We're happy to be participating in the annual Steam Autumn Sale this year, so if you haven't picked up the game yet now is a great time to join the fun.
Trading Cards
We also just released our first set of Steam Trading Cards! We received several requests to add trading card support to the game and thought it would be a great way to kickoff the autumn sale. For those of you unfamiliar with how trading cards work, read up on them here.
Borderless Window Mode
Here's a great tip if you like to play games in windowed mode, but you don't like to see the default Windows border. Note: If you've been experiencing alt-tab issues in fullscreen mode, try using a borderless window and setting your in-game resolution to max instead.
Right-click Poi in your Steam Library
Select "Properties"
Select "Set Launch Options..."
Type: -popupwindow
Launch the game!
Next Update
We're still ironing out the details on our long-term road map, but we've been fixing a lot of bugs and working on some user-requested features in the meantime and should have a more substantial update queued for next week.
Again, BIG THANKS to everyone who has played the game so far, left positive reviews and been active in the community forums -- we appreciate all the support!
Week 1 Recap
Happy Monday, Everyone!
We've been on Early Access for just over a week now, and we wanted to highlight a few articles from the release:
We also wanted to give a shout out to those of you streaming and speed running the game on Twitch, as well as uploading clips to YouTube.
We're currently hard at work on Update #2 and a more long-term road map for bigger features.
Big thanks to everyone for all the support, feedback, comments & bug reports so far -- please keep them coming!
Update #1 (855245)
Our first update!
We want to give a huge THANK YOU to everyone who's participated in our Early Access so far. And especially those who have reported bugs in our Technical Support forums. This build focuses on fixing a lot of bugs and adding a few new features / tweaks to make the overall experience better.
New Features / Tweaks
Temporary invincibility granted when the player touches lava.
Disabled player lives until further balancing can be done.
Added a "Reset Local Leaderboards" button in the options menu.
Added a "Camera Momentum" slider in the options menu.
Changed tutorial text for the Explorer Book to better explain how to open the Explorer Book.
Balanced the Shovel so that coins can't be infinitely farmed in a single spot.
Added a restart button to the pause menu for all levels (not just for challenge levels).
Borderless window mode added (enter -popupwindow as a launch option in Steam).
Bug Fixes
Resetting the level while in over the shoulder mode allowed for "flying."
The Lavasaurus Rex fossil was not diggable / dissappeared in Mount Magma.
Challenge levels did not reset to their original state when restarted.
The Big Spender achievement was broken. Everyone who bought an item should now get the achievement after starting up the new build.
Fixed various lightmap issues in Mount Magma.
Fixed lighting issues with the player's mouth and the Girl's eyes.
Falling rocks in Mount Magma did not have a shadow.
Using the shovel while performing a side flip allowed the player to move around while in the dig animation.
Standing on a floating island near the player boundary in the Sky caused a massive force to be applied the next time the Explorer's Sail was used.
Falling off the Moon caused the game timer to reset and allowed for unrealistic completion times for that Explorer Medallion.
The Telescope now works better with inverted control options.
The Runaway Fox footprints in Cozy Canyon were not being cleaned up properly.
The player can no longer move during the fade out when "Return To Sky" option is selected from the pause menu.
Sometimes coins on the Moon were not collectible.
The bird in Cozy Canyon now has the right texture.
Disabled over the shoulder while looking through the Telescope.
Global Leaderboard Changes
We've introduced a global leaderboard version system for our challenge levels.
Since we fixed some big challenge level glitches in this build, there are new leaderboards. If you do not update the game to this build, you can still post times to the old leaderboards, but they will only be visible to people still on the old build.
We don't plan on adding a new leaderboard version for every update--only when necessary and with as much advance warning as possible.
If you have any questions, please leave us a comment or make a post over in our forums. Happy exploring!
Poi now available on Early Access!
Happy Friday everyone!
Poi is now available on Steam Early Access! Woohoo!
Purchasing Poi Early Access means that you can download and play the game forever, starting right now. You'll get all of our new content, as well as the finished version of the game when we officially release.
We believe that you shouldn't charge people full price for a game that is still in-progress, so Poi Early Access will cost a discounted $14.99. Once the game is finished, the price will likely go up. However, there is a special one week 33% launch discount where you can get the game for $10, so don't miss out!
And in the effort of being totally transparent, Poi is still a work-in-progress. There are likely bugs, unfinished and missing content, more art, more SFX, etc that will be added over time.
With that said, we are super excited to have people play and welcome all feedback and suggestions! Early Access is a great way for you guys to help shape the final game and make Poi the best 3D platformer that it can be!
So with all that said, we hope you guys are as excited about this as we are and ask that you please SHARE our Early Access with your friends, leave us an honest review, and participate in our community! We can't do this without you.