- Fixed a bug where the default arrow trail was wrong - Backend server tool additions
0.2.4
Another fix to hopefully help resolve the match result not loading bug. Please let me know if you continue to get this bug.
Patch 0.2.3
Potentially fixed a bug where the match result screen wouldn't show at the end of the game, along with Stats/MMR not changing. Please let me know if you are still experiencing the issue.
Patch 0.2.2
- Fixed multiple server errors - New server location added 'Bahrain (Middle East)' - Lighting/Asset changes on Cliffside - Fixed a bug where the tickrate was set to 30 after the engine upgrade. This has now been set to 60 again. - Windows icon on the taskbar now flahses when game is ready to be accepted - Mouse is no longer set to the middle of the screen when a game is ready to be accepted
Patch 0.2.1
- Disabled mouse smoothing - Fixed a bug where pasting a custom lobby key wasn't working - Fixed a bug where the fire sound was playing longer than intended - Possibly fixed a bug where you wouldn't see the match result screen
0.2.0 Hotfix
Added a new option in the settings called 'Anti-Aliasing Method'.
This allows you to swap between different AA methods. During the upgrade to Unreal Engine 5, the TSR method has been used. This is why for some players, the game has been 'blurry'.
So you can change it back to TAA, which is what we were using before, disable it or use a different method.
Please let me know if you are experiencing any performance issues still!
0.2.0 Hotfix
- Fixed some performance issues players were having in the training range - Waiting for players modal updated so you can't see who you're against before the game starts - Updated video settings resolution dropdown to match the rest of the new UI
Patch 0.20
Added: - Now migrated over to Unreal Engine 5, you won't see much changes on the front end but sets the game up for easier long term changes - Game sound will now play in the background (whilst alt-tabbed), so you can hear when a matchmaking queue has popped - New server added Asia (Singapore). Middle East (Bahrain) will come in soon, still awaiting approval for this one - All maps have undergone slight temporary lighting changes due to the UE5 migration - Menu/UI updates due to UE5 migration - First round begin timer increased from 10 > 15 - Now unable to invite users to a party whilst you are in a matchmaking queue - Extra checks added to see if you are on the right version when starting the game, if you still experience this issue, please let me know
Temporary Changes: - Deathmatch MM games will now end and not auto-rotate to the next map. This is a temporary fix due to a UE5 migration bug
UI: - Modal updated - Chat display updated - Buy Phase/Shop UI has been reworked - Renamed 'Buy Phase' to 'Loadout Phase' - Loadout dispaly updated
Bug Fixes: - Fixed a bug where players would get 'Transaciton failed' when trying to buy anything from the store - Fixed a bug where players wouldn't receive challenge rewards. For previous rewards, you'll get them after completing a matchmaking game - Fixed a bug where the estimated wait time wasn't showing - Fixed an bug where you could use dash indefinitely whilst sliding - Fixed Deathmatch scoreboard not showing players - Fixed Deathmatch damage numbers/killfeed showing you killed allies - Possibly fixed a bug where the accept/reject message wouldn't show up when matchmaking - Possibly fixed a bug where the 'retrying' message would show when matchmaking, succeed but actually not remove the message - Possibly fixed a bug where you were unable to use Dash
Roadmap, feedback, bugs and tournaments
Roadmap/Bugs/Feedback: We've now setup a new site where you can view bugs, feedback and see a roadmap for the game. You can vote on other users post and see what I'm working on for upcoming patches. You can also help give additional information about bugs and how to replicate them.
Tournaments: We've also setup a new tournament discord for the game, separate from the main discord to keep everything organized! You can also find links to scrim discords here too.
Toxicity and Cheaters As always, if you're looking to report toxic players or cheaters, please use the discord and head over to the #support-tickets channel. Or you send an email with evidence and the users SteamID. You can access this information whilst holding the scoreboard open, pressing the middle mouse button and clicking the dropdown next to each users name.
0.1.26
- Fixed multiple bugs which led to games with uneven team sizes - Fixed a bug where you could queue for matchmaking whilst in a custom game - Listen servers will now work with 1 player on deathmatch