Re-Spawn Tournament cover
Re-Spawn Tournament screenshot
Genre: Indie

Re-Spawn Tournament

v0.2.3

[CHANGED] Location of system maps
[CHANGED] Refactored various User Widgets
[CHANGED] All action map rebinding code
[CHANGED] All axis map rebinding code

v0.2.2

[ADDED] Some more Pro Tips

[FIXED] Defect where multiple items in the server list were selected
[FIXED] Missing floors in Hangar prefabs
[FIXED] Defect where Proving Grounds landscape crashed the game

v0.2.1

[ADDED] The ability to spectate the game from the Character Selection Screen

[FIXED] Defect where grenades bounced through objects
[FIXED] Lighting on Industrial Action
[FIXED] Borders on logo reveals
[FIXED] Defect where some spawns in industrial action were out of the map
[FIXED] Defect where you were unable to create arenas on Linux

[CHANGED] Map and Mode screenshots

v0.2.0

[ADDED] Industrial Action

[FIXED] Defect where games were not resetting after the end round
[FIXED] Defect with array builder script in Industrial Action
[FIXED] Defect where settings menu crashed Linux client
[FIXED] Defect where player character was not saving on Linux

[CHANGED] Refactored Enums
[CHANGED] Refactored Game Modes and Game States
[CHANGED] Refactored some code

v0.1.6

[ADDED] Some graffiti to the Acrophobia maps

[FIXED] Defect where buffs were not triggering correctly

v0.1.5

[ADDED] Regeneration buff and pickup
[ADDED] Buff pickups to all Proving Ground maps
[ADDED] Buff pickups to all Acrophobia maps
[ADDED] All the required buffs to the game
[ADDED] All code to trigger buffs to the controller and base character
[ADDED] Double Points buff and pickup
[ADDED] Speed Boost buff and pickup
[ADDED] Support for Wide Screen Displays
[ADDED] Wide Screen support to all menus and widgets

[CHANGED] Loading screen to support wide screens now
[CHANGED] Lighting on all Acrophobia maps

[FIXED] Defect where buffs were not resetting correctly
[FIXED] Defect where bots were no longer scoring points
[FIXED] Defect where player character was saving on the server only
[FIXED] Defect where pickups were not spawning on the server
[FIXED] Defect where the selected character was not being set on the server
[FIXED] Defect where pickup effects were not running on the server
[FIXED] Defect where random colours were not working for Jester on the server
[FIXED] Random colours not being set for Bots on Servers
[FIXED] Random colours not being set for Starling on Servers
[FIXED] Defect where pickup effects were not running on the server

v0.1.4

[ADDED] Deployable Shield

[CHANGED] Fixed the cycling of damage on the deployable shield
[CHANGED] Deployable shield to destroy after 90 seconds
[CHANGED] Reset grenade throw distances back to the defaults

[FIXED] Defect with create match not working
[FIXED] Defect where chat functions were not working consistently

v0.1.3

[ADDED] Smoke Grenade as non-lethal option
[ADDED] Death Zones to Proving Grounds to prevent players jump padding out the game
[ADDED] New deployable Jump Pad

[CHANGED] Increased player jump height
[CHANGED] Increased player grenade throw distance
[CHANGED] Containers to be built with random colors for variety

[FIXED] Defect where weapons dissolving were not triggering in multi-player
[FIXED] Defect with smoke grenade collision
[FIXED] Defect where announcer audio does not match Flag Returned
[FIXED] Defect where dead players / bots react weirdly to Kill Confirmed dog tags
[FIXED] Jump Pad not appearing in multiplayer games
[FIXED] Defect where CTF bots would crowd the flag carrier

v0.1.3

[ADDED] Smoke Grenade as non-lethal option
[ADDED] Death Zones to Proving Grounds to prevent players jump padding out the game
[ADDED] New deployable Jump Pad

[CHANGED] Increased player jump height
[CHANGED] Increased player grenade throw distance
[CHANGED] Containers to be built with random colors for variety

[FIXED] Defect where weapons dissolving were not triggering in multi-player
[FIXED] Defect with smoke grenade collision
[FIXED] Defect where announcer audio does not match Flag Returned
[FIXED] Defect where dead players / bots react weirdly to Kill Confirmed dog tags

v0.1.2

[ADDED] Weapon Type behind Weapon Name on Character Selection

[CHANGED] Reduced fall damage to be more lenient
[CHANGED] Spawn Protection Zone on Acrophobia to be larger and thus prevent spawn camping
[CHANGED] Increased character movement speed slightly

[FIXED] Defect with wrong weapon names showing in Kill Feed
[FIXED] Defect where end round scores didn't always match the actual scores