Optimizing Game Experience: * Added BOSS Skills Preview feature * Added Achievement Re-Unlock feature: If the achievements do not match with Steam. You can enter Achievement in the game again. * Added aura range effect for [Aerolistar][Inflammation] * Added tooltips on Skill Panel when your mouse move on * Changed the Chapter Name: Normal-Hard-Pain-Nightmare-Hell-Legend * Removed [Zeal] for [Orc Vanguard] * Removed the unlocked skills in [Totem] will show up in skill selected when characters level up * Changed [Rhino]'HP to 3/4
Bug Fixed: * Display issues when [Hunter] triggers screen shaking * [Domination] does not work * Data Error of [Bat] skill * Achievement unlocked issue * Some English description issues * Some texts were cut in [Altar] Preview * [Works] description issue * [Energy Block] description issue * The issue happened when using ESC button backing to Home Menu * [Victory Condition] description error * [Moonsee] can not be selected and counted int the battle * Merchant can not move to the point in the stage of [Escort Merchant Mission] * Reset Character's Experience when using the unlocked skills in [Totem] * Do not trigger the skill of recovering HP to the beasts * NPC or Summons will trigger the aura effect even they are not in it * [Eternal Guard]' skill may lock the game
Prime of Flames EA version updated to v0.9.3 - Lots of balance improvements
Hello everyone. We have received many precious feedback and opinions since EA version launched. It is very helpful for us to build the universe of POF. We just updated a new version which includes the contents below:
Optimizing Game Experience: * [Warden][Imprison] Changed from 2 Turns to 3 Turns * [Evision] Attack -2 * [Bonfire Knight] HP -10, Attack -1 * Removed [Crystalforger] Dodge effect * Changed [Batragon] Dodge skill to 1 Turn * Removed the enemies' random buff: [Range +1]; [Move +1], [Celerity], [Distant] * Removed the enemies' random skill: [Self-Destruct],[Grow],[Charge],[Synergy],[Pursuit],[Fortress],[Dark Curtain],[Wander] * Enemy Skill - [Heal]:When the action ends, heal all allies for 2 HP → When the action ends, heal all allies for 1 HP * Enemy Skill - [Stoneskin]:Immune to attacks that deal less than 5 damage → Immune to attacks that deal less than 3 damage * Enemy Skill - [Plague]:When the action ends, deal 1 damage to enemies within 2 surrounding cells → When the action ends, deal 1 damage to enemies within 1 surrounding cells * Enemy Skill - [Thorns]:Deal 2 damage to attackers before they attack → Thorns: Deal 1 damage to attackers before they attack * Enemy Skill - [Shield Wall]:Damage is decreased by 50% when taking ranged damage from enemies → Damage is decreased by 30% when taking ranged damage from enemies * Reviewed Unlocked Characters' ability in [Altar] * Added more producing Resources Events * Have to pass through Chapter I with ANY Clan to unlock Abyss * Changed only 1 Treasure to 1 of 2 from Chapter III * Changed skill selected from 1 of 2 to 1 of 3 in the beginning * Optimized the stages in [Abyss] * Optimized the description of [King Amulet] * Optimized the description of [Heart Colossus] * Optimized the button of [Journey]
Bug Fixed: * The game will be jammed when you are attacked, if you get [White Moon] and [Black Sun] * Attacking 0 Armor enemies with [Dismantle] will add 2 Armors to it. * The issues of battle information display * The wrong words in lines * The wrong name of Boar * Some misspell * Some skill descriptions were cut * Bronson Clan description was cut * The display issue when Character owns 7 skills * [Evernight][Hunter] Elements combines do not work
We apologize for some uncomfortable gaming experience in EA version. We will keep working hard to make it better!
Prime of Flames EA version updated to v0.9.2
Please check the update list:
BUG Fixed: The display issue of UI in Guide. BUG Fixed: [Treasure Vase] does not work BUG Fixed: Settings-Graphics-FPS Limit was locked. BUG Fixed: [Bronion Hunter] with [Curtain Call] and [Bolt Structure] cannot trigger [Crit] in 1st Turn. BUG Fixed: No tips when [Curtain Call] is triggered. BUG Fixed: The melody of desert tracks does not combined on the same rhythm. BUG Fixed: The description of [Evernight Guard] Aura is 3 cells, but it is 2 cells actually. Text Fixed: Some text errors. Text Fixed: Difficulty text error. Text Fixed: The display issue of chapter name. Text Fixed: A lot of translation issues(Special Thanks:Aidas Lit and DonCheebis)
Prime of Flames EA Version is AVAILABLE now
Hello everyone, it is really glad that Prime of Flames EA Version is LAUNCHED today. Do not miss 10% OFF in the first week!
The major contents in EA Version:
●Camp Opened: Lodge unlocked powerful treasures, and Totem unlocked special Character Skill. Altar will unlock more Start Emissary with different talent. Market and Smithy will provide more Resources and Items that will make your journey more interesting.
●More Chapters: There are 6 Chapters for every Clan - Ninelie, Evernight and Bronion instead of 1 Chapter in Demo. Also there are more powerful BOSSES, special Items, Treasures and Events in EA version.
●Endless Mode: The most challenge part in the game is Endless Mode - Abyss. You will lost your characters permanently if she died. So watching out your every single step.
Note: Endless Mode and Journey share your Save File. So New Game in Home Menu will reset your process in Endless Mode and Journey.
Thank you so much again for your support and help. Hope you guys will like my game that is the best thing for my team.
Please kindly reach out to us in Steam Community or Discord if you have any questions in the game.
1. [Bonfire Knight] - Optimized the skill description 2. [Language Issue] - Some computer languages setting may cause the game error 3. [Calm Force Field] - Optimized the skill description(Ineffective against BOSS) 4. [Void Form] - [Damage equals HP] retaliate effectively
Prime of Flames Demo Updated to v1.05
Please check the update list:
Optimized: The food description. [Herbal Soup] can not be immune to the Poison of [Crazy Stew].
Optimized: The description of [Snipe].
Optimized: Image issue during switching Clans.
Optimized: Attack Modifier issue of [Mirror Image] Characters.
Optimized: The description of [Berserk].
Optimized: [Aerolistar] Transform state issue when the battle starts.
Optimized: Skill description of [Bronion] Clan
Bug Fixed: When the enemies are killed by [Sky Mirror], Bats'HP summoned by [Nightwing] is 0
Bug Fixed: CTL button may cause the Characters stuck.
Bug Fixed: The Turn cannot end automatically when the Characters are imprisoned by [Warden]
Prime of Flames Demo Updated to v1.04
Please check the update list:
Supported English and Traditional Chinese version
Made a big change/optimization to Ninelie and Bronion Clan
Optimized Artifacts System and Added dozens of new powerful artifacts
Added many New Events during the Journey
Optimized the Data Balance of Stages
Added 4 New BOSSES in Demo
Switching the Characters with TAB was available
Optimized the Operation Experience
Added Illustration and Records features in Camp
Note: The Save file can not be used in EA version in the future. I am sorry about that!
Prime of Flames: EA Version will be launched on Aug 25th 2022(PST)
Hello everyone, thank you so much for your support and help. EA of Prime of Flames will be launched on Aug 25th 2022(PST). Also I will update a new Demo soon with English supported. I am really sorry for the delay of English version. Really hope that you guys will like my game.
EA Version will include:
Three Races and Five Classes with Over One Hundred Characters;
There are Six Chapters for Every Race;
Unlock all the Features in Camp;
Unlock Endless Mode;
Dozens of BOSSES are waiting for your Challenge;
A lot of Treasures, Skills and Items;
Looking forward to meeting you in Prime of Flames. Adding Wishlist Please!