Added: - Fixed a bug where 3v3 games would instantly end/crash when finished - Fixed a bug where custom games would instantly end - Easy Anti-Cheat (EAC) has now been added to the game - Listen servers have now been disabled (this is a draw back with having anti cheat for now, if you've been using listen servers please reach out to me via socials/discord/email, let me know which region you're in and what you use listen servers for)
Patch 0.1.22 - Hotfix 2
- Game icon updated back to sparrow - Disabled training range whilst matchmaking due to a critical error - Fixed a bug where the modal wouldn't show up if you were family sharing
Patch 0.1.22 - Hotfix
- Fixed a bug with scroll wheel input on dash being used multiple times - Fixed a bug where you could enter spectator mid game
Patch 0.1.22
Cheating: - Players that are cheating will now recieve game bans on their steam account/profile - Banned accounts will not be able to family share
Maps: - Removed a ledge on market (just for you n9kai UwU)
Challengs: - Fixed challenges issue with raven/monarch - 5,000000 damage done changed to 3,000000
Misc: - Training range updated - Added FAQ (Crashes and fixes) to the menu - Added FAQ to the website (for crashes and fixes), you can find the link here - No longer able to family share to other accounts - Extra dev tools added to get rid of cheating peasants
Bug Fixes: - Fixed an issue where arrow keys were bound to camera input by default (left handed players should now be able to bind arrow keys correctly) - No longer able to dash off ziplines (fixes the bug where users could glitch out the zip and fly) - Fixed a bug where you could draw when 2 players died at the same time but you still had a player alive on one of the teams - Possibly fixed some dash related bugs - Fixed a bug where the chat wouldn't fade out if you didn't type anything - Fixed a bug where you could leave the game and not lose mmr - Fixed a bug where you could earn damage done after the round had ended - Fixed melee doing damage to teammates in matchmaking - Fixed fire arrows AOE doing damage to teammates in matchmaking - Fixed an issue where the game would not end correctly and leave you in the server
Changes you can expect to see in upcoming patches: - Fixes for matchmaking Accept/Decline match working incorrectly - Fixes for matchmaking issues trying to accept a match whilst in the training range - Separate X/Y mouse sensitivity
Patch 0.1.21 - Hotfix
- Added movement guide to the home screen - Added extra error checks on login - Added extra error checks if you're on the wrong version of the game - Added extra reporting tools to help diagnose crashing issues - Training range updated to help newer players
Patch 0.1.21 - Hotfix
- Parties will now be disbanded after each game. This is a temporary fix for an issue with parties having to be re-made after a game had finished - Potential fix added for players being stuck on the 'Entering Game' screen
Patch 0.1.21
Crosshair: - Basic crosshair color customization added
New features/UI: - Profanity filter added to chat - Now able to mute and unmute other players, their messages will no longer show in the chat box - Chatban system added for players that are being toxic or abusive in any form, this will be a permanent chat ban. - Button added next to each player on the scoreboard which contains multiple options: Show Profile, Add friend, Mute, CopySteamID - Muted icon will show next to the player on the scoreboard if you have muted them
Settings: - Profanity filter toggle added in the gameplay options under 'UI'
Misc: - Max character limit for names has been set to 15 everywhere - Added more texts to be localized for all languages - Client version check added when matchmaking (if a new patch goes out, you'll no longer sit in an infinite queue) - Reworked intro/entry screen, should hopefully no longer cause some players to get stuck loading into the game
Bug Fixes: - Fixed a bug where team damage would make the player be unable to move - Fixed a bug where you could aim in indefnitiely when aiming is before your character had spawned (hopefully) - Fixed raven skin showing feathers on the bow - Fixed huntress skin showing the default bow as well - Fixed a bug where you could shoot through gates on The Arena - Possibly fixed a bug where matchmaking retries would be stuck at 1 - Possibly fixed a bug where a game could be found but never tell the player a match was found (let me know if you get this issue still)
0.1.20 - Tokyo and São Paulo servers added!
- Tokyo and São Paulo servers added - Fixed multiple bugs with matchmaking saying you had declined a match when you accepted - Added more error messages to matchmaking failed attempts - Fixed an issue where custom games kept trying to start on OCE servers for custom lobbies
0.1.19
- Fixed an issue where the spectator controls were showing when you were a player - Reworded MOUSE INVERT AIM to INVERT MOUSE AIM - Better visibility for options in custom lobbies - Matchmaking Deathmatch games should no longer wait for players to connect - Fixed a bug where extra profile icons were showing in Deathmatch at the top of the screen - Note about queues added to the matchmaking modes - Describe game sesssions getting stuck on custom lobies now fixed - If matchmaking fails, it will automatically try the request a few times before ending - Cancelling matchmaking search will now be done instantly - Fixed a bug where starting a match in a custom game wouldn't actually connect you to the server - Added multiple calls for where certain server calls would fail to show to the user
0.1.18
Matchmaking: - Player MMR has been altered to be roughly 40% lower for all players, this is to keep the numbers a bit lower visually (leaderboards will be updated within the next 48 hours) - If matchmaking fails it will now automatically try the matchmaking request again - Fixed an issue where if you accepted a match at the last second you'd get a 'Matchmaking is in Requires Acceptance state'. You will now get 'Failed to respond in time' - Cancelling matchmaking should now no longer keep you in the queue during the cancellation period - Potentially fixed an issue where if you accepted a match, you'd be in an infinite waiting period - Extra checks when completing challenges
Settings: - Invert Mouse option added to the Input Settings - Invert Mouse Aim option added to the Input Settings - Keybind added to show/hide the spectator controls
Training Range: - Added some more bot spawners to the training range - Added extra info to the training range to help newer players
Misc: - Speed movement indicator moved to the middle of the screen - Speed indicator changed to just show the speed instead of extra info - Extra checks added when connecting to a server, this should fix players being stuck on 'Describing Game Sessions in custom games'
Custom Games: - The default region in custom games will now be set to the region you are closest too rather than being EU (Frankfurt)
Spectator: - Spectator controls have be played in a more viewable box instead of being spreadout
Misc: - Crash reporter implementation, you'll now see a crash report screen when getting a crash, this will be relayed back to me so I can see how crashes are occuring
Bug Fixes: - Possibly fixed a bug where you could be 0hp and be alive still even though you should be dead - The healthbar should now update when spectating a player - Possibly fixed an issue where you could aim in indefinitely - Players should now spawn into spectator correctly in deathmatch games - Fixed some issues where the server wouldn't start or would error if having spectators and players in a deathmatch game - Fixed a bug where middle mouse button wasn't working when bind to anything - Fixed spelling mistake on motion blur video settings
Known matchmaking issues: - Unable to queue into matchmaking whilst in a party after finishing a game (have to reform the party to queue)