We have just pushed v0.55/0.4 live to the Steam Servers, please update your game to continue playing ^_^
This build is designed to fix judder issues the some users have been experiencing with Oculus Rift DK2 headsets primarily.
- All shaders in-game have been updated to support Direct X 11.
- Game has been recompiled with OVR SDK 0.4.4
If you are an Oculus Rift user, please make sure you have downloaded and installed the latest Oculus VR Runtime, available here:
https://developer.oculus.com/downloads/#version=0.4.4-beta
Radial-G now runs DirectX 11 by default. If you wish to run DirectX 9, then please select the appropriate DirectX 9 launch option
Patch Notes - v0.53 - Launch Version
Includes:
x1 environment (deep space)
x3 race tracks (Dead Zone / Processing Plant / Asteroid Sprint)
x3 ships (The Hound / Viper / Onyx MKII)
Single Player Modes: Lap Attack / Race
Multi-player Modes: Race (Normal / No Gates / Elimination / Death Race)
x16-player online multiplayer
x15 AI opponents in single and multi-player races
x6 game music tracks, x2 per race track
Standard monitor support
Oculus Rift DK1 support
Oculus Rift DK2 support
Wired gamepad support
NB. Oculus Rift SDK = v0.4.2, please set HMD to Extended and run Direct-to-Rift for smoothest experience. Latest OVR SDK implementation coming very soon
Steam Early Access Launch TODAY!
Hello race fans,
We're super excited today for the launch of Radial-G : Racing Revolved and we can't wait to see you playing the game online ^_^
Thank you for supporting us and getting involved with the development of our game as we head towards v1.0 full release.
We will be providing updates along the way and you'll have access to these as soon as we publish new builds.
Some of the things we are working on include:
- Support for 32 players online
- Adding Steam achievements, trading cards, badges
- Adding voice comms
- Creating more environments and tracks to race on
- Creating more ships to choose from with different handling options
- Adding more music and an in-game music player to select tracks
- Adding more ways to affect races, such as with pick-ups and weapons
- Team-based gameplay race modes
- Player stats and profile progression
- Championships and a more meaningful single player experience
- and much more that will be revealed as we go...
See you on the starting grid later today!
The Tammeka Team
Welcome to the Radial-G : Racing Revolved Community
Hello everyone
Welcome to our corner of Steam, where we will be sharing the latest news and developments as we work through Steam Early Access towards full release in early 2015.
Say hi, introduce yourselves and we look forward to seeing you on the starting grid