Prime of Flames cover
Prime of Flames screenshot
Genre: Strategy, Adventure, Indie

Prime of Flames

Prime of Flames has been updated to v1.0.3

Please check update list:

Optimizing Game Experience:
* Optimized the event [Moonlit Herald][Ghost Herald], now the Prayer Stone will be consumed only after the corresponding Bloodline is granted to the selected character


Problem Fixed:
* Fixed the problem that the experience bar of the character may be displayed incorrectly
* Fixed the problem that the play history of endless mode was displayed incorrectly
* Fixed the problem that the achievement could not be triggered by killing the BOSS for the first time in Chapter 7
* Fixed the problem that the hidden level could not be triggered in Chapter 7

Prime of Flames Original Soundtrack Released For FREE

Hello everyone, thank you so much for your support. The Original Soundtrack of the game was created by Address Unknown Audio Lab. The music style is changeable and magnificent. It is an original soundtrack album exploring ancient oriental aesthetics.

The Original Soundtrack has been released right now for FREE. Hope you guys will enjoy it :)

⚠️ The Original Soundtrack can only be used for personal listening, and can not be modified without authorization, or used in any form of commercial activities.

Prime of Flames has been updated to v1.0.2

Update List:

* Fixed : Not being able to enter the final scene when a character dispatched.
* Fixed : Elemental Affinity may cause the game to freeze after triggering.
* Fixed : Wild Revenge may cause the game to freeze after triggering a death chain reaction.
* Fixed : The Evernight warrior who died in silence could be transformed after playing again.
* Fixed : The same Wondering Tavern character might be recruited repeatably.
* Fixed : Some text issues.

Prime of Flames Full Version Updated to v1.0.1

Problem Fixed:

* Removed an empty achievement
* Fixed the problem that the bosses defeated in the settlement interface of Chapter 7 were not fully displayed
* Deleted redundant functions on the final chapter interface
* Fixed the [Splitting Aura] feature causing a display error when the character is out of battle
* Fixed some text issues

Prime of Flames Full Version launched with Chapter VII

Hello everyone, it has been 4 months since EA version launched in Steam. During this period, we have got lots of support and feedback that are really important for us.

Also we have released 15 versions in EA to do many optimizing, bug fixed, and new contents in the game.

Now, Prime of Flames Full Version has been released with Chapter VII. So really hope you guys will like it.

If you have any questions or feedback, please feel free to reach out, we will try our best to make the game better.

Thanks again for all your help and support. Enjoy the game!

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Optimizing Game Experience:
* The Elite level after the 50th layer of the endless mode is replaced by the Elite level of Chapter 7
* The trait [Dazzling Leaves] is adjusted to: If Crit when attacking, perform a Pursuit. If also Crit when Pursuit attacking, 100% probability to perform a Pursuit again, -10% probability for each activation in a turn
* The trait [Recycle] is adjusted to: After active attack killing an enemy, recover 2 Ammo

Problem Fixed:
* Fixed the issue that Red Lotus would not be revived after being killed by a bomb
* Fixed the problem that Bronion Hunter's skill Recycle, retaliate kills the enemy without recovering bullets
* Fixed the issue where Lancea revived the spirit generated by Rose's skill Beat Soul causing the game to freeze
* Fixed some text description errors

Prime of Flames Full Version Preview

Thank you so much for your support and help.

It is really glad that the full version of Prime of Flames will be released on 15/12/2022. It will include Chapter VII with very powerful enemies.

We have got lots of feedback after EA version launched that is really important for us to make the game better.

It is not the end for Prime of Flames, my team will still keep working on it.

Enjoy it!

Prime of Flames EA version updated to v0.9.17 with New Characters

Please check the update list :

NEW CONTENT :

* Added the Wandering Tavern event and three recruitable neutral characters, namely Chain Blade Warrior - Mastiff, Puppet Guard - Liuli and Succubus Assassin - Rose. As the leaders of the three major clans, they each possessed unique and powerful abilities. At this moment, they gather in the wandering tavern in the wilderness, waiting for the encounter with the Star Emissary

* Added 10 new treasures: Hades Statue, Bone Spear, With Basin, Bone Armor, Grass Stove, Taming Manual, Ancient Amulet, Flying Pan, Hellbringer, Danger Places

PROBLEM FIXED :

* Fixed an issue where Sigma's Splinter in Endless Mode could regain the buff causing Max HP to stack
* Fixed the problem that the attack distance is permanently infinite after encountering the silence effect during the triggering of the [Vindication] trail
* Fixed the issue of bloodline loss after becoming a Ninelie cavalry
* Fixed the issue that Pluto's resurrection of severely injured characters did not consume blood crystals
* Fixed the description problem of Dragon God bloodline
* Fixed some text description errors

Prime of Flames New Version Preview - New Characters

Hello everyone, thank you so much for your support.

My team is working on the new version that will release three new characters with powerful and special traits. This version will be launched around the end of this month. Hope you guys will like it :)



Also the new Chapter is still on the development that will be released with the full version.

Thank you so much again for liking my game. We will keep working on the game and try to make it better.

Prime of Flames EA version updated to v0.9.16

Optimizing Game Experience:

* Endless Trip is divided into two difficulties: Expedition and Desperate Journey. The Expedition provides customizable starting characters, the battle can be restarted, the dead character will enter the Injury camp and can be resurrected with blood crystals, but the achievement cannot be unlocked; and Desperate Journey retains the original Endless Trip experience.

* Endless Trip has added the "Home Road" function, and Ninelie's exclusive "King Reptile Valley" function.

* Endless Trip has adjusted event distribution: making the events of the two paths more different, the path selection will be more strategic. "Ghost Herald" will appear earlier, "Moonlit Herald" will appear more frequently, there will also be more opportunities to obtain prayer stones.

* Adjusted enemy buffs in Endless Trip: Added the debuffs of reducing Hit Rate and Crit Resist, and replaced the buffs of increasing Crit Rate and Dodge Rate with increased Hit Rate, Crit Resist, and Armor Pierce. Adjusted enemy buffs from 51 to 100 layers, now all have increased Armor, reduced the early HP and attack boost, and increased the later HP and attack boost, making the difficulty smoother.

* Added the "Lock" function in "Camp", which can consume wood to seal unwanted treasures so that they will not appear on the journey. For each treasure unlocked in the "Lodge", you will get a maximum lock limit.

Prime of Flames EA version updated to v0.9.15

Please check the update list:

Optimizing Game Experience:
* Bloodline becomes an independent character additional abilities
* The [Phantasm] is adjusted to: This character's Attack ignores Armor
* The [Dragon God] is adjusted to: This character has 50% chance to loot 1 blood crystal at the end of battle
* The props in the Smithy can now be carried by consuming materials before the Journey, with a maximum of 3
* Added Ancient Encyclopedia, view it in the Esc menu
* Enhanced the survivability of the Flying Boar summoned by Tampo
* Strengthen the trait of Mandala [Demonic Form]
* Optimized the description of [Mark of Hatred], it should also take effect when friendly units are attacked

Problem fix:
* Fixed an issue that a characters with [Bestialize] might get stuck when encountering Sin Eater
* Fixed wrong debuff names given by [Hunter's Mark] and [Tracking Mark]
* Fixed the issue that the "Missing Armor" debuff of [Steal Armor] was invalid
* Fixed an issue where the "Choose" option may display "Remove" when the character is upgraded
* Fixed an issue where there was a duplicate Dragon Rider in the Illustration