages and challenges now refresh automatically when subscribing to new items from the workshop without restarting the game.

CHALLENGE CREATION
* New things that can be done in challenges:
- Specify a restricted set of specializations that come in colonist ships.
- Specify the size of a building to be built as an objective in a challenge.
- Specify a particular type of colonist or bot to build as objective.
- Prevent workers from mining.
- Change the frequency of trading ships.
- Change the color of the planet's rocks.
- Change the Sun, Environment Map and Backdrops.

Version 1.2.1 released



In this version we've added some new models, the ability to see completed achievements within the game and made some improvements to challenges.

GENERAL
- Added new models for colonist and visitor ships, and improved textures for the existing ones.
- Added achievements screen, you can see which achievements you've completed within the game.

CHALLENGES
- Added ReachBots objective, this requires the player to build a certain number of bots.
- Added DisableColonyShipRecycling gameplay modifier, that prevents the player from recycling the Colony Ship in challenges.
- Added ThunderstormRisk gameplay modifier, that allows to add thunderstorms in any planet (or disable them in the Storm Planet).

MISC
- Small cabin model fixed, windows were in the wrong place.
- Visitors without an owned ship, will still leave in the next ship, but only if it doesn't contain intruders.