Added ability to select specific date(s) for an event
This will allow you to run one-off events, or a tour of a set length
When an event has had its last date, it will automatically become inactive
Workers page now shows all good/bad chemistry a worker has with others
Minor UI Changes on workers page, events page, All Promotions page
Fixed bug where monthly wages could be 0
Added Steam UI Overlay
Added "Is Shortlisted" filter to filters list
More adjustments to attendance
If a Game World image folder contains "imageBackground.jpg", that will become the image background in any save that uses that image folder
Added Subject to Interview beats
Changed default angle to Promo rather than Brawl
Tweaked attendance logic
Fixed converter bug
Fixed bug where owner would get assigned over and over
Fixed bug when network had no availability
Fixed bug where angle and match colours disappeared
Update Notes May 09 2023
Just a few bug fixes and small improvements:
Cleaned up the storyline page
Child promotions no longer need an owner - owner will be assigned as the parent promotion
Fixed bug when adding tag team to booking
Fixed bug when network availability was set for a region that no longer existed
Fixed title reign days on New Game screen
Fixed bug involving refusing to lose to someone whose storyline just ended
Fixed bug on View Network Deals button
Update Notes 26 April 2023
Hey all, back with another update. Excuse the delay- was over at Wrestlecon/Wrestlemania in LA for a couple of weeks.
Added detailed promotion style options - these allow a promotion to be rated more on crowd reaction than wrestling quality, as well as how crowds react to segments and people. These are auto-set based on the basic style dropdown for now, however can be modified in the Edit Promotions page.
Added PPA Contract cost summary to booking screen, so you can keep track of how much a show is costing you
Added quick filters to My Workers page
Added a few additional Quick Filters
Adjust attendance calculations
Adjusted venue costs
Adjusted attendance calculations
Rebalanced sponsorships
Added logic to update styles option automatically based on style dropdown value
Adjusted network deals (use the helpful script to Aut-Set All Network Deals to rebalance your data)
Adjusted prestige restoration from 0.01 per to to 0.1 per day
Rebalanced merchandise
Balancing updates to money, ratings etc
Fixed bug involving editing segments with quick filters on
Fixed storyline end bug
Update Notes 1 March 2023
Added ability to Shortlist workers
Shortlisted workers will appear on the expiring contracts list on your Main Office screen
Any news that occurs on a shortlisted worker will appear in your Mail
Adjustments to popularity gains and losses
Updated Level Playing Mode to start everyone at Cult level, to allow for written contracts
If no logo is shown on a save game, game will show user's picture. If that isn't present, game will show the Game World image
Added ring traits for Great and bad selling
Added various modifiers for worker personalities and attributes
Added editor for chemistry in the Edit Workers section
Various Bug Fixes
Owner hiring preferences taken into account during hiring stages
Update Notes 31 Jan 2022 - Linux Support, Worker Chemistry, Balancing and UI
Added Support for Linux Operating Systems
Added chemistry between tag teams and single workers, which can hurt or improve a match based on how well they work together
Handled errors where skins won't load
Various minor UI Updates
Added morale to Edit Contracts page
Added quick filters for gender/push on booking screen
Fixed bug where more than one contract can appear if a worker is hired by a company a second time
Adjusted AI production settings
Adjusted the multipliers for production (max level will now help your show do better than it otherwise would have)
Adding Promotion filter to Event History Page
Adjusted minimum gains/losses for promotion and worker popularity
Tweaks for network deals
Added helpful script to set network deal costs and incomes (I suggest running this on existing mods/saves to get better finances)
Update Notes 18 Jan 2022
Added Wellness Policies to the Medical page
- If set, you can choose to response manually or using a three strike policy
- Every week, workers are tested for Steroids, Soft Drugs and/or Hard Drugs (you choose these settings)
- Recent drug tests can now be viewed in medical, and will be used to calculate punishments in three strike policies
Added option to fire workers in response to random events
Numerous massive tweaks to match ratings, stamina, money, promotion growth for general game balancing - it will be much harder to put of good enough shows as a smaller promotion now, as you will be limited by your production settings
UI improvements to the Main Office screen - including overview of mail, production settings, money over time
UI tweaks to booking results screens and top menu
Added Match/Angle multiplier info to Production page, so you now know how much your production settings impact your scores
Promotion Prestige will creep up to around 80 over time, if it is below that
Added ability to change worker name from developmental
Added current contract info to contract negotiation modal
Moved No Brand Assigned to top of Brands list
We now hide pushes which have no people in it on Brands page, to save screen real estate and make it easier to read
Updated Pay Per Show amounts for network deals that were using a pay per view model, but paid promotions per show
Updated finance/pop trackers to track changes every week rather than every month
Added Venue Costs as its own finance item, separating it out from Production (will only track moving forward, not retroactively)
Fixed Promise bug where Match With Someone wouldn't trigger in multi-person matches
Fixed bug with Womens Wrestling display on All Promotions page
Fixed bug which may have been preventing some random events from firing
Fixed unresponsive scrolling issues, particularly in Mac OS
Fixed bug where incomplete shows would be counted in Awards
Update Notes Dec 30
File size improvements for saves - I've seen up to 85% smaller (note that this will only trigger in the save at the end of the month, as it can take a while the first time round)
Fixed bug where gimmick matches could break the game
Improved performance on the skill tracking charts
Added WebP support for images
Added ability to view and modify promotion specific tag team info from the Edit Teams screen
Updated how screen resizing works to (hopefully) work better
Fixed brand filter on Booking Screen
Fixed bug where some mods may have a high roster turnover
Update Notes 18 Dec
Added Level Playing Field mode as a New Game option, where every promotion starts with the same popularity and money and no network deals
Added Amnesia mode as a New Game option, where every promotion starts with no active contracts, and promotions compete to fill their rosters as quick as possible (note - can also be played in conjunction with Level Playing Mode)
Added options to set Major Spot settings - Including selecting specific workers, and whether the spot involved setpieces, fire, pyro etc.
Allowed injured workers to be at ringside
Added Fatigue sorting option
Removed Major Stunt option, as it is now part of the Major Spot settings
Adjusted streaming and PPV viewership - you will see a big drop in viewership
Adjusted push logic a little
Fixed bug in A Match is Made beat score
Fixed bug where you could negotiate a contract with someone who has already signed a written contract
Tweaked hiring logic, so AI will hire bigger stars and focus more on their region's workers
Fixed wage display on Edit Workers screen
Workers will turn more often in AI controlled promotions
Happy holidays and have a great new year!
Update Notes 30 Nov 2022
Game will try to remember segment's winner/loser/purpose/notes settings when you add/remove workers from a match
Added upcoming developmental contract expirations to the user's Schedule
Added ability for users to renegotiate developmental worker contracts without having to recall the worker
Added ability to hire workers straight into child promotions
Tweaked booking AI to change winner odds
Fixed bug where network deals would appear in a worker's news
Fixed bug where user could negotiate a contract, then immediately lose the worker to rival deal
Added option to add image border in skins
Added search to relationships page
Added Very Short to height filters
Added 'None' as an option to Based In Country and Based In Region filters
Update Notes 2 Nov 2022
Added ability for workers to have future pics - on a set trigger date, their default pic will swap to a new picture. A useful tool for historical mods!
Added full screen toggle
Added View Results button to Show of the Year in Awards
Added optional font size switcher in the settings menu
Fixed importer for networks not including the availability settings
Fixed null scores showing in a worker's match history
Fixed awards, added explainers as to their position in the list.
Fixed bug where popularity wouldnt grow if match score was between 80 and 90
Fixed a bunch of network/network deal related bugs