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Project Arrhythmia screenshot
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Genre: Adventure, Indie

Project Arrhythmia

Join the Project Arrhythmia Beta!

Want to join the shinny new Project Arrhythmia Beta you've been hearing so much about!?
Well you have a few options...

- Itchio : Purchase a beta key directly for 2 dollars cheaper then launch price!
- Discord : Join for key giveaways, contests and updates on the game!
- Twitch : Join for gamedev streams, key giveaways, contests and updates on the game!

Update 3.6.0 (BETA)

Changelog 3.6.0 (BETA)





Summary
The last few updates have been mostly bug fixed / polish improvements / and editor changes.

Bugs
- Fixed issue with timeline rendering being blurry
- Fixed issues with levels going to arcade and vise versa and levels not ending
- Fixed achievements not being sent to server until game close
- Fixed bad scaling issue / rotation issue. Objects render much smoother now no weirdness
- Fixed line rendering issues
- Fixed issue with position rendering for camera
- Fixed issue with position editing where arrows didn't work
- Fixed weird parenting render issues
- Fixed mismatched saves bug
- Fixed shift + drag to change object bins
- Pasting things automatically snaps them to bpm as well now
- Optimized is_random in the level files
- Fixed issue with objects not getting placed on current layer
- Fixed issue keyframe dragging snapping to start
- Fixed issue with looping video bg in editor not restarting
- Fixed loading bg.mp4 for video background
- Fixed issue with metadata not showing up when settings is up
- Fixed issue with rendering in arcade with names with a colon
- Fixed shift + drag to change object bins
- Pasting things automatically snaps them to bpm as well now

Features
- Added Prefabs to editor
- Added multi-object selection / copy / paste
- Added rich presence support for discord
- New Story level that takes advantage of new features
- Added Easter Egg ;) try to find it *arg*
- Added beat snapping feature
- Added theme transitioning
- Added video backgrounds
- Added ability to select a prefab to match to a key for quick spawning

Changes
- Renamed Level dropdown to Steam
- Dead players respawn when player reaches checkpoint
- Checkpoint have animations now
- Shortened unpause timer
- Updated Credits
- When zooming your view focuses on the right spot
- Added go to current time shortcut shift + home
- Added more editor info
- Added back in the checkpoint preview
- Updated checkpoint editor look
- Added rotational parenting
- Added button noise
- Changed look of loading screen
- Added help section in titlebar
- Editor Icons
- Made snapping more consistent
- Made it impossible to edit first event /checkpoint / keyframe times
- Added layer key shortcuts and updated their descriptions
- New level now automatically sets song title and creator info for metadata
- Added help section in titlebar
- Icons
- Made snapping more consistent
- Made it impossible to edit first event /checkpoint / keyframe times
- Removed themes from settings


NOTES
Any levels made before this update will no longer be compatible. Hence why the story mode no longer has any levels really.

Update 3.2.0 (BETA)

Changelog 3.2.0 (BETA)





Summary
Hope ya'll can't wait to make / upload / share levels! Cause this is the update that finally lets you do it!

Bugs
- Fixed arcade loading issues.
- Fixed multiple issues with editor crashing / breaking in different cases.
- So many others I won't bore you with the whole list but let's just say it was a lot.

Features
- Play Steam Workshop levels in new Arcade mode!
- Upload custom made levels from the editor to Steam Workshop!
- Completely reworked Object Editor. Including new features like ease types.

Changes
- Removed mouse control on menus

NOTES
Any levels made before this update will no longer be compatible. hence why the story mode no longer has any levels really. I will be working on a new demo level for next update. Stay tuned!

The BIG Update! That's right 3.2.0!

If you've been following me on twitch you'll know that I've been hard at work on 3.2.0 which once released marks the game's feature beta. I'm nearly done with it and just wanted to give those with steam access a heads up to say I will be releasing it on the developer branch sometime in the next two days. I hope y'all enjoy the new features such as...

- Brand new Beatmap Object Editor!
- Ability to Upload your custom made levels to Steam.
- Ability to view subscribed steam workshop levels and select them for arcade... currently can't play the queue though that will be coming in 3.2.1
- Completely new Beatmap file system / Beatmap Animation system
- Music file browser for Editor
- Tons of bug fixes!!!
- And more!

Really hope y'all are excited and looking forward to play the new update. If you want to get it asap make sure to activate the development branch on steam under the settings for the game. Otherwise it will be put on the standard branch about a week from now :)

Update 3.1.0

Changelog



Bugs
- Fixed player dup bug
- Fixed disconnect bug
- Fixed file browser bug

Features
- Added pause on controller disconnect
- Added pause screen
- Added rumble into the game
- Added clearplayers to menu actions
- Controllers reconnect to the player they were attached to after disconnect

Changes
- Working on different menu intro
- changed what buttons act as escape / boost / join

Small Steam Update

Changelog



Features
- Added File Browser for new level creation in editor
- Added right panel for background objects allowing quicker access
- Added Markers to editor timeline for use while making levels
- Massive overhaul of player controller different / look and feel
- Started work on steam integration

Bug Fixes
- Fixed Issues with debug keys getting left in steam version of game.
- Fixed menu back key glitch
- Fixed video settings not applying glitch

Project Arrhythmia Discord!

Come join the Project Arrhythmia Discord for updates on the game and to engage with the community!

In the Discord you can share your own work, ask questions about the game and get access to the beta testing channel to help with the development of the game itself.

Join Here!

Player Controller Update

The new alpha update is nearly here! Sorry for the long wait! Not been feeling great the last two weeks. Either way for being so patient here is a preview for ya'll :D

https://www.youtube.com/watch?v=6b1oLb6txZc

Small Dev Update

Just implemented a new system for saves that allows for steam / local high scores on both story and arcade levels. While seemingly small this was one of the main rewrites I had left till the game is feature complete.

The player manager is also getting an overhaul to make it more juicy and overall more fluid. In the current build the player manager is actually the oldest piece of code in the game...this was long overdue.

Still expect the next demo to be up sometime late this month or early next month.

Update Time!

Hello! I know it's been a while. Sorry about that I've been up to so much lately I completely forgot about the steam page. A lot of the game has changed now so very soon I will be updating the page and uploading a new demo for the game. We are nearing alpha state. Still unsure of the release date but my goal is now very early next year. I hope all of y'all are doing great and if you want to follow my more frequent updates on the game stop by my twitch at twitch.com/limestudios and come say hi :)