Project Winter cover
Project Winter screenshot
PC PS4 XONE Switch Steam
Genre: Strategy, Adventure, Indie

Project Winter

Easter Eggxtravaganza 2021



Happy Easter Survivors!

We’re keeping our Easter tradition alive with some egg-clusive cosmetics crates! This year we’ve also added a themed preset “Suspect or Resurrect!” Who are you going to trust when half the lobby could try to murder you?

Available NOW until April 15th! Hop on into the game and get started!

Elevate Your Betrayal



Greeting Survivors!

The perfect game to back-stab your friends just added a new level of deception. Are you ready?

A new map has been added in the rotation that may bring some uphill battles and high level gameplays to your Project Winter experience. Be extra careful of who you trust as this map gives a whole new meaning to having a “ride or die” friend!

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NEW FEATURES & GENERAL CHANGES:



Introducing a new map:
  • The cabin is located on the northernmost tile rather than in the center, overlooking the rest of the map from an elevated position
  • Two options for accessing the rest of the map from the cabin: a gondola that provides rapid transport to the southernmost tile, or a narrow ramp that descends the cliffside to the immediate area below the cabin
  • New gameplay dynamics, with the first objective now being located outside the southern gondola station rather than around the cabin and the ability for traitors to delay the gondola via sabotage

  • Two new main tile variations for the existing normal mode maps which alter the positions of trees, rocks, etc. surrounding the cabin
  • Text chat can now be used in pregame lobbies, which also logs messages when players join, leave or get kicked
  • Players can now only upvote the same player once per day at the end of a match
  • Snow trails will now disappear much faster when a blizzard event is active
  • Updated naming of bonus objectives to "bonus challenges" and adjusted their scale on the UI to better emphasize the importance of the primary escape objectives
  • When initiating the escape vehicle countdown, if a survivor is the last remaining player alive, the vehicle will now leave immediately instead of waiting for the countdown
  • Added sound effect that plays when sending or receiving messages via text chat to better draw attention to it
  • Various changes to improve UI when using a controller
  • Updated crossplay icon visuals to help them read better
  • [Steam] Added new option in general settings to toggle crossplay icon visibility outside of main menu lobby (will now be hidden in-game by default)


BALANCE CHANGES:


  • Traitor radio jamming ability no longer jams red radio channel
  • Identity Thieves now gain access to the red radio channel when stealing a traitor role
  • All deployed traps (bear traps, landmines, tripwires) now have a 3 second grace period before the deployer can activate them (previously only on the bear trap)
  • Tripwires will now slow the player who triggered them by 50% for 10 seconds
  • Tripwires can now be used to trap crates
  • Tripwires and alarm traps will now trigger their alarm when activated via the Trap Disarm Kit
  • Reduced duration of bear traps on polar bears
  • Explosive crossbow bolts no longer cause players to ragdoll
  • Survivor airdrop will now always appear away from the cabin
  • Reduced activation time for ice wall consoles from 3 seconds to 1 second
  • Removed "don't deal damage with tools" bonus challenge and replaced with individual challenges for not using a single type of tool
  • Players will now drop batteries if holding one when teleported by the Solar Flare event
  • Basic mode has its own drop tables for crates, to help reduce the need for crafting (Crates include: Berries, Cooked Animal Meat, Potpie, First Aid Kit, Axe, Pick Axe, Sickle, Campfire Kit, Bear Trap, Shotgun)
  • Animals drop additional meat when killed.


BUG FIXES:


  • Fixed aiming reticle missing for cloned players when aiming ranged weapons at a valid target
  • Fixed issues with targeting other players on controller while aiming a ranged weapon if there were any items in the path between the player and target
  • Fixed armory icon not being shown on map for a cloned soldier in certain cases
  • Fixed certain cases where game may not end if multiple players disconnect simultaneously
  • Fixed issue where player could get stuck while using truth serum reveal or Hunter's reveal ability on another player while the other player is downed
  • Fixed contextual option for Hunter's reveal ability being visible while Hunter is attacking another player
  • Fixed cabin radio not updating to show "repair tasks first" prompt if an objective is sabotaged after the first escape has been called
  • Fixed tutorial player not using correct body type
  • Fixed issue where camera could remain zoomed out and player animations could break when dropping a radio while aiming a ranged weapon
  • Fixed wolves not correctly consuming dropped meat
  • Fixed ghost chill and ghost heal being able to affect players onboard an escape if they disembark after the ability has been used
  • Fixed several cases where environmental sounds could persist between maps
  • Fixed issue with ranger escape vehicle sometimes not playing audio
  • Fixed possible connection issues for some players when first loading into game; retry prompt will show less often
  • Fixed issue with player corpse inventory title not displaying incorrectly in Turkish
  • Fixed minimap being hidden by Solar Flare event when player is not actually teleported (due to being aboard the escape vehicle or otherwise)
  • Fixed various issues with map geometry
  • [Blackout] Fixed cases where ghost animal corpses could remain visible after Witching Hour event had ended
  • [Xbox] Fixed tooltips on main menu buttons not being positioned correctly
  • [Xbox] Fixed stacking issues with certain prompts on the main menu
  • [Xbox] Fixed cases where certain button legends could be incorrect after navigating to and subsequently closing certain popups
  • [Xbox] Fixed issues with certain controllers disconnecting and reconnecting repeatedly
  • [Xbox] Fixed issue with transparent overlay displaying on game over screen
  • [Xbox] Fixed issue where password could not be removed from lobby to unlock it
  • [Xbox] Fixed debug export button being visible when first opening custom settings menu
  • [Xbox] Fixed issues with player name verification and duplicate player names not being uniquely identifiable
  • [Xbox] Fixed Helper Backpack cosmetic item missing textures
  • [Xbox] Fixed empty slots on character and store screen tabs not being coloured correctly
  • [Xbox] Fixed various issues with switching between profiles mid-game
  • [Xbox] Fixed issues with screen tearing


NEW COSMETICS TO EARN




Keep your feedback coming!


As always, we are listening and we encourage everyone to leave feedback in our community Discord in the #suggestions channel.

Stay tuned for more updates in the future, and thank you for your continued support!

Project Winter Lunar New Year Sale



Surprise! We’re partaking in the Steam Lunar New Year Sale!

From now until February 15th save 35% off both the base game and the Blackout DLC!

Don’t forget we now have crossplay, so you can join with friends no matter what platform they are playing on! Happy Backstabbing!

January Housekeeping Update



Happy New Year Survivors!

After a well-deserved holiday break we are back with another update. Although somewhat small due to holidays and with us being busy pushing out our newly announced Xbox builds, we still managed to pack in some special surprises!

Add a splash of colour with your betrayal! Enjoy six new hair colours, which you can purchase from the permanent section of the item store, including:
  • Blue
  • Bright Red
  • Cyan
  • Green
  • Pink
  • Purple

The treats don’t end there though! We’ve heard your requests and this month’s steam store items are weapon skins! We’ve added an assortment of new weapon skins for both melee and guns - for all your murdering needs!


NEW FEATURES & GENERAL CHANGES:


  • Added six new hair colours which can be purchased from the permanent section of the item store
  • Sorting lobbies by status will show open preferred mode lobbies followed by other open lobbies, rather than all preferred mode lobbies first
  • Various UI updates to make controller navigation more friendly
  • Added new color variants to cosmetic items in existing crates


BALANCE CHANGES:


  • Reduced pool of available bonus objectives in Basic Mode and reduced requirements for repair material crafting objectives and destroy signs objective
  • Reduced points for Identity Thief bonus objective from 1000 to 600
  • Updated “hunt and kill X animals” bonus objective to requirements of 1, 3 or 5 instead of 3 or 5 and change points awarded to 100, 300 and 500 respectively
  • Reduced points penalty for survivors damaging other survivors from -20 per 100 damage to -5 per 100 damage, and increased penalty for survivors killing other survivors from -100 to -250


BUG FIXES:


  • Fixed issue where progression trees could become locked on subsequent launches after unlocking and purchasing an item
  • Fixed issue where if several players disconnected around the same time, the may not have ended when a game over condition was met
  • Fixed issue where players repeatedly interacting with a bunker console could cause the bunker to open without all consoles being activated
  • Fixed issue where ghosts could be able to spam their fire or feast abilities
  • Fixed certain cases where flickering could be observed on certain areas of the UI
  • Fixed escape vehicle not blocking gunshots and allowing players to be shot from the opposite side while boarding
  • Fixed dig site shovel building counting as a yellow flag for the “visit X yellow flag points” bonus objective
  • Fixed wind audio from intro playing for longer than it should when skipping cutscene and reaching the main menu quickly
  • Fixed players cloned while a global exile is active being able to enter the cabin or power station
  • Fixed escapes spawning in incorrect locations on several maps, leading to issues with animal pathing
  • Fixed issue where player could be prevented from falling off a sabotaged bridge by standing in the right location
  • Fixed players being able to loot items through walls of power station from certain angles
  • Fixed explosion sfx not playing for certain bridges when sabotaged
  • Fixed various geometry, collision and object placement issues on maps
  • Fixed text for item store buy button sometimes overlapping
  • [Blackout] Fixed case where invisible animals could appear during wave console activation if a Witching Hour event had previously occurred and ghost animals were killed during it


NEW COSMETICS TO EARN




Keep your feedback coming!


As always, we are listening and we encourage everyone to leave feedback in our community Discord in the #suggestions channel.

Stay tuned for more updates in the future, and thank you for your continued support!

Santa’s Little Traitors Event

Our Holiday event starts NOW!



The Project Winter elves have been hard at work to deliver holiday gifts this year! Enjoy a new crate and a progression tree this jolly season. Festive cosmetics are now available for you all to unlock and purchase!

Please remember that this is a limited time event. Once the event is over, you’ll be able to purchase and keep any unlocked progression items, but will not be able to make progress on locked items.

You can have your chance at these items until January 5th. Get in the game and spend those hard-earned survivor points!

We hope you all have a wonderful holiday season!

Project Winter Holiday Sale


Happy Holiday Season Survivors!



The Project Winter elves have more goodies up their sleeves with an extra special gift for all of you! From now until January 5th, save 45% off the base game and 20% off the DLC!

Give the gift of teamwork and betrayal this holiday season!

December Housekeeping Update



Greetings Survivors!

We are back with our monthly update! This update is largely focused on improving existing systems and the overall experience through balance changes and bug fixes.

You will notice the cabin has a little bit of holiday cheer sprinkled over it brought to you by the Project Winter elves - a special festive touch to prepare for the Holiday event happening soon!

This past month we had a community contest in our Discord which resulted in two recommended presets being added in with this update: Who Are You? and Fool Among Us. Be sure to check them out and let us know what you think!

Want to get involved in our next community contest? Join our Discord to submit and vote in future events!


NEW FEATURES & GENERAL CHANGES:


  • Added various holiday-themed decorations in and around the cabin
  • Player names can now be selected on the game over screen to view the player’s Steam profile
  • Various updates to UI to improve controller support


BALANCE CHANGES:


  • Reduced health reduction for consuming uncooked berries to 0
  • Added warmth restoration to cooked food items: 10 for berries, 25 for cooked animal meat and 50 for cooked human heart
  • Increased range of tripwire alarm from 100 to 250 units
  • Increased alert time for tripwire from 10 secs to 30 secs
  • Reduced crafting cost of tripwire to 1 wood, 1 stone (previously 2 wood, 1 stone)
  • Increased flares received from crafting recipe from 1 to 2
  • Increased frequency of traitor crates in Basic Mode
  • Removed animation for claiming bonus objective


BUG FIXES:


  • Fixed cases where an item or interactable object would show “in-use” despite no players being near it
  • Fixed last equipped item looted from a player who died during mass hysteria event not working correctly
  • Fixed cases where inventory items could turn black and become unusable for a period of time
  • Fixed issue where camera could remain zoomed out if player aimed a ranged weapon and swapped inventory items on the same frame
  • Fixed proximity chat getting cut off if player picked up a radio while holding down the push-to-talk button
  • Fixed proximity chat control not being able to be rebound
  • Fixed certain Korean characters not being displayed correctly
  • Fixed new item indicators not appearing correctly when hairstyle or beard cosmetics were purchased
  • Fixed issue where warmth gain from cabin could continue to apply if leaving cabin when mega blizzard starts
  • Fixed collectible batteries sometimes not respawning when dropped off a sabotaged bridge
  • Fixed issue on main menu when exiting lobbies where unnecessary data would be downloaded in the background
  • Fixed points not being awarded if player force closes game while on game over screen
  • Fixed cases for new players where cosmetic items could display incorrectly for their character on MVP screen or when selecting character customization tab on main menu
  • Fixed case where hot springs ambient audio could persist between matches
  • Fixed placement of traitor hatch on main tile to prevent it from appearing inside power station
  • Fixed case where crafted items dropped on ground due to full inventory would not be seen by other players
  • Fixed gamepad name being blank if a controller is plugged in and the player has opened the settings screen more than once in the same session
  • Fixed several instances of text that wasn’t translated
  • Fixed various visual issues and collision problems on maps
  • [Blackout] Fixed consoles for certain wolf bunkers being interactable after the bunker has been opened


NEW COSMETICS TO EARN




Keep your feedback coming!


As always, we are listening and we encourage everyone to leave feedback in our community Discord in the #suggestions channel.

Stay tuned for more updates in the future, and thank you for your continued support!

Nominate Project Winter for the Steam Awards!



We're proud to announce we're entering Project Winter to be nominated for the Steam Awards under the category "Labor of Love"!

We truly do love everything that we have been and will continue doing for Project Winter. We have been striving to keep the game up to date and fun for everyone!

We'd like to thank you for making Project Winter the amazing experience that it is today! We hope you continue enjoying the game and the wonderful community that's been created around it.

Feel free to join our Discord if you would like to be further involved in the community. We’d love to see you there!

Thank you and please don't forget to vote!

Project Winter Autumn Sale



Happy Autumn Season Survivors! Enjoy your turkey time with a side of discounts!

From now until December 1st at 10AM PST, the Project Winter base game and Blackout DLC will be 25% off!

Remember: Stay warm, stay safe, and we’ll see you in the wilderness.

Thanksgiving Cosmetic Crate



Greetings Survivors!

It's the week of Thanksgiving! As a small offering, we have added a limited time Thanksgiving Crate to Project Winter!

Enjoy the crate while you can! It is available starting NOW and will disappear on Monday, November 30th at 9:00PM UTC.

Have a Happy Holidays – we hope everyone has something to be thankful for this season!

Happy surviving… or deceiving 😉