Genre: Role-playing (RPG), Simulator, Strategy, Adventure, Indie Planetes
Build Version 0.0012
Fixes:
- Various fixes for server-side errors from previous patch.
This version marks the completion of a stage of development, hence the version number bump!
Build Version 0.00112
Additions
- System Map, open using "M" With map open, click and drag to move the map, "C" to center back on your character's position. Scroll wheel to zoom.
- New art for Light metal, carbon, fiber, fissile material and ice resource nodes.
- Ship part limit.
- Indicator for new chat messages.
- Chat auto complete.
- Chat player joins/disconnects.
- Server bans.
- Battery 3X3.
Changes:
- Major world building.
- Collider and Render layer pass.
- Chat opens when you press Enter.
Fixes:
- Fixed backwards build nodes.
- Fixes for server chat.
Build Version 0.00111
Additions:
- In game chat added. (message server wide or a specific player using /tell)
- Fps/Ping counter which can be turned on in the esc menu.
- Added 2X2 Medium thruster.
- Added Low Profile RCS.
Changes:
- Added additional nodes to some parts.
- Increased the player's starting resources.
- Increased collision damage.
Fixes:
- Fixed resource node tooltips.
- Fixed weapon overheating.
- Fixed maglock not disconnecting if you destroyed the part it was connected to.
- Fixed issue where some interior parts were difficult or impossible to target with Polytool.
Version 0.0011
Additions:
- Added Mac and Linux builds to steam, please test these if you can!
- Basic ship stats for part count, mass, etc place din save file now.
- Resource nodes to world.
- New spawn locations.
- Resource cost for all parts.
Changes:
- Build menu is now set to stay open while building.
- Updated Unity3D and Forge Networking solution.
- Deconstructing a part with the PolyTool now rewards 90% of the resource building cost.
- Sound pass.
- Building Collider pass.
- Fuel tanks set to passively gain fuel overtime, until fuel harvesting is added.
Fixes:
- Resource nodes now properly networked on clients. ( a result of the Forge update)
- Various performance improvements.
Version 0.00105
Additions:
- More console commands for admins/offline play (type help in console ~)
- Saving/loading ships!
- Parts cost resources to build
- Resource mining
Changes:
- Ion thurusters balanced
- Disabled some colliders on ships, giving performance to clients
- Admins don't drop their OP guns on DC (sry)
Fixes:
- Avatars of DCing players not disappearing on clients connecting to a server
- Parts not being removed on clients if they're DC'd from the server when they're removed
- Misc fixes