Fixed issue with Cursed being unable to lure farm animals
Version 1.2.1
Fixed issue with tutorial mage not attacking enemies
Fixed issue with cave enemies attacking each other
Update 1.2 - The Return of the Cursed
At long last, the Cursed are back!
The Cursed race is back, and now they feature their unique Game Mode!
The Cursed are not tolerated in the Old Kingdom and are attacked on sight by anyone and everywhere. If you choose to play as this race, you won't be able to complete quests, trade, or train.
Instead, you will be given the opportunity to plunder villages and, if you are brave and powerful enough, take on the entire city of Stonebridge by yourself!
Additionally, because the Cursed can't complete quests, all quest locations are unlocked for them as soon as you discover a map for that Realm.
You didn't like a particular NPC? Now you can do something about it!
Fixes
Changed Necromancy mana cost reduction talents to bonus mana
Fixed issue with mana reduction not working on weapons and Elixir of Wisdom
Fixed issue with Drysoil Hero achievement not triggering for some players
Fixed issue with summoned creatures sometimes breaking on Protected locations
What's Next?
Since last year's Full Release, we've been working on something big and exciting. The 1.0 release showed us that there is definitely a huge potential in this game idea. We are getting close to 50 000 copies sold, despite the lack of marketing and, let's be honest, loads and loads of jankiness in the game.
We will have a big announcement in the upcoming months as soon as we solidify our plans for the next several years to come. Can't wait to share it with you!
Unitl then, Polished Games Team
News and Version 1.1.1
It's been a while since the last update. After the full release and the crazy month that followed it, we took some extended time off to finally rest after working on Realms of Magic for 8 years (we started way back in 2014).
Currently are working on update 1.2, which will bring back the Cursed race, which will have significantly different gameplay than other races, as literally everyone will be hostile towards you. Villages will no longer provide a safe haven, instead they will become deadly places filled with strong enemies. Update 1.2 will arrive in early December.
We want to thank you all for the successful launch. During the first three months since the full release, we sold more copies than during the entire Early Access, which lasted almost 5 years! This month we are going to surpass 40 000 copies sold in total, which is absolutely huge for us!
This successful launch will allow us to fully realize all of our plans (and more!) for the Realms, we will have a big announcement in early 2023 about the future of Realms of Magic.
Version 1.1.1 Changelog
Added idle sounds to zombies
New Woodcutting, Mining, and Crafting trainers - visit Crossroads Inn after killing the Black Knight
Fixed issue that sometimes caused manual saves to be overwritten by autosaves
Fixed issue with Frostpath secrets achievement
Fixed issue with Lumberjacks selling wrong blocks
Fixed issue with mana cost reduction stats not working properly
Fixed issue with Trading profession giving an incorrect amount of character experience for profession level-ups
Fixed issue with incorrect items being obtainable in the Tutorial location
Fixed issue with an incorrect number of seeds in dialogue with Katherine
Fixed all reported language problems
Thank you for your support, Polished Games Team
Update 1.1 is now live!
This update is a smaller one, as we've been mostly focused on fixing bugs. However, we've managed to include one heavily requested feature - the ability to reset talent points. This update also adds some new building blocks.
Reset Talent Points
To reset talent points, you need to visit the Witch's Hut located in the Stonebridge realm.
New Building Blocks
We've added new building blocks, some are rotated versions of previous blocks, while others are completely brand new!
Version 1.1.0 Changelog
Added ability to reset talents
Talk to the Witch in the Stonebridge realm
Added new blocks
Some are rotated variants of existing blocks
Some are brand new
Tweaked multiple recipes to use new blocks
Significantly increased final boss health
Increased stack size for pelts from 20 to 50
Changed talent requirements for several summon spells
Adjusted Woodcutting tooltip to inform that it also increases wood and seeds obtained from trees
Added option to disable videos for compatibility purposes
Fixed issue with player summons scaling with difficulty
Fixed item duplication glitch
Fixed issue with Pernach weapon having the wrong category
Fixed issue with multiple weapons being incorrectly classified as bigger variants
Fixed issue with Oak Planks not dropping when destroyed
Fixed issue with duplicate Lion Statue in crafting window
Fixed issue with incorrect sprite for grown Potato
Fixed issue with Animal Feed Grinder having no sounds
Fixed issue with multiple armor sets having incorrect back layer sprites
Fixed issue with missing texture for Silver Tankard
Fixed issue with missing tooltip for Divine Intervention buff
Fixed multiple talent tooltips
Fixed issue with multiple items having incorrect building rules, which allowed player to obtain them in the tutorial
Fixed issue that prevented some players from completing "Coins for Words" quest
Fixed issue that prevented some players from completing "Talk to Hansel" quest
Fixed issue with Filt quest getting stuck if a player leaves the Woodbury during the event
Fixed issue that prevented some players from completing "Talk to Bernhard" quest
Fixed issue with "Debt Collector" quest allowing to collect money multiple times
Fixed issue with stuck dialogue with Marrius in Stonebridge
Fixed issue with stuck dialogue with Ekiel in Stonebridge
Fixed issue with Wulnard not giving Herbalist Robe as a reward for his quest
Fixed issue with Ezmon taking gold from player multiple times
Fixed issue with Orwell's dialogue not making sense after completing Sellwords storyline
Fixed issue with Varlin in Nightden repeating dialogue
Fixed issue with Ranald giving sticks to the player multiple times
Ranald in Woodbury now tells the player to travel to a Forest to get the wood
Changed Drysoil Crystals quest to make it easier to understand
Changed Callan quest to only require talking to most of the people, not all of them
Fixed all reported language problems
Thank you for your support, Polished Games Team
Version 1.0.7
Fixed issue with incorrect display of Profession level in Character window
Fixed issue with recruitable NPCs having empty inventory on first meeting
Fixed issue with Powerful Enemies and Secrets having incorrect counters on World Map
Fixed issue with a crash when mining
Version 1.0.6
Fixed issue with weapon damage decreasing over time
Version 1.0.5
Fixed issue that caused spells and abilities to deal less damage when hitting enemies with shield multiple times
Fixed issue with Profession level ups not granting experience above level 150
NPC names are now displayed in front of pop-up dialogues
Added immortality flag to Flinn in Cursedshaft
Removed unused Guidebook keybind from control options
Fixed issue with the secret counter in Hidden Storage location
Removed incorrectly placed secret blocks in Rat Pit
Removed trees at the end of Woodbury to avoid confusion
Fixed issue with Foltius, the fortune-teller in Stonebridge, saying the wrong amount of gold
Fixed issue with player character referencing a wrong item in the quest for Wulnard
Fixed all reported language issues
Version 1.0.4
Fixed issue with player sometimes not getting credit for powerful enemy kill
Fixed issue that sometimes caused recruitable NPCs to reset their inventory while saving (they now only reset every one in-game day)
Fixed issue that sometimes caused recruitable NPCs to not refresh their inventory
Recruitable NPCs inventory is now based on player's Trading profession level
Drastically increased price of training
Rebalanced Trading experience gains
Fixed issue with some of the NPCs not becoming aggressive when choosing hostile option during Splinterville's storyline
Fixed issue with Rolf in Drysoil requesting wrong item for his quest
Fixed issue with Ezwar not dropping Citywatch Breastplate
Fixed issue with Bran referencing incorrect items in his dialogue
Fixed issue with crash on character creation on some systems
Fixed issue with Professions window displaying incorrect Total Level
Autosaves and Quicksaves are now hidden when making a manual save
Fixed issue with tooltip for Mighty Throw talent showing incorrect values
Fixed issue with Ice Spike talent and skill tooltips showing incorrect values
Fixed issue with Brutal Stance buff and skill using incorrect name in tooltip
Fixed issue with Powerful and Mysterious Essences referencing Potion of Knowledge instead of Scroll of Knowledge
Fixed all reported language issues
Realms of Magic Original Soundtrack is here!
The breathtaking Realms of Magic Original Soundtrack is here! Embark on a mystical journey of fantasy-inspired sounds. This soundtrack offers 43 orchestral tracks composed by the amazing Davi Vasc. It's a musical collection that perfectly summarizes the entire mood of our game - it evokes some truly soothing images while keeping you on your toes with occasional darker undertones (just like our game's multi-layered story)!
It's also worth mentioning that the entirety of proceeds from this OST will go straight to Davi himself. This way, you can support this fantastic artist directly!
We also advise you to check out Davi's YouTube channel, which is focused on video game music. He is a very prolific composer who worked on a variety of titles. Moreover, he has lots of experience and can provide you with a unique insight into the world of video game music.