Puzzledorf cover
Puzzledorf screenshot
Genre: Puzzle, Indie

Puzzledorf

v3.0.12 - Snow fixes and other

v3.0.12 - Several bug fixes

- Snow had stopped falling on snow levels: now fixed
- There was a bug that sometimes if you pressed R, the character turned Red: now fixed
- There was a bug where the character turned semi transparent sometimes in the "Movement Speed" menu: now fixed.

v3.0.11 - Fixed music cycling bug

There was a bug with the level music. The levels theme song is supposed to play, then swap to the ambient track, then back to the theme song. This wasn't happening. The theme track was stuck on loop. Now fixed.

v3.0.10 - Credits fixes, Icon Changes

v3.0.10

There have been changes to how the credits work, various bug fixes and the icons for L and R on the game controllers have now been updated to L1 and R1.

Full Notes




  • There was a bug where sometimes the credits wouldn't responded to "pressing any key" and instead waited for the music to finish. This is now fixed
  • Credits have been added back as a selectable option on the main menu
  • Credits will no longer be triggered by finishing puzzle modes. Finishing all Puzzle Modes will show a brief message you are entering the next puzzle mode, then play will continue (except for Christmas Puzzles, which sill simply thank you for playing, then go back to the main menu)
  • L and R have been changed to L1 and R1 for all controller UI icons
  • Other minor fixes and optimizations

v3.0.9 - New Demo Level Added, Bug Fixes

v3.0.9


  • 1 more level added to the demo - Classic World 2, level 2
  • The new, updated UI has also been added to the demo (previously just in the full release)
  • Fixed some issues with the PS5 DualSense controller not behaving properly in some situations on certain distributions of Linux
  • Fixed issue where "Undo" was not working on PS5 controllers
  • Other minor fixes and optimizations

v3.0.8 - In-game UI Layout Updated

v3.0.8 - UI Layout Update



It has been noted that some players were not seeing the "Undo" function and just using "Restart" every time they made a mistake, restarting the entire level, which led to some frustration.

The in-game UI has now been updated to try and make things clearer, as follows:


  • Reworded "Undo" to "Undo Step", to show that it is just one step / move that is being undone
  • Reworded "Restart" to "Restart Level", to show that the entire level will be restarted
  • Changed positioning of "Undo Step" and "Restart Level", with "Undo Step" at the top near the movement arrows, in the hope more players will clearly see and use the "Undo Step" feature and not confuse it with "Restart Level".


Hopefully this makes the controls clearer to more players and improves the overall experience.

v3.0.7 - Any Key Fix

A bug had crept in where, at the title screen, it says "press any key", but only certain keys worked. That is now fixed.

v3.0.6 - Further Controller Support Improvements

v3.0.6

Further improvements made to controller support.


  • New PS5 and PS4 controller icons. PS3 Still uses PS4 icons, will update that in the future.
  • Updating PS controller compatibility caused inadvertent issues with some other controller compatibilities, this now appears to be fixed - the game should now be back to having a very wide range of controller support, however, many gamepads will use generic icons, except for Xbox, PS and Atari VCS controllers.
  • The game better recognizes now if multiple controllers of different types are plugged in, responding between the different inputs and changing UI icons accordingly

v3.0.5 - Controller Support - Updated

v3.0.5 - I've just updated the list of official controllers supported. With the software package I use, the majority of game pads should work, however, only a few have official support with the icons. Now added:


  • Full Xbox One and Xbox 360 controller support (using Xbox One Icons only at this time)
  • Full PS4 and PS5 controller support (using PS4 Icons only at this time. PS2 and PS3 controllers should also work, but with PS4 icons)


Will work on updating icons more in a future update but this now adds improved support for XBox and Playstation controllers.

Steam Deck + Cross-Platform Cloud Saves

Steam Deck compatibility has been confirmed by multiple users, and is now running the latest Linux build. In addition to this, cross-platform cloud saves are now in, so you can continue the journey between Mac, Linux and Windows. This means you can play on your PC, then take the journey with you on your Steam Deck!

In addition, the Steam Demo has now been downloaded over 3,500 times! Thanks to everyone for their support! If you are enjoying the game, please remember to leave a review, as this helps the store algorithm. Happy puzzling! You can read the full press release here.

If you have any issues with Mac or Linux save files since the changes, please see this post for technical help.



v3.0.4: Music Bug Fixes

v3.0.4

There was a bug in both the the demo and the full game where the music theme for each world would play on loop, rather than switch to the alternate track, and then back. That is now fixed.