Pro Wrestling Sim cover
Pro Wrestling Sim screenshot
Genre: Simulator, Sport, Strategy

Pro Wrestling Sim

Update 25 July 2022

Just a quick bug fix release


  • Rounded Public Image number on All Promotions
  • Fixed bug where Left the Business didn't map correctly on Converter
  • Added Very Short to the height filter
  • Fixed bug where manager would remain after being released
  • Fixed bug when hiring someone, where they could get a $0 PPA contract if you are too small to offer written contracts

Releast Notes 10 July 2022 (v0.75)


  • Added Networks and Network Deals to the editor. This is in order to give modmakers time to add details as necessary to prepare for the release.
  • Fixed a few UI bugs throughout the app
  • Added ability to set a manager for a worker. When a manager is present, they will be automatically added to ringside for matches, and alongside the worker in angles. A worker will inherit a managers entertainment skill in angles, making them an incredibly powerful tool in your booking arsenal.
  • Various UI updates to the workers page, All Promotions page, editor pages
  • Added helpful script to set images only on workers that dont have an image
  • Fixed bug where only one title could be set in a match
  • When a worker image is set but not available, it will not longer delete the saved image setting on Edit Workers page
  • Added a couple of new helpful scripts in the editor

Update Notes 13 June


  • Added a notes section to the top bar, allowing you to set typed notes
  • Added ability to toggle between compact and large view of event history
  • Updated the New Game selection screen
  • Fixed bug where delete button on Edit Promotions screen highlighted the wrong promotion
  • Added list of contracts to Edit Workers screen (will make it editable down the line!)
  • Fixed bug where morale could be more than 100
  • Fixed bug where worker can have an injury but no return date
  • Fixed bug where vacating a title would mess up the title history
  • Fixed news sort order
  • Fixed Make History messaging
  • Fixed bug where worker could be booked by autobooker before their contract starts
  • Fixed bug where bookign would tell you a good stage was bare and hurt the segment
  • Fixed bug where someone will repeatedly get contract offers

Update Notes 17 May 2022


  • Added stable drag and drop to booking page
  • Added skin options for confirmation boxes
  • Added Wage Matching contract clause logic
  • Added talking and interview story beats
  • Style fix for negotiate modal
  • Fixed bug where tag teams wouldnt drag and drop if one had ever been released and re-hired
  • Fixed bug where all contracts could expire if a worker had recently renewed a contract

Update Notes 9 May 2022


  • Redesigned the Workers screen
  • Added year and news type filters to news page
  • Added worker details to the negotiate contract screen
  • Added production options to the Edit Promotions screen
  • Added a randomness to when production values will change in an AI promotion
  • Added table view in All Promotions screen
  • Fixed bug with popularity progress charts in All Promotions screen
  • Fixed bug with Look Good segment purposes
  • Fixed bug where all contracts would be set to the same terms during a renewal
  • Fixed issue where workers could change with arrow keys while negotiation modal is open
  • Fixed typo on production screen

Update Notes May 4

Hey all, back again with another release!

So the goal for this one was to add Production settings per promotion and do a ton of balancing, bug fixing and performance. You'll notice shows getting much lower scores - this is by design. Each production setting will hurt the final score of a segment. This means in order to grow, you may have to stretch your money a little to get better scores. It should also prevent every promotion growing too large over time. Hopefully you'll see much more realistic viewership now also.



  • Added the ability for a promotion to set their Production values
  • Adjusted show scores to reflect production settings
  • Performance improvements to Finance Page
  • Fixed bug with AI hiring workers
  • Rebalanced Development skill improvements
  • Stat gain balancing
  • Rebalanced Viewership calculations
  • Improved performance of Next Day processing
  • Companies much more likely to call up workers
  • Replaced all dialog boxes with nicer ones
  • Updated merch screen to include a date selector and show more people in the pie chart
  • Adjusted retirement rate
  • Fixed bug where workers could get renewed incorrectly
  • Fixed bug with Hireable filter
  • Fixed bug when you swap between Add Angle screen and elsewhere
  • Fixed region/country filters

Update Notes 13 April 2022


  • Fixed scroll on beats screen
  • Moved worker personality info into the bio area
  • Replaced the bottom area of workers with tabs
  • Significant performance improvements to worker history section on workers page
  • Fixed bug when workers have a gimmick that has since been deleted
  • Fixed bug when someone is assigned to a brand that isn't there anymore
  • Altered contract renewal logic

Update Notes 5 April 2022

Hey all! Hope you're well. I was out of action with illness for a little bit, and since then I've been working on a brand new way to book angles!

So the general idea is that an angle is made up of multiple Story Beats. You can add as many beats to an angle as you like, and each beat is rated on different skills, and the overall score is an average by time of all the beats. The auto booker doesn't do much with these right now, but its at least functional until I flesh it out (every angle is a brawl when the autobooker does its thing)

Whats New

  • Replaced old angle screen with a new Angle Beats screen
  • Added double click to add workers on the booking screen (click a dragging spot first to dictate where double clicking will take them
  • Updated some styles in aurora skin
  • Added support for backdrop filters on panels (creating a nice blur effect on aurora skin)
  • Added support for background videos when a background.mp4 is present in Game Folder (pretty, though a bit more resource intensive!)
  • Fixed bug where people who hadn't debuted could get engaged/married
  • Adjusted random event occurrence rates
  • Added logic for fast/slow learners and fast/slow decliners for worker's skill growth
  • Adjusted gimmick modifiers to work with beats
  • Balancing for skill improvements/reductions
  • Top Nav back button now says where you're going by clicking it
  • Altered rehiring logic
  • Added fix for Medical Page when someone is in rehab
  • Made charts use the same font as the rest of the game skin
  • Overhauled the segment overview screen
  • Added a check before deleting segments
  • Fixed bug with spaces in venue images
  • Ordered Match Gimmicks Alphabetically

Update Notes 17 Feb 2022


  • Gave the booking screens a visual overhaul
  • Added abiility to create, delete and modify match gimmicks
  • Added descriptions to match gimmicks
  • Switched the default theme to Aurora
  • Tidied up the edit database pages
  • Altered promotion growth rates, and the show scores needed to grow
  • Added descriptions for the personality traits in the editor
  • Updated the default title image
  • My Workers page shows a little title image beside the champion's name
  • Quick View Workers screen also shows title beside the worker's name
  • Fixed some instances where a workers old contract could cause some issues after rehiring them

Update Notes 31 Jan 2022


  • Gave the news on the Main Office Screen a visual overhaul when you aren't working for a promotion
  • Shows will now automatically pick a generic venue in your home region rather than having no venue set
  • Improved performance on the awards screens
  • Improved Main Office performance, by separating News loading from the rest of the page
  • Re-added None as a default gimmick option
  • Tweaked Backstage Morale calculations
  • Rebalanced income from promotion Private Networks
  • Fixed bug where non-debuted workers could get injured