The AnkleBreaker Studio's Team is thrilled to present our latest patch update! With your invaluable feedback as our guide, we've hammered out several improvements and fixes to enrich your gaming adventure. Here's what you can expect in this latest update:
Patch Overview:
Dive into a more polished and bug-free 'Reign of Dwarf' journey!
๐ Bug Fixes:
Chat & Interface Enhancements:
[FIX] Chatting and inventory management made easier - 'Open inventory' key issue resolved.
[FIX] Inventory menu won't interrupt your chat sessions anymore.
[FIX] Pressing escape during chat closes chat, not the menu โ as it should!
Gameplay Refinements:
[FIX] Item translations have been corrected for clarity.
[FIX] Implemented sanity checks to squash those bizarre behaviors and null reference errors.
[FIX] Dropping items from a sleeping player's inventory is now possible.
[FIX] Ghostly disconnects? Players will now vanish from the map as intended.
Building and Construction Adjustments:
[FIX] Placeable items can no longer defy physics by going through foundations and ceilings.
Dungeon Enhancements:
[FIX] Darkness Dungeon Boss Room chest now follows the correct loot logic โ rewards are based on boss defeat!
๐ Gameplay Changes:
[CHANGE] Starting zones and areas near monuments are now safer for beginners โ no more animal spawns in these zones.
๐ Performance Improvements:
[FIX] Loading times are faster, thanks to Development-Laurent's magic touch. We optimized the ItemLibrary loading for a smoother game start.
Your Voice Matters!
At AnkleBreaker Studio, we're passionate about crafting an immersive and enjoyable experience for all our players. Your insights and feedback are crucial in shaping 'Reign of Dwarf' into the epic saga it's meant to be. So keep those suggestions coming!
Stay Adventurous!
As you delve back into the depths and mysteries of 'Reign of Dwarf', remember that your journey is ours too. Together, let's continue to make this world a place of legend and lore.
Thank You!
Your support and dedication keep our anvils hot and our hammers swinging. Thank you for being part of this incredible journey.
โ AnkleBreaker Studio's Team
Small hotfix
Hotfix that was preventing people from seeing item library
[h1]Reign of Dwarf Update: Patch Notes & Hotfixes ๐ ๏ธ[/h1]
Reign of Dwarf Update: Patch Notes & Hotfixes ๐ ๏ธ
Hello, Dwarven community! We've rolled out a series of updates and hotfixes to enhance your "Reign of Dwarf" experience. Hereโs whatโs new:
๐ New Features:
Resource Management Overhaul: Resources now respawn in new locations based on sub-biome weights.
DLC Integration: Implementation of DLC management for server authorization and queue prioritization.
Visual Enhancements: Upgrades to furnace visuals, torches, and lamps for a more immersive experience.
๐ง Fixes and Optimizations:
Game Loading Performance: Improved game menu loading times.
Collider and Hit Detection Adjustments: Updated colliders for bushes, dead trees, and more, ensuring smoother interactions.
Fog and Lighting Corrections: Adjustments to fog blending and light controllers for a more cohesive environment.
Lootbag Crash Fix: Addressed an issue where interacting with lootbags caused crashes for some players.
๐ ๏ธ Hotfixes:
Reign of Dwarf: Now Free-to-Play!
Reign of Dwarf: Now Free-to-Play!
A New Chapter in Our Adventure
We're thrilled to announce that "Reign of Dwarf" is now transitioning to a Free-to-Play model! This is a significant step in making our game more accessible and inviting to a broader audience.
Why Free-to-Play?
Our community is at the heart of "Reign of Dwarf". To grow this community and enhance the game experience for everyone, we're removing the entry barrier, opening our world to more players.
Our Stand Against Pay-to-Win
We remain committed to fair gameplay. Our Free-to-Play model will not include pay-to-win elements, ensuring an equal playing field for all.
Introducing the Gold/Premium DLC
Queue Priority: Gold/Premium DLC holders will get faster access to the game.
Exclusive Servers: Access to servers dedicated to Gold/Premium members.
Rewards for Our Early Supporters
As a token of our gratitude to players who supported us during the Buy-to-Play phase, you'll receive:
An exclusive in-game skin.
Complimentary Gold/Premium DLC.
What's Next?
We're excited about this new chapter and are working on aligning our roadmap with this change. Your feedback has always been invaluable, and we look forward to growing together.
Join Us!
Step into a world of adventure and camaraderie. Welcome to the new era of "Reign of Dwarf" - now more accessible than ever!
-The "Reign of Dwarf" Development Team
Rod Small Hotfix
Small hotfix, that re-improve overall fps
Patch Notes - Version 0.77.0 for Reign of Dwarf
[size="16"]@everyone ๐ ๏ธ Patch Notes - Version 0.77.0 for Reign of Dwarf[/size]
This update focuses on bringing fixes, optimizations, and some visual enhancements to enhance your gameplay experience in Reign of Dwarf.
๐ New Features & Changes: -
Lootable Enemies in Darkness Dungeon: Now all enemies in the Darkness Dungeon are lootable, providing a more rewarding adventure.
Furnace Visual Enhancements: Enjoy the new visual effects with an enhanced lava shader, dynamic lighting, and particle effects.
Optimized Items with LOD: Improved performance and aesthetics for items like the furnace, mural torch, and campfire, thanks to Level of Detail adjustments.
Server & Client Optimizations: Experience smoother gameplay with improvements in server efficiency and client responsiveness.
๐ ๏ธ Fixes & Optimizations: -
Grinder and Tailor Bench Animation Fix: Corrected the unusual middle finger position while using these benches.
Memory Leak Fix in Influence System: Enhanced stability and memory efficiency on the client side.
Cooking Process Adjustment: Output is now realistically generated at the end of the cooking process.
Placeables and AI Bodies Interaction Fixes: Improved consistency in interactions.
Wood Armor Grindability: Wood armor is now grindable.
Goblin Camp Colliders Adjustment: Better navigation in goblin camps with adjusted colliders to avoid blocking.
Grass Removal in Dug Holes: Grass is now properly removed in holes that are dug.
Blocking AI Ranged Projectiles: Shields now correctly consume durability and display block hit feedback when blocking AI ranged attacks.
We are committed to continuously improving your experience in Reign of Dwarf. Your feedback is invaluable to us. Enjoy the new updates and happy gaming!
-The "Reign of Dwarf" Development Team
Reign of Dwarf Transitioning to Free-to-Play
@everyone ๐ Major Announcement: Reign of Dwarf Transitioning to Free-to-Play!
Hello, brave adventurers of the Reign of Dwarf community!
We're excited to announce a major shift in the journey of "Reign of Dwarf" - the game is transitioning to a Free-to-Play (F2P) model. This decision comes as part of our commitment to growing our community and making our game more accessible to a wider audience.
๐ Why Free-to-Play?
Our player base is the heart of "Reign of Dwarf", and we've noticed the need for more heroes in our realm. By switching to F2P, we aim to welcome more players into our community and invigorate the game world with increased activity and diversity.
๐ก No Pay-to-Win, No Pay-to-Fast
We stand firm against pay-to-win and pay-to-fast models. Our goal is to ensure that all players, regardless of spending, have an equal and fair chance to enjoy and succeed in the game.
๐ Introducing Gold/Premium DLC
Queue Priority: Gold/Premium DLC holders will have the benefit of queue priority, ensuring faster access to the game during peak times.
Exclusive Servers: Access to servers exclusively for Gold/Premium members, offering a unique gameplay experience.
๐ Exclusive Rewards for Our Early Supporters
To honor those who purchased "Reign of Dwarf" during its Buy-to-Play phase, we're offering:
An Exclusive Skin: A unique in-game skin to distinguish our early supporters.
Complimentary Gold/Premium DLC: All previous buyers will automatically receive the Gold/Premium DLC as a token of our gratitude.
๐ Implementation Timeline
This transition is expected to occur soon. We're working diligently to ensure a smooth shift to the F2P model while maintaining the integrity and balance of the game.
๐ฎ Impact on Roadmap
Adopting the F2P model will necessitate some adjustments to our planned roadmap. While this is a significant change, we believe it's a step forward in making "Reign of Dwarf" a more thriving and engaging game for everyone.
We're excited about this new chapter for "Reign of Dwarf" and are deeply thankful for your continued support and passion. Stay tuned for more updates as we embark on this new journey together!
Here's to new beginnings in the world of "Reign of Dwarf"! ๐ป
-The "Reign of Dwarf" Development Team
Update Notice for Reign of Dwarf, Bug fixes, Improvements, and balancing
@everyone Update Notice for Reign of Dwarf
We're pleased to announce a new update for "Reign of Dwarf". This update brings a series of refinements and improvements to the game, focusing on enhancing your overall experience. Here are the key highlights:
๐ New Features & Changes:
Explosives on Doors: You can now place explosives on doors.
World Fog Update: Enjoy a more immersive environment with updated fog density and colors.
Hit Detection Improvements: More precise interactions with doors and walls.
New Item Models: Check out the updated mithril hatchet and other items.
Increased Research Costs: Researching now requires more resources, adding depth to gameplay.
Crafting & Grinding Adjustments: Fine-tuning of crafting recipes and grinding gains.
Digging Limitations: Restrictions introduced for digging under stair foundations.
Stagger Animations for Projectiles: Enhanced realism with new stagger animations.
๐ ๏ธ Fixes & Optimizations:
Anti-Cheat System Enhancements: Better accuracy in hit validation.
Environment and Animation Fixes: Resolved various issues for smoother gameplay.
Material & Rendering Adjustments: Fixes for material brightness and rendering errors.
Door Frame Loot Gap Fix: Addressed looting through door frame gaps.
Lich Boss Shield Bug Fix: Corrected the shield persistence issue.
Dungeon Teleportation Fixes: Improved handling of multiple dungeon sessions.
Ragdoll Physics in Dungeons: Adjusted physics for instanced dungeons.
Projectile Handling Improvements: Resolved issues with cross-scene projectiles.
Repairing Cost Adjustments: More balanced resource requirements for repairs.
UI Enhancements: A variety of user interface improvements.
Combat History Detailing: More information now available in combat history and death screen.
๐ Localization Updates:
Expanded Translations: Enhanced game accessibility with additional translations.
This update is part of our ongoing effort to improve "Reign of Dwarf" based on player feedback and internal assessments. We appreciate your continued support and look forward to your thoughts on these changes.
Enjoy the refined gameplay in "Reign of Dwarf"!
-The "Reign of Dwarf" Development Team
First big Content update, Instanced dungeons, 2 handed weapons and more !
Reign of Dwarf: Major Update Released!
๐ฅ New Features & Content
Instanced Dungeons: Explore challenging new instanced dungeons with unique bosses.
New Creatures & Bosses: Encounter a range of new creatures and bosses in the dungeons.
Two-Handed Melee Weapons: Wield powerful two-handed swords and axes in battle.
Ladders: Use deployable ladders for strategic advantages in exploration and combat.
๐ ๏ธ Crafting & Economy Overhaul
New Resource Category - Components: Discover and utilize a variety of new craftable and lootable components.
Revised Workbench Progression: Experience a more nuanced and challenging workbench progression system.
Cost Adjustments: Revised costs for various items to balance the game economy.
๐๏ธ Building & Raiding Changes
Raiding Mechanics: Adjusted raiding mechanics to enhance gameplay balance.
Influence Chests: Chests now automatically repair damaged building parts, adding strategic depth.
๐ World & Environment Updates
New Monuments: Discover newly added smaller monuments and abandoned villages.
Resource Rework: Enhanced resource management for a more dynamic environment.
๐ง Bug Fixes & Optimizations
Numerous bug fixes including player spawning and resource mechanics.
Significant FPS and graphical improvements for a smoother experience.
๐ฎ Gameplay Tweaks
Weapon and Armor Balancing: Adjustments to align with the new system.
Player Drafting Removal: Temporarily removed to address desync issues.
๐ Server Wipe
A server wipe accompanies this update for a fresh start.
Update Version: 0.72.0 to 0.74.0
We are excited to bring these changes to "Reign of Dwarf" and look forward to your feedback. Thank you for your support, and happy adventuring!
- The "Reign of Dwarf" Development Team
Patch note - Death marker, Balancing and Fixes
Patch Notes - Version 0.72.0
๐ New Features & changes:
Longer day time:
Explore and survive with extended daytime duration.
Lightning:
Global Light Improved for a more immersive experience.
Enhanced Goblin camp borders:
Add rocks, increase non buildable range.
Influence Chest Vassal condition:
Added complexity to vassal impact on influence chest contents.
Player Compass:
The player compass now includes a marker indicating the location of the player's own dead body.
Spawning Elevator lever spam prevention:
Balanced gameplay by limiting lever spam.
๐ ๏ธ Fixes & Optimizations:
Research Process Ammo Consumption:
Resolved issue consuming all ammo instead of one during blueprint research.
AI Entity Animations Stuck:
Fixed unnatural behavior caused by animation issues.
Moist Chest Loot Fix:
Ensured proper and consistent item drops from the moist chest.
Item Placing System restriction fix:
Addressed placement in restricted positions for a more secure environment.
Harvestable Rocks state fix:
players could see wrong state of rocks.
Player Compass Active respawn point marker:
Now only shows the active respawn point.
Workbench Window:
Recipe display fix.
Miscellaneous Fixes:
Improved overall stability and polish.
Thank you for your ongoing support. Enjoy the game! ๐ฎ