Version 2.0.5 Changed all the icons Updated all the dialogs in Realm 1 Touched up on the difficulty on all dungeons below the 500 level cap Added access cards to the dungeon floors to help with the random loop in dungeons so reaching the end won't feel like it will take forever.
Version 2.0.4
It is recommended to start a new game when downloading new patch + New Game can crash when you reach that point in the game
Version 2.0.4 Added Black Magic X4 to Lucius Changed how X4 Multiple Heal behaves Added Black Magic X5 to Uprhan Changed how X5 Multiple Heal behaves Changed dfficulty on all dungeons below the 500 level cap
Version 2.0.3
It is recommended to start a new game when downloading new patch + New Game can crash when you reach that point in the game
Version 2.0.3 Ceiling textures to all dungeons Lowered difficulty to beginning dungeons
Version 2.0.2
Version 2.0.2 Start game with random classes All world maps are 2D Overworld view
Version 2.0.1
Version 2.0.1 Changed 3D to First Person View
Version 2.0 Live!!!
Still working on how I want Realm 3 to look to show subtle differences from Realm 1 & 2. In the meantime, itch.io came up with a plugin to convert the game to 3d rendering giving the game the debth I've been looking for since I started this project so I'm remodeling the game and updating the progress as I go so moving forward the rest of the game can easily progress as I visioned it. I once again want to thank everyone's continued support as I move forward on this project.
It is recommended to start a new game when downloading new patch + New Game can crash when you reach that point in the game
Version 2.0 3D rendering current content 50% rendering tested
Version 1.9.9.9e
Fixed counter attack physics on enemies so they will counter like they should
Version 1.9.9.9d
More tweaks on counter attack mechanics
Version 1.9.9.9c
Minor update to counter attack system
Patch 1.9.9.9b
Fixed counter attack to apply more abilities than just physical strikes