Genre: Strategy, Indie Pursuit of Power 2
Adjusted difficulty and fixed bonus power from zealots
- Reduced difficulty of 4th campaign board.
- Added initial power bonus when zealots claim a magic source (was only happening for leader action).
- Updated version to 2.2.2.4.
Fixed auto joining with Steam friend invite
- Fixed auto joining with Steam friend invite.
- Fixed copying new skirmish board to correct location.
- Updated version to 2.2.2.3.
More improvements for campaign tutorial
- Created a new skirmish board for 2-4 players called DominateCenter.
- Updated some of the tutorial objectives to improve the descriptions.
- Added a visual effect to show the icons associated with the current tutorial objective.
- Play the sound effect for pulse event when a fortress is on screen (not just zealot banner).
- Updated version to 2.2.2.2.
A few more tweaks before release
- Updated text for main menu items.
- Don't show help tips for campaign setup until first board has been completed (reduces information overload).
- Show current game setup (campaign or skirmish) as part of HUD info.
- Updated version to 2.2.2.1.
Added more help information and fixed some bugs
- Added start tips for first campaign board and the Demo game.
- Added leader class information to campaign setup.
- Reduced power cost of leader abilities and guardian buff.
- Updated logos to the new version.
- Fixed an edge case for data sync of fortresses during multiplayer games.
- Fixed ally chat messages.
- Fixed playing fortress destroyed voice over when fortress was gifted to ally.
- Updated version to 2.2.2.0.
Fixed several multiplayer issues
- Fixed several multiplayer connection issues when more than 1 remote player is in the game.
- Updated version to 2.1.1.23.
New banner animations
New banner animations and some more polish.
- Replaced zealot banner image with an animated version for each color.
- Added a banner animation when a zealot banner is placed over a fortress.
- Added a green banner animation when a rally point is set or a fortress is selected that has a rally point.
- Display message when player gifts a fortress to an ally.
- Added requirement text for some divine actions.
- Tweaked position of some buttons and icon bars.
- Updated version to 2.1.1.22.
Fixes for campaign game and path-finding
- Check for victory before updating the max campaign board and awarding an achievement.
- Fixed a threading issue with path requests.
- Display text indicating whether or not new player connections are being accepted for host.
- Updated to version 2.1.1.21.
Faster spawning of zealots for connections between fortresses
Zealots now spawn faster so there are more for each connection between fortresses.
- Spawn a zealot every 2 seconds instead of every 3 seconds.
- Fixed missing 'Summon' in description for troop tooltip.
- Updated version to 2.1.1.12.
Updated scenery and improved error handling
This is an incremental update with some improvements and more robust error handling.
- Updated scenery with a new version of artwork.
- Properly handle zealot destinations that are too far away.
- Properly handle magic sources that can not be reached,
- Optimized getting rift paths,
- Fixed a bug for determining when game is over.
- Updated version to 2.1.1.19 for Steam release.