Ravenswatch Patch Note (Lobbies and Crossplay) - Version 1.1.04
Greetings, Ravens!
Another day, another patch! We're pushing a small patch on Steam, PlayStation, and Xbox to restabilize crossplay on those platforms and fix recently reported lobby issues.
Don't forget to tune in tomorrow at NACON Connect for the reveal of the two new Heroes joining the Ravenswatch!
Patch Note 1.1.04
Fixed Issues
Lobbies: Fixed an issue where lobbies could be stuck
Unloading Crash: Fixed a crash that could occur at the end of a Chapter during unloadings on consoles
Crossplay: Crossplay has been reactivated between Xbox players and and Steam/PlayStation players
⚠ Disclaimer: The same patch will be released on Nintendo Switch in a few days to account for longer submission delays. As a result, the versions are currently desynchronized on this platform, which prevents using crossplay on the Nintendo Switch. We'll let you know when the patch is approved.
We’re already at the end of February; time flies! The beginning of the year was eventful with the launch of the Nightmares Unleashed update on all platforms and the release of Ravenswatch on Nintendo Switch.
Let’s take a moment to look at the latest news on Ravenswatch and what the community has been up to since last time.
📆 But first, a little look at our calendar:
Tune in on March 6 for the Nacon Connect, and you’ll get a first look at the two new heroes joining the Ravenswatch.
Ravenswatch has been nominated for two Pégases, a French video game award ceremony that will take place on March 6 in Paris.
News from Reverie
A new episode of ‘News from Reverie’ is out! It’s the perfect spot to learn about the latest Ravenswatch news and community reports.
It’s been almost a month since the launch of the Nightmares Unleashed update on all platforms, and we’ve got stats to look at! You know us. We love looking at the data to share cool infographics, but it’s most importantly helpful for balancing purposes.
And let’s say we noticed Abu Al Jaan was a bit of a troublemaker…
You can expect some balancing changes to Keys, Refugees, Enemies, and more in future updates. Some fixes and stability improvements have already been pushed in a patch earlier this week, take a look: https://steamcommunity.com/games/2071280/announcements/detail/524209673376628860
Thank you for sharing your feedback on the new content; it’s always super helpful!
Nacon Connect
Tune in at 7 PM CET for the Nacon Connect next week! You’ll get an exclusive look at the two new Heroes joining the Ravenswatch. This will be the first time we reveal who they are and how they’re played; be sure to mark the date in your calendars.
The event will also be filled with new announcements from our publisher Nacon, so don’t miss it!
In the meantime, if you’ve always wondered about our creative and production processes for the making of a Ravenswatch hero, we made a three-part documentary series answering your burning questions!
Ravenswatch Patch Note (Unloading Crash) - Version 1.1.03
Greetings, Ravens!
We're pushing a new patch to fix a reported crash that occurred at the end of a Chapter (during unloadings). Thank you for your reports and your help tracking this issue.
Patch Note 1.1.03
🐦= Community reports
Fixed Issue
🐦 Unloading Crash: Fixed a crash that could occur at the end of a Chapter during unloadings
Note: This fix will be deployed later on PlayStation, Xbox, and Nintendo Switch due to additional submission delays.
Other Known Issue
A Peer has left the Party (Crossplay)
This issue may appear in a lobby with more than three players, one of whom is playing on Xbox Series or Xbox One.
It can also happen if two consecutive runs are launched from the same lobby (on any platform).
This is caused by a miscommunication between platforms in crossplay. A fix has been found for this issue, but its patch must go through submission processes on all platforms before being released.
In the meantime, we have temporarily disabled crossplay for Xbox Series and Xbox One. This will allow players on PC, PlayStation, and Nintendo Switch to play in crossplay with other platforms (matchmaking and invites). Xbox players can still play in multiplayer with each other but won't be able to connect with other platforms (which resulted in any case in the impossibility of launching a multiplayer game).
If you encounter this issue on PC, PlayStation, or Nintendo Switch, you can quit the defective lobby and start a new one.
A new patch on all platforms will be released to reactivate crossplay for Xbox Series and Xbox One and fix this issue. We'll let you know when it's out.
We're sorry for any inconvenience this caused while roaming through Reverie.
We’re excited to announce that NACON Connect is happening on March 6rth at 7 PM CET / 10 AM PST! 🎉
The NACON Connect is an online conference organized by NACON, it's the day not to be missed to discover all the latest news about NACON games and accessories!
Join us live on NACON YouTube, Twitch, and TikTok for an exclusive showcase featuring exciting news, game reveals, and fresh updates on upcoming projects. You won’t want to miss it!
🆕 Exclusive NACON announcements
🎮New gameplay footage
🛠️Developer insights and behind-the-scenes content
🌹 We've got some interesting stuff to show for Ravenswatch 👀
Stay tuned, spread the word, and mark your calendars!
Ravenswatch Patch Note (Various Bug Fixes and Stability) - Version 1.1.02
Greetings, Ravens!
A new patch has arrived! We've just pushed more fixes to the Nightmares Unleashed update, as well as network stability improvements for disconnections.
We are aware of a crash occurring in between Chapters during unloadings. You can expect a new stability patch in the near future. We're sorry for any inconvenience and thank you for your reports.
Hotfix 1.1.02
🐦= Inspired by community reports and suggestions
Fixed bugs:
🐦 Fix of Aladdin's Defense Wish that didn't occasionally heal and give SHIELD
🐦 Fix for some Talents and Abilities (multiple Heroes) that didn't display stats correctly in HUD (e.g., Heart Ties, Shimmering Scales...)
🐦 Fix of the Refugees' camp teleporter that was sometimes not interactable
🐦 Fix of the Reroll at max level at the Astral Shrine, breaking the level 10 talent (HUD and gameplay)
🐦 Fix of Horn of Plenty that could spawn its consumables in inaccessible zones with Locked Chests
🐦 Fix of the Faceless Master Nightmare that was targeting players at Death's Door
🐦 Fix of audio mixing (Carmilla, Cinematics, Baba Yaga, Master Nightmares)
🐦 Added the "Key" label on the Minimap
Improvements:
🐦 Network stability improvements
🐦 Abu Al Jaan (Storm Island Mini-boss) has less regular phases of possession now
The Nightmares Unleashed update is now live on all platforms. Passtech Games and Nacon are excited to launch this first major free update for Ravenswatch. It features new enemies, new Master Nightmare patterns, new map events, and much more.
Along with this update, we’re releasing the Unleashed Skin Pack, a new cosmetic DLC available for $3,99. Wear a new costume for The Pied Piper, the Snow Queen, Beowulf, Sun Wukong, and Carmilla, with new models and VFX.
Ravenswatch Patch Note (Nightmares Unleashed Update) - Version 1.1.0
Greetings, Ravens!
The Nightmares Unleashed update is now live on all platforms. Passtech Games and Nacon are excited to launch this first major free update for Ravenswatch. It features new enemies, new Master Nightmare patterns, new map events, and much more.
Along with this update, we’re releasing the Unleashed Skin Pack, a new cosmetic DLC available for $3,99. Wear a new costume for The Pied Piper, the Snow Queen, Beowulf, Sun Wukong, and Carmilla, with new models and VFX.
Watch our Update trailer:
Learn more about our plans for Year 1 of Ravenswatch on our official roadmap at the bottom of this news.
TL;DR
Because we know our patch notes are lengthy ones, and you probably just want to play, here’s a “too long, didn’t read!” summary just for you:
Read the detailed patch note below for more information.
Patch Notes (1.1)
🐦= Inspired by community reports and suggestions
⚠ Due to major content changes, any existing run in progress has been discarded. Your overall progress has not been affected. Finish your run before updating the game if you don’t want to lose it! Thank you for your understanding.
New content and features
New Master Nightmare alternate patterns:
The Tentacle Master Nightmare (Dark Hills) now has 3 new patterns
The Faceless Master Nightmare (Storm Island) now has 4 new patterns
The Claws Master Nightmare (Avalon) now has 5 new patterns
Master Nightmares can now use different patterns, selected at random
New Mini-bosses:
Abu Al Jaan, the ancestor of all the Jinns (Storm Island)
Melion, the servant knight of King Arthur transformed into a Werewolf (Avalon)
New enemy: Summoner Cultist
Summoner Cultists are the Elite enemy of the Cultist family
They fight by summoning parts and adds of Master Nightmares
Summoner Cultists are mostly found in the Blood Ritual activity, but can also spawn anywhere on the map and during Tumor fights
New Activities and Map Events:
Blood Rituals:
Blood Rituals are triggered fights against 2 waves of enemies
Falling at Death’s Door during the activity will fail the challenge. It is possible to start it again
Succeeding the challenge will grant you 2 Keys
Only one Blood Ritual can spawn per Chapter. No Blood Rituals can also spawn.
Sacrificial Idols:
Sacrifice part of your Health points (HP) to gain flat Damage (DMG)
Multiple Sacrificial Idols can spawn per Chapter
Astral Shrines
Astral Shrines offer three choices:
Vision of Fate (gain Stars of Fate / Rerolls)
Vision of Renewal (relearn all of your Talents except starting one with chances of higher quality)
Vision of Enlightment (upgrade X randomly chosen Talent(s))
Only one Astral Shrine can spawn per Chapter. No Astral Shrines can also spawn.
Locked Chests
A new type of chest can now appear during your runs: locked chests!
Locked chests are open with a Key and grant twice an item.
Two Stars of Fate are needed to reroll the Locked Chests
Only one Locked Chest can spawn per Chapter. No Locked Chests can also spawn.
The Refugees
The Refugees are a small group of people asking for your help in Reverie
Once you’ve engaged in a conversation with them, you must choose one of the proposed choices
They are located in a protected camp, but can still die from enemies
Cadavers of Refugees can also be found on the map and can be looted (won’t appear if a Refugee camp is in the Chapter)
Achievements / Trophies
3 new Achievements/Trophies have been added on Steam, Xbox and PlayStation
Open sesame!: Collect 5 or more keys in a single run
Socialization: Interact with 6 or more Refugees in a single run
The Thirst of Power: Use 6 or more Sacrificial Idols in a single run
The Cleansing of Reverie: now is “Complete 3 or more tumors in a single run” as it is no longer possible to complete 4 tumors or more (see changes on Tumors below)
News: a news section is now available on PlayStation and Xbox in the ‘Social’ tab
Keys reveal themselves on the mini-map if players walk close by
Keys are now a shared resource between players (similar to feathers)
There are always enough keys on the map for the number of locks available
🐦 Nightmare Tumors
Nightmare Tumors have been reduced to 1 per map
Tumors now reduce 30% of the Boss health (from 20%)
Waves have been updated to add any type of enemy into them
Heroes
Beowulf:
Ultimate 2 now grants INTANGIBLE for the whole duration
Ultimate 2 base damage increased by 60%
Ultimate 2 now displays damage in description
Fixed ‘Volcanic Rage’, now properly using Ultimate damage scaling
Carmilla:
🐦 Increased blood generated from a full ATTACK combo to 12 (from 8)
🐦 Power cooldown set to 8 second (from 10)
🐦 Set Health draining when consuming blood without actual blood in store to 15% per second (from 20%)
Map generation
The map generation has been updated to welcome the new content of the update
It creates a truly random generation with activities that are not necessarily present at every new run
Leprechaun Coin: now reads ‘Gain X Dream Shards for each Star of Fate spent’ Design Note: We've adjusted the Leprechaun Coin effect to balance the item without fundamentally changing it. Free rerolls gained from the collection effect no longer also provide a Dream Shard gain, as this is now only triggered when a reroll is actually spent.
🐦 Unlocking content: a message now displays that Modifiers won’t unlock Difficulties and Outfits
Sandman:
‘Sand of Oblivion’ has been removed from the Sandman’s shop as it is now part of the ‘Astral Shrine’ activity.
🐦 You cannot duplicate items depending on rarity if you don't have one of the same rarity anymore (avoid mistakes)
Cursed: Only one Ability can be cursed at a time (previously no restriction)
Fixed bugs
Baba Yaga:
🐦 Fixed a crash that occurred upon the Power ability becoming cursed by Baba Yaga (or the Broom Witch enemy)
🐦Fixed an issue where INTANGIBLE was ignored by Poison and Fire puddles from the House, and Baba Yaga fights
🐦 Fixed an issue where the Skulls from Baba Yaga could fall under the platform and would block her in phase one of the fight
Fixed a camera issue during the Ending cinematic if players used Spectator Mode
Heroes:
Snow Queen: fixed an issue with ‘Ice Clone’ explosion not applying Chilled
🐦 Sun Wukong: fixed an issue with ‘Transfiguration’ duplicating Heroe’s portraits in the HUD
🐦 Sun Wukong: fixed an issue on ‘Transfiguration’ not applying the victory stamp on Talents if Baba Yaga is defeated while transfigured
Sun Wukong: fixed an issue on ‘Thundercloud’s lightening effect ignoring enemies' Resistance (Shield on enemies’ health bars)
Magical Objects:
🐦 Golden Egg: fixed an issue where the expected damage wasn’t displayed
Tamatebako: fixed an issue where the ‘Reroll’ button was difficult to interact with
Thunderstone: fixed an issue where Thunderstone’s super effect was ignoring enemies’ Resistance (similar to Sun Wukong’s ‘Thundercloud’ talent)
Consumables: Fixed some inconsistencies between font coloring in some consumables’ descriptions
General:
🐦 Mini-boss barriers: fixed an issue where Mini-bosses barriers were not coming down after clearing the zone
🐦 Achievement: fixed an issue where the “Giant Slayer” Achievement didn’t unlock
Map: fixed a visual issue where text displayed on the Map could blink
Score: fixed an issue where the score modifier was not properly displayed for Challenges and Modifiers (but was correctly applied)
Localization: various localization fixes
Known bug
A crash can occur at the Refugees if you exchange the exact amount of resources you possess
The Nightmares Unleashed Update releases on January 30th (New date Announcement)
Greetings, Ravens!
We've got great news! The Nightmares Unleashed update will be released on January 30, along with the Unleashed Skin Pack. Read our official statement below:
We are also scheduling our next Devstream, mark your calendars:
Nightmares Unleashed Update Co-op Showcase and live Q&A:
Important news about the Nightmares Unleashed Update
Greetings, Ravens
We've got important news to share today regarding the launch of the Nightmares Unleashed update on all platforms. Please read this message from the Passtech and Nacon teams:
We apologize for this delay, and we'll get back to you as soon as possible with a new release date for the Nightmares Unleashed update.