[Magnus] Fixed a bug where players can fall through some areas when dismounting a Magnus
[Gameplay] Fixed a bug report where players getting blocked after dying from the Forest boss fight
[Controls] Adjusted and improved the Fish Book input controls
[Gameplay] Fixed a bug that causes players to walk on water after looting items close to the water areas
[Gameplay] Fixed a bug where jumping straight into the water and mounting a fish will play an animation freeze
[Gameplay] Fixed a bug where some cameras were not centered after certain triggers
[Optimization] Reduced several objects and data that was causing abnormal framedrops at certain scenes
[Optimization] Optimized scenes to reduce file size and increase loading speed for certain scenes
[Visuals] Fixed some areas reported that was having textures missing for certain builds
[Visuals] Adjusted and polished some visual effects in scenes [Water,Waterfalls,Weather,]
[New] Added in Credits section in the Main Menu [Improvements still in coming!]
Recovering save files from Version 18.5.13
1. Go to your ReLegend save file folder "Search in File Explorer %appdata% and locate "LocalLow > Magnus Games Studio > ReLegend" * If you see "RelegendMultiplayerSaveFileSlot(number).dat or RelegendSaveFileSlot(number).dat that is the save file that was saved in the wrong location
2. Rename the .dat file by removing the "ReLegend" text infront
3. Put the .dat file into the Relegend Folder
4. If all 3 Save File Slots are taken, you will need to overwrite by replacing the number at the end of the ,dat file (number 1,2,3 = the save slot)
In Progress
[Software] Using a later version that enables better support and optimizing features for the game as a whole
[Multiplayer] Fixing gameplay issues and black screen causes reported
[Controller] In progress for the full support for controllers
[Barn] Optimizing the system and flow, that is causing issues when big numbers of Magnus is stored
[Barn] Optimizing multiplayer side of barn processes
[Quest] Looking into improving the quest system, that is causing multiple issues with the quest loops
[Memory] Looking into memory leak issues that is happening with certain player’s PC specifications
[Magnus] Even more shadowy goodness coming soon
We want to send our heartfelt thanks to everyone that is sending us their feedback, bug reports and contribution to helping us find and fix things that could use some help. There are a lot of you, so some might take some time to reply, but we are taking note of every single report we can get and trying to sort things out on our end! Thank you everyone!
Known Bugs/Future Updates
[?] Reported by you! And are in the process of replicating and trying to find out the cause!
[Multiplayer] Rework the multiplayer experience
[Quest] Rework the Quest system
[UI] Barn party UI still persist after releasing Magnus
[UI] Shipping bin not selling items as intended sometimes?
[UI]Fish book stats not showing properly
[Items] Unable to drop stacked items
[UI] Storage UI having some issues
[Multiplayer] Magnus affection does not increase [?]
[SinglePlayer] Festival causing quest to get stuck if happens on the same day [?]
[Items] Crafting and Fishing able to cause duplications [?]
[Multiplayer] Sometimes other client players are not able to see NPCs [?]
[Multiplayer] Unknown blackscreens happening across Ethia applies to both Host and Client [?]
[Optimization] Working on solving the FPS drops that everyone has been getting [?]
[Items] Inventory sorting
[UI] Tooltips to be added
[Controls] Keybinding
[General] Quality of life improvements !
[Steam] Achievements
[Tutorials] New ones on the way !
[Magnus] Interactions between player
[Magnus] Combat AI improvements
[Multiplayer] Connection Stability
[Save/Loading] Save file corruption bugs and issues
Magnus Lore Reveal #4 Triemer
Deep within the Swamps of the Wilkwoods, it is common for explorers to hear soft whirring coming from behind the trees that dot the landscape. Triemers are truly fascinating creatures, not only to behold but also to understand. It would seem that certain parts of its body are almost mechanical in nature, but how exactly such a thing can spawn naturally from the soft and fleshy Triemer is beyond the knowledge of even the Library.
Approaching one of these Triemers is much easier than it first seemed, despite their touch and prickly appearance they are rather docile when unprovoked. One thing to be aware of is sticky goo that they leave behind, one would be lucky to leave only a shoe behind, though I have seen much worse fates that befell smaller creatures unlucky enough to meet the sticky menace. During the days after the full moon, the Swamps will be covered in Triemer slime most likely due to the races that happen between Gyramers every full moon.
It is a bad idea for anyone unprepared to attack a Triemer, although they may seem slow and an easy target, a Triemer has one of the strongest bites listed in Library records. Its hard shell also blocks against most incoming attacks, deflecting and blunting all manners of weapons. A Triemer’s drills are also able to pierce through unsuspecting assailants, possessing an uncanny ability to project attacks using the power of its spin. My official advice is to leave these gentle giants alone, it won’t bother you if you don’t do anything that bothers it.
Head Librarian, Figaro
P.S. Requesting additional funds for shoes.
Re:Legend Patch Note 15.8.14 (updated on 25/9/19)
Current Version 15.8.14
Hey guys, Newt here. We apologize for the recent patch of 15.8.13 which caused some issues with the save files, while we are working on the other platforms we had a file location differ that cause problems with the saving. It has been fixed and saving from now on should be back to normal! We understand that some players did their saves and are unable to load them currently. Continue reading to find a visual guide on where to find and recover your save files.
Hotfix
[Teleporters] Fixed an issue where people who has past progressed where the teleporters are unlocked will not get to unlock the teleporters ( You should be able to now !)
[Save/Load] Fixed an issue where the savefile was loading to another file location
[Multiplayer] Removed some instances where you can see other player's foot steps when in different barn floors/ room
Recovering save files from Version 18.5.13
1. Go to your ReLegend save file folder "Search in File Explorer %appdata% and locate "LocalLow > Magnus Games Studio > ReLegend" * If you see "RelegendMultiplayerSaveFileSlot(number).dat or RelegendSaveFileSlot(number).dat that is the save file that was saved in the wrong location
2. Rename the .dat file by removing the "ReLegend" text infront
3. Put the .dat file into the Relegend Folder
4. If all 3 Save File Slots are taken, you will need to overwrite by replacing the number at the end of the ,dat file (number 1,2,3 = the save slot)
In Progress
[Software] Using a later version that enables better support and optimizing features for the game as a whole
[Multiplayer] Fixing gameplay issues and black screen causes reported
[Controller] In progress for the full support for controllers
[Barn] Optimizing the system and flow, that is causing issues when big numbers of Magnus is stored
[Barn] Optimizing multiplayer side of barn processes
[Quest] Looking into improving the quest system, that is causing multiple issues with the quest loops
[Memory] Looking into memory leak issues that is happening with certain player’s PC specifications
[Magnus] Even more shadowy goodness coming soon
[Forest] Wilkwoods teleporter unlocks.
We want to send our heartfelt thanks to everyone that is sending us their feedback, bug reports and contribution to helping us find and fix things that could use some help. There are a lot of you, so some might take some time to reply, but we are taking note of every single report we can get and trying to sort things out on our end! Thank you everyone!
Known Bugs/Future Updates
[?] Reported by you! And are in the process of replicating and trying to find out the cause!
[Multiplayer] Rework the multiplayer experience
[Quest] Rework the Quest system
[UI] Barn party UI still persist after releasing Magnus
[UI] Shipping bin not selling items as intended sometimes?
[UI]Fish book stats not showing properly
[Items] Unable to drop stacked items
[UI] Storage UI having some issues
[Multiplayer] Magnus affection does not increase [?]
[SinglePlayer] Festival causing quest to get stuck if happens on the same day [?]
[Items] Crafting and Fishing able to cause duplications [?]
[Multiplayer] Sometimes other client players are not able to see NPCs [?]
[Multiplayer] Unknown blackscreens happening across Ethia applies to both Host and Client [?]
[Optimization] Working on solving the FPS drops that everyone has been getting [?]
[Items] Inventory sorting
[UI] Tooltips to be added
[Controls] Keybinding
[General] Quality of life improvements !
[Steam] Achievements
[Tutorials] New ones on the way !
[Magnus] Interactions between player
[Magnus] Combat AI improvements
[Multiplayer] Connection Stability
[Save/Loading] Save file corruption bugs and issues
Re:Legend Patch Note 15.8.13 (updated on 24/9/19)
Current Version 15.8.13
Hey guys, Newt here. We apologize for the recent delay in patches, we are actually upgrading our system and software to match the requirements of other platforms to get better support and optimize some of our performance within the builds. The update requires some time for us to scan and fix any outdated things that might have issues with the update.
General
[Magnus] Adjusted mounting animation and angle to better mount and dismount Magnus
[Cutscenes] Fixed and adjusted some cutscenes to run better without using too much resources
[Items] Able to now hold items while mounted via using the inventory panel hold
[Scenes] Removed the barn scene from always being loaded in the background, lowering the resource used when running the game
[Gameplay] Fixed a bug where chopping another tree while another tree is playing the destroy animation to cause both trees to be removed
[UI] Fixed a bug where the fish book stats sometimes do not show the stats properly
[Magnus] Fixed partner tab highlight showing some errors, especially after sending the last Magnus partner to the barn
[Items] Fixed throwng items into the shipping bin even though it is full
[Items] Fixed a report where shipping bin will lose certain items after placing them inside
[Magnus] Fixed a bug where Magnus are not sent to barn properly if its from a different floor
[Gameplay] Fixed some issues where mining ores while using certain Magnus skill will cause game freezes
[Gameplay] Fixed some issues where mining and logging with Magnus will cause animations to play wrongly
[Gameplay] Fixed a bug where second Magnus partner can't destroy ores and trees when using their farm skills
[Magnus] Fixed a bug where partying a Magnus from a different floor will sometimes cause errors
[Patch] Polished up the Forest Quest Puzzle, regarding some reports of weird vine behaviors when progressing
[Patch] Unlocked Forest Totem Teleporters after defeating the required questline
In Progress
[Software] Using a later version that enables better support and optimizing features for the game as a whole
[Multiplayer] Fixing gameplay issues and black screen causes reported
[Controller] In progress for the full support for controllers
[Barn] Optimizing the system and flow, that is causing issues when big numbers of Magnus is stored
[Barn] Optimizing multiplayer side of barn processes
[Quest] Looking into improving the quest system, that is causing multiple issues with the quest loops
[Memory] Looking into memory leak issues that is happening with certain player’s PC specifications
[Magnus] Even more shadowy goodness coming soon
[Forest] Wilkwoods teleporter unlocks.
We want to send our heartfelt thanks to everyone that is sending us their feedback, bug reports and contribution to helping us find and fix things that could use some help. There are a lot of you, so some might take some time to reply, but we are taking note of every single report we can get and trying to sort things out on our end! Thank you everyone!
Known Bugs/Future Updates
[?] Reported by you! And are in the process of replicating and trying to find out the cause!
[Multiplayer] Rework the multiplayer experience
[Quest] Rework the Quest system
[UI] Barn party UI still persist after releasing Magnus
[UI] Shipping bin not selling items as intended sometimes?
[UI]Fish book stats not showing properly
[Items] Unable to drop stacked items
[UI] Storage UI having some issues
[Multiplayer] Magnus affection does not increase [?]
[SinglePlayer] Festival causing quest to get stuck if happens on the same day [?]
[Items] Crafting and Fishing able to cause duplications [?]
[Multiplayer] Sometimes other client players are not able to see NPCs [?]
[Multiplayer] Unknown blackscreens happening across Ethia applies to both Host and Client [?]
[Optimization] Working on solving the FPS drops that everyone has been getting [?]
[Items] Inventory sorting
[UI] Tooltips to be added
[Controls] Keybinding
[General] Quality of life improvements !
[Steam] Achievements
[Tutorials] New ones on the way !
[Magnus] Interactions between player
[Magnus] Combat AI improvements
[Multiplayer] Connection Stability
[Save/Loading] Save file corruption bugs and issues
Re:Legend Patch Note 15.8.12
Current Version 15.8.12
Hey guys, Newt here. We apologize for the recent delay in patches, we are actually upgrading our system and software to match the requirements of other platforms to get better support and optimize some of our performance within the builds. The update requires some time for us to scan and fix any outdated things that might have issues with the update.
General
[Magnus] Added more Shadow magnus type for different Magnus families
[Magnus] Fixed a bug where the evolution scene sometimes plays twice
[AI] Updated and fixed a bug where magnus movement and AI could get stuck in certain areas and spread to other locations.
[AI] Updated behavior slightly for when Magnus reacts to enemies, especially for quest specific encounters
[Gameplay] Updated and fixed an issue when creating a character, the hero could go missing
[Gameplay] Adjusted system so that Magnus would not get damage if players have fainted. (Was causing some bugs that could freeze the get during that period)
In Progress
[Software] Using a later version that enables better support and optimizing features for the game as a whole
[Multiplayer] Fixing gameplay issues and black screen causes reported
[Controller] In progress for the full support for controllers
[Barn] Optimizing the system and flow, that is causing issues when big numbers of Magnus is stored
[Barn] Optimizing multiplayer side of barn processes
[Quest] Looking into improving the quest system, that is causing multiple issues with the quest loops
[Memory] Looking into memory leak issues that is happening with certain player’s PC specifications
[Magnus] Even more shadowy goodness coming soon
[Forest] Wilkwoods teleporter unlocks.
We want to send our heartfelt thanks to everyone that is sending us their feedback, bug reports and contribution to helping us find and fix things that could use some help. There are a lot of you, so some might take some time to reply, but we are taking note of every single report we can get and trying to sort things out on our end! Thank you everyone!
Known Bugs/Future Updates
[?] Reported by you! And are in the process of replicating and trying to find out the cause!
[Multiplayer] Rework the multiplayer experience
[Quest] Rework the Quest system
[UI] Barn party UI still persist after releasing Magnus
[UI] Shipping bin not selling items as intended sometimes?
[UI]Fish book stats not showing properly
[Items] Unable to drop stacked items
[UI] Storage UI having some issues
[Multiplayer] Magnus affection does not increase [?]
[SinglePlayer] Festival causing quest to get stuck if happens on the same day [?]
[Items] Crafting and Fishing able to cause duplications [?]
[Multiplayer] Sometimes other client players are not able to see NPCs [?]
[Multiplayer] Unknown blackscreens happening across Ethia applies to both Host and Client [?]
[Optimization] Working on solving the FPS drops that everyone has been getting [?]
[Items] Inventory sorting
[UI] Tooltips to be added
[Controls] Keybinding
[General] Quality of life improvements !
[Steam] Achievements
[Tutorials] New ones on the way !
[Magnus] Interactions between player
[Magnus] Combat AI improvements
[Multiplayer] Connection Stability
[Save/Loading] Save file corruption bugs and issues
Magnus Lore Reveal #3 Cranite
Let’s start with this, the larger members of the Cranites are fiercely territorial, attacking anything that gets too close to their nesting areas. Which would explain why I am now shipwrecked on a desert island, surrounded by hundreds of these shelled creatures skittering about. The youngest and smallest of them are observed to be rather shy in nature, constantly avoiding other creatures that seem a threat to them. Though what creature has the ability to pierce their extremely hard shell is beyond me, perhaps they have some exploitable weakness that is not apparent but other than that there seems to be no natural predators to the Cranite.
The Cranite has a chance to go through two distinct lines of evolution, the Cragnavis or Crachium line. Both seem to have an impressive ability to burrow into the ground, this allows them to blend into their surroundings and capture prey without detection. The Cragnavis line are generally less aggressive but they travel in what almost seems like a herd, if one of them is attacked then others in the vicinity will rush to fend off the attacker together. The Crachium on the other hand are more solitary creature, prefering to comb the beaches and spear unsuspecting fish from the shallow waters.
The Cranites are an especially hardy bunch, surviving on the barest of environments and using their natural skills and ingenuity to protect one another. I would suggest that any adventurers or fortune seeker be cautious when thinking about engaging these shelled creatures, if you see an odd looking rock that looks like it can pounce on you at any moment then my advice would be to run the other way. Also if my shipwrecked vessel were not warning enough, avoid the Cranite Island unless you are truly prepared or have a death wish.
Head Librarian, Figaro
P.S. I don't think I can survive on this island for much longer.
Magnus Lore Reveal #2 Nerlict
The Unseen Terrors, the Shadow Stalkers, many names have been given to the insectoid magnus known as the Nerlict. All tales recorded and spoken were never pleasant, normally ending with fallen comrades or severe injuries or both. Thus my mission to collect information about this fearsome creature is taken with much reservation, but I am in no position to fret. The Library requires, the Librarian acquires.
The Deeper Wilkwoods are already unpleasant as it is, dark, humid, and an endless chittering that seems to be coming from all directions. The local village folk were kind enough to provide me with balms to soothe the bites of small insects, but it would provide no help should I be bitten by one of the Nerlicts. Through observation, it looks like I need not worry about being bitten, since the Nerlict much prefers to slice open their prey with their incredibly sharp claws.
I have deduced that the gems that cover the Nerlict’s body are the source of its power, as they seem to glow slightly before it does any attack or when it turns invisible. The quantity and size of the gems dictate how strong a Nerlict is, and when it gains enough gems, will evolve into the next form of its line. It would seem that the way the Nerlict bolsters its own gems is by consuming others of its kind, the ones to eat the most are always the leader of the pack until the day when another comes to return the favor. Truly terrifying creatures, I would suggest not bringing one back to the Library.
Head Librarian, Figaro
Re:Legend Patch Notes Location
Hey everyone!
We noticed that many of you have been wondering what happened to our patch notes on the news section. Currently, both the discussion section and news section are where we update all our patches. But we noticed that on the news section we are having some technical difficulties with updating patch notes.
Here is the link to our discussions section where the patch notes are still working fine, I hope everyone can use this for now as we are still updating as frequent as we can. We will be looking into the news section and how to fix this issue as soon as possible.
Re:Legend Patch Notes (updated on 6/9/19)
Current Re:Legend Version : 15.8.6
Current Version 15.8.6 - 6/9/19
<*>Hey guys, Newt here. Just want to let you guys know that we are aware that there are many “black screen” events happening in Re:Legend and we are trying to find out the causes. It would be best if everyone that has experience encountering this bug to also send us your save file along with where/how you met the black screen. Please send to support@magnus-games.com !
General [BlackScreen] Fixed some issues that causing “black screen” around hospital [BlackScreen] Fixed some issues that causing “black screen” around the fish pond [BlackScreen] Fixed some reports that the Glitterpod was causing black screen when changing seasons [Fish] Fixed some issues regarding fish feeding [Quest] Added some additional verification checking for when dancing minigame’s quest line would be stuck after failing dancing minigame [Quest] Fixed a bug where fainting during the saving emilia quest would freeze the hero
Multiplayer [BlackScreen] Fixed some reports where sleep saving in the campsites then going home will cause “black screen” [Time] Fixed some reports where the in game time did not sync with players in different time zones [Magnus] Fixed a bug where pet magnus was not showing indicators
Known Bugs/Future Updates
[?] Reported by you! And are in the process of replicating and trying to find out the cause!
[UI] Barn party UI still persist after releasing Magnus
[UI] Shipping bin not selling items as intended sometimes?
[UI]Fish book stats not showing properly
[Items] Unable to drop stacked items
[UI] Storage UI having some issues
[Multiplayer] Magnus affection does not increase [?]
[SinglePlayer] Festival causing quest to get stuck if happens on the same day [?]
[Items] Crafting and Fishing able to cause duplications [?]
[Multiplayer] Sometimes other client players are not able to see NPCs [?]
[Multiplayer] Unknown blackscreens happening across Ethia applies to both Host and Client [?]
[Optimization] Working on solving the FPS drops that everyone has been getting [?]
[Items] Inventory sorting
[UI] Tooltips to be added
[Controls] Keybinding
[Steam] Achievements
[Tutorials] New ones on the way !
[Magnus] Interactions between player
[Magnus] Combat AI improvements
[Multiplayer] Connection Stability
[Save/Loading] Save file corruption bugs and issues
[General] Quality of life improvements !
=============================================================== Version 15.8.5 - 4/9/19
General [Settings] Fixed a bug where Option Settings are not being saved [Settings] Fixed some errors on Main Menu causing some functions to not load properly [Quest] Fixed a few bug reports where some quest dialogue have gone missing [Festivals] Fixed some reports where NPC does not go into position while in festivals [Map] Adjusted some minimaps in the Forest Biome [Gameplay] Fixed some reports where the player is caught sleeping(animation) when interacting with the Hotspring [UI] Fixed a bug where Mr.Wilker pops up in the Magnuspedia, when he is not supposed to [UI] Fixed some names in Magnuspedia containing underscores [Patch] The item Glowherb now has a higher spawn chance at some maps [Patch] Adjusted some attack types from the Draconewt, Windhorn, Jellybit, Moota, Pruni, Seacolt, Vale families
Multiplayer [Quest] Fixed a bug where, failing the Dancing Minigame will cause the quest to get stuck for some players [Quest] Fixed some reports where Zarma the NPC was causing quest issues [Magnus] Fixed a bug where Magnus not able to be sent to barn by owners [Magnus] Fixed a bug where multiplayer players can tame the same magnus, at the same time [Magnus] Fixed issue where Magnus can get stuck forever during scene changes between players [Magnus] Fixed issue where Magnus do not properly refresh when changing scene, causing it to stack infinitely
Version 15.8.4 - 3/9/19
General [Quest] Fixed a bug where a rogue snail was flying around a quest area [Maps] Fixed glitching areas in some maps [Dialogue] Fixed a bug where Busterina was having her own birthday [Sound] Fixed some sounds where they were still playing even after turning off SFX volume [Maps] Adjusted some maps where there were unidentified floating objects [Maps] Applied some light optimization to certain maps
Multiplayer [Quest] Applied fixes to some issues where host quest will get stuck after defeating the Prunperor [Gameplay] Fixed a bug where cancelling sleep and leaving your house will cause black screen [Gameplay] Fixed a bug where magnus won’t move after entering the Temple area [Gameplay] Fixed a bug where magnus not showing any indicators
Current Version 15.8.3 - 2/9/19
General <*>[Lighting] Minor adjustments to lighting optimization <*>[UI] Fixed a bug where Magnuspedia cannot access Forest Biome <*>[UI] Fixed a bug where evolving Magnus did not update the Magnuspedia <*>[Items] Fixed an issue where Versnal and Nerlin Armor had texture problems <*>[Items] Fixed some issues where players holding items were causing problems <*>[Items] Fixed a bug where some starfish can poison you and cause havoc (Thank you Jose for reporting the bug !) <*>[Items] Fixed a bug where players can equip items by double clicking the item in tool belt <*>[Magnus] Adjusted Magnus riding camera's position and axis <*>[Magnus] Fixed a bug where Moota's were becoming white and didn't go away when they are defeated <*>[Fish] Fixed a bug where Rabbitrays were going missing, remember to feed your fish!
Multiplayer <*>Fixed some bugs where host can get stuck when watching a cutscene, while another player joins the game <*>Fixed some issues where client players quest save file will be corrupted after joining another host's session
Current Version 15.8.2 - 1/9/19
Shout out to Josh from our discord community! <*>[AquaFarm] Water crops not growing as their supposed to [ Thanks a bunch Josh for helping us fix it <3 <3 <3 ]
General <*>[Controls] Keybinding for movement is enabled <*>[Gameplay] Fixed a bug where Stamina is 0 and players use hoe causes freeze <*>[Gameplay] Fixed a bug where magnus evolves, and the stats do not reset for the player to apply. <*>[Gameplay] Fixed a bug where players can drop funky items in weird places and the item slot will be considered dead. [Unuseable slot] <*>[Gameplay] Fixed some issues caused by fish and equipment creating havoc in Inventory <*>[Gameplay] Fixed a bug where inventory is full, players can still pick up equipment <*>[Gameplay] Fixed a bug where opening a reward box while fishing will cause players will disappear / get stuck <*>[Gameplay] Fixed a bug where an island has an item out of bounds. <*>[Gameplay] Fixed a bug where consumables were disappearing after swapping position with an equipped item’s position <*>[Gameplay] Fixed a bug where sending magnus to barn in other maps will cause your pet to be deactivated <*>[Dialogue] Fixed some dialogue errors in main quest and side quest <*>[Patch] The attribute Strength now adds 5 health [HP] per point <*>[Patch] The attribute Endurance now adds 5 health [HP] instead of 10 health [HP] per point <*>[Patch] Drop rates of items has been increased overall [Common and Uncommon Items] <*>[Patch] Bosses now are able to drop items after being defeated <*>[Patch] Adjusted difficulty of mini bosses and bosses <*>[Patch] Added more fishing spots in some maps
Multiplayer <*> Fixed a bug where the barn book will destroy other player’s Magnus and possibly player as well if mounted sometimes.
Version 15.8.1 - 31/8/19
General <*>Fixed some cutscenes that will cause crashes. <*>Disabled language option for Chinese and Japanese language [ Not available yet ] - [Fix] For some players who still have this issue where the other language persist in your save file. Please enter the settings tab in your backpack and click the ENGLISH button. <*>Fixed a bug where the quest can get stuck after killing a boss. <*>Fixed a bug where fish will get missing from your inventory. <*>Controller input is activated. - The controller support is still in progress, please let us know your feedback on how to improve it! - Currently, the best supported controller is the PlayStation 4 Controller, other controllers might have weird...interactions. <*>Fixed a bug where the Stubjaw Magnus can fly in some maps. <*>Fixed a bug where you can escape mid crafting.
Single Player <*>Fixed a bug where the store prices did not match the descriptions. <*>Updated some tutorial text for some pop ups. <*>Updated some skill names tooltips not appearing. <*>Removed weird text appearing when crafting.
Multiplayer <*>Fixed when players die, sometimes the time and day does not progress [ They do! ] <*>Fixed a bug where sometimes during Magnus taming the BGM keeps looping. <*>Fixed a bug where logs keep spawning when 2 players chop down the same tree. <*>Fixed a bug where players are not able to cook any recipe even after providing required ingredients. <*>Fixed a bug where players can die and the screen will fade to black..forever.
Version 15.8 - 30/8/19 Launch features
Single Player/Multiplayer
<*>Main Story line from Coastal to the Forest Biome, Quest ends after second boss fight. <*>88 Magnus from coastal to forest, tamable, evolvable. <*>4 Weapon (Dual-Sword, Bow, Greatsword, Staff) <*>4 Armor Classes ( Heavy, Light, Cloth, balance) <*>Town Festivals and Minigames (exclude multiplayer) <*>4 Seasons ( Spring, Fsummer, Fall, Winter <*>Seasonal seeds and Cooking recipes <*>NewTown and Farm <*>NPC Intimacy Quests <*>Resource Gathering ( Fishing, Logging, and Mining progression ) <*>rare Shadow variants of the Magnus <*>Skill proficiency progression <*>Day/Night Cycle
Magnus Lore Reveal #1 Draconewt
Not many know of the Old Temples, and even lesser known is the one that lies deep within the remote island of Vokka. Upon walking through the crumbling entranceway, one would be greeted with the sounds of snapping jaws and squishy feet. Upon first observation, the Draconewt seems to have an affinity for the water, splashing around in puddles and playfully spraying each other with jets of water magic. The same cannot be said with the evolutions of the Draconewt, which displays a wide range elemental adaptation from the Earth Rendering Dracolem, to the Healing Light of the Dracoralth, the Draconewt shows an impressive range of physical and magical alterations between its evolutions.
The Old Tomes of the Library have an entry of these enigmatic magnus. According to ancient scholars, they were once plentiful and could be seen roaming the entire island. According to the local folklore, there is a great Draconewt that towers over all its brethren that will appear once every thousand years. There is no evidence of this creature from all my searching and gathering around Vokka Coast. Perhaps this creature never existed, or maybe it is not a natural evolution of the Draconewt.
The Draconewts appear to be friendly creatures, even when approached they do not immediately feel threatened or attack without cause. Their diet seems to have a strong effect on their eventual evolution type, more observations need to be done to determine exactly what triggers their evolutions. They truly are magnificent creatures, I wonder if I will ever be able to see the giant Dracorneus with my own eyes.