Build v0.0.6
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- The player will now automatically go into Main Phase at the start of their turn.
Before the players had an option of going into Main or Battle phase first, but at the cost of slowing down gameplay and often confusing new players. Making the turn start in Main Phase was a highly requested feature that should allow for quicker, more fluid gameplay.
- Replaced player avatar to fit the art and lore more
- Updated console to make enemy cards and health easier to reach and target.
- Reposition button should now work for everyone in multiplayer matches.
Multiplayer Update
Build v0.0.5
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- Red player now must wait till their turn to play cards
- Red player will no longer get an extra card on their first 'draw'
- Using the reposition button in multiplayer is now functioning for both players
- Exit sphere now works for red player
Known issues:
- Even though they cant be used yet the red players spheres are visible during turn 1
Exit update
Build v0.0.4
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- Quit button added to main menu room.
- Exit button added to battle room. This will take the player back to the main menu. Currently it still requires players to quit application and relaunch if they are looking to rematch someone online.
Reposition update
Build v0.0.3
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-Added reposition button to the vive menu(shoulder) button and the rift B button.
This should allow anyone who wasn't able to reach certain assets to play the game and adjust their positioning for comfort. Currently this is for single player only.
-Added player room environment
Update v0.0.2
Whats changed? - Sounds!
- Sounds have been added for monsters and miscellaneous actions to help players know when something is happening.
- Added tutorial art to console
- Normal maps fixed for numerous assets
- Adjust animation times for various monster attacks
- Moved turn spheres for easier access
- Moved inspector preview closer for easier viewing
- Reduced Demon Buck and Skeleton Soldiers defense stats by 200