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Playcraft screenshot
Genre: Adventure, Indie

Playcraft

First Week Update

Steam did not sent emails to players who wishlisted the games at launch ːlunar2019madpigː
They told me they were going to fix this today, so let me know if you received an email today.

Also if you tried Playcraft and didn't post a review yet, now is a good time!
Thank you for your support.

This is a recap of all the update and fixes for this week:
-Impove cursor for Free mouse views
-New Throw Angle variable
-New Game Rules option "Require all objectives completed"
-Faster scroll in edit panel
-Sounds duration will stay displayed in UI but you still need to over the song for now
-With XRay mode you can now attach items to dispensers
-Proxy bomb can now be deactivated
-Grabed items won't disapear anymore (when spawned by dispensers)
-Trigger attack on Dispenser gun
-Fix Proxy bomb sound
-Fix sounds that where not spatialised
-Fix coins collision
-Fix bots duplication issue when they grab an object
-Fix Dispenser total use consumed when count limit waas reached
-Fix reactor in dispenser
-Fix stabilisator disapearing
-Fix Spell loose color when put into dispensor
-Fix when change scale during game, object stay there after toggle play
-Fix a crash when eliminate a bot for an objective
-Fix Zombies state after Stun
-Fix Spells from Dispenser Gun
-Fix loop trigger delay getting reset
-Fix Zone display in CM instead of M
-Fix cleanup flood logs issue

Update Jan 24 #2

fix bot duplication issue when they grab an object

Update Jan 23

-Impove cursor for Free mouse views
-New Throw Angle variable
-New Game Rules option "Require all objectives completed"
-Trigger attack on Dispenser gun
-Fix Dispenser total use consumed when count limit waas reached
-Fix reactor in dispenser
-Fix stabilisator disapearing
-Fix Spell loose color when put into dispensor
-Fix when change scale during game, object stay there after toggle play

Update Jan 20

Proxy bomb can be deactivated now
Fix Proxy bomb sound
Fix sounds that where not spatialised

Update Jan 19

With XRay mode you can now attach items to dispensers
Fix loop trigger delay getting reset
Fix Zone display in CM instead of M
Fix cleanup flood logs issue

Update Fixes Jan 18

Fix Zombies state after Stun
Fix Spells from Dispenser Gun
Sounds duration will stay displayed in UI but you still need to over the song for now

Playcraft Beta Soon

Playcraft is going to switch to Beta soon! Now is a good time to transfer your creations:
The new updates brings a lot of improvements but require creators to do a few thing to adapt their creations; If you are not a creator, feel free to ignore this message and come back in a few weeks for the Beta release.

1) First, If you want to transfer your creation but don't have access to the game, DM me a message (https://discordapp.com/invite/playcraft).
2) Once in the game, load your creations by creating a game server and go into LOAD (Escape) then select mod.io, you should find them here.
3) Make sure they still work, a lot of things have changed and you might need to fix a few things.
4) Then you can Save again and reupload your creation (Escape).

Let me know if you need help, and thank you for your patience!

Closed Alpha Tests + Premium!

Playcraft is evolving! Big updates + Alpha-test AND we are switching from free-to-play to premium with a small price. All previously paid content will be accessible for all! And if you purchased the DLC, you will have full access to the game.

We are now entering a closed Alpha-Test phase, Playcraft will be inaccessible during this phase.
To participate to the Alpha-test, hit me up (Zeroneus) on Discord https://discord.gg/d7Uywf9

Get ready for Playcraft - next level!

Dev Update!

Playcrafters, It's been a while,

A Steam update is overdue: Development is progressing!
Playcraft early access Alpha has receive a few updates this year: more info on Discord here

Since, I've been working on new, bigger systems, that will expand your creation power to another level! Those systems require longer development cycles though, and I invite you to come back in a few months to get a first taste.

Leading up to the full release of Playcraft MetaWorlds, next year, we are planning to change our model from Free-to-play to Premium. We are going to make it as affordable as possible for players and creators. Given our limited resources, I believe this model will allow us to develop the best experience possible while assuring a sustainable future for the development of our creative platform.

Our long term goal is to allow you, as creators, to monetise your creation. We will make sure this can be done the best way possible, but more on that later.

Thank you for following this project!
Have fun creating,
Zeroneus



Playcraft Big Summer Update!