Along with other updates, we've updated the map! It includes new assets, reworked roads and more hills and foliage! Just see for yourself! I've made some before and after screenshots and added them below.
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So, what do you think? This is just one of the things that we've included in the latest patch, and there's a new one coming every week! See you then ;)
Beta branch update 1.0.4!
Hello everyone!
Another Friday, another beta branch update! On Monday, these changes will be pushed to the main branch, granted we're not running into any issues.
Are you not participating in the beta branch yet? Join now! Right click Real Farm in your Steam Library, click 'properties' and select the 'BETAS' tab. There, you should select the 'Beta' branch from the drop-down box (if it's not there, please restart your Steam client).
These are the fixes we've implemented in this week's beta update:
Updated the map to include new assets and boost overall performance.
Fixed an issue for Farm 2 that had no connection to the road.
Fixed the color of the harvester header particles.
Fixed an issue with the tippers and their fill rate.
Fixed the ramp to access field 12.
Fixed the field state while buying a field.
Fixed an issue with the satisfaction meter that never gets to 100%.
Fixed a shader issue with the white birch trees.
Fixed the tree shadows when behind the player.
Fixed an issue when driving up an unloading ramp with the tractor and trailer.
Increased the dealer shop gate entry width.
Changed the Icon for the pick-up truck on the mini-map.
If you encounter any bugs and want to let us know, please report them via this form and specify you're using the beta branch or the main branch!
Thank you all!
Time for the third Beta branch update!
Hi all!
The beta branch just got updated! On Monday, these changes will be pushed to the main branch, granted we're not running into any issues.
Are you not participating in the beta branch yet? Join now! Right click Real Farm in your Steam Library, click 'properties' and select the 'BETAS' tab. There, you should select the 'Beta' branch from the drop-down box (if it's not there, please restart your Steam client).
These are the fixes we've implemented in this week's beta update:
Fixed several issues with the Fern 6000 seeder.
Fixed several issues with the Loading wagons.
Fixed an issue where Loading wagons would not pick up mowed grass.
Fixed an issue where attaching a plow would cause a glitch.
Fixed a bug where Front loader controls would remain visible after exiting a
vehicle.
Fixed an issue where traffic would run into the player or the attachment.
Fixed an issue where grass couldn't be fed to livestock.
Fixed an issue where crops would look too dark when backlit.
Improved textures for mowed grass and hay.
Improved performance of attachments.
Improved the vehicle details screen.
Improved interaction with POI's.
If you encounter any bugs and want to let us know, please report them via this form and specify you're using the beta branch or the main branch!
Thank you all!
Beta branch just got updated!
Hi all
We've just updated the beta branch again! Head on in and test it out :)
Again, If you want to participate in the beta, right click Real Farm in your Steam Library, click 'properties' and select the 'BETAS' tab. There, you should select the 'Beta' branch from the drop-down box (if it's not there, please restart your Steam client).
These are the fixes that should work in the beta branch now:
Fixed an issue where brake lights would not work when accelerating
Fixed an issue where the harvester header was not reset properly
Fixed an issue where vehicles would be stacked after being used by a worker
Fixed an issue where it was possible to harvest crops that weren't fully grown
Fixed an issue where the incorrect image was displayed in the tutorial message
Fixed an issue where it was impossible to complete seeding jobs with workers
Fixed an issue where reputation would appear not to change after completing a job
Fixed an issue where the game would continue to run when backgrounded on consoles
Fixed an issue where it was impossible to get out of a vehicle while standing on a field
Fixed an issue where stamina would not deplete while operating a vehicle
Fixed an issue where it was possible to unintentionally hire a worker
Fixed an issue where cruise control would continue to work after running out of fuel
Fixed an issue where vehicles would not use fuel when using cruise control
Added an option to invert the Y-axis to the settings screen
Changed the pop-up message when filling slurry tanks
Removed the limit from owning vehicles of the same type
Removed unused icon from vehicle details screen
Sold produce is now listed under its own line item in the Finance window
Braking distance is reduced for all vehicles
If you encounter any bugs and want to let us know, please report them via this form and specify you're using the beta branch or the main branch!
Thank you all!
Real Farm patch #1 Patch notes
Hi all!
The Beta build you've been testing has been found stable and we're now pushing it to the main branch, making it the first patch for Real Farm! Thank you all for testing and providing your feedback.
A new beta build with new fixes will be uploaded tomorrow on the public beta branch, make sure to check it out tomorrow!
Again, If you want to participate in the beta, right click Real Farm in your Steam Library, click 'properties' and select the 'BETAS' tab. There, you should select the 'Beta' branch from the drop-down box (if it's not there, please restart your Steam client).
Below are the fixes implemented in the main branch today:
Fixed an issue where the wrong default quality settings were applied. This
was noticable because of very short shadow distance, popping of objects
and overall graphics quality.
Added mouse sensitivity setting to options menu.
Added additional graphics options to options menu.
Fixed an issue where regarding high CPU load during the main menu.
Fixed an issue where Tobii would generate errors on Linux systems.
Fixed an issue where vsync setting was not properly saved.
Fixed an issue where Ambient Occlusion setting was not properly saved.
Fixed an issue where the job board would not offer new jobs.
Fixed an issue where street lights would not turn on at the right time.
Fixed an issue where equipment was not reset properly after a worker
completed a job.
Fixed localization for the Front Loader control wheel.
Fixed an issue regarding resetting of vehicles with Front Loaders.
Tweaked harvester header for corn harvesting jobs.
Removed auto-saving when completing jobs, or making purchases.
If you encounter any bugs and want to let us know, please report them via this form and specify you're using the beta branch or the main branch!
Thank you all!
The Real Farm Beta branch is live! Join now! First patch issued
Hi all!
Due to popular demand, we're issuing the first patch for Real Farm today! We really appreciate the feedback you've given us over the past few days, and we hope this first update is a step in the right direction. The patch is now available for testing on the public beta branch, and will be released to the default branch if no serious problems are reported. We would like to invite everyone to join this branch if you want to see the latest changes, and help us test the latest changes.
If you want to participate, right click Real Farm in your Steam Library, click 'properties' and select the 'BETAS' tab. There, you should select the 'Beta' branch from the drop-down box (if it's not there, please restart your Steam client).
Note that you may need to restart Steam in order to download the latest patch, which is indicated by version: 1.0.1.9b34e1d
Below you can find an overview of changes for this version:
Fixed an issue where the wrong default quality settings were applied. This
was noticable because of very short shadow distance, popping of objects
and overall graphics quality.
Added mouse sensitivity setting to options menu.
Added additional graphics options to options menu.
Fixed an issue where regarding high CPU load during the main menu.
Fixed an issue where Tobii would generate errors on Linux systems.
Fixed an issue where vsync setting was not properly saved.
Fixed an issue where Ambient Occlusion setting was not properly saved.
Fixed an issue where the job board would not offer new jobs.
Fixed an issue where street lights would not turn on at the right time.
Fixed an issue where equipment was not reset properly after a worker
completed a job.
Fixed localization for the Front Loader control wheel.
Fixed an issue regarding resetting of vehicles with Front Loaders.
Tweaked harvester header for corn harvesting jobs.
Removed auto-saving when completing jobs, or making purchases.
If you encounter any bugs in this branch and want to let us know, please report them via this form and specify you're using the Beta branch!
Thank you all!
Real Farm is now available!
Hey all!
Real Farm is available right now! Time to party and play! Not for us yet, though ;). We're going to monitor how the game plays out for you all and update the game accordingly.
We've also got a new trailer for the game! Check it out:
https://youtu.be/XKnS9eE1lNw
If you come across a bug and want to let us know, please do so here!
Thank you all for your ideas over the past time. We definitely have some great ideas for free content updates and DLC for the future :)
Watch Real Farm gameplay now!
Oh boy, oh boy!
You've all been asking for it, and right now you can watch gameplay videos of Real Farm! Your favorite YouTuber might've covered it, so check it out!
This is a list of videos you can watch, which I will update once new ones drop (in no particular order):
We're so excited to be releasing Real Farm to the public soon. If you guys want to support Real Farm even more, you can do so by joining our Thunderclap!