Priest Simulator: Heavy Duty cover
Priest Simulator: Heavy Duty screenshot
Genre: Simulator, Indie

Priest Simulator: Heavy Duty

December 2024

Greetings, comrades.



As the year draws to a close, here’s a quick rundown. Before you tune out, let me present the agenda—maybe one of the topics will catch your interest, and you can jump straight to it:

1. **Priest Simulator**
2. **Mercyful Flames**
3. **Taxi Simulator**
4. **Your Principal**

Priest Simulator



Our most recognized franchise so far is keeping us busy:

The **Vampire Show** has left Early Access. However, we’ve already received feedback about some messed-up lipsync and issues with the final raid not registering correctly. We’ve fixed the first problem, and we’re working on the second. A patch is on its way.

https://store.steampowered.com/app/2947900/Priest_Simulator_Her_Ghost_DLC/

We’ve released *Her Ghost*, a DLC for *Vampire Show*, offering about an hour of new gameplay. Some of you may remember that we declared the game finished months ago, but for various reasons, the launch was delayed. Sure, any game can be endlessly improved, so we added a few more cards to the Trello board. Plus, we wanted to experiment with creating DLC, so we decided to add new content roughly on the scale of *Heavy Duty*. Big thanks to everyone who purchased it.



We also made the soundtrack available some time ago. You can listen to it on Spotify or YouTube. The music video for the standout track *Legion* is doing pretty well at festivals:

- Winner: Best Polish Animated Music Video at PL Music Video Awards 2024
- Winner: *Black Horse of Music Videos* at Ars Independent 2024
- Semi-finalist: Azyl Shorts 2024

It was also officially selected for:
Animakom Fest 2024,
Żubroffka 2024 (Music Video category),
Animest 2024,
Splat!FilmFest 2024,
Grand Video Awards 2024 (Music Video category),
Offeliada 2024,
Linoleum 2024.

Watch it here:
https://www.youtube.com/watch?v=oMop-7BM4ds

That’s not all the news from the *Priest* universe. We’ve been working for months on the next installment, *Wolf Moon*. It continues threads from the previous games but takes them in a very different direction. It’s a low-poly action RPG inspired by MOBAs and *Vampire Survivors*. We intended to release the Steam page this year, but it’s not yet up to our standards.

Mercyful Flames



We’ve really gone all out on this one. Last year, we made the tough decision to rework the game completely—a decision that was challenging but ultimately necessary. The original concept of a card-based RPG might resurface in a future project, but not here. *Mercyful Flames* always had great atmosphere but struggled with the transition of our physical designs into a digital format.

This time, we went all in, inspired by a friend’s comment: “I’d buy a *Priest* game that’s just cutscenes.” While it’s an oversimplification, it nudged us toward creating a minimalist, gameplay-light experience.



The game is going through what feels like its hundredth iteration. I admit I’ve gone a bit obsessive, tweaking every little detail. We keep adding minor dialogues or effects to enhance the illusion of a living world. The game is divided into dozens of “scenes,” and polishing one often makes others look subpar in comparison. At that point, we have to even things out, one way or another.

https://store.steampowered.com/app/1066740/Mercyful_Flames_The_Witches/

As with *Vulgator*, we’ve collaborated with acclaimed Polish artists. This time, we worked with *Alembik*, a duo comprising Robert and Michał. You might know Michał from *Owls Woods Graves*, *Over the Voids*, and *Mgła* (live). They composed the soundtrack, which will also be available as a standalone album on streaming platforms.

Taxi Simulator



Now for our biggest project. We’ve been dedicating our lives to this one and regularly post devlogs about its progress. The game has a completely different vibe from anything we’ve done before—less experimental, more craftsmanship. This time, the title isn’t some ironic twist; it’s exactly what it says.

https://store.steampowered.com/app/1159390/Taxi_Simulator/

**Your Principal** is temporarily on hold by mutual agreement with the publisher. We’ll return to it next year.

https://store.steampowered.com/app/1176330/Your_Principal/

Apart from these titles, we’re also working on a port—or rather, a remaster—of a certain hit, but we’re not revealing any details yet.

By the way, you might have read rumors that we’re quitting game development to start selling weapons. Some reliable Polish media outlets got their facts and companies mixed up. I won’t bother denying it because it works in our favor.

December 2024

Greetings, comrades.



As the year draws to a close, here’s a quick rundown. Before you tune out, let me present the agenda—maybe one of the topics will catch your interest, and you can jump straight to it:

1. **Priest Simulator**
2. **Mercyful Flames**
3. **Taxi Simulator**
4. **Your Principal**

Priest Simulator



Our most recognized franchise so far is keeping us busy:

The **Vampire Show** has left Early Access. However, we’ve already received feedback about some messed-up lipsync and issues with the final raid not registering correctly. We’ve fixed the first problem, and we’re working on the second. A patch is on its way.

https://store.steampowered.com/app/2947900/Priest_Simulator_Her_Ghost_DLC/

We’ve released *Her Ghost*, a DLC for *Vampire Show*, offering about an hour of new gameplay. Some of you may remember that we declared the game finished months ago, but for various reasons, the launch was delayed. Sure, any game can be endlessly improved, so we added a few more cards to the Trello board. Plus, we wanted to experiment with creating DLC, so we decided to add new content roughly on the scale of *Heavy Duty*. Big thanks to everyone who purchased it.



We also made the soundtrack available some time ago. You can listen to it on Spotify or YouTube. The music video for the standout track *Legion* is doing pretty well at festivals:

- Winner: Best Polish Animated Music Video at PL Music Video Awards 2024
- Winner: *Black Horse of Music Videos* at Ars Independent 2024
- Semi-finalist: Azyl Shorts 2024

It was also officially selected for:
Animakom Fest 2024,
Żubroffka 2024 (Music Video category),
Animest 2024,
Splat!FilmFest 2024,
Grand Video Awards 2024 (Music Video category),
Offeliada 2024,
Linoleum 2024.

Watch it here:
https://www.youtube.com/watch?v=oMop-7BM4ds

That’s not all the news from the *Priest* universe. We’ve been working for months on the next installment, *Wolf Moon*. It continues threads from the previous games but takes them in a very different direction. It’s a low-poly action RPG inspired by MOBAs and *Vampire Survivors*. We intended to release the Steam page this year, but it’s not yet up to our standards.

Mercyful Flames



We’ve really gone all out on this one. Last year, we made the tough decision to rework the game completely—a decision that was challenging but ultimately necessary. The original concept of a card-based RPG might resurface in a future project, but not here. *Mercyful Flames* always had great atmosphere but struggled with the transition of our physical designs into a digital format.

This time, we went all in, inspired by a friend’s comment: “I’d buy a *Priest* game that’s just cutscenes.” While it’s an oversimplification, it nudged us toward creating a minimalist, gameplay-light experience.



The game is going through what feels like its hundredth iteration. I admit I’ve gone a bit obsessive, tweaking every little detail. We keep adding minor dialogues or effects to enhance the illusion of a living world. The game is divided into dozens of “scenes,” and polishing one often makes others look subpar in comparison. At that point, we have to even things out, one way or another.

https://store.steampowered.com/app/1066740/Mercyful_Flames_The_Witches/

As with *Vulgator*, we’ve collaborated with acclaimed Polish artists. This time, we worked with *Alembik*, a duo comprising Robert and Michał. You might know Michał from *Owls Woods Graves*, *Over the Voids*, and *Mgła* (live). They composed the soundtrack, which will also be available as a standalone album on streaming platforms.

Taxi Simulator



Now for our biggest project. We’ve been dedicating our lives to this one and regularly post devlogs about its progress. The game has a completely different vibe from anything we’ve done before—less experimental, more craftsmanship. This time, the title isn’t some ironic twist; it’s exactly what it says.

https://store.steampowered.com/app/1159390/Taxi_Simulator/

**Your Principal** is temporarily on hold by mutual agreement with the publisher. We’ll return to it next year.

https://store.steampowered.com/app/1176330/Your_Principal/

Apart from these titles, we’re also working on a port—or rather, a remaster—of a certain hit, but we’re not revealing any details yet.

By the way, you might have read rumors that we’re quitting game development to start selling weapons. Some reliable Polish media outlets got their facts and companies mixed up. I won’t bother denying it because it works in our favor.

Priest Simulator: Vampire Show is FINALLY available in FULL VERSION!

We've thanked you a few times already, but there's no such thing as too many thank-yous. So here it is again: thank you for being part of, let’s not kid ourselves, the most important adventure of our professional lives. It’s still a bit too early for a proper postmortem where we could dive into all the highs and lows, but that moment will definitely come. We've been working on this project for... I don’t even know how long anymore, probably around six years, and honestly, it might be Priest that influenced us more than we influenced Priest.

https://store.steampowered.com/app/950620/Priest_Simulator_Vampire_Show/

It’s been amazing that so many of you played and reviewed the game, streamed it, created art, did cosplays, listened to Gruzja, had fun with us on social media, and that I got to meet so many of you in person—especially at concerts. Asmodev is still here because of you ready to work on new projects. Life is sad and meaningless, and yet you still managed to smile. Bravo to you, you freaks.

Her Ghost DLC


Free is the best price but unfortunately we have to live (promise, it won't last long), so it's just cheap. Her Ghost is an add-on containing a quest that continues the events of Vampire Show. Kinda funny, seriously cringe, one of a kind. That is, it's one of a kind in the same way as Heavy Duty and Vampire Show, which makes it one-third of a kind.

https://store.steampowered.com/app/2947900/Priest_Simulator_Her_Ghost_DLC/

Priest Simulator: Vampire Show | Full Release Changelog


Added/New


  • Added the raid quest
  • Added the meeting in the church basement
  • Added particles for car kills
  • Added missing VO
  • Added sound effects to the basement
  • Added a sound effect for collecting offerings
  • Added particles to the baseball bat
  • Added new character models
  • Added collision to Wickerman’s backpack
  • Added your photos in balaclavas
  • Added lip-sync for Satanists
  • Added Kremuva retrospectives and the associated quest
  • Added a few cutscenes to clarify the story
  • Added translations for tutorials
  • Added the ability to mark all exorcisms on the map
  • New: Her Ghost DLC

Improvements


  • Improved door textures
  • Improved enemy weapon particles
  • Improved the wheel menu cheat sheet
  • Optimized game saving

Changes


  • Modified the cutscene of Diabolina converting the Christianists
  • Modified LODs
  • Adjusted NPC spawn points to be consistent with cutscenes
  • Changed triggers that activate cutscenes

Fixes


  • Fixed the acetylene cutscene
  • Fixed NPCs holding items
  • Fixed menu links
  • Fixed overlapping audio tracks
  • Fixed collisions in the church
  • Fixed object disappearance bugs
  • Fixed an issue where Torpedo woke up too early, making the funeral quest nonsensical
  • Fixed the exorcism win/lose system, which could break the game
  • Fixed animation glitches in many cutscenes
  • Fixed glitches on Orlok's mask
  • Fixed a bug where Melissa would leave the table and start wandering
  • Fixed task tracking after completing an exorcism
  • Resolved a potential game lock in the "French Connection" quest
  • Resolved the disappearing Vamela bug after the first exorcism quest
  • Resolved an issue with the missing task to change the time

Other


  • Disabled radio at the start of the game
  • Blocked the ability to spin the slot machine again after winning a prize
  • Enabled access to the haunted house next to the casino
  • Extended the exorcism ending screen display

Removed


  • Removed a lock that sometimes remained after the cannon cutscene
  • Removed an invisible collision near the bakery
  • Removed the ability to reset attack animations


In addition to the changes listed above, we decided not to include (in the list, not patch) over 1,000 fixes and tweaks because, honestly, nobody would read through them all. We're talking about thrilling stuff like fixing typos, tweaking voice-over sounds, and zapping micro-bugs that would make even the most devout patch note reader lose faith. Yes, we could have listed every corrected “i before e” and every adjustment to the subtle hum of NPC whispers but we figured you’d rather enjoy the game than scroll through a list longer than the Book of Psalms. You're welcome.



If something doesn't sit well with you, feel free to file a complaint—preferably right under this post. We're leaving Early Access, but we're always (un)happy to fix what needs fixing.

Mercyful Fest



Yello.

Didn't want to spam you with some demo, after all it's just demo, and you deserve it all... But decided to change my mind. Better late than never. It just hit me that there is no business without spam, and we need this business to keep rolling, if you want more games. Rolling demands your support. So just hit the button, check the demo, add the game to your wishlist or just go to sleep.

https://store.steampowered.com/app/1066740/Mercyful_Flames_The_Witches/

01-2024



Hello, a short summary of what's going on here, because apparently you're worried about us. At least the more sensitive ones.

Priest Simulator: Vampire Show is waiting not so much for being finished, but for the right arrangement of stars and other events that will allow it to emerge from Early Access in full glory. If you don't know what I'm talking about, it means it's about money. There can only be two premieres, and only twice you get a chance for visibility, which can provide decent earnings. That's why we're waiting for synchronization. With what? I won't say it because of the NDA and because it's a surprise.

Booze Masters: Freezing Moonshine is already fully released, but it will be even more complete. In a few days we will release a patch that will improve various fucked up attractions, such as clumsy jumping, half-baked cutscenes or unfunny dialogues. JOKE, we won't correct the last one issue, because we love you precisely because we can make fun of you. And love is the most important thing. Top1. Right after the money from Priest.

Your Principal is waiting until I have the processing capacity to finish the cutscenes. There isn't as much to do as in previous games, but for now I want to finish another project. The one from the next paragraph.

Mercyful Flames: The Witches is the closest to release. The fresh, fragrant, bugged demo is already prepared and is just waiting for the official announcement of the premiere. Remember to react enthusiastically, because the game is quite sad. Welcome it with joy and encouragement.

We are porting Human Farm to Unreal Engine 5 because we can. This is a game with the greatest commercial potential, so it will be in development for many months, so that some grumpy person doesn't write a red review again because they clicked something wrong.

Patch of the day



We did it again. A patch that will blow your heads out of your boots. A lot of improvements, a lot of bugs, a lot of everything in its right place. In its right place. A lemon. Finally, it works. Now it's your turn, guys. You got this game for free, show us your best. Release the beast inside you.

The Last of Patch



No time to joke. We're patching Priest Simulator, so Heavy Duty is inevitably backfired. This time we managed to:

correct the differences between subtitles and dubbing in the pl version,
correct the differences between subtitles and dubbing in the eng version,
improve existing cutscenes,
remove overlapping sounds in the final cutscene,
fix a critical bug with the "depends on the cup" issue,
correct names,
add 3 cutscenes,
explain what to clean the basement means,
explain why Orlok responds to Mortimer's greetings,
add some music,
enrich the sound of cutscenes,
add cesspool sounds,
add the ability to get up using a jump,
improve social media buttons,
add a tip on how to change a quick item,
add a sound when we access a new weapon,
improve the content of tasks,
correct some dialogues.

XXX ː2018salienbeast1ː.

Morbid Sales



Hi, I'd like to make a statement ːmarryː.

Well, there is a sale going on. You can buy the entire set of our first three paid games for a few bucks.

https://store.steampowered.com/bundle/23420/Demontada_Starter/

Yes, this is really happening and it will be happening one more day. Perfect opportunity to add something to your pile of shame ːgeorgesmileː.

Priest Master



Hello, fanatics.

I would like to announce that we are working on a bridge between Priest Simulator and Booze Master. This means that as soon as we're done with the former and before the release of the latter, you're gonna experience a short winter adventure, meeting characters you already know. It's gonna be something like Heavy Duty, but more unique. You will be able to experience the adventure together with Quella, Jerry and Mortimer. We will officially announce the game when we have a Steam page prepared. Ahoy!

Priest Simulator Released In Early Access



Dear beloved, we have sad news for you. Unfortunately, the premiere of Priest Simulator will not be postponed. Today we've entered Early Asses, which means that we are still swimming in swimming sleeves. We are constantly working on the game. We'll fix anything that works wrong. Anything that works well, we'll screw it up. And it will go on and on for several months until we finally find it good enough.

Here are known issues:

Some antivirus software can warn against the game
Voice-Over and subtitles not always align
In English version of the game, some voice lines are played in Polish language
Tutorials for Time of Day and Shatanic Totems are not translated
The Map is not translated
Exorcism - if you cast the demon out of the possessed person too early (before having the task for it), you won’t be able to finish the exorcism
Performance issues in the Church
A few quests are not translated
Face off - one of the tasks can be done by talking 10 times with a shatanist
Some characters’ voices are still placeholder
Some enemies can become invisible when being attacked with pitchfork
Multiple glitches and bugs during cutscenes
Lipsync is still work in progress
Cheap-Ass Exorcist - some dialogues are not synced properly, subtitles can be missing
Some shatanists can shoot through walls
The Great Renovator - missing voice lines and subtitles
We need to expand the storyline in the last four quests
Two achievements are buggy
On some computers the game might crash on the save slot choosing screen

Let's get it on!

https://store.steampowered.com/app/950620/Priest_Simulator/