FREE DLC: Potato Pack + Grünes Tal map just got added to Real Farm!
Hey all!
Nice to talk to you again, how have you been? Have you been eating well? Right, let's cut to the chase...
Today is the day! As you might have seen already, the Grünes Tal map has just been added to your libraries! If you update the game right now, you can jump in right away!
Want to farm some potatoes too, with new vehicles and attachments? Download the Potato Pack for absolutely free right here:
http://store.steampowered.com/app/770060/Real_Farm__Potato_Pack/
We're releasing both of these DLC for absolutely free. The Potato Pack is free for everyone, permanently. But the Grünes Tal map is free just for you guys: everyone who's been with us since launch, helping us to improve the game!
Don't own Real Farm yet? Fear not! If you buy the game today, you'll also get the Grünes Tal map for free, but that offer only lasts until 9AM PST, so get to it!
Please know that just because we're releasing DLC now, we're definitely not planning to stop patching, updating and fixing issues in the base game!
So, what do you think? What's the first thing you're going to do?
Have a good one!
Real Farm Potato Pack + Grünes Tal Map launch on March 2nd!
Hey everyone!
It's Marten here with some Real Farm news! The first two DLC: The Potato Pack + The Grünes Tal Map are launching on March 2, 2018! As we said before, the Potato Pack is free for everyone, permanently. The Grünes Tal Map is free for everyone who owns the game prior to March 2nd, and for everyone who buys the game after the DLC launch, it'll be €9,99/$9.99.
Also, this weekend we'll be in London for PC Gamer Weekender 2018, where we'll be showing the first ever gameplay of the DLC. Stop by at booth B20-B23 and say hi ;)
Missed the trailer? Check it out here
https://youtu.be/ocUHLQHyWHI
So, who's excited? Let me know in the comments!
See ya :)
First two DLCs announced for Real Farm, free of charge for owners of the game
Hi everyone!
As I said last week, we had some big news coming up! Well here we are... Today we're announcing the first two DLC for Real Farm: The Potato Pack and the Grünes Tal Map. And the best thing is, if you own the game prior to the release of the DLC, it's all free! If you're still deciding wether or not to get the game, now is the time to do so!
Watch the all-new trailer: https://youtu.be/ocUHLQHyWHI
Potato Pack The Potato pack offers everything you need to grow one of the most popular crops in the world: potatoes! The pack contains two new harvesters: the Rival PH-4 and the Rival PH-4X. Next to that there’s five new attachments, to help players sow, level and cultivate their fields and three new jobs in career mode for players to complete. To top it off, this permanently free pack also brings three fun vehicles to the game: The Ebon Q-Bike, the Hercules Sports GT and the Ebon Sports UV. The Potato Pack is free, because we want to thank you all for playing Real Farm and sharing your ideas and visions.
Grünes Tal map DLC This map DLC takes you to a Western European inspired valley called Grünes Tal. Experience its lush forests, verdant hills and picturesque towns all free of charge if you own Real Farm before the DLC launches. After that, the DLC costs €9,99/$9.99. On Steam, you automatically receive the Grünes Tal map DLC once it launches, if you own the game prior to launch.
It will become a paid DLC if you buy Real Farm after the DLC’s launch. On PlayStation 4 and Xbox One, the map is free to download for 7 days after launch and becomes a paid DLC after that period.
So there you have it folks! What do you think?
Big news next week!
Hi everyone!
Marten here again and I come bearing great news! We've got a big announcement coming up next week, so I hope you're all ready for that! It might have something to do with this image right here ;)
See you all next week!
Patch 1.0.10 notes
Hello again everyone!
A combined patch (1.0.9 and 1.0.10) is now available for testing on the beta branch! On Wednesday, these changes will be pushed to the main branch, granted we're not running into any issues.
Are you not participating in the beta branch yet? Join now! Right click Real Farm in your Steam Library, click 'properties' and select the 'BETAS' tab. There, you should select the 'Beta' branch from the drop-down box (if it's not there, please restart your Steam client).
Here's the list of fixes and added features for this update:
Re-balanced yield for harvesting
Re-balanced income from selling produce
Fixed a bug where player was able to activate work mode when attachments were empty
Fixed a bug where flickering would occur on the tree textures
Fixed a bug where the Fern 6000 was not usable
Fixed an issue where balers would float after loading a game
Fixed a bug where it was difficult to quickly enter and exit a vehicle
Fixed a visual glitch that was visible when switching vehicles
Fixed a bug where all animals would move in sync
Fixed several minor bugs related to vehicles
Added notifications to help with livestock maintenance
Improved the way some attachments connect to vehicles
As you might've read in this announcement, we're working on some big stuff for the game right now, so we're moving away from weekly updates. Please know, we're still going to support the game with regular fixes and updates, we're just not issuing them on the weekly schedule anymore.
If you encounter any bugs and want to let us know, please report them via this form and specify you're using the beta branch or the main branch!
Thank you all!
Real Farm Status & Update 14 December 2017
Hello everyone!
Marten here, Community Manager at SOEDESCO. Today I'd like to talk with you about Real Farm's launch, its status and some of the plans we have for the future. On 20 October 2017, the game launched for PC, PlayStation 4 and Xbox One. I admit, we've had a rough launch. There's things we should've done differently, but that doesn't take away the fact that we are still dedicated to keep improving the game. After launch, we've received a lot of feedback and we've started working on the game even further right away.
Here's a very brief overview of the most notable fixes and patches we've done since launch
The entire map got revamped. Textures got improved, hills got added and amount of foliage got increased which makes the game even more pleasing to the eye and improves the performance of the game as well
All vehicle's physics got drastically improved. For instance, the turning radius and braking distance of all vehicles got reduced, which results in an even more realistic experience
Added a variety of particle effects to the game, including exhaust smoke, plowing particles and wheel particles
Added many control options to the menu, including the option to set primary and secondary hotkeys
Loads of bugfixes, most of which have been reported by the community (Thanks all :D)
You can find all the patch notes we've done on our Steam announcements page, right here: http://steamcommunity.com/games/573680/announcements?p=1
In the future, we're planning to add many different kinds of content to the game, including new crops, new vehicles, new features and also whole new maps. Expect an announcement early next year ;)
Here's a little teaser:
If you have suggestions, comments or questions, feel free to let me know in the comments!
I'd like to sincerely thank you all for reading and for the feedback you've given us over the past months!
-Marten
Version 1.0.8 is live now!
Here we go people!
Patch 1.0.8 is now available for testing on the beta branch! On Monday, these changes will be pushed to the main branch, granted we're not running into any issues.
Are you not participating in the beta branch yet? Join now! Right click Real Farm in your Steam Library, click 'properties' and select the 'BETAS' tab. There, you should select the 'Beta' branch from the drop-down box (if it's not there, please restart your Steam client).
These are the fixes we've implemented in this week's update:
Added primary and secondary key binding options for all controls
Updated interior of vehicles
Fixed crop visibility on Linux OS
Fixed continuous flickering treeline textures
Fixed spawn locations of equipment while buying and resetting them
Fixed an issue with Water Tank TD1200 where it did not swivel
Improved attaching harvesting headers to harvesters
Improved selecting amounts of items when using the stores
Improved selecting animal feed when feeding animals
Improved harvester particles showing repeating and squashed textures
Improved reflection in weather effects
As we've done a lot of weekly updates now, we're also going to focus on adding new features and content. This might take a little more time, so we might move to bi-weekly updates. More on that later!
If you encounter any bugs and want to let us know, please report them via this form and specify you're using the beta branch or the main branch!
Thank you all!
Update 1.0.7 patch notes!
Let's kick off the weekend!
It's time to test patch 1.0.7, as it's now available for testing on the beta branch! On Monday, these changes will be pushed to the main branch, granted we're not running into any issues.
Are you not participating in the beta branch yet? Join now! Right click Real Farm in your Steam Library, click 'properties' and select the 'BETAS' tab. There, you should select the 'Beta' branch from the drop-down box (if it's not there, please restart your Steam client).
These are the fixes we've implemented in this week's update:
Added on wheel particle effects
Fixed the field number icons display
Fixed reverse lights when a vehicle is spawned
Fixed wheel colliders on multiple vehicles
Improved vehicle turning radius on multiple vehicles
It's a pretty short list this week, but that's because we're working on some bigger stuff right now, which is taking a little longer ;)
If you encounter any bugs and want to let us know, please report them via this form and specify you're using the beta branch or the main branch!
Thank you all!
Patch 1.0.6 up for testing right now!
Happy Friday!
Patch 1.0.6 is now available for testing on the beta branch! On Monday, these changes will be pushed to the main branch, granted we're not running into any issues.
Are you not participating in the beta branch yet? Join now! Right click Real Farm in your Steam Library, click 'properties' and select the 'BETAS' tab. There, you should select the 'Beta' branch from the drop-down box (if it's not there, please restart your Steam client).
These are all the fixes we've implemented in this week's beta update:
Added exhaust smoke particle effect
Added environmental particles, like dust and pieces of dirt in the air
Updated icons on the mini-map, added an icon for your truck and updated the stamina icon
Fixed a bug where mowing grass with a worker would not work properly
Fixed a bug where traffic would not stop for a stop sign
Fixed a bug where positional audio wouldn't work properly
Fixed a bug where the state of the weather wouldn't change anymore
Fixed a rare bug where the game wouldn't actually save progress when saving
Fixed a bug where icons would swap on the sower action wheel
Harvester particles are optimized, making the game run better
Attachment action wheel now shows the name of the attachment
Attachment action wheel won't be displayed if there is no attachment
Further physics-related improvements to vehicles and attachments, which makes glitches even less common
If you encounter any bugs and want to let us know, please report them via this form and specify you're using the beta branch or the main branch!
Thank you all!
Beta branch update 1.0.5!
Here we go!
Another Beta branch update just went live! On Monday, these changes will be pushed to the main branch, granted we're not running into any issues.
The most important fix in this update is that we've reduced the turning radius of all vehicles. Driving is way more realistic this way. We've also removed the 'drifting issue' with multiple attachments. When stationary, equipment was drifting away slowly to the side. This has been resolved now!
Are you not participating in the beta branch yet? Join now! Right click Real Farm in your Steam Library, click 'properties' and select the 'BETAS' tab. There, you should select the 'Beta' branch from the drop-down box (if it's not there, please restart your Steam client).
These are all the fixes we've implemented in this week's beta update:
Improved and reduced the turning radius of all vehicles
Fixed a save game issue where trees were wrongly rendered after reinstalling
Fixed attachment suspension support for all equipment
Fixed the drifting issue with Fern X12
Fixed the drifting issue with multiple attachments
Fixed Sow CL 20 & TTX12 specific issues
Improved the physics of all vehicles and attachments. This includes the turning radius, drifting of attachments and results in less getting your vehicles and attachments stuck
Improved the 'controls' part of the tutorial by adding a control panel during the start of the tutorial
If you encounter any bugs and want to let us know, please report them via this form and specify you're using the beta branch or the main branch!