Planetes cover
Planetes screenshot
PC Mac Steam
Genre: Role-playing (RPG), Simulator, Strategy, Adventure, Indie

Planetes

Build Version 0.0012

Fixes:

  • Various fixes for server-side errors from previous patch.


This version marks the completion of a stage of development, hence the version number bump!

Build Version 0.00112

Additions

  • System Map, open using "M" With map open, click and drag to move the map, "C" to center back on your character's position. Scroll wheel to zoom.
  • New art for Light metal, carbon, fiber, fissile material and ice resource nodes.
  • Ship part limit.
  • Indicator for new chat messages.
  • Chat auto complete.
  • Chat player joins/disconnects.
  • Server bans.
  • Battery 3X3.

Changes:

  • Major world building.
  • Collider and Render layer pass.
  • Chat opens when you press Enter.

Fixes:

  • Fixed backwards build nodes.
  • Fixes for server chat.

Build Version 0.00111

Additions:

  • In game chat added. (message server wide or a specific player using /tell)
  • Fps/Ping counter which can be turned on in the esc menu.
  • Added 2X2 Medium thruster.
  • Added Low Profile RCS.


Changes:

  • Added additional nodes to some parts.
  • Increased the player's starting resources.
  • Increased collision damage.


Fixes:

  • Fixed resource node tooltips.
  • Fixed weapon overheating.
  • Fixed maglock not disconnecting if you destroyed the part it was connected to.
  • Fixed issue where some interior parts were difficult or impossible to target with Polytool.

Version 0.0011

Additions:

  • Added Mac and Linux builds to steam, please test these if you can!
  • Basic ship stats for part count, mass, etc place din save file now.
  • Resource nodes to world.
  • New spawn locations.
  • Resource cost for all parts.


Changes:

  • Build menu is now set to stay open while building.
  • Updated Unity3D and Forge Networking solution.
  • Deconstructing a part with the PolyTool now rewards 90% of the resource building cost.
  • Sound pass.
  • Building Collider pass.
  • Fuel tanks set to passively gain fuel overtime, until fuel harvesting is added.


Fixes:

  • Resource nodes now properly networked on clients. ( a result of the Forge update)
  • Various performance improvements.

Version 0.00105

Additions:

  • More console commands for admins/offline play (type help in console ~)
  • Saving/loading ships!
  • Parts cost resources to build
  • Resource mining


Changes:

  • Ion thurusters balanced
  • Disabled some colliders on ships, giving performance to clients
  • Admins don't drop their OP guns on DC (sry)


Fixes:

  • Avatars of DCing players not disappearing on clients connecting to a server
  • Parts not being removed on clients if they're DC'd from the server when they're removed
  • Misc fixes