Dear players, on behalf of the entire RAM Pressure Team, we wish you a Happy New Year! Good luck in all your matters and new victories in 2023!
We've prepared a New Year gift code for you: NY-2023.
The code includes: Protective Modules "Elite", Weapon Modules "Elite", Supply crate x3, Labware x300, Special weapons, Special body armor, $30,000. Validity: until February 1, 2023.
Patch Notes 08/09/2022
A new system for improving SPIKE characteristics. There are no more calculations within the match for the distribution of points. The bonuses of the parameters themselves have not changed. The Operator receives SPIKE points when they gain a new rank:
+1 to all stats automatically (same as now)
+2 free points for distribution
You can improve the desired parameter by pressing “+”. You cannot improve the same parameter two times in a row. Pumped-up operatives will have their SPIKE characteristics reset to their original values, and free points will be added in return for improvement
Added a discount for some camouflages. Camouflages for which the discount is available will change every 28 days, along with the Battle Pass
Now, when aiming at targets that are not selected for the shot, they will be translucent, and when HP dies, the bar disappears with a slight delay
Added the ability to open all boxes at once if there is more than 1 in a stack
Resource costs (improvement of weapons, research) have been brought to a single view: the red colour shows how many resources you already have, if not enough
Fixed display of the number of boxes after receiving via the gift key
Minor GUI fixes
Minor bug fixes on maps
Patch Notes 24/08/2022
Added the "To battle" button. Now, there is no need to look for contracts on the global map. The following modes have been moved: PVE, COOP, PVP, 2x2, Clan PvE, PvP+. After selecting the way, it will be displayed under the button and when you click on the button, you will go to the mission preparation screen
A new PvP mode has been added. These are 1v1 fights on a scaled-down map for faster combat. We will be glad if you leave a review on the new card
A shop for elite operatives has been added. The price for hiring operatives in the store is higher than usual. Some players will get this feature with the next store update.
Added skins for weapons. In the future, unique skins for certain types of weapons will be added
Added the ability to select a unique avatar for operatives. Players who previously purchased the Battle Pass will receive Operator Avatars based on their Account avatars
Added the ability to invite clanmates to matches
Added a timer for the completion of contracts
Now, when you click on the tilde (`), the general chat will not open
Now, in PvP modes, when you win with a 20% chance, tablets will appear as a reward
Now, pressing the class icon next to the HP bar will not switch to an operative, which will eliminate possible situations with the impossibility of throwing a grenade
Special offers are now updated not only when you win PvP, but also when you win COOP
Fixed a bug when the travel area and AP consumption did not match
Fixed a bug when the estimated spread of the grenade launcher does not match the actual one
Fixed a bug where, in joint battles, if an ally's operative dies, then the second player's timer decreases, while the allies do not
Fixed a bug when the skill "Hail of Fragments" was triggered on allies when the "Get down!" skill was learned
A bug has been fixed when the skill "Fast reload" worked on shotguns as well
Improved the AI of engineers and alien robots
The camera shows only the explosion, not the grenade thrower and the flurry. And not blocked for movement
Increased speed of animations: equipping a weapon after throwing a grenade, self-healing, healing an ally, providing a weapon after healing
Content optimization
Minor GUI fixes
Minor bug fixes on maps
Patch Notes 02/08/2022
The debuff camera at the start of the turn is disabled, except for moving and panic shots. The effects are shown as text above the fighter at the start of the turn and hang until they appear in the camera's field of view for 3 seconds.
Fixed a problem with the equipment window freezing before the battle, stopping working in rare cases
Increased hit chance for interactive objects to 80-90%
Fixed a bug where the “Volley” skill did not always work when aiming at the maximum distance
Fixed a bug where the turn order was not determined randomly in co-op battles
Fixed a bug with broken equipment that appeared when starting a contract in cases where the broken equipment was in a different squad than in the selected one
Fixed the “Hit the weak harder!” skill of the Spark weapon. It no longer regenerates ammo on a miss
Animation fixes that should fix some stutters
In the battle results window, the premium reward has been moved
Reduced loading time during authorization
Minor GUI fixes
Список изменений от 26.07.2022
Changes in skills
Sniper
Recon shot - Accuracy penalty 12% (was 20%)
Recon overwatch - Accuracy penalty 25% (was 40%)
Scout:
In the sight - Chance of critical damage - 10% (was 15%)
Reconnaissance in force - When detected by the enemy, the scout receives an additional move action Increases unit evasion by 5% while the scout is alive
Support:
Ambush - Now the skill ends the turn (previously required two actions)
Clan:
Probability of dropping bots with tablets has been increased (almost two times on average)
Contracts:
The reward for completing the “CHAPTER 3. The Object” contract now gives out a mercenary of Rarity Pro
The reward for completing the contract “CHAPTER 6. Payday” now gives out a mercenary of Rarity Elite
Increased rewards for completing story missions (Now higher-level equipment is issued)
For a clean defeat in the “2x2 Battle” mode, the reward has been increased to $1500 (was $600)
For a clean defeat in the Skirmish mode, the reward has been increased to $1500 (was $600)
For an apparent defeat in the “PvP Rating” mode, the reward has been increased from $2000 (was $600)
Premium service
Purchasing premium, you get $5,000 daily, an intelligence bonus multiplier, and an additional reward for winning contracts
Fixes and improvements
Fixed a bug when the skill "Pistol shot" could be used at the distance of the primary weapon
Changes with interactive objects:
Fixed a bug when barrels were considered enemies
The aiming priority has been reduced. Now the barrels are at the end and are not automatically selected even if the barrel has a high hit chance
Fixed a bug when tasks related to the cooperative battles mode were not included in the Battle Pass when completed
The order of fighters in battle now corresponds to the order of fighters from the lobby
Fixed a bug when the bot using the estate "Volley" could shoot endlessly, which caused the application to freeze
Fixed FPS drop in the window for forming a squad for a mission
Fixed a bug when FPS limits did not work in the steam version
Fixed a bug when containers were not opened when opened multiple times
Fixed a long delay in the animation of sending a medical drone for a soldier with heavy weapons
The animation of climbing/jumping from a height for a fighter with heavy weapons has been fixed
Fixed a bug when an inaccessible target for a shot was selected when activating a skill
Minor GUI fixes
Minor bug fixes on maps
Patch Notes 06/07/2022
Now the run of the operatives begins with the 4th cell. Previously began with 2 AP
Fixed the stop of the game after applying the skill of "short bursts" at heavy infantry
Optimization XRAY (display of operatives through objects). Now the weapon will not be displayed
Optimization of residual silhouettes (when performing unmasking actions)
Added change of camouflage of fighters. Camouflage is bought one time per account
Added change of the name of the fighters
New maps are available in Mexican and port settings
Contracts with the “Protection of the object” mode are available for players
Fixed a bug with the battle freezing after reloading a weapon
Fixed a bug when there was no match in the co-op, and in PvE modes, an inscription about the found enemy appeared
Fixed a bug with an incorrect display of activity points in the clan
Minor GUI fixes
Minor bug fixes on maps
Patch Notes 27/05/2022
General
Update time of specials in the store was reduced from 24 to 3 hours
The bug was fixed. When an alien died, it was impossible to occupy its location in the current turn
The bug was fixed. When the player in the area of the barrel explosion could move only 1 AP and did not get the negative effects
Small fixes for GUI
Small bug fixes on maps
Clan system
The ability to create a clan was added
New building of the base is "Defensive outline" and it's available only in the clan
Clan default level is 1 and it can be upgraded to the maximum level of 60
Clan level directly depends on the "Defensive outline" building. Through the development of that building the clan raises its level. [expand type="details"] The number of players in the clan is limited ( 5 by default) and increasing with the clan level. An increase in clan level unlocking the access to a special PvE contract - "Search and destroy" and its progressive levels of difficulty. Increasing the clan level unlocks access to new "Clan" research, where research progress depends on all clan members and the general contribution of both experience and resources. Increasing the clan level and new research allows you to significantly increase the characteristics of operatives in the contract "Search and destroy" and future clan battles. At the moment, the parameters increase works ONLY within the "Search and destroy" contract.
Clan rankings
For completing clan contracts ("Elite unit", "Search and destroy", COOP and PvP), players in the clan receive "Activity". The activity of all clan members is summed up and determines its position in the clan ranking. You can see a listing of all clans in the "Clan" tab, "All clans" section. Activity points are dropped every week and clans will get rewards depending on its ranking position in the clan ranking. Different contracts bring different activity points, contracts such as "Elite unit" or PvP contracts bring the most points. Clan level up, increases the activity points gained. Players get a lot of activity points for reaching clan rewards. You can see the reward list in the "Clan" tab.
Clan rewards
For completing clan contracts ("Elite unit", "Search and destroy", COOP and PvP), clan members receive "Clan points". Players gain Clan points and earn progressively increasing rewards. First reward is easy to achieve, the next ones are more difficult. There are 4 blocks of rewards in total, players can see it in the "My clan" section. When the clan reaches the required clan points bar, each member of the clan will receive the specified rewards. Clan points are reset every Monday morning, which opens up the possibility of receiving clan rewards again each week. Clan rewards are strongly dependent on the clan level, the higher level, the more valuable the rewards.
Clan shop
Every member of the Clan has access to the Clan shop. You can buy items to enhance operatives ( it works only in the "Search and destroy" contract) and resources to build the "Defensive outline" in the Clan shop. All items in the clan store are selling only for clan currency. Players can get clan currency by completing a new clan research "Clan account". Clan shop range increases with the level of the clan. You can buy items in the clan store for a limited number of times a week.
Clan development plan
To level up a clan, you must increase the level of the "Defensive outline" base building.
To level up the "Defensive outline" building, you must complete the "Infrastructure expansion" research.
To complete the "Infrastructure expansion" research, you must collect "Scientific data" from the "Search and destroy", "Elite unit", Cooperative operation "Onslaught" and Cooperative operation "Breakthrough" contracts. Besides scientific data, players will need different types of tablets. Players can get tablets by killing Syndicate fighters in the "Search and destroy" and "Cooperative operation" contracts. After killing such a fighter, the player gets one of the "Tablets" without regard to the result of the match, however, they can only be found in reinforcements and not every match. Probability of facing such an enemy strongly depends on the level of difficulty of the contract "Search and destroy", the higher the difficulty, the higher the chance of detecting the enemy.
By collecting Tablets, players can contribute to the development of clan research, development of clan buildings or research "Decrypt the Key" which allows one-time access to the "Elite unit" contract.
Once the "Infrastructure Expansion" research is completed, all clan members will have the opportunity to join in the construction of the "Defensive outline" base building. Players will need to add resources such as the "Teslo Core" and "Energy cells" to complete construction.
Players can get energy cells as a reward for PvP and PvP+ contracts, as well as through the new clan additional research "Energy cell replication".As a weekly clan reward for completing the "Elite unit" contract and through the new "Core engineering" clan research, players will be able to get the Teslo Core.
The "Elite unit" contract is a difficult PvE mission in that the reward depends on the class of the enemies you face in reinforcements and your clan level. This contract has only one attempt to pass and many resources as a reward. This contract is available only to clan members. [/expand]
Base
New base building "Defensive outline" - has been added. Construction of the "Defensive outline" building does not depend on the "Operational headquarters" level.
Contracts
PvP 2x2 game mode is now only available if you have on base - "Defensive outline" building
Coop Mode is now only available if you have on base - "Defensive outline" building
Coop Expert Mode is now only available if you have on base - "Defensive outline" building of 12th level
New contracts added: (only with building on base -"Defensive outline" )New contracts added: (only with "Defensive outline" building on base) “Elite unit” “Search and destroy”
Research
New research added
Research allows you to transform the details of the equipment of "Ensign" level, into details of the "Major" level. Research unlocks at level 5 and 12 of the "Science center" building
Mail system
The ability to send messages to other players has been added.
Skills bug fixes
Bug fix for skill of "Overheat"
Bug fix for skill of "Strong Body"
Bug fix for skill of "Relaxed breathing"
Bug fix for skill of "Shot to order"
Bug fix for skill of "Safety protection"
Bug fix for skill of "Appropriate response"
Patch Notes 10/03/2022
General
Complete rebalancing of weapons and armor items of the "Ensign" and "Major" ranks. Base stats have been leveled out and lowered by a slight average of 10%
Removed the "Resource" characteristic from equipment items. Equipment items can now be repaired without restrictions
Equipment items have received the "Disassemble" function. When disassembling an item, you get parts according to the item's type and rank. For example, by dismantling the "Major" rank assault rifle, you will receive the "Major" rank assault rifle details. When disassembling items below the rank "Ensign" and "Major", you will mostly get trash (for sale), but there is a chance to reach parts of a higher rank
Equipment items now have a level-up function. By increasing the level of an item, you will spend money and details. In return, you will receive an increase in the random stat of the item's base parameter. The maximum equipment level is 12. At level 12, the thing gets double accrual of parameters. Vital item stats, such as "Damage", cannot drop more than three times on the same item
Containers with equipment parts have been added to the division reward
Rewards in the next Battle Pass will contain containers with equipment detail
A help window has been added, with a description of the main elements of the gameplay. On the main screen, next to the settings button. In battle - by pressing keys F1
Social links menu has been added. On the main screen, next to the settings button
Improved work with RAM, which should reduce unexpected closings of the application
Fixed interface freezing when firing from cover repeatedly
Fixed double movement of bots in cooperative mode
A bug has been fixed when peeking occurred on objects 1 meter high. Because of what, shooting through walls, boxes, etc., took place.
Fixed a bug when the scanner did not interrupt the synchronous battle mode
Minor GUI changes
Minor map bug fixes
Contracts
New, repeatable contracts have been added. Contracts are rewarded in containers with weapon and armor details. Contracts drop out randomly upon completion of other contracts of difficulty level "Hard" and "Expert", and the level of the Operational Headquarters is not lower than 4. The time allotted to complete the contract is 2 hours
The total chance of dropping random repeatable contracts has been increased from 40% to 75%
The amount of game currency received for completing contracts has been increased at all difficulty levels from 25% to 100%, depending on the type of contract, except for Story Contracts
New maps have been added in the "Protection of the object" and "kill all enemies" modes
The overall difficulty of the story contract "CHAPTER 7. Redemption" lowered
The amount of experience required to get from rank 1 to 12 of an operative has been reduced by an average of 30%
Opponents
In order to reduce the time of the combat session, the number of opponents at the "Hard" and "Expert" levels has been reduced to 1 wave of reinforcements. There are 3 waves left for the "Expert" co-op contract
Enemies on the difficulty level "Hard" and "Expert" received more armor, health, damage, and accuracy
Spike Options
Endurance now increases Stamina by 25% more effectively
Endurance now reduces the chance of getting into a coma state instead of death by 100% less
Combat States
Stealth in smoke reduced to 4 (previously 10)
Damage to armor from the state of burning has been reduced to 1 (previously 2)
Equip Skills
The SAR-12 and SAR-15A assault rifles now have a range increase of +4 (previously +5)
The ATPC ASSAULT and ATPC ASSAULT-2 heavy armored suits now have a 20% chance of getting into a coma state instead of death (previously 30%)
The L82D5 and L82C9 assault rifles now have a cover distance of +4 (previously +5)
Skills of operatives
Medic skill “Tourniquet” now has a 10% chance of getting into a coma state instead of death (previously 15%)
Support skill “Dense smoke” now has a bonus to stealth in smoke +4 (previously +3)
Containers
Added new containers:
Parts kit - contains all kinds of parts.
"Advanced" parts - contains details of equipment of the rank “Ensign”
"Elite" parts - contains details of equipment of the rank “Major”
The chance of dropping low-level items of weapons and body armor from the purple containers “Equipment”, “Weapon” and “Armor” has been reduced to 0%
The chance of dropping items of weapons and bulletproof vests of the “Ensign” and “Major” ranks has been increased by an average of 60%
Happy Women’s Day!
Since March 8, dear girls and women! We owe a lot to women for bringing the sun to our day. Thank you from the bottom of our hearts, and as the RAM Pressure development team, we have prepared a special gift code for this wonderful day.
The code is: WOMENSDAY2022 The code includes: Protective Modules "Elite", Weapon Modules "Elite", Supply crate x3, Labware x300, Special weapons, Special body armor, $30,000. Validity: until March 16.
Congratulations on International Women's Day. Happy holiday!