Today we just have a hotfix for some issues and a couple of minor balance changes. Additionally we are doing a rank reset today.
Client
Corrected some issues with rules text and descriptions
Moderators will no longer show up with a green name in chat
Server
Fixed an issue with the spell Font Eruption not affecting Relics (deployed 2/18/24)
Fixed an issue with the ability Invoke: Veil of the Mind in which it would not trigger upon the champion dropping below 50% health if the champion did not have the required AP (shouldn't have been using AP on that trigger anyway)
Fixed an issue with the unit condition Confused in which it would not remove upgraded abilities correctly
Fixed an issue in which the ability Tidal Wave would affect a larger area than intended
Balance
Ranked Restrictions
The following champions are once again available in ranked play: Oozing Slag, Gravewatcher
Abilities
The ability Fireoak Snare now gives Inhibited for 2 turns rather than Scolded
The ability Blood Fueled now gives 8 AP instead of 7 AP (reverting changes from last patch)
The ability Gift of Ironwood now summons a Gnarlwood Grappler in all cases (reverted changes from a previous patch)
Relics
The Relic Unholy Tomb now has a Nora cost of 35 (was 40)
Upgrade Path 2 changed to: Chain Lightning, Flamestrike*, Flameburst
Nora Cost reduced by 5 (83-88)
February 2024 Update
Client
Fixed an issue that could cause the user list in the chat to have duplicate elements or be out of order. Note: there is still an issue where the list will be empty after returning from a game. Hoping to have this fixed for the next update.
Added more high resolution rune art
Updates to rule and description text
Server
Fixed an issue where the condition Scolded could stack
Fixed an issue where the ability Soultap Feedback gave Soultap for 10 turns rather than the proper 3
Fixed an issue where the ability Cannon Barrage would reach farther than designed if targeted on a Large (2x2) unit
Fixed an issue where custom games could fail to start in some cases
Fixed an issue where the ability Death Toll could destroy summoned units rather than real units
Maps
Updated the map rotation to the following:
Isle Quietus (5 Font)
Ruins of Valdac
Gnarlwood River
Nefari Lake
Nora Glades
Elemental Plateau
Snarling Tangle
Grove of Ashes
Axillium
Lava Plains
Balance
Spells
Soul Feed has been changed to the following: Target friendly champion gains Soultap Feedback and Essence Capture. If target champion has max range 2 or less, it also gains Souldrinker. Nora cost: 40.
Font Eruption now does half damage to relics.
Gale Force cost increased to 55 nora from 50 nora.
Thorn Collection: Nora cost increased to 50 from 45 nora.
Enslave nora cost increased to 40 nora from 35 nora.
Ionization nora cost raised to 35 nora from 30 nora.
Bubble of Protection nora cost changed to 45 nora from 40.
Soulreave nora cost increased to 45 nora from 40.
Witching Hour nora cost increased to 40 from 35.
Barricade nora cost increased to 40 from 35
Instill Panic nora cost increased to 30 from 25.
Pride of Sarnghaver nora cost increased to 40 from 35.
Warchief Inauguration nora cost increased to 30 from 25
Escape Magic nora cost increased to 45 from 40
Swiftwind nora cost increased to 35 from 30.
Tornado nora cost increased to 45 from 40.
Mindslicer Boomerang nora cost increased to 40 from 35
Equipment
Indignation has been changed to the following: Equipped champion gains Cull. If champion has max range of 2 or less, it also gains Energy Thief.
Abilities
Shrine Exertion: Cooldown changed to 2 from 1.
Blood Fueled: now gives 7 AP on use (was 8)
Enervating Touch: this ability can now only trigger twice per turn
Champions
Aspect of Life
Removed base ability Heal Charged
Added base ability Supercharged 2
Nora Cost changed from 81 to 80 (78-85)
Tortun Galesinger
Upgrade Path 1 changed to: Demoralizing Descant, Bastion of Mobility, Bastion of Will*
Upgrade Path 2 changed to: Wind Aura, Gale*, Tempo
Nora Cost changed from 69 to 78 (69-78)
Angel of Protection
DEF changed from 2 to 0
Conscripted Warrior
Removed base ability Reinforce
Added base ability Reinforcement 1
Added base ability Hold the Line
Nora Cost changed from 43 to 66 (65-69)
Lonx Bounty Hunter
Removed base ability Mercenary
Nora Cost changed from 58 to 70 (70-74)
Snake Charmer
DMG changed from 0 to 5
Nora Cost changed from 54 to 57 (55-64)
Angel of Restoration
Upgrade Path 2 changed to: Subsume, Purified*, Heal Champion 2
Fixed an issue where Ice Statue would take away AP from Avatars and champions with the ability Unstoppable
Balance Updates
Fixed champions that had the ability Rend rank 1 having an incorrect Nora cost (1 less than intended)
The champion Oozing Slag has been restricted from Ranked play
The spell Domination has been updated to the following: Target non-Possessed enemy champion recovers 3 AP and is Possessed for 1 turn. Target champion gains Chasm Walker for 2 turns.
The ability Gift of Ironwood has been updated to the following: This unit loses 10 HP and target Sapling within 3 spaces is removed from play and a Young Grappler with no upgrades is summoned in the same location the Sapling occupied. If the target was real, a Gnarlwood Grappler with upgrades is deployed instead.
Timothy the Vile now has the ability Swarm: Boghopper Zombie instead of Zombie PLague
Twisted Fireoak now has the ability Fireoak Snare instead of Fire Aura 3
Another map update
Maps
Based on feedback, we have rolled back the following maps to their previous versions from before the map update: Gnarlwood River, Ironfist Pass, Ruins of Valdac, Nora Glades
Based on feedback, the following map has been removed from ranked rotation: Forglar Swamp, Shattered Peaks, Savage Tundra, Sundered Lands
More map madness
Just a quick hotfix to improve map rotation and add a couple more that we weren't able to get in for the earlier patch. Enjoy!
Maps
Added new ladder versions of Darkmarsh and Sundered Lands. Note, these map versions will only show up in Ranked Quickmatch and are not selectable in Custom Games.
All maps are now equally weighted to be randomly picked rather than having a few maps that were more likely to be chosen for games where a random map is set.
Client Fixes
Corrected and improved display of game listings for various resolutions
Fixed a case where certain maps could not be selected for Custom Games
Fixed the button for Ranked Play being missing when the deck is invalid and not correctly displaying a notice of why the deck isn't valid
Server-Side Fixes
Fixed an issue that caused Frightening Blows to stop working if the champion was given Iron Will (such as from being equipped with Tempest Crown).
Fixed an issue in which Ferocious Bite was not triggering on targets at range 2.
Fixed an issue in which Swift Current could cause some other abilities to not function correctly in certain cases (such as Empowered: Range).
November Update
In this month's patch, we are updating the map rotation and bringing back a number of maps which have been rebalanced and are ready for combat. War returns to the far corners of Poxanthru!
To facilitate this new season of combat across the realm, we have done a rank reset on all players.
Client Changes
User Interface
Fixed an issue with Clone Equipment not having an icon
Fixed an issue that caused the popups for certain unit conditions (such as Nora Shielded) to not appear correctly
Updated various fonts in the game in order to improve readability at different resolutions, in particular lower ones such as on the Steam Deck (1280x800)
Fixed various UI alignment and positioning issues in the Profile menu
Fixed an issue in which the colors for chat notifications (blinking) were flipped for green and blue.
Fixed some incorrect descriptions and rules text
Maps
Fixed an issue in which the Forglar Swamp map preview used an older version of the map
Updated the Forglar Swamp map in order to make it more swampy and better indicate that it has non impeding shallow water vs impeding water
Fixed an issue in which some effects were missing on the Forsaken Waste map (Isle Quietus)
Art
Added additional high res rune art
Server
Ranked Games
All player ranks have been reset
In Ranked games, the disconnect timer has been reduced to 2 minutes (from 4 minutes)
Maps
Updated the following maps for ranked rotation:
Ruins of Valdac
Lava Plains
Ironfist Mountains
Forglar Swamp
Savage Tundra
Ironfist Pass
Brood Pits
Shattered Peaks
Gnarlwood River
Nefari Lake
Lost City
Nora Glades
Tundra Lake
K'thir Hill
Axilium
Removed the following maps from ranked rotation
Isle Quietus (2 fonts)
Shore of Maljara
Faction Effects
Forglar Swamp shrines and captured Nora Fonts now fill the deployment area with Shallow Water
Underdepths shrines and captured Nora Fonts now fill the deployment area with Ash (Dirt)
Shattered Peaks shrines and captured Nora Fonts now fill the deployment area with Dirt
Abilities
Using Tree Form and then Original Form no longer resets the cooldown on Summon Tree Spirit
Fixed an issue that could cause Conqueror to not be correctly giving its buff in certain cases
Soultap Luminescence now gives Soultapped for 3 turns rather than permanently
Ferocious Bite now has a range of 2
Champions
Nyxia / Deep Elf Priestess: corrected an issue where these two champions had differing abilities on their ability set 1. They now both have the options of Shatter and Poision 2. Added Magical Attack to base abilities. Nora Cost remains 67-70 (67)
Gravewatcher has been restricted from Ranked play until it can be rebalanced
Client hotfix for chat issues
Added a new option to select the color of the blinking tab when a new chat message has been sent while the chat is minimized (or you are on another tab). Current available colors are Red, Green, Blue, Cyan, and Yellow. Additionally, you can choose to disable the chat tabs from blinking on new messages.
Fixed an issue where using the Up arrow or Maximize arrow (double up) would not stop the chat tab from blinking
Fixed an issue in which tabs would start blinking as if new messages were unread when switching between the lobby and games and vice versa.
Fixed an issue in which the ranking icons next to player names in the chat user list were too dark
October Update
Hope everyone is having a very spooky October. Just in time for Halloween, a few user interface features are rising from their grave. And be sure to stay tuned for more updates including map updates and many more server and client fixes coming in a later update.
Client Changes
Chat Improvements
The chat in the lobby now once again has a Player list
Chat tabs once again blink when there are unread messages
Sounds are now once again played when receiving messages from other players (whisper/tell)
Chat in game will blink for chat messages
User Interface
A polish pass has been done across non-game UI. In general, interfaces have been tuned to be bigger and less space is used for non functional borders, etc
Further improvements have been made for ultrawide support
Many more pieces of high-res art have been added for various runes
Other changes
Fixed more instances of incorrect ability and run descriptions
August Update
Client Changes
User Interface
Corrected most of the UI so that it correctly handles different aspect ratios, in particular Ultrawide. This is a work in progress and some places were probably missed. Please point out any additional issues in the Community Discord under #client-update-issues
Sped up the speed of the banner that appears for server events (restarting or shutting down)
Fixed the Credits screen not appearing correctly
Added some missing members of the original Pox Nora team to the special thanks section of the credits
Login
Handled a particular error case in which logging in and having the game server reject the client's login token would not be caught and would take 2-3 minutes to time out before reporting an error. An appropriate error is now immediately caught and an error message is shown to the user. If you are running into this issue, please post about it in the Community Discord under #client-update-issues or #bugs
Server Fixes
Corrected an issue in which Slowed could stack multiple times when applied by certain sources (Kill Sense, etc)
Fixed an issue on the equipment St. Semmir's Brew in which it would not Cleanse the champion on equip
Fixed an issue in which the Heroic Quest Demi-God's Training would never advance since it would only do so when using Public Decks (which no longer exist)
Pox Nora launched on August 1st, 2006. It's hard to believe it's been 17 years but the drums of war keep on pounding away. Here's to many more years of battles in Pox Nora!
New Faction Decks!
New themed faction starter decks are available in the marketplace. Additionally, the older themed decks have been reduced in price.
Boneyard Bash (FW): Blackblade Baron x2, Bone Circle Archmage, Bone Elemental x2, Boneshredder, Broken Bones, Crossbone x2, Skeletal Excavator, Skeletal Raider, Skeletal Reaper x2, Toll Taker, Tomb Lord x2, Xulos, Black Ops, Despoil, Essence Drain, Mobilization, Soulbane, Soulreave, Elsari Vex, Graveyard, Tome of Hate, Unholy Tomb, Bone Circle Staff, Cloak of Skulls, Soul Reaver
Northern Cross Crusade (IS): Angel of Protection, Archangel of Al'Mara x2, Crusader, x2, Euan Ironfist, Inquisitor Magnus, Ironfist Inquisitor, Northern Cross Fanatic x2, Northern Cross Priestess x2, Pontiff of Al'mara, Priest of Valdac, Talgar Ironfist, Veilwalker, Blessing of Al'Mara, Divinity's Touch, Earthquake, Gravity Flux, Hammer Strike, Instill Panic, Macadamize, Mark of Redemption, Unobstructed View, Hahndor Memorial, Ironfist Standard, Secluded Shrine, Holy Blade of Valdac, Soul Reaver
Bear With Me (KF): Dugon, Garu Stalwart, Garu Chosen x2, Garu Den Mother, Garu Hunter x2, Garu Hurler x2, Garu Kodiak x2, Garu Medium x2, Garu Shaman, Garu Whisperer x2, Mountain Garu, Warcaller Fiorn, Ancestral Anger, Escpae Magic, Inhibit Power, Mend, Naturalize, Swiftwind, Thorn Collection, Cleansing Emerald, Pride of K'thir, Unassuming Tree, Burning Oak Seed, Honor Coin, Rejuvenation Ring
Cold as Ice (ST): Crystal Phoenix, Elven Ancestor x2, Frostfall Icewisp, Frostfall Vanguard x2, Jakei Extinguisher x2, Jakei Frostseer x2, Jakei Shardmaster x2, Jakei Starseer, K'ento, First Disciple, Lonx Adept x2, Shardseer K'aeyun, Arctic Wail, Blinding Reflection, Breath of L'usara, Deep Freeze x2, Frigid Barrier, Gale Force, Rebound, Cleansing Emerald, Ice Statue, Provincial Marker, Cloak of Ice, Crystal Spike
Voil Empire (SP): Lance Admiral Sceian, Voil Conqueror, Voil Courier x2, Voil Infernal x2, Voil Jester, Voil Queen x2, Voil Skyhowler, Voil Sourcerer x2, Voil Stalker x2, Voil Stormspear, Voil Windstriker, Alacrity, Avalanche, Defend the Roost, Distract, For the Empire, Peak Tactics, Vertical Push, Wings of Steel, Zealotry, Echo Chamber, Tribal Post, Voil King's Crypt, Sacred Peaks Amulet, Vicious Harpoon
Blood for Blood (UD): Blood abhorrent, Bloodbow Infantry x2, Bloodgoyle, Bloodletter x2, Bok Mistress x2, Demonologist, Grimlic, Hekatian Arbiter, Hekatian Bloodguard, Hekatian Voidraker, Korona, Bok Huntress, Nefari Griefbearer, Nefari Messenger, Sheoul Magus, Animosity, Fading Recollection, Fire Blast, Maddening Echoes x2, Mandate from Sheoul, Mindslicer Boomerang, Price of Victory, Purefire, Retribution, Head of Osarius, Mark of Sheoul, Shredding Bracelet
A tribute for a fallen friend
We are introducing a LE version of Epochal Sage in memory of our departed community member Badbraz. This will be given away at various times and will also be available in the store shortly. Please note that due to restrictions from the PS4 version not being updated, the art on the website (as well as the PS4 client) will show the original Epochal Sage.