Added new languages: Spanish and Brazilian Portuguese
Fixed wrong tooltips during the fight
Fixed bug when the saving button was disabled after some cut scenes
Fixed some game-breaking bugs
Minor buff of a stamina build
Fixed minor GUI bugs
Other minor bugfixes
Android coming on Jan 28, future plans reveal
Fantastic news everyone! We've seen lots of anticipation for an Android build and now we have a date.
Punch Club will launch on Google Play on January 28th. We will support devices with portrait width of 640 and over. Not making guarantees on a huge number of supported devices, but will do our best.
Reflecting on the launch.
Mike wrote an extensive post mortem on the first hectic days of the launch. You can read it on Polygon. That sums up the chaos we experienced here. Between sleeping in shifts, panic-calling Valve to “HEY THE GAME IS BEATEN WE NEED TO LAUNCH”, coaching the Twitch Plays community on how to beat it effectively… it’s been weird! This is also in conjunction with preparing for PAX South. Which is a fulltime job.
I’m very happy with the launch, so thanks everyone for the support!
PAX South – Win Exclusive T-Shirts!
At PAX South we will be giving away exclusive T-Shirts that you can win by punching really hard! Come by to our super orange booth.
iOS Update coming very soon
Expect an iOS update very soon to match with the Steam version
Major content update in the works!
A ton of stuff didn’t get into the release version of Punch Club. This will be fixed. A large content update is in the works, adding additional story. It will take about a month and will be awesome.
You want consoles?
We’ll talk about that very soon!
1.04 (hotfix)
Closing the game with Alt-F4 or [x] button will now show in-game save-and-exit menu to prevent players from killing the game in the middle of the process and corrupting save games.
Fixing "don't have food in Russia/prison"
Fixed potential game launch bug with uncommon screen resolutions
Twitch Plays Punch Club - let's do this again
Last time it took Twitch exactly 36 hours to beat Punch Club. It was a very special build that we thought was still too difficult for a chat to beat. We were very wrong.
To celebrate the launch of iOS, we are relaunching it again! This time around we are launching Twitch Plays Punch Club with the most up to date build of the game, and no special nerfs.
Let's see how long it takes you this time!
Join us at http://www.twitch.tv/twitchplayspunchclub
Or watch directly in Steam via Broadcasting - http://steamcommunity.com/broadcast/watch/76561197999955090
Punch Club is out now on iOS
You asked for it, and it's here! Punch Club is now available on iOS!
It's a universal app where the UI scales depending on your device. We made sure the texts are easy to read on iPhones, and obviously it's an incredible experience on iPads.
The build that's now out on iOS is a couple of versions behind the Steam build, and there will be an update coming later.
Android is something we will need more time for -- making sure the game doesn't break on lots of different resolutions, and still looks good -- is something that's easier said then done. If you want it on Android, do let us know in the comments!
1.04 - AGI nerf and some bugfixes
Nerfed AGI build a little bit (modified some AGI skills as well)
Fixed bug with negative play-off days
Fixed buffs stayed after game reload
Fixed possible cheating with stats and buffs
Fixed game stuck related to traveling to Russia
Fixed possible bug with skill points strange behaviour
Fixed stucked in prison bug
Version 1.03 - Lots of changes to the late game mechanics
MAJOR bug fix: ranked fights fame rewards don't work and grinding to unlock the next fighter was insane. So, we removed fame rewards, but re-balanced unlock values to make it easier to get the next fight. More details here: http://steamcommunity.com/app/394310/discussions/1/458605613410723514/
Mechanics forced players to farm ninjas over and over again. So, we added 2-day cooldown for movie/gangsters fights.
Movie/gangster fighters were re-balanced a bit to be more challenging and not so easy to farm.
Also, we reduced the time of party/poker/etc. actions to make earning fame more simple.
Removed unnecessary "Manage your career / cancel" selection when clicking on the manager.
Made new skill price cap. New skills can't cost more then 25 SP now.
Fixed a bug causing wrong positions of a [...] icon in some dialogs.
1.02 fixes game crash after logos
For those who experienced a game crash just after Lazy Bear Games / tinyBuild logos - please, try the latest 1.02 update.
The bug should be fixed.
Version 1.02
Lots of changes to mugger mechanics: the chance of mugging decreased, the minimal sum of cash you need to have to meet mugger increased to $150 (was $100), the "safe" period after encountering robbery is increased to 4 days (was 2), lowered stats of first muggers.
Added a tutorial window first time you meet muggers http://i.imgur.com/pOEfSRQ.png
Fixed a bug with the wrong position of a "Fight" button on some resolutions
Fixed wrong reward (giving reward even after the lose) when managing your career
Made the perk "thin guy" not so overpowered (nerfed AGL build a bit)
Fixed not working movie shoot/gang wars button
Fixed flashing "!" when you don't have enough skill points
Added a small icon appearing when you can click and skip a speech bubble and slightly decreased the minimal dialog time, so you can skip them faster
Final fights made a little less grindy.
Some localization fixes
Fixed negative days counter in the ultimate league