Pro Wrestling Sim cover
Pro Wrestling Sim screenshot
Genre: Simulator, Sport, Strategy

Pro Wrestling Sim

Update Notes May 09 2023

Just a few bug fixes and small improvements:

  • Cleaned up the storyline page
  • Child promotions no longer need an owner - owner will be assigned as the parent promotion
  • Fixed bug when adding tag team to booking
  • Fixed bug when network availability was set for a region that no longer existed
  • Fixed title reign days on New Game screen
  • Fixed bug involving refusing to lose to someone whose storyline just ended
  • Fixed bug on View Network Deals button

Update Notes 26 April 2023

Hey all, back with another update. Excuse the delay- was over at Wrestlecon/Wrestlemania in LA for a couple of weeks.


  • Added detailed promotion style options - these allow a promotion to be rated more on crowd reaction than wrestling quality, as well as how crowds react to segments and people. These are auto-set based on the basic style dropdown for now, however can be modified in the Edit Promotions page.
  • Added PPA Contract cost summary to booking screen, so you can keep track of how much a show is costing you
  • Added quick filters to My Workers page
  • Added a few additional Quick Filters
  • Adjust attendance calculations
  • Adjusted venue costs
  • Adjusted attendance calculations
  • Rebalanced sponsorships
  • Added logic to update styles option automatically based on style dropdown value
  • Adjusted network deals (use the helpful script to Aut-Set All Network Deals to rebalance your data)
  • Adjusted prestige restoration from 0.01 per to to 0.1 per day
  • Rebalanced merchandise
  • Balancing updates to money, ratings etc
  • Fixed bug involving editing segments with quick filters on
  • Fixed storyline end bug

Update Notes 1 March 2023


  • Added ability to Shortlist workers
  • Shortlisted workers will appear on the expiring contracts list on your Main Office screen
  • Any news that occurs on a shortlisted worker will appear in your Mail
  • Adjustments to popularity gains and losses
  • Updated Level Playing Mode to start everyone at Cult level, to allow for written contracts
  • If no logo is shown on a save game, game will show user's picture. If that isn't present, game will show the Game World image
  • Added ring traits for Great and bad selling
  • Added various modifiers for worker personalities and attributes
  • Added editor for chemistry in the Edit Workers section
  • Various Bug Fixes
  • Owner hiring preferences taken into account during hiring stages


Update Notes 31 Jan 2022 - Linux Support, Worker Chemistry, Balancing and UI


  • Added Support for Linux Operating Systems
  • Added chemistry between tag teams and single workers, which can hurt or improve a match based on how well they work together
  • Handled errors where skins won't load
  • Various minor UI Updates
  • Added morale to Edit Contracts page
  • Added quick filters for gender/push on booking screen
  • Fixed bug where more than one contract can appear if a worker is hired by a company a second time
  • Adjusted AI production settings
  • Adjusted the multipliers for production (max level will now help your show do better than it otherwise would have)
  • Adding Promotion filter to Event History Page
  • Adjusted minimum gains/losses for promotion and worker popularity
  • Tweaks for network deals
  • Added helpful script to set network deal costs and incomes (I suggest running this on existing mods/saves to get better finances)

Update Notes 18 Jan 2022


  • Added Wellness Policies to the Medical page

    • - If set, you can choose to response manually or using a three strike policy
    • - Every week, workers are tested for Steroids, Soft Drugs and/or Hard Drugs (you choose these settings)
    • - Recent drug tests can now be viewed in medical, and will be used to calculate punishments in three strike policies
    • Added option to fire workers in response to random events

  • Numerous massive tweaks to match ratings, stamina, money, promotion growth for general game balancing - it will be much harder to put of good enough shows as a smaller promotion now, as you will be limited by your production settings
  • UI improvements to the Main Office screen - including overview of mail, production settings, money over time
  • UI tweaks to booking results screens and top menu
  • Added Match/Angle multiplier info to Production page, so you now know how much your production settings impact your scores
  • Promotion Prestige will creep up to around 80 over time, if it is below that
  • Added ability to change worker name from developmental
  • Added current contract info to contract negotiation modal
  • Moved No Brand Assigned to top of Brands list
  • We now hide pushes which have no people in it on Brands page, to save screen real estate and make it easier to read
  • Updated Pay Per Show amounts for network deals that were using a pay per view model, but paid promotions per show
  • Updated finance/pop trackers to track changes every week rather than every month
  • Added Venue Costs as its own finance item, separating it out from Production (will only track moving forward, not retroactively)
  • Fixed Promise bug where Match With Someone wouldn't trigger in multi-person matches
  • Fixed bug with Womens Wrestling display on All Promotions page
  • Fixed bug which may have been preventing some random events from firing
  • Fixed unresponsive scrolling issues, particularly in Mac OS
  • Fixed bug where incomplete shows would be counted in Awards

Update Notes Dec 30


  • File size improvements for saves - I've seen up to 85% smaller (note that this will only trigger in the save at the end of the month, as it can take a while the first time round)
  • Fixed bug where gimmick matches could break the game
  • Improved performance on the skill tracking charts
  • Added WebP support for images
  • Added ability to view and modify promotion specific tag team info from the Edit Teams screen
  • Updated how screen resizing works to (hopefully) work better
  • Fixed brand filter on Booking Screen
  • Fixed bug where some mods may have a high roster turnover

Update Notes 18 Dec



  • Added Level Playing Field mode as a New Game option, where every promotion starts with the same popularity and money and no network deals
  • Added Amnesia mode as a New Game option, where every promotion starts with no active contracts, and promotions compete to fill their rosters as quick as possible (note - can also be played in conjunction with Level Playing Mode)
  • Added options to set Major Spot settings - Including selecting specific workers, and whether the spot involved setpieces, fire, pyro etc.
  • Allowed injured workers to be at ringside
  • Added Fatigue sorting option
  • Removed Major Stunt option, as it is now part of the Major Spot settings
  • Adjusted streaming and PPV viewership - you will see a big drop in viewership
  • Adjusted push logic a little
  • Fixed bug in A Match is Made beat score
  • Fixed bug where you could negotiate a contract with someone who has already signed a written contract
  • Tweaked hiring logic, so AI will hire bigger stars and focus more on their region's workers
  • Fixed wage display on Edit Workers screen
  • Workers will turn more often in AI controlled promotions



Happy holidays and have a great new year!

Update Notes 30 Nov 2022


  • Game will try to remember segment's winner/loser/purpose/notes settings when you add/remove workers from a match
  • Added upcoming developmental contract expirations to the user's Schedule
  • Added ability for users to renegotiate developmental worker contracts without having to recall the worker
  • Added ability to hire workers straight into child promotions
  • Tweaked booking AI to change winner odds
  • Fixed bug where network deals would appear in a worker's news
  • Fixed bug where user could negotiate a contract, then immediately lose the worker to rival deal
  • Added option to add image border in skins
  • Added search to relationships page
  • Added Very Short to height filters
  • Added 'None' as an option to Based In Country and Based In Region filters

Update Notes 2 Nov 2022


  • Added ability for workers to have future pics - on a set trigger date, their default pic will swap to a new picture. A useful tool for historical mods!
  • Added full screen toggle
  • Added View Results button to Show of the Year in Awards
  • Added optional font size switcher in the settings menu
  • Fixed importer for networks not including the availability settings
  • Fixed null scores showing in a worker's match history
  • Fixed awards, added explainers as to their position in the list.
  • Fixed bug where popularity wouldnt grow if match score was between 80 and 90
  • Fixed a bunch of network/network deal related bugs

Update Notes 24 October - Networks are finally here!

Introducing Networks


Networks are how you can show your events to a wider audience. There are three types - TV Networks, PPV Networks and Online Networks, and they can be available in every continent, country and/or region. This replaces the old "distribution" options in the events screen. How big your network is will effect how much workers and the promotion itself gains and loses popularity from booking shows, as well as the income you can make. On the other hand - what you book and who you book will effect the viewership, as ratings are now calculated on a combination of your popularity in the network's regions, as well as segment by segment- based on the popularity of the workers and the segment's rating. This will not break any existing saves, though on first load you may find many promotions scrambling to get network deals, and you should too! A bunch of AI generated networks will appear as soon as the Office loads, if tehre are no networks in that save file. There's a lot of variables here (I think nearly every mechanic in the game was touched in one way or another to make this happen!), and plenty of room for improvement, so if you see anything strange or have any cool ideas please let me know in the Steam Community page, Discord or Twitter. Thank you!

Other changes

  • Added an experimental menu to alter skins on the fly, in the Settings dropdown. Note - edits to the default skins will be wiped out on restart
  • Fixed bug where Angles would only ever have a positive effect
  • Added option for skins to change the colour of modal windows, and panels within modal windows.
  • Cleaned up the news page a little
  • Added a Mark All as Read button on the mail page, and set mail to archive after 18 months
  • Merged PPV and TV in Finances page to a single revenue item "Network Revenue"
  • Added a resolution setting, which is remembered by the game when you reopen it. This is accessible in the Settings dropdown
  • Fixed a few page titles
  • Fixed bug where contracts could be set to $0 during negotiation
  • Fixed Search on the Edit Countries Page
  • Added a Gimmick Importer in the Edit Database section
  • Fixed bug where some promotions wouldn't show up in the Working Relationships filter on Booking Screen
  • Separated Title History and Edit Title Info on My Titles screen
  • Cleaned up a few Edit Database pages
  • Fixed Import Networks function