Postmortem: One Must Die (Extended Cut) cover
Postmortem: One Must Die (Extended Cut) screenshot
Genre: Role-playing (RPG), Adventure, Indie

Postmortem: One Must Die (Extended Cut)

DevBlog #4: Newspapers, GUI and Being a Dick

DevBlog #3: Save States, Dialogue, and Women

DevBlog #2: Social Stealth, Trespassing, Lightmaps and potplants!

What’s Next? New Game, learning Unity, Dev Fail Video



Between all the legal/businessy/pr stuff after my first release, I have begun working on my second game, under the working title "Project Karaski." It's a highly stylized Slavic-steampunk RPG emphasizing dialogue, stealth and not-getting-spotted-doing-illegal-stuff - think less-shooty Deus Ex meets Thirty Flights of Loving.

Click Here to read more details and watch some screenshots and videos

Merry Christmas!

As I'm finishing cooking a traditional Polish feast with my family, I just wanted to take a quick moment to wish you all a very Merry Christmas!

Hope you all get a chance to take a break from life's hecticness and the burden of making important choices, and instead enjoy a bit of much-deserved relaxation, surprising gifts, and delicious treats!

See you next year!

- Jakub




Postmortem completed over 10,000 times!

As the headline mentions, the game has now been completed over 10,000 times, woo! Thank you all, hope you're enjoying the experience :)

And as you know, it's still 50% off for the holidays, so go tell your friends!

Happy Holidays Everyone!

Holiday Sale: 50% off!

Postmortem: one must die is 50% off during the holiday sales! Stock up on your moral dilemmas and meaningful choices!

And Happy Holidays Everyone :)

Thank You for the Criticism!

I already thanked the fans and supporters of Postmortem numerous times. Now it’s time to thank the critics as well.



Positive encouragement is great - shows what your strong suits are and nourishes that fragile Artistic Soul™. But negative feedback is just as (if not more) important – it shows the weak points and what needs fixing. Even though often excused by its niche audience, Postmortem definitely has issues – overwhelming amount of reading, simplistic gameplay, brevity, lack of translations or other platform support, to name a few. Some I knew and struggled with during development, some new ones I haven’t focused on as much.

So here’s a very genuine Thank You to all critics - I’m seeing what you’re saying, and taking notes. This is my first self-published game and a bit of an experiment, so there is a lot I learned from it. I can’t promise the next one will fix everything, but I will do my best to improve and try to tackle the issues better!

Cheers!
- Jakub (Koobazaur)

Steam Keys are Up for previous buyers!

As promised, Steam Keys are now available those who already bought Postmortem!



If you bought it via:


  • Our Website: Get your key Here!
  • Desura: Get your key Here. If you're having problems, please contact Desura directly.
  • Groupees Bundle of the Damnded: Check your bundle profile/email. If you're having problems, please contact Groupees.


Happy Playing and Thanks Again Everyone! Oh and tell your friends :)


Steam Keys for those who already bought Postmortem

Hello All!

First of all THANK YOU for all your support, Postmortem's finally on Steam :D



As promised, I requested extra keys for those who already bought it, so hopefully should be able to send those out soon.

EDIT:

If you bought it via Groupees Bundle of the Damned or Desura, hold tight I will contact them to see if I can get keys distributed to you directly. If you got it on our website I'll be sending the keys to everyone as well.




Please give me like a week or two to receive the requested steam keys and send them off!



Thanks again!
- Jakub