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Genre: Hack and slash/Beat 'em up, Adventure

Ravenswatch

The Romeo & Juliet free DLC (Content Highlights)

Greetings, Ravens!

We’re a little over a week away from the launch of the free Romeo & Juliet DLC. It’s time to tell you EVERYTHING (or most of it) about the upcoming content and the free patch being released alongside it.

The Romeo & Juliet DLC comes out on May 27.

This update is the first Hero DLC released in Ravenswatch’s post-launch cycle. You can check our roadmap for Year 1 on our website. Now, onto the content highlights! (Beware of spoilers)

Romeo & Juliet



Base Kit




Last week, we showcased Romeo and Juliet’s gameplay styles in a video presented by Adrien, Ravenswatch’s Game Director. It was important for us to explain how the two heroes are connected and how they play in co-op to form the iconic lovers we all know.

As you may remember, the couple was first imagined as co-op exclusive characters, but, after the community’s feedback on this original take, we decided to make a broken-hearted version of Romeo and Juliet for solo players who want to experience their unique playstyle too.


Romeo is a fencing master who swings his rapier with natural elegance, while Juliet is a sharpshooter who wields her gun with a steady hand. We wanted to create a design that was both contrasting and complementary.


In solo, Romeo and Juliet have an alternative Trait that plays on Health as well. It could not be the same as the duo version as it requires another player to properly work.

Talents



You’ll unlock a wide variety of Talents for Romeo and Juliet. As they are two distinct characters with very different playing styles, there are 52 talents in total to experiment with. We cannot wait to see what cool synergies you can create with all those!

Take, for example, Romeo’s ‘Thorny Rose’ Talent, which grows paths of thorns stinging the enemy's feet.



Or Juliet’s ‘Volcanic Shots’ Talent, a very effective way to clear enemies and feel like you’re handling a Tommy gun.



And if you just want to kick Nightmares with the sole of your shoe or the butt of your pistol, go at it!



Outfits and additional Skin Pack



Alongside the eight Outfits you can unlock in the game by performing a few achievements, we will also release an additional paid Skin Pack for Romeo and Juliet. Wear six bonus Outfits for the fated couple, in the colors of the Ravens, Nightmares, and their Eternal Love. This additional DLC will cost $4,99.


Romeo & Juliet’s visual design



You’re keen to learn more about Romeo and Juliet’s conception? A few weeks ago, we published a new video of Ravenswatch’s Art Director, Valentin, who shared his creative process on the visual design of the iconic couple. Watch it here:
https://www.youtube.com/watch?v=TeRquU6Twfc

Balancing



Multiplayer Scaling



Back in April, we answered a frequently asked question from the community: Multiplayer is considerably harder than solo, to the frustrating point. Do you plan to remedy this?

We gave a lengthy response on this matter in our latest Community Spotlight, but to make it short: Yes! There are several levers we've balanced to smooth the co-op experience, it was pretty fitting considering the addition of Romeo and Juliet in version 1.2.

You can read our detailed answer here:
https://steamcommunity.com/games/2071280/announcements/detail/511827941447959580

Heroes Talents & Magical Objects



The other thing we wanted to tackle in this update was a bit of balancing on overlooked Talents and Magical Objects. We were not able to go through the whole list of community-requested changes because our primary focus was on Romeo and Juliet. Some untouched Talents and Objects required more work, such as a complete rework or a major change, so they’ll have to wait for another update! (we’re thinking of you, Seductive Provocation 😒)

Here’s a little sneak peek at some changes on Talents:


Distant Blows: Highly requested by the community, Scarlet can now aim her bomb in a more significant way. It was one of the earliest Talents made and compared poorly with other abilities of the same type.


Wish of Omnipotence: This talent was particularly shunned by Aladdin players, it will now grant OMNIPOTENCE each time you use a Wish (and it’s not a fourth Wish anymore!).

Nightmares Unleashed Update



We’re also pushing some balancing adjustments to content released in the Nightmares Unleashed Update in this patch. We’re still experimenting with a few things that are not ready to be made public (like Tumors), but some no-brainer changes were able to make it into this update (such as a well-deserved nerf for Abu Al-Jaan).

Refugees’ interactions will now be cancellable, meaning you won’t be forced to choose when speaking to them (yes, even that little thief kid).

And more!



Quality of Life



We added a bunch of Quality of Life requests in this update, let's see a small selection:


It was probably one of the top three QoL requests; you will now be able to consult Scarlet’s Wolf abilities in the book. In addition, we also added a viewer for Rarity on Talents.


We improved the Cyclops’ grab to match the visual feedback better.

Of course, various other improvements and balancing changes in the update accompany the Romeo & Juliet free DLC. A list of many, many, MANY bug fixes is also included. Read the patch note on May 27 for more details (it’s eight pages long 💀).

Devstream



Bookmark our future Devstream to watch the dev team play and showcase Romeo & Juliet. Get your questions ready!

Romeo & Juliet Livestream:
📆 May 22
🕚 4:30 PM CET

Follow Passtech Games on Twitch

- The Passtech Team 🍉

Social Channels


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The Romeo & Juliet free DLC releases on May 27!

Greetings, Ravens!

The Passtech Games and Nacon teams are excited to announce that the Romeo & Juliet free DLC will be out on May 27!

This Hero DLC will be the first of Ravenswatch's post-launch cycle. You can learn more about Year 1 on our official Roadmap.


Get ready for May 27



ROMEO & JULIET JOIN THE RAVENSWATCH



DLC
  • 2 New Heroes! Romeo & Juliet join the Ravenswatch (Free DLC)
    • Unique co-op gameplay style
    • Playable in solo as well
    • New Achievements / Trophies
  • Additional Skin Pack for Romeo & Juliet (Paid DLC)
Free Update
  • Multiplayer scaling balancing
  • Talents balancing
  • Magical Objects balancing
  • Quality of life and Bug fixes

The Romeo & Juliet free DLC will be available on Steam, PlayStation, Xbox, and Nintendo Switch.

Tune in next week on Steam for more information about the DLC and the Update!

Live Showcase and Q&A



Bookmark our future Devstream to watch the dev team play and showcase Romeo & Juliet. Get your questions ready!

Romeo & Juliet Livestream:
📆 May 22
🕚 5 PM CET

Follow Passtech Games on Twitch

- The Passtech Team 🍉

Social Channels


Passtech Games Discord Ravenswatch Twitter Passtech Games Twitter Ravenswatch Subreddit Passtech Games Twitch Passtech Games Website

Ravenswatch Community Spotlight (April 2025)

Greetings, Ravens!

New month, new Community Spotlight! We’ve got a ton of stuff to discuss today, so let’s see what’s been moving in the Ravenswatch community recently.

But first, just a little reminder that we’ve recently announced our free Romeo & Juliet DLC for May. Watch the announcement trailer here if you’ve missed it:
https://store.steampowered.com/news/app/2071280/view/521959141351096441

1 Million Players




Passtech Games is so proud to announce that Ravenswatch has surpassed 1 MILLION PLAYERS since its first launch in Early Access back in April 2023. It's an incredible milestone for the game, but also for our studio. And it literally could not have been possible without you guys.

Thank you for your continued support 🙏

We're excited about what's coming to Ravenswatch in the next few months, and we hope you'll join us for the journey!

Community Survey



From the start, we've developed Ravenswatch with an open dev philosophy. That means we constantly examine feedback, videos, and data from our community.

We’ve prepared a Community Survey to gather information on previous and future Updates, from what was added recently to what you'd like to see arrive in the game in the future. This will help us in our efforts to improve Ravenswatch in the long run.

The survey takes around 10 minutes to complete. You can skip questions that are not relevant to your experience.



Click here to complete the Community Survey

Community Corner



You ask questions, we answer them!

We like to look at the community for hot topics. Many questions and concerns have been raised about the game's difficulty in multiplayer, so maybe it's time to respond!

Question:



Multiplayer is considerably harder than solo, to the frustrating point. Do you plan to remedy this?

Answer:



Before properly answering this question, we think it's best we lay out information we have on the matter:

The difficulty scales with the number of players in the game. Because more players are in the party, we need to adjust the game's difficulty so it doesn't get boring and effortless. Three different factors impact a run's difficulty in multiplayer:
  1. Number of enemies
  2. Enemy health points, depending on their category (standard or elite)
  3. Max "stagger" (stun threshold) of enemies, based on their category and the current chapter
Now, when we read the first community feedback on this matter, we confronted the reports with our data and noticed only a 7% difference in global win rates between the most successful party and the least successful one. Which are, in this order:
  1. Four Players
  2. One Player
  3. Three Players
  4. Two Players
The players' data is a great tool for supporting our vision or detecting irregularities, but sometimes, we encounter a situation where the data doesn't make much sense opposite the players' feedback. That's because we're people, not just numbers. The frustration emitted from the community reports is as real as the data collected with our tools.

We can't rely only on the numbers to balance our game; we must listen to the players' complaints and frustrations. What really came out from the feedback was how much it was more difficult once there were 3 or 4 players in a party (despite 4-player parties being the most successful combination). So, after taking all of this into consideration, we decided to make adjustments to all three of the previously mentioned scaling factors by reducing the multiplayer difficulty to make the game more accessible.

We hope you enjoy this transparency, as we know it's been a hot topic in the community for quite some time. You can expect those balancing changes in our next update (version 1.2), coming out in May with our Romeo & Juliet free DLC. Patch notes will detail the changes, as we're still currently testing and adjusting everything.

Ravenswatch remains a challenging game at heart, especially if you're deliberately choosing Nightmare difficulty haha. Consider using run modifiers to personalize your experience. Navigate to the 'Customize' menu to access the Custom Game Modes.

Community Creations




By @CloudBird


By @Moakley

That's it for today! See you next month for more information on Romeo & Juliet!

- The Passtech Team 🍉

Passtech Games Discord Ravenswatch Twitter Passtech Games Twitter Ravenswatch Subreddit Passtech Games Twitch Passtech Games Website

Important news about the Romeo & Juliet free DLC

Greetings, Ravens

We've got important news to share regarding the reveal of Romeo & Juliet. Please read this message from the Passtech and Nacon teams:


We heard you loud and clear, and we're excited to show you what's in store for the free Romeo & Juliet DLC (and especially how they are played with their unique abilities).

The DLC is still planned for May 2025, as announced a few weeks back. We'll share more as the release date approaches, so stay tuned!

- The Passtech and Nacon teams

Romeo & Juliet will join the Ravenswatch in May! (Reveal Trailer)

Greetings, Ravens!

Passtech Games and Nacon are incredibly thrilled to reveal the newest additions to the cast: Romeo & Juliet will join the Ravenswatch in May 2025!

The iconic couple will be available in a free Hero DLC. Will their bond be strong enough to survive the horrors of Reverie? 🌹

Watch Romeo & Juliet's reveal trailer:




TILL DEATH DO THEM PART

In Ravenswatch, Romeo & Juliet are cursed by the witch Baba Yaga after she interrupts their tragic death scene. One is a fencing master and a noble figure, while the other hides her sharpshooter game beneath her aristocratic lady airs. Together, inseparable, Romeo & Juliet survey the lands of Reverie in hopes of repelling the Nightmares and finding a cure to their malediction.

Get ready for May!



Romeo & Juliet will be the first Hero DLC available for Ravenswatch. The pair must be played together in co-op as they are truly inseparable, as the legend goes.

This DLC will be free for everyone to enjoy!

To celebrate the reveal, Ravenswatch is 50% off on Steam until March 13:

https://store.steampowered.com/app/2071280/Ravenswatch/

- The Passtech Team 🍉

Passtech Games Discord Ravenswatch Twitter Passtech Games Twitter Ravenswatch Subreddit Passtech Games Twitch Passtech Games Website

Ravenswatch Patch Note (Lobbies and Crossplay) - Version 1.1.04

Greetings, Ravens!

Another day, another patch! We're pushing a small patch on Steam, PlayStation, and Xbox to restabilize crossplay on those platforms and fix recently reported lobby issues.

Don't forget to tune in tomorrow at NACON Connect for the reveal of the two new Heroes joining the Ravenswatch!



Patch Note 1.1.04



Fixed Issues


  • Lobbies: Fixed an issue where lobbies could be stuck
  • Unloading Crash: Fixed a crash that could occur at the end of a Chapter during unloadings on consoles
  • Crossplay: Crossplay has been reactivated between Xbox players and and Steam/PlayStation players
⚠ Disclaimer: The same patch will be released on Nintendo Switch in a few days to account for longer submission delays. As a result, the versions are currently desynchronized on this platform, which prevents using crossplay on the Nintendo Switch. We'll let you know when the patch is approved.

- The Passtech Team 🍉

Social Channels



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Ravenswatch Community Spotlight (February 2025)

Greetings, Ravens!

We’re already at the end of February; time flies! The beginning of the year was eventful with the launch of the Nightmares Unleashed update on all platforms and the release of Ravenswatch on Nintendo Switch.

Let’s take a moment to look at the latest news on Ravenswatch and what the community has been up to since last time.

📆 But first, a little look at our calendar:
  • Tune in on March 6 for the Nacon Connect, and you’ll get a first look at the two new heroes joining the Ravenswatch.
  • Ravenswatch has been nominated for two Pégases, a French video game award ceremony that will take place on March 6 in Paris.

News from Reverie




A new episode of ‘News from Reverie’ is out! It’s the perfect spot to learn about the latest Ravenswatch news and community reports.

Subscribe to our YouTube channel to be notified when we upload a new video:
Passtech Games YouTube Channel


Nightmares Unleashed Stats




It’s been almost a month since the launch of the Nightmares Unleashed update on all platforms, and we’ve got stats to look at! You know us. We love looking at the data to share cool infographics, but it’s most importantly helpful for balancing purposes.

And let’s say we noticed Abu Al Jaan was a bit of a troublemaker

You can expect some balancing changes to Keys, Refugees, Enemies, and more in future updates. Some fixes and stability improvements have already been pushed in a patch earlier this week, take a look:
https://steamcommunity.com/games/2071280/announcements/detail/524209673376628860

Thank you for sharing your feedback on the new content; it’s always super helpful!


Nacon Connect




Tune in at 7 PM CET for the Nacon Connect next week! You’ll get an exclusive look at the two new Heroes joining the Ravenswatch. This will be the first time we reveal who they are and how they’re played; be sure to mark the date in your calendars.

Watch on YouTube Watch on Twitch

The event will also be filled with new announcements from our publisher Nacon, so don’t miss it!

In the meantime, if you’ve always wondered about our creative and production processes for the making of a Ravenswatch hero, we made a three-part documentary series answering your burning questions!

Watch How to Make a Hero on YouTube

Community Creations



Let’s have another round of community creations with a selection of new fan art and videos! The team loves to look at your creations, so keep sharing!

Fan arts




@Jhazart

@Nao Draws

Videos


https://www.youtube.com/watch?v=7oBLiFO3kcc
@Ratchems
https://www.youtube.com/watch?v=Hb85PgN8A-s
@Heredos

That's it for today! See you next week for the reveal of the new Ravenswatch Heroes!

- The Passtech Team 🍉

Passtech Games Discord Ravenswatch Twitter Passtech Games Twitter Ravenswatch Subreddit Passtech Games Twitch Passtech Games Website

Ravenswatch Patch Note (Unloading Crash) - Version 1.1.03

Greetings, Ravens!

We're pushing a new patch to fix a reported crash that occurred at the end of a Chapter (during unloadings). Thank you for your reports and your help tracking this issue.

Patch Note 1.1.03


🐦= Community reports

Fixed Issue


  • 🐦 Unloading Crash: Fixed a crash that could occur at the end of a Chapter during unloadings
Note: This fix will be deployed later on PlayStation, Xbox, and Nintendo Switch due to additional submission delays.

Other Known Issue



A Peer has left the Party (Crossplay)

This issue may appear in a lobby with more than three players, one of whom is playing on Xbox Series or Xbox One.

It can also happen if two consecutive runs are launched from the same lobby (on any platform).

This is caused by a miscommunication between platforms in crossplay. A fix has been found for this issue, but its patch must go through submission processes on all platforms before being released.

In the meantime, we have temporarily disabled crossplay for Xbox Series and Xbox One. This will allow players on PC, PlayStation, and Nintendo Switch to play in crossplay with other platforms (matchmaking and invites). Xbox players can still play in multiplayer with each other but won't be able to connect with other platforms (which resulted in any case in the impossibility of launching a multiplayer game).

If you encounter this issue on PC, PlayStation, or Nintendo Switch, you can quit the defective lobby and start a new one.

A new patch on all platforms will be released to reactivate crossplay for Xbox Series and Xbox One and fix this issue. We'll let you know when it's out.

We're sorry for any inconvenience this caused while roaming through Reverie.

Post-launch Roadmap





- The Passtech Team 🍉

Social Channels



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The Nacon Connect is Back!

Hello everyone,

We’re excited to announce that NACON Connect is happening on March 6rth at 7 PM CET / 10 AM PST! 🎉

The NACON Connect is an online conference organized by NACON, it's the day not to be missed to discover all the latest news about NACON games and accessories!


Join us live on NACON YouTube, Twitch, and TikTok for an exclusive showcase featuring exciting news, game reveals, and fresh updates on upcoming projects. You won’t want to miss it!


  • 🆕 Exclusive NACON announcements
  • 🎮New gameplay footage
  • 🛠️Developer insights and behind-the-scenes content
  • 🌹 We've got some interesting stuff to show for Ravenswatch 👀

Stay tuned, spread the word, and mark your calendars!

See you on March 6th! 🔥

Social Channels



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- The Passtech Team 🍉

Ravenswatch Patch Note (Various Bug Fixes and Stability) - Version 1.1.02

Greetings, Ravens!

A new patch has arrived! We've just pushed more fixes to the Nightmares Unleashed update, as well as network stability improvements for disconnections.

We are aware of a crash occurring in between Chapters during unloadings. You can expect a new stability patch in the near future. We're sorry for any inconvenience and thank you for your reports.

Hotfix 1.1.02


🐦= Inspired by community reports and suggestions

Fixed bugs:



  • 🐦 Fix of Aladdin's Defense Wish that didn't occasionally heal and give SHIELD
  • 🐦 Fix for some Talents and Abilities (multiple Heroes) that didn't display stats correctly in HUD (e.g., Heart Ties, Shimmering Scales...)
  • 🐦 Fix of the Refugees' camp teleporter that was sometimes not interactable
  • 🐦 Fix of the Reroll at max level at the Astral Shrine, breaking the level 10 talent (HUD and gameplay)
  • 🐦 Fix of Horn of Plenty that could spawn its consumables in inaccessible zones with Locked Chests
  • 🐦 Fix of the Faceless Master Nightmare that was targeting players at Death's Door
  • 🐦 Fix of audio mixing (Carmilla, Cinematics, Baba Yaga, Master Nightmares)
  • 🐦 Added the "Key" label on the Minimap

Improvements:


  • 🐦 Network stability improvements
  • 🐦 Abu Al Jaan (Storm Island Mini-boss) has less regular phases of possession now
  • Various localization and misspelling fixes

Post-launch Roadmap





- The Passtech Team 🍉

Social Channels



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