Pro Wrestling Sim cover
Pro Wrestling Sim screenshot
Genre: Simulator, Sport, Strategy

Pro Wrestling Sim

Update Notes 29 May 2023


  • Added ability to select specific date(s) for an event

    • This will allow you to run one-off events, or a tour of a set length
    • When an event has had its last date, it will automatically become inactive

  • Workers page now shows all good/bad chemistry a worker has with others
  • Minor UI Changes on workers page, events page, All Promotions page
  • Fixed bug where monthly wages could be 0
  • Added Steam UI Overlay
  • Added "Is Shortlisted" filter to filters list
  • More adjustments to attendance
  • If a Game World image folder contains "imageBackground.jpg", that will become the image background in any save that uses that image folder
  • Added Subject to Interview beats
  • Changed default angle to Promo rather than Brawl
  • Tweaked attendance logic
  • Fixed converter bug
  • Fixed bug where owner would get assigned over and over
  • Fixed bug when network had no availability
  • Fixed bug where angle and match colours disappeared

Update Notes May 09 2023

Just a few bug fixes and small improvements:

  • Cleaned up the storyline page
  • Child promotions no longer need an owner - owner will be assigned as the parent promotion
  • Fixed bug when adding tag team to booking
  • Fixed bug when network availability was set for a region that no longer existed
  • Fixed title reign days on New Game screen
  • Fixed bug involving refusing to lose to someone whose storyline just ended
  • Fixed bug on View Network Deals button

Update Notes 26 April 2023

Hey all, back with another update. Excuse the delay- was over at Wrestlecon/Wrestlemania in LA for a couple of weeks.


  • Added detailed promotion style options - these allow a promotion to be rated more on crowd reaction than wrestling quality, as well as how crowds react to segments and people. These are auto-set based on the basic style dropdown for now, however can be modified in the Edit Promotions page.
  • Added PPA Contract cost summary to booking screen, so you can keep track of how much a show is costing you
  • Added quick filters to My Workers page
  • Added a few additional Quick Filters
  • Adjust attendance calculations
  • Adjusted venue costs
  • Adjusted attendance calculations
  • Rebalanced sponsorships
  • Added logic to update styles option automatically based on style dropdown value
  • Adjusted network deals (use the helpful script to Aut-Set All Network Deals to rebalance your data)
  • Adjusted prestige restoration from 0.01 per to to 0.1 per day
  • Rebalanced merchandise
  • Balancing updates to money, ratings etc
  • Fixed bug involving editing segments with quick filters on
  • Fixed storyline end bug

Update Notes 1 March 2023


  • Added ability to Shortlist workers
  • Shortlisted workers will appear on the expiring contracts list on your Main Office screen
  • Any news that occurs on a shortlisted worker will appear in your Mail
  • Adjustments to popularity gains and losses
  • Updated Level Playing Mode to start everyone at Cult level, to allow for written contracts
  • If no logo is shown on a save game, game will show user's picture. If that isn't present, game will show the Game World image
  • Added ring traits for Great and bad selling
  • Added various modifiers for worker personalities and attributes
  • Added editor for chemistry in the Edit Workers section
  • Various Bug Fixes
  • Owner hiring preferences taken into account during hiring stages


Update Notes 31 Jan 2022 - Linux Support, Worker Chemistry, Balancing and UI


  • Added Support for Linux Operating Systems
  • Added chemistry between tag teams and single workers, which can hurt or improve a match based on how well they work together
  • Handled errors where skins won't load
  • Various minor UI Updates
  • Added morale to Edit Contracts page
  • Added quick filters for gender/push on booking screen
  • Fixed bug where more than one contract can appear if a worker is hired by a company a second time
  • Adjusted AI production settings
  • Adjusted the multipliers for production (max level will now help your show do better than it otherwise would have)
  • Adding Promotion filter to Event History Page
  • Adjusted minimum gains/losses for promotion and worker popularity
  • Tweaks for network deals
  • Added helpful script to set network deal costs and incomes (I suggest running this on existing mods/saves to get better finances)

Update Notes 18 Jan 2022


  • Added Wellness Policies to the Medical page

    • - If set, you can choose to response manually or using a three strike policy
    • - Every week, workers are tested for Steroids, Soft Drugs and/or Hard Drugs (you choose these settings)
    • - Recent drug tests can now be viewed in medical, and will be used to calculate punishments in three strike policies
    • Added option to fire workers in response to random events

  • Numerous massive tweaks to match ratings, stamina, money, promotion growth for general game balancing - it will be much harder to put of good enough shows as a smaller promotion now, as you will be limited by your production settings
  • UI improvements to the Main Office screen - including overview of mail, production settings, money over time
  • UI tweaks to booking results screens and top menu
  • Added Match/Angle multiplier info to Production page, so you now know how much your production settings impact your scores
  • Promotion Prestige will creep up to around 80 over time, if it is below that
  • Added ability to change worker name from developmental
  • Added current contract info to contract negotiation modal
  • Moved No Brand Assigned to top of Brands list
  • We now hide pushes which have no people in it on Brands page, to save screen real estate and make it easier to read
  • Updated Pay Per Show amounts for network deals that were using a pay per view model, but paid promotions per show
  • Updated finance/pop trackers to track changes every week rather than every month
  • Added Venue Costs as its own finance item, separating it out from Production (will only track moving forward, not retroactively)
  • Fixed Promise bug where Match With Someone wouldn't trigger in multi-person matches
  • Fixed bug with Womens Wrestling display on All Promotions page
  • Fixed bug which may have been preventing some random events from firing
  • Fixed unresponsive scrolling issues, particularly in Mac OS
  • Fixed bug where incomplete shows would be counted in Awards

Update Notes Dec 30


  • File size improvements for saves - I've seen up to 85% smaller (note that this will only trigger in the save at the end of the month, as it can take a while the first time round)
  • Fixed bug where gimmick matches could break the game
  • Improved performance on the skill tracking charts
  • Added WebP support for images
  • Added ability to view and modify promotion specific tag team info from the Edit Teams screen
  • Updated how screen resizing works to (hopefully) work better
  • Fixed brand filter on Booking Screen
  • Fixed bug where some mods may have a high roster turnover

Update Notes 18 Dec



  • Added Level Playing Field mode as a New Game option, where every promotion starts with the same popularity and money and no network deals
  • Added Amnesia mode as a New Game option, where every promotion starts with no active contracts, and promotions compete to fill their rosters as quick as possible (note - can also be played in conjunction with Level Playing Mode)
  • Added options to set Major Spot settings - Including selecting specific workers, and whether the spot involved setpieces, fire, pyro etc.
  • Allowed injured workers to be at ringside
  • Added Fatigue sorting option
  • Removed Major Stunt option, as it is now part of the Major Spot settings
  • Adjusted streaming and PPV viewership - you will see a big drop in viewership
  • Adjusted push logic a little
  • Fixed bug in A Match is Made beat score
  • Fixed bug where you could negotiate a contract with someone who has already signed a written contract
  • Tweaked hiring logic, so AI will hire bigger stars and focus more on their region's workers
  • Fixed wage display on Edit Workers screen
  • Workers will turn more often in AI controlled promotions



Happy holidays and have a great new year!

Update Notes 30 Nov 2022


  • Game will try to remember segment's winner/loser/purpose/notes settings when you add/remove workers from a match
  • Added upcoming developmental contract expirations to the user's Schedule
  • Added ability for users to renegotiate developmental worker contracts without having to recall the worker
  • Added ability to hire workers straight into child promotions
  • Tweaked booking AI to change winner odds
  • Fixed bug where network deals would appear in a worker's news
  • Fixed bug where user could negotiate a contract, then immediately lose the worker to rival deal
  • Added option to add image border in skins
  • Added search to relationships page
  • Added Very Short to height filters
  • Added 'None' as an option to Based In Country and Based In Region filters

Update Notes 2 Nov 2022


  • Added ability for workers to have future pics - on a set trigger date, their default pic will swap to a new picture. A useful tool for historical mods!
  • Added full screen toggle
  • Added View Results button to Show of the Year in Awards
  • Added optional font size switcher in the settings menu
  • Fixed importer for networks not including the availability settings
  • Fixed null scores showing in a worker's match history
  • Fixed awards, added explainers as to their position in the list.
  • Fixed bug where popularity wouldnt grow if match score was between 80 and 90
  • Fixed a bunch of network/network deal related bugs