Pro Soccer Online cover
Pro Soccer Online screenshot
Genre: Real Time Strategy (RTS), Sport, Indie

Pro Soccer Online

Beta 1.3.1


  • Fixed the goal on Skywall Stadium being the old goal scale.
  • Fixed out of bounds sometimes not triggering when shot near the net.
  • Fixed goalkeeper jump/dive not draining stamina.
  • Fixed goalkeeper not being able to slide tackle when outside of the penalty box.
  • Fixed servers not showing up when at high capacity (Server Rate Exceeded).
  • Fixed gk diving with controller joystick not working well.

Beta 1.3


  • New 8v8 Stadium named Skywall Stadium
  • New UI scheme. This is not yet finished but the foundation of it is there. There will be more improvements to the UI in the following updates.
  • Reverted foul detection to how it was before Beta 1.2, and added new mechanic to avoid slide tackling the ball through players. Fouls should be less sensitive and cheesy.
  • Changed goalkeeper controls. Dives can now be done without holding left ctrl, just hit space bar, then to jump you press left alt. Catching is still done by holding left ctrl. You now can control the height of your dive with the W and S keys. So for example W+A is a dive to the top left, and S+D is a dive to the bottom right.
  • Buffed goalkeeper dive speed. This is to help shooting vs goalkeeping be more balanced.
  • Changed goal scale from 1.05 to 1.0. This also should bring more balance to shooting/scoring and goalkeeping.
  • Changed kick charge mechanics to charge fast at 1st but slow down the more you charge it. Also increased total time it takes to do a full kick charge.
  • Increased max kick power.
  • Increased player collision size, also tweaked some settings that should improve the collision of the ball with the player.
  • Improved headers. They should be more reliable now.
  • Increased slide tackle and bicycle kick hitbox size.
  • Fixed throw ins triggering out of bounds when thrown close to the line. It will now calculate when the ball hits the ground.
  • Increased 1st person max FOV to 140.
  • Fixed invert look/height/curve options not working.
  • Added deceleration when a player makes hard turns. This is meant to make dribbling more balanced overall.
  • Added a small slow down whenever a player takes a touch on the ball. This is also meant to balance dribbling.
  • Fixed collision bug that made some touches bounce far away from the player after colliding.
  • Added jump and slide tackle stamina drain of 10%.


To stay up to date on the latest news or give/recieve feedback, join the official Pro Soccer Online discord: https://discord.gg/h5pw5MQrGq

Beta 1.2.23


  • Adjusted the ball physics more. Sorry for so many changes recently, It's been difficult to get it in the sweet spot. Hope you all like it now.

Beta 1.2.22


  • Slightly increased ball bounciness and decreased drag when rolling on the ground. Sorry for these issues continuing, it's hard to get exactly right.
  • Very slightly increased kick power.
  • Added reset keybinds button at the bottom of the keybind list. This should help with any bugs related to keybinds.
  • Added some fixes to issues with some specific keybinds.

Beta 1.2.21


  • Adjusted ball bounciness/physics. Should feel good now.
  • Changed steam login code to reduce failures, also added debug messages for it.

Beta 1.2.2


  • Fixed the ball being too bouncy/fast. Sorry for the issue persisting. Should be all good now.
  • Changed regulation goal size to be slightly smaller overall, but slightly taller. This should make shooting balanced again.
  • Slightly increased total stamina.
  • Reduced red card time from 33% of match length to 25%.

Beta 1.2.1


  • Fixed the ball being too bouncy/not slowing down enough
  • Fixed 11v11 out of bounds bug where it would give corners when they should be throw ins
  • Fixed gk and penalty taker not appearing on the scoreboard when a penalty is setup
  • Fixed issues with keybinds not working for some players
  • Added text that says "Select your region" over region selection in custom lobbies

Beta 1.2


  • New 8v8 and 11v11 field sizes for regulation mode, and new 5v5 and 7v7 field sizes for indoor mode. These new maps have placeholder scenery. New Stadiums/maps will be designed specifically for these in the future.
  • Changed indoor fields to have flat corners instead of curved.
  • Multiple Formations. Team formations are now controllable by the captain of a team.
  • New fancy 3D grass. This can be adjusted in video settings with the foliage quality setting.
  • Changed body/ball collision mechanics. It should be more controllable when the ball makes contact with your body and improve heading reliability.
  • Changed the way fouls are triggered. Tackling from behind will more often than not trigger fouls now so no more cheesy slide tackles from behind.
  • UI overhaul. While the main menu is mostly finished, there still needs to be more work done for this in the future and there are plans to update this in the next few updates.
  • Settings programming rework. All bugs related to settings, such as quick chat keys switching, and curve sensitivity setting to 0 should be fixed.
  • Added invert mouse look/kick to settings.
  • Added taskbar flash when a player is AFK and the teams are full in warm-up. This should hopefully help games start faster.
  • Changed out of bounds notification to be the color of the team who touched it last.
  • Removed Champions's Stadium map temporarily due to performance issues related to the new 3D grass.
  • Changed single keeper spawn to be slightly outside of the net, also made it so it spawns you looking at the ball.
  • Increased gk catch/perry speed threshold.
  • Changed red cards to be 1/3 of the match length
  • Changed regulation goals to be the same size on all fields. Now they are the size of the 8v8 goal.
  • Increased kick power to keep balance on the new regulation maps.
  • Added seperate kick power for indoor modes to keep the mode balanced.
  • Changed minimum gk net transparency to 0
  • Increased free kick shield size
  • Reduced stamina regen
  • Add red card for last defender
  • Removed quickplay.
  • Fixed profanity filters not working correctly
  • Fixed spawn cooldown to only happen when the match is in progress, not during set-pieces.
  • Fixed gk tutorial being bugged.

Beta 1.1.33


  • Reduced kick power increase from Beta 1.1.32 update.

Beta 1.1.32


  • Increased juggle height
  • Slight increase in kick power
  • Added sorting the custom lobby browser by lobby name and player count. More filters will be added later.
  • Added flash to taskbar icon when a match starts to alert players who have the game minimized/alt+tabbed.