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Genre: Role-playing (RPG), Adventure, Indie

Qb

Update 0.4.6.0




ADDED - Rings, Earrings and a Necklace, that provide both regeneration and increased physical and magical damage
ADDED - CraftingStation JewelryTable for the little things in life
FIXED - IncreaseDamageMagical/Physical did not work proberly
FIXED - Random chests which were unlocked did not refill (they will now re-lock after 3 days, was ~10 minutes previously without refill)
FIXED - MainMenu missed cursor after getting kicked
FIXED - Lockpicking error sound added when taking too long to lockpick
FIXED - Clipping issues with clothes
FIXED - In creative mode mousewheel click on torch gave the wrong torch
UPDATED - Recipes in every crafting station are sorted alphabetical


Hotfix 0.4.6.1

FIXED - The frame in the inventory indicating which items are worn was not working proberly

Status Report

Hey guys,

The next upcoming updates will be a bit smaller and likely less frequent as we are working on features which take definetely more than a week to develop. These updates will cover 3rd person camera, riding horses and maybe flying with mounts and we hope this will have you excited once the updates release.

Happy Halloween :)

qb Team

Update 0.4.5.0




ADDED - Halloween items & sweets
ADDED - Player gold visible in Trade window
ADDED - Volume slider for cave music
FIXED - Wear not synchronized when corresponding item was removed
FIXED - Possible "modified by another thread exception"
FIXED - Big trees were choppable by chopping only 1 bark block
FIXED - Trade & Chest window scroll up when moving items
FIXED - A fix to ghost blocks was applied
FIXED - The notification/error sound played repeatedly
UPDATED - New cave music by Rage


Please note that the new Halloween weapons & armor are also recycable to give you even more sweets! Don't throw them away - eat them!

Update 0.4.4.0



- Falling trees are still WIP.
- Already generated trees will have these known issues:
> several trees can fall at once when they are connected
> sometimes blocks remains in the air
> some blocks rotations are wrong after falling (special blocks & mushrooms)
- You either have to explore undiscovered areas or create a new world for falling trees to proberly work


ADDED - Falling trees (WIP)
ADDED - Sound when level up
ADDED - Sound when choosing a skill
ADDED - UI error/notification sound
FIXED - Mammoth tree drop wrong seedling
FIXED - Mangrove tree drop wrong seedling
FIXED - Sometimes generated prefabs had too big/high basement
UPDATED - Dragon got stronger
UPDATED - Reduced out of stamina sound threshold from 20% to 10%

Update 0.4.3.0




ADDED - Mouse double click to equip weapons and outfits
ADDED - Mouse double click to drink potions
ADDED - Flag recipes
ADDED - Basket sounds
ADDED - Barrel sounds
ADDED - Lockpicking sounds
ADDED - More wood sounds
ADDED - Low health sounds
ADDED - Low stamina sounds
FIXED - A bug where potions mixed up the corresponding effects
FIXED - Prevent traders from showing coins when trading
FIXED - Item amount was not taken into gold value calculation when selling items
FIXED - Beer mug had wrong effect
UPDATED - REWORK Weapon set and outfit handling. The items now remains in the inventory while being equipped
UPDATED - Village traders now selling random items
UPDATED - Block other menus when map is opened
UPDATED - New elephant model
UPDATED - Currently equipped items are now marked
UPDATED - Player preview is more interactive now
UPDATED - Missing german translation for some effect descriptions
UPDATED - Gold coin value (balancing)

Update 0.4.2.0




ADDED - New travelling trader prefab
ADDED - Armor protects from damage
FIXED - Couple server threads have been set to daemon threads
FIXED - Stream handling has been reworked to prevent file locks
FIXED - PlayerTab and CraftingTab use new tooltips
FIXED - Quest windows shows item tool tip twice
FIXED - Save some held memory through creating a new list instead of reusing it
FIXED - Elementals got bigger
FIXED - Possible integer overflow
FIXED - Main Menu was detached after connecting to server failed
FIXED - New Game button can be clicked twice which causes an illegal state of the game
FIXED - Village trader are no traders anymore after reconnect
FIXED - Some clipping on ClothRag when worn by males
FIXED - Increased default graphics settings
FIXED - Consumables makes no sound
FIXED - Missing english translation in the new tooltip
UPDATED - More item balancing has been done
UPDATED - cursedTower prefab got traders and questgivers
UPDATED - Chest & Trader window shows chest/trader content first


We will try to focus next on the disappearing items and chest contents as well as other fixes. However please test if this issue is fixed with 0.4.2.0 as we reworked some thread and stream handling which could cause the issue. Best is to use the copy world function before loading a game to make some sweet backups.

qb Team

Update 0.4.1.0




ADDED - New Tooltips
ADDED - Block descriptions
ADDED - Traders
ADDED - Renaming Chests
ADDED - Random simple traders to villages
ADDED - Double click to directly load a world
ADDED - TBone & Ribs can drop of living entities now
ADDED - Empty mug recipe
FIXED - Bark block tutorial text not localized to english
FIXED - Specular effect in Lockpicking window not working
FIXED - A bug when reconnecting
FIXED - Recipe bread wheat shows wrong name
UPDATED - All item values were balanced (in progress)
UPDATED - Warans doesn't drop fur anymore
UPDATED - Crocodiles does drop reptile hide instead of fur
UPDATED - Map teleport icon size increased
UPDATED - Chest Window has tabs now
UPDATED - Increase emitter entity stack size to 100
UPDATED - Decrease default mouse speed a bit
UPDATED - Adjusted weapon base damage
UPDATED - Ore distribution of: Mithril, Silver, Gold and Orichalcum

Update 0.4.0.0




ADDED - Big Map which is available by pressing the "M" key
ADDED - Teleport System
ADDED - Coinage
ADDED - "Be Drunk"-Condition
ADDED - Waypoints
ADDED - Crystal Spider
ADDED - Window-Door block
ADDED - Atmospheric fog to arctic biome
FIXED - Loam cannot be dropped into the hotbar
FIXED - Burnt Dirt and Burnt Lava Blocks couldn't be used as ingredient
FIXED - Red & Brown sand couldn't be used as ingredient
FIXED - A problem where the drop chances of grasses such as wild wheat were too low
FIXED - Window resizing closes all other windows
FIXED - Beds doesn't drop anything
UPDATED - Thanks to the community member Lim1t for helping us fixing a lot of english grammar issues
UPDATED - Warg damage and health increased
UPDATED - Leather stripes as reward so the tutorial sword is easier craftable
UPDATED - Tutorial LevelUp & Skill quest moved before crafting quests
UPDATED - Tutorial crafting quest requires 5 instead of 15 iron bars
UPDATED - Tutorial dialogs are now closable via ESC
UPDATED - Mushroom Shaft can be turned into char coal
UPDATED - Increased rendering performance when lockpicking
UPDATED - Potion skills 1-3 now depend on each other
UPDATED - NPCs now have a new icon over their head when a quest is in progress
UPDATED - Lockpicking textures


Update 0.3.0.10




ADDED - New Enemy: Ogre
ADDED - New Decoration: Bone piles
ADDED - New Block: Tropical wood
ADDED - New Block: Weathered wood
ADDED - New Block: Birch wood
ADDED - New Block: Pressure plates for the new wood types
ADDED - Potions have been reorganized and assigned to new skills (quality removed and instead small/medium/large potions were added)
FIXED - Crash when moving away from an opened Chest
FIXED - Only humans should be able to climb ladders and open doors
FIXED - Animals won't attack tutorial guard NPCs
FIXED - Random fence height didn't respect blocks above
FIXED - Meadow seedling had pear as leaf type
FIXED - Minor performance issues and a memory leak
FIXED - LockPick skill won't changes additional time
FIXED - LockPick only spins rings and lockpick on success
FIXED - Loom was missing a face
FIXED - Blocks cannot be mined when a dead NPCs lies on it
FIXED - Pressure plate not destroyed when block below was removed
FIXED - Username not shown when looking at other players
FIXED - The Player tab should now proberly show the default stamina regeneration rate
UPDATED - Game music sound quality increased
UPDATED - Tutorial quest for crafting sword got split up into 4 quests
UPDATED - Balancing: LockPick skill reduced to 10 seconds
UPDATED - Balancing: Various Potions have their effects rescaled

Update 0.3.0.9


ADDED - Game Music (incompetech.com)
ADDED - New wild pig sounds
ADDED - Carpet recipe
ADDED - Marble door
ADDED - Flax now can be found naturaly
ADDED - Hop now can be found naturaly
ADDED - Barley now can be found naturaly
ADDED - Wild wheat recipe
ADDED - Option to permantely show hot bar ingame
ADDED - Option to permantely show hot bar in q-menu
ADDED - Potion of Wisdom to get ores form simple stone blocks
ADDED - Crafting button now shows the total amount
ADDED - Auto-stepUp is now toggable
ADDED - More options to customize displaying block type name where you look at
FIXED - Crash when animations could not be played
FIXED - Temple ruin not spawned
FIXED - Bob doesn't accept torches
FIXED - Ankh not working correctly (Player not respawned at the place of death)
FIXED - Changed cloth not animated in Multiplayer
FIXED - Horse doesn't has die animation
FIXED - Sometimes enchanting quest cannot be completed
UPDATED - Small changes that makes NPCs more "chilled" while attacking
UPDATED - Village quest giver should not die
UPDATED - Some block mining balances
UPDATED - Balance XP and gold of some quests
UPDATED - Tutorial NPCs don't attack all animals anymore