Update Notes 24 October - Networks are finally here!
Introducing Networks
Networks are how you can show your events to a wider audience. There are three types - TV Networks, PPV Networks and Online Networks, and they can be available in every continent, country and/or region. This replaces the old "distribution" options in the events screen. How big your network is will effect how much workers and the promotion itself gains and loses popularity from booking shows, as well as the income you can make. On the other hand - what you book and who you book will effect the viewership, as ratings are now calculated on a combination of your popularity in the network's regions, as well as segment by segment- based on the popularity of the workers and the segment's rating. This will not break any existing saves, though on first load you may find many promotions scrambling to get network deals, and you should too! A bunch of AI generated networks will appear as soon as the Office loads, if tehre are no networks in that save file. There's a lot of variables here (I think nearly every mechanic in the game was touched in one way or another to make this happen!), and plenty of room for improvement, so if you see anything strange or have any cool ideas please let me know in the Steam Community page, Discord or Twitter. Thank you!
Other changes
Added an experimental menu to alter skins on the fly, in the Settings dropdown. Note - edits to the default skins will be wiped out on restart
Fixed bug where Angles would only ever have a positive effect
Added option for skins to change the colour of modal windows, and panels within modal windows.
Cleaned up the news page a little
Added a Mark All as Read button on the mail page, and set mail to archive after 18 months
Merged PPV and TV in Finances page to a single revenue item "Network Revenue"
Added a resolution setting, which is remembered by the game when you reopen it. This is accessible in the Settings dropdown
Fixed a few page titles
Fixed bug where contracts could be set to $0 during negotiation
Fixed Search on the Edit Countries Page
Added a Gimmick Importer in the Edit Database section
Fixed bug where some promotions wouldn't show up in the Working Relationships filter on Booking Screen
Separated Title History and Edit Title Info on My Titles screen
Cleaned up a few Edit Database pages
Fixed Import Networks function
Update 25 July 2022
Just a quick bug fix release
Rounded Public Image number on All Promotions
Fixed bug where Left the Business didn't map correctly on Converter
Added Very Short to the height filter
Fixed bug where manager would remain after being released
Fixed bug when hiring someone, where they could get a $0 PPA contract if you are too small to offer written contracts
Releast Notes 10 July 2022 (v0.75)
Added Networks and Network Deals to the editor. This is in order to give modmakers time to add details as necessary to prepare for the release.
Fixed a few UI bugs throughout the app
Added ability to set a manager for a worker. When a manager is present, they will be automatically added to ringside for matches, and alongside the worker in angles. A worker will inherit a managers entertainment skill in angles, making them an incredibly powerful tool in your booking arsenal.
Various UI updates to the workers page, All Promotions page, editor pages
Added helpful script to set images only on workers that dont have an image
Fixed bug where only one title could be set in a match
When a worker image is set but not available, it will not longer delete the saved image setting on Edit Workers page
Added a couple of new helpful scripts in the editor
Update Notes 13 June
Added a notes section to the top bar, allowing you to set typed notes
Added ability to toggle between compact and large view of event history
Updated the New Game selection screen
Fixed bug where delete button on Edit Promotions screen highlighted the wrong promotion
Added list of contracts to Edit Workers screen (will make it editable down the line!)
Fixed bug where morale could be more than 100
Fixed bug where worker can have an injury but no return date
Fixed bug where vacating a title would mess up the title history
Fixed news sort order
Fixed Make History messaging
Fixed bug where worker could be booked by autobooker before their contract starts
Fixed bug where bookign would tell you a good stage was bare and hurt the segment
Fixed bug where someone will repeatedly get contract offers
Update Notes 17 May 2022
Added stable drag and drop to booking page
Added skin options for confirmation boxes
Added Wage Matching contract clause logic
Added talking and interview story beats
Style fix for negotiate modal
Fixed bug where tag teams wouldnt drag and drop if one had ever been released and re-hired
Fixed bug where all contracts could expire if a worker had recently renewed a contract
Update Notes 9 May 2022
Redesigned the Workers screen
Added year and news type filters to news page
Added worker details to the negotiate contract screen
Added production options to the Edit Promotions screen
Added a randomness to when production values will change in an AI promotion
Added table view in All Promotions screen
Fixed bug with popularity progress charts in All Promotions screen
Fixed bug with Look Good segment purposes
Fixed bug where all contracts would be set to the same terms during a renewal
Fixed issue where workers could change with arrow keys while negotiation modal is open
Fixed typo on production screen
Update Notes May 4
Hey all, back again with another release!
So the goal for this one was to add Production settings per promotion and do a ton of balancing, bug fixing and performance. You'll notice shows getting much lower scores - this is by design. Each production setting will hurt the final score of a segment. This means in order to grow, you may have to stretch your money a little to get better scores. It should also prevent every promotion growing too large over time. Hopefully you'll see much more realistic viewership now also.
Added the ability for a promotion to set their Production values
Adjusted show scores to reflect production settings
Performance improvements to Finance Page
Fixed bug with AI hiring workers
Rebalanced Development skill improvements
Stat gain balancing
Rebalanced Viewership calculations
Improved performance of Next Day processing
Companies much more likely to call up workers
Replaced all dialog boxes with nicer ones
Updated merch screen to include a date selector and show more people in the pie chart
Adjusted retirement rate
Fixed bug where workers could get renewed incorrectly
Fixed bug with Hireable filter
Fixed bug when you swap between Add Angle screen and elsewhere
Fixed region/country filters
Update Notes 13 April 2022
Fixed scroll on beats screen
Moved worker personality info into the bio area
Replaced the bottom area of workers with tabs
Significant performance improvements to worker history section on workers page
Fixed bug when workers have a gimmick that has since been deleted
Fixed bug when someone is assigned to a brand that isn't there anymore
Altered contract renewal logic
Update Notes 5 April 2022
Hey all! Hope you're well. I was out of action with illness for a little bit, and since then I've been working on a brand new way to book angles!
So the general idea is that an angle is made up of multiple Story Beats. You can add as many beats to an angle as you like, and each beat is rated on different skills, and the overall score is an average by time of all the beats. The auto booker doesn't do much with these right now, but its at least functional until I flesh it out (every angle is a brawl when the autobooker does its thing)
Whats New
Replaced old angle screen with a new Angle Beats screen
Added double click to add workers on the booking screen (click a dragging spot first to dictate where double clicking will take them
Updated some styles in aurora skin
Added support for backdrop filters on panels (creating a nice blur effect on aurora skin)
Added support for background videos when a background.mp4 is present in Game Folder (pretty, though a bit more resource intensive!)
Fixed bug where people who hadn't debuted could get engaged/married
Adjusted random event occurrence rates
Added logic for fast/slow learners and fast/slow decliners for worker's skill growth
Adjusted gimmick modifiers to work with beats
Balancing for skill improvements/reductions
Top Nav back button now says where you're going by clicking it
Altered rehiring logic
Added fix for Medical Page when someone is in rehab
Made charts use the same font as the rest of the game skin
Overhauled the segment overview screen
Added a check before deleting segments
Fixed bug with spaces in venue images
Ordered Match Gimmicks Alphabetically
Update Notes 17 Feb 2022
Gave the booking screens a visual overhaul
Added abiility to create, delete and modify match gimmicks
Added descriptions to match gimmicks
Switched the default theme to Aurora
Tidied up the edit database pages
Altered promotion growth rates, and the show scores needed to grow
Added descriptions for the personality traits in the editor
Updated the default title image
My Workers page shows a little title image beside the champion's name
Quick View Workers screen also shows title beside the worker's name
Fixed some instances where a workers old contract could cause some issues after rehiring them