Woohoo! Thanks to our AWESOME fans, Poi got to the top of the Popular New Releases chart on the Steam homepage. What a great launch day!
Be sure to leave us an honest review! We read every single one, both good and bad, to see what people like about the game, and what they don't. It's really helpful to see what might need fixing, and it helps more people find Poi on Steam.
And please tell your friends about Poi! We're seeing a lot of people who have never heard of Poi before and are really happy to have found a 3D platformer to play. Each and every little bit helps the game a TON and we greatly appreciate all the love!
We're working hard on a some of the bugs we've seen and hope to have a patch out really soon.
Thanks again everyone!
Poi has officially RELEASED!
Poi has officially transitioned from Early Access to Full Release on Steam! We couldn't have done it without the support from the community, so THANK YOU to everyone who has helped us along the way!
We're really excited to see what you guys think of the game, so find us on Facebook, Twitter, or our Steam Community and share your thoughts. Also, please leave us an honest review and tell your friends about Poi if you think they'd like it. Every shout out helps our scrappy little team, and we greatly appreciate each and every one!
With that out of the way, there's a lot of stuff to cover, so let's dive right in!
Important Note
For those of you who prefer to jump right into the game and skip reading the update, we recommend you start a new save file to experience the full game, as we've made hundreds of improvements throughout (however your old save files will work just fine).
Poi - Deluxe Edition
With the addition of an official soundtrack, we've added a special Deluxe Edition bundle which includes both the game and the OST for a 10% discount (15% launch discount until 2/8) here.
Official Soundtrack (OST) & New Music
We've put together an official soundtrack available through Steam here.
We've also added four all-new tracks to the game:
New Moon Music (OST: The Moon)
New Snowland Music (OST: Snowland)
New Challenge Level Track (OST: Medallion Challenge)
Final World (OST: The Mysterious Gate)
New Achievements
We're launching with 25 achievements in total -- complete with custom new icons.
Final World
The final world is now accessible beyond the Mysterious Gate. Who knows what lies inside?
New Ability: Slide Dive!
Added by popular demand, the slide dive adds a whole new way to traverse levels. Try it on slopes to build up momentum!
New Game+
After beating the game, you'll unlock New Game+ mode from the save select screen that adds a unique twist when playing through the game again.
Updated Moon
What will you find... in space?
Costumes and Hats
We've added secret costumes and hidden hats throughout the game for you to find. Mix and match to suit your style!
Leaderboard Reset
We've versioned the leaderboards for full release and fixed the remaining known exploits, so all new times should be valid (the old leaderboard data still exists, it's just been hidden). There are now 74 leaderboards in total, so we hope to see you on there!
We've also added two new leaderboards for beating the game:
Game Complete (any %)
All Medallions Collected (100%)
Localization
Poi has been fully translated into five different languages. The English version alone has over 1,500 lines of text!
French (Français)
Spanish (Español)
German (Deutsch)
Portuguese (Português)
Russian (Pусский)
Features & Improvements
Conveyor Chaos challenge level has been redesigned.
Added a toggle to disable Camera Auto-Follow from the options screen.
Added a "Quick Restart" option after completing challenge levels for fast restarts.
Several visual improvements added throughout all levels.
Dozens of new sound effects and voices added throughout.
Controller input glyph icons added to tutorial text.
Re-balanced some Explorer Girl tasks
Fixed bugs with achievements not working.
Fixed music looping and audio pops.
Fixed possible application crash on exit.
Optimized CPU performance across the board.
Fixed rare soft lock during fossil collect.
New Store Page Screenshots
We've added 12 all-new screenshots and a trailer to our store page -- here's a look at a few of our favorites:
We'll continue to support the game through launch and will most likely be doing an update to address any issues that come up after the first week.
Thanks for playing!
Paul & Ben from PolyKid
Launch Discount and Official Soundtrack!
Hey all,
Just a few days left to wait! The game will go live at 10 AM this Wednesday, February 1st. The price will be $14.99 with a 15% launch discount for the first week. Don't miss out on this deal if you don't already have Poi!
The game will be fully localized in English, Spanish, French, German, Russian and Brazilian Portuguese.
We are also super excited to announce that the official Poi Soundtrack by Lyndon Holland will be available Wednesday as well. It will be $4.99 with a 15% launch discount. It sounds amazing and we've been listening to it all weekend.
Hope you all are as excited as we are!
-PolyKid
Poi Launch Trailer
Hey all,
We're just a week away from launch and have a new trailer to share:
https://www.youtube.com/watch?v=6CiOK0Zir0I
Be sure to follow us on Facebook and Twitter too! We'll be posting more stuff from now until the big day.
-PolyKid
Poi launches February 1st!
Happy New Year!
We hope you all had a good holiday season. We're back to kick off 2017 with some BIG news -- Poi is launching worldwide (leaving Early Access) on February 1st! You'll be able to play in English, French, Spanish, German, Russian and Brazilian Portuguese.
It's been a long journey and we're very excited for you all to finally be able to play the entire game. There will be more information and a new trailer coming soon. Stay tuned and get excited!
PolyKid
Steam Cloud Added!
Hello Everyone,
Today we have a mini Friday afternoon update.
Steam Cloud
We've integrated Steam Auto-Cloud which means all your save files will automatically get synced to the cloud the next time you play Poi.
It should support cross-platform syncing too (Windows, Mac & Linux), so if you log on to Steam and start playing from another computer, all your save data will be there.
Have a great weekend!
The PolyKid Team
Art, Bosses & Items Patch Notes
We released a minor patch today (build #1423797) to fix a few issues with the last update.
Bug Fixes & Improvements
Fixed a bug where loading levels could sometimes spawn you below the ground
Fixed a bug where turning in 100 coins in the snow levels could freeze the game
Fixed a leaderboard exploit due to being able to restart boss fights
The music now restarts properly if dying during a boss fight
Added a missing compass icon for the Astronomer in the hub world
Fixed a bug where sometimes cutscenes could be skipped by a single 'A' button press
Changed the default camera angle while hanging to show what's below the player
Added a missing collider to the Airship engine
Updated misc sound effect properties on platforms throughout the game
The game now remains paused during the fade out while returning to the hub or restarting a level from the pause menu
This build also comes with some new art!
Sinking Sands
Crystal Cavern
Rooty Boy Airship
As always, please share your comments and questions with us -- we value your feedback!
Thanks,
Paul & Ben
Update #9 - Art, Bosses & Items. Oh My!
Hey Everyone,
Today we've put together another BIG update with a focus on a little bit of everything, so let's dive right in!
Warning: Spoilers Ahead
New Art!
We've been hard at work improving the visual look of the game. See if you can spot all the new models! We've highlighted a few specifics ones below:
New Bosses
We've added two new bosses to the game! Here's a sneak peek at one of them:
A new character sets up shop!
We've updated the 100 coin medallions with a friendly raccoon character who will happily take your coins in exchange for a medallion.
New Item: Camera
There's a new item available at the Master Explorer's Shop: A Camera!
Take pictures and check your Explorer Book to uncover unique facts about the characters & enemies in the game.
New Item: Big Wallet
We've increased the cap on the number of coins you can carry from 300 to 500, but you'll have to acquire the big wallet first! Note: This means we've also reduced the default max coins from 300 down to 100.
New Music (and Sounds)
All-new Sinking Sands track
All-new Boss Battle track
All-new Mini-Game track
All-new Challenge Level track
New jingle added for medallion reveals
New voices added to NPCs & enemies
Updated Medallions
We've gone through and improved a BUNCH of medallions to make them more interesting. Here's a list of the ones with the biggest changes:
Cozy Canyon: The Flower Festival
Cozy Canyon: Mystery of the Lighthouse
Mount Magma: Smoke at the Stone Tower
Mount Magma: Bombing for Fossils
Sinking Sands: Bell Tower Climb
Sinking Sands: Radio Tower Repair
Crystal Cavern: Jailbreak Jam
Crystal Cavern: The Pit
Super Jump Bug Fixed
We had a difficult time reproducing this rare bug, so if you see it again after this update, please tell us about it on the forums. Otherwise, it should be 100% fixed!
Mini-Features/Bug Fixes
A special new area has been added by entering the spaceship in the hub
Some NPCs will now walk around
New "Fossil Collected" outro cinematic & player animation
Steam leaderboards can now be sorted by Global, Local & Friends
The Bucket Heads in Sinking Sands have a special new look
Enemy bats have a new attack effect
Mega Medallions Patch Notes
We've got a quick Friday update with some improvements based on everyone's feedback from the big release this week.
Golden Gears in Explorer Book
We've added a new tab to the Explorer Book to help make it easier to hunt down all those Golden Gears!
New Spaceship Art
Here's a sneak peek at some of the new art we hope to incorporate throughout the game. Let us know what you think in the forums!
100th Medallion Added to the Forest
We've added a new medallion to the Forest as a reward for those of you who collect 100 coins.
Developer Twitch Stream
We'll be streaming later today on our official PolyKid Twitch channel, so feel free to hop on over and ask us your questions. We'd like to stream more often if there's enough interest, so we hope to see you there!
User Suggestions & Fixes
Keys reset properly during Challenge Levels if you restart or fall off the level
Golden Gears are now affected by the Magnet Item
Easier to talk to NPCs from any direction (not just standing directly in front of them)
HUD shows which key/button to press to exit hanging & over-the-shoulder camera modes
Forest tutorial no longer plays again when collecting the first Forest medallion
Removed debug sphere that was following the player while soaring
Fixed leader board timer exploits due to restarting levels (0:00 bug)
Fixed a bug where pushing to turn the Airship was slippery
[Possible] Bug fix for options menu disappearing when changing resolutions
[Possible] Bug fix for Snails spawning below ropes
[Possible] Bug fix for slow soaring speeds during the soaring mini game
Hotfix Notes (build #1306652)
Fixed a missing texture on the girl's face
Fixed a bug with collecting invisible Golden Gears
Fixed a bug where some NPCs (ie, Spooks) couldn't be talked to
Fixed a bug where you could get stuck talking to the Archaeologist after playing the Fossil Hunter digging game
Fixed a bug where you could get stuck bouncing on an enemy forever after collecting a Medallion
Fixed a debug 'test' text on the fossil island in the hub
Added missing colliders to some rocks in the Forest
Reduced the rolls task from 1000 to 500
Prevent hearts from being collected if you're at full health (also applies to the magnet item)
We look forward to hearing your thoughts as we continue to improve Poi based on your feedback!
Have a great weekend,
Paul & Ben
Update #8 - Mega Medallions!
Hello, Everyone!
First of all, we'd like to welcome those of you coming from the Humble Monthly Bundle. We were happy to be featured in the August edition.
But let's get right to the update because we've got a lot of new stuff to cover!
Warning: Minor spoilers ahead.
99 Explorer Medallions
Our total medallion count has gone from 50 to 99 for this release!
Golden Gears
We've added a new character to the sky, so be on the lookout for someone new!
Challenge Levels - Key Mode
If you manage to complete all of the Merchant's challenge levels, a new challenge mode will unlock.
Explorer Tasks
After you find and talk to the stow away girl on the airship she'll give you a list of explorer tasks to complete.
Super Soaring Course
Put your soaring skills to the test in this new area.
Mole-iseum
Hone your fighting skills by defeating groups of enemies in the Mole-iseum.
Mystery Maze
Find your way to the end of this mysterious maze.
Fossil Hunter
Try your luck at this digging game of chance.
Story Cards
We've introduced new story elements to shed some light on the Master Explorer's backstory.
Forest Update
There's a new way to return back to the Forest from the Sky, so be sure to check it out and see if you find anything new!
Unity 5
We've finally upgraded to Unity 5. This means there are likely several new bugs we haven't found yet, so please report any issues or differences you encounter over on our forums. This may improve performance for some of you as well.
User Feedback & Improvements
The Mount Magma boss fight has been updated and is no longer unbeatable
Improved enemy hit detection (enemies are easier to jump on)
Improved wall jumping (easier to wall jump from more surfaces)
Ability to view Steam profiles for players on the leaderboards
New monkey bars/hanging player animation
New music added during level reveals
Advanced graphics options should no longer reset themselves
Improved pushing physics for Heart of the Sandpit Medallion
Fixed bug if Magnet was purchased as the first item
Fixed several places with broken level geometry
Added support for several additional usb controllers
Updated and refined lots of text
Linux/Ubuntu/Steam Machines Crash Workaround
If you're experiencing a crash on startup, try launching Poi with the "-force-opengl" launch option. This seems like an issue with Unity 5 that we're working to resolve.
Steam Machine: Manage Game > Set Launch Options... > -force-opengl
Linux: Right click Poi in Steam > Set Launch Options... > -force-opengl
And finally, a big Thank You to all of YOU, our Early Access players who continue to support us!