Race to Mars cover
Race to Mars screenshot
Linux PC Mac Steam
Genre: Simulator, Strategy, Indie

Race to Mars

Race to Mars Status Update

Dear Race to Mars fans,

Due to many e-mails we’re receiving from you regarding current status of the project, we wanted to address these questions and tell you about decisions we’ve made concerning the future of Race to Mars and the reasons behind them.

First of all, please know that your concern and bitterness in face of the absence of new information about the development of Race to Mars about the state of the project are well understood. Position you’ve found yourself in is one that we truly sympathize with--not only as developers, but most importantly, as players. Please, accept our sincerest apologies for this state of affairs. Due to unforeseen circumstances and outside elements we had to put on hold any communication concerning this project. We did not want to make promises that we might’ve not been able to keep until we were absolutely sure that the work would be resumed.

Before we expand on the matter, let us answer the most dire question - yes, the full version of the game will come out and everyone who bought Race to Mars in early access will receive their copy without any additional cost. However, since the final version of the game will be a project that is going to be developed from scratch, we’ve decided to stop the sale of early access version.

Sadly, the version of Race to Mars that we took over from an outside developer did not meet our company’s standards. That is why we were forced to make a tough, but ultimately right call to reset the project. It was the only solution that would allow Race to Mars to come out in a way, form and quality we all - us, the developer, and you, the players who supported the project - wanted and expected.

The version of Race to Mars, which will be developed by a new team will not have early access. What you will receive will be a fully realized and complete product.

Due to project reset, the game will be released in 2019.

We would like to apologize once more for any inconvenience you might have suffered. We promise to do everything in our power to make sure that this long journey to Mars will end for you with being happy with the game and us with a satisfaction of a job well done!


One More Level Team

Race To Mars is alive!

Dear Race to Mars players!

We're sorry that we didn't post any info about the game in recent months.
Our team was focused on developing another important project and it took so many resources that we really couldn't improve the game for you.

We hope that soon it will change and you will receive tons of new patches and updates for the game! We promise that Race to Mars will come back soon!

UPDATE #19

We proudly present update 19:

- Updated weather system, improved day cycle effects
- Further work on refactoring Mission Control
- More coherent and readable layout for the project groups in the staff management
- Added shortcut for active research, current missions and finance report from main screen
- Added new building models for the Tracking station, Moon program, Tourist agency, Near Earth and Orbit program, Rocket program
- Tweaked notification labels displayed on top of the buildings
- Added couple of missing strings
- Fixed shortcuts panel in buildings
- Improved scrolling of achievements and R&D section
- Added tooltips for the inactive buttons in assembly room and NSaAO
- Other bug fixes and improvements

Cheers,
RTM Team

Update #18

We proudly present Update 18

New building models for the "National Space and Air Office", "Mission Control", "Staff Management" and "Research and Development"
- Tweaks and improvements in the Research and Development screen
- Generating contracts in the "National Space and Air Office"
- New placeholder researches, socket components and vehicles.
- Lots of improvements in the back-end of the assembly room, socket components and mission control.
- Work on the backend implementation of the mission control - still WIP. Should be available in the next update.

Cheers,
RTM Team

Update #17

We proudly present Update 17

- Improvements in the Assembly room. Better filtering, collapsing panels, started work on improved rocket assembly.
- New model of the administration building and mission control (mission control without textures yet). New models will be more readable, will reflect real world buildings and are PBR ready.
- Finished changes in the personel system, engineers were changed into the project groups.
- Started work on improving the researches panel and tree - still heavy WIP
- Finished refactor of the backend that will be easier to operate for the designers. A lot of regression fixes - still WIP
- Removed old translation file, started work on creating new language and translation system - still WIP

Cheers,
RTM Team

Update #16!

We proudly present Update 16!

Features:

- Goals system and extended company image panel. Spend "Hype" points to attempt goal and succeed before the deadline to improve your company image. Climb up the goals tree to reach the ultimate one - "The Mars" that will grant you the victory. Right now all of the goals are placeholders and the final one is missing - expect much more of them in the future updates.
- Realistic weather simulation. The weather has impact on the rocket launch - keeping track of it in the "Mission Control" building is necessary for succesfull rocket launches.
- Redesigned end turn summary window that combines both income changes as well as your current component production into one panel.
- Fixed various small issues with the end turn button.
- Redesigned events window that allow to for process the events faster.
- WIP: Changes to the engineers system - instead of separate engineers they will be grouped into the teams that will differ from one another by what they specialise in, how many engineers they contain, what special perks they have and who is their leader. This feature will be fully completed in the next update.
- WIP: Rockets / Missions / Contracts / Components Production - Due to the changes we are implementing in the framework now, we needed to temporally disable those features while we work on improving them for use by the designers. They will be enabled and operating again in the next update.

Update #15!

We proudly present Update 15!

- You can now save and load your games.
- AutoSave feature after each passing round. This feature can be toggled on and off from the settings screen.
- Rocket launch GUI in the Mission Control. You can oversee the launch procedure and intervene if anything goes wrong.
- Placeholder launch malfunction events.
- Redesigned end turn button - you can easilly pass as much turn as you want, but will never miss anything important.
- Simple company image visualisation - hover over the company name to see it. Will be improved in the future updates.
- Label with the number of unassigned engineers.
- Improvements and tweaks in the assembly room.
- Various tweaks and improvements.

Cheers,

RTM Team

Update #14

It may be small step for humanity, but it sure is big for Race To Mars!
Today we're happy to announce that version 0.6.0 is available for download on Steam.

Now you can schedule a flight mission to orbit the planet or moon and undertake various activities there. New Mission Control allows you to select the rocket, cargo load and the crew that will take part in the mission. Reliability of each component will influence the success of the launch. You will be able to plan the flight and the objectives for the crew to be done after reaching its destination. Finally, on a chosen start date you can observe the launch, keeping fingers crossed for the happy ending - the result will depend on many variables, including the weather conditions which may hinder the course of the mission. Rocket launch / failure animation are to be changed in future releases.

Features include:

- Finished Mission Control building mechanics
- Added new interior for Mission Control
- Added mission stages for tests
- Added rocket launch / failure animation
- Added new test contracts
- Added Improved design for NSaAO contracts
- Balance for contracts, prices of components and buildings maintenance costs
- Fixed summary window
- Fixed finances window in Administration
- Fixed "All" button in R&D
- Fixed many bugs and misspells

Update #13


Lucky 13 brings more stability and little bit of new features to the game.

Features include:

- Assembling rockets in the assembly room
- Placeholder rockets to be constructed in the assembly room
- Started implementation of the mission control building
- Placeholder inside of the mission control and the weather forecast system
- Audio sliders in the settings menu

Changes:

- Fixed issue with game freezing after fiddling with personnel parameters
- Changing personnel parameters generates appropriate events
- Bug fixes and improvements


Next update will be coming within two weeks.

Best,

RTM Team

Update #12

Twelfth update is ready for playing!

Major update introduces National Space and Air Office (NSaAO) - The building allows you to
negotiate with customers, accept contracts, negotiate milestones and browse history orders.
Other companies can beat you in a tender for a contract, so be thorough and fast.
You must carefully watch the trades. If you successfully complete missions, you gain the necessary funding, otherwise you lose the trust of customers.

We also added placeholder content for researches, components, random events and more.
All of this will change in the future, but you can already get the taste of what all of these systems will look like when the game is finished.

In addition, we improved:

Staff Management:

  • New compact CV layout
  • Added information tooltips for CV
  • Improved person details window

Assembly Room:

  • Improved method of valuation of components
  • Improved method of growing reliability of components

Research & Development:

  • Added side notifications indicating research

Main Menu

  • Implemented most of the setup options in the game
  • Improved layout for new game window


...and many other minor additions and improvements throughout the project.

Enjoy!

Race to Mars Team