Prime & Load: 1776 cover
Prime & Load: 1776 screenshot
Genre: Role-playing (RPG), Simulator, Strategy, Indie

Prime & Load: 1776

Blog 20 - France, Testing, Survey!

https://www.youtube.com/watch?v=qvuwFENUJR8&feature=youtu.be

Read below!

http://rsegames.com/index.php?topic=363.0#forum

Blog 19 - Alpha is open!

https://www.youtube.com/watch?v=GaRuDexsC4w

http://rsegames.com/index.php?topic=352.msg4908#msg4908

Blog 18 - Gameplay

Video link - https://www.youtube.com/watch?v=TjDuJpxUfog

Blog 17 - Mega Blog out now!

Read here http://rsegames.com/index.php?topic=336.msg4530#msg4530

Kickstarter Launch

Our Kickstarter campaign has launched.
Please take a moment to check it out here:

Kickstarter Page

Development Blog 13 - Thank you! & What's next?

We have recently released our 13th development blog which includes a new map and a layout of some upcoming features.

Make sure to check it out by clicking the link below!

Development Blog 13

Patch Notes 0.2.1

Patch Notes for Alpha Version 0.2.1



* Melee attacks can now be chained by continuing to attack while already performing one
* Improved blending between the end of an attack and returning back to idle/primed attack
* Added hats being shot off from near misses
* Fixed being shot while cheering with a hat in hand causing it to be permanently stuck
* Fixed shooting while playing an idle animation causing you to shoot up into the air
* Fixed not being able to cheer/taunt upon spawn unless jumping first
* Fixed melee sounds being heard across the entire map
* Improved inventory item collision to prevent them falling through the world
* Fixed musket being attached to the wrong hand sometimes in melee
* Made blocking instantly effective without waiting for the block animation to finish
* Screen resolution list in options now gets populated by the resolutions supported by your system.
* You can now use the audio settings menu.
* Added an on hovered sound to all buttons and a clicking one to the ones who didn't have one.
* Fixed an issue where hiding the escape menu from the key would not hide the cursor.
* Fixed an issue where select troop would get you back to select faction if playing as the americans.
* Added in VSync and Max FPS in graphics options.
* 42nd officer now spawns with the correct sword.
* Updated the server menu background image.
* Changed respawn counter colour to white.
* Interact info now says "Close Door" if the door is open.
* Doors can no longer be spammed.
* Fixed an issue where selecting a team would sometimes crash the game.
* Kill feed now uses proper weapon icons.

First Alpha Testing Begins.

Hello, as of last night Alpha testing has begun. Expect videos from people to be up shortly.

Keep up the support we really appreciate it!



- RSE Marks