Exe exports are less cluttered so it's easier for someone to find the game after unzipping the file. Fixed: Error when pressing "D" key in the Platform Builder main menu Fixed: Certain character animations, especially when using custom character sprites, may be broken Fixed: There is a maximum of 30 things in managers. This should only be the case for layers. Fixed: The window name doesn't revert after exiting a game in the Explore Section. Fixed: Error when adding a custom enemy to the item box. Fixed: Custom enemies, items, etc. do not import properly for single levels. Fixed: User added layers don't export to .pba. Only the default 10 layers will import. Fixed: There are some problems and errors with custom pick-up items when you carry them between areas. Fixed: Error when starting a new game right after loading a game via the command prompt.
Platform Builder 10.6.5
Platform Builder 10.6 Patch 5
Added an extra setting to adjust the smoothness of the view's movement when it is following the character(s). Fixed: When working in the manager, if you select an item to delete but press "N" to change your mind, a new element is created. Fixed: The music volume command is not working properly when using +, -, *, and / operators. Fixed: There are some errors related to custom items that go to your pause screen inventory. Fixed: Using moving platforms is buggy when the character has a sprite that is a different than the default size. Fixed: Ducking may be buggy when the character has a sprite that is a different than the default size.
Platform Builder 10.6.3 (patch update)
Platform Builder 10.6.3 is a patch with a few fixes:
Built in game variables (like lives) or custom game variables can now be set in the title screen Startup command prompt and they won't be reset when you start a new game. A small update was made with the introduction timeline in the example file. Fixed: There is sometimes a problem getting the proper numbers on the right side of a formula in the command prompt. Fixed: If you try to do a ground pound during a propel or homing attack, the character will be stuck. Fixed: Backpack and cape is still visible if you left it active when you upload a character sprite sheet. Fixed: Volume control in the music import screen is missing unless you import an introduction. Fixed: Ground-pounding a custom block gives an error.
Platform Builder 10.6
Merry Christmas everyone! Platform Builder 10.6 is Live! I'm going to post about this update in our announcements and upload log on Discord. If you're not already on our Discord channel, you can go here: https://discord.gg/j8ZYQhQYhU
Platform Builder 10.5.2
Platform Builder 10.5.2 has a number of fixes. Most importantly, a system has been added to help restore missing games automatically. Some have reported this problem, and so here I am at 1 a.m. with my fingers crossed that this will fix the problem.
I suspect this issue originated with the Steam Cloud feature that was never meant to be activated for Platform Builder. I don't know how it switched on because nothing was configured properly, but I turned it back off.
10.5.2 -Added a function to help restore missing game files automatically. -Built-in star items now use the levitate setting. -Added a volume control for imported music (technically, we already had it, but it was not visible for a while). -Fixed: The manager button appears when defeat settings for custom enemies is set to "Do: Nothing." -Fixed: The assistant is not visible when speaking in Game Setup. -Fixed: Right-clicking on edit button in the workstation doesn't work if the button is disabled. -Fixed: The "select" button in enemy settings does not work for when the enemy defeat settings is set to "New Area". -Fixed: The wood tile set displays the wrong text in the workstation when it is selected. -Fixed: The wrong message appears when you are asked to start a new project in simple or advanced mode. -Fixed: Delay physic setting for custom projectile does not save correctly.
New Demo and GIVEAWAY for Platform Builder!
Finally, you can try before you buy! We just released a free demo for Platform Builder, which you can find on our game's store page.
Here's the exciting part: Because of our need for feedback, we are offering FREE KEYS to any of our new users of Platform Builder who check out our demo, fill out our survey, and join our Discord channel! This offer is available for the first 150 respondents until December 1, 2023. It's rare for us to give away keys like this, so take advantage of this opportunity! First-time users of Platform Builder will receive more instructions on how to take the survey once they launch the demo.
The Platform Builder Demo gives you near-full control of every feature for building and playing a single sandbox level, as well as the opportunity to view and play an example file of a full game (made by yours truly).
—TingThing
Updated EULA for Platform Builder
Hello everyone,
Platform Builder's EULA on the Steam page has been updated. Here are the differences:
A new section has been added which says this:
"By using Platform Builder, you acknowledge that Platform Builder may collect and send quantitative data to the developer about how often Platform Builder is played on your computer, how long, and how it is used. This data is solely for the purpose of analytics, and none of the data is personal."
In other words, Platform Builder will collect some analytics as you play it. Steam already does this somewhat with all of their games, as do most websites out there.
Other than the new section, I also included the EULA for using the Explore Section in the main EULA, and a few things have been reworded for clarity.
By continuing to use Platform Builder, you agree to the new EULA. You can view it here.
Best, TingThing
Platform Builder 10.5
Hello everyone,
Platform Builder 10.5 is out! I'll be posting the full list of updates on our Discord Channel: https://discord.gg/j8ZYQhQYhU