Hi, little balance patch. Also the community market is back (:
- Reduced global loot spawn rate - Reduced trash pile spawns - Halved XP needed to level up - Lots of timing and distance tweaks for combat - Nerfed vampire upgrade slightly, - Reduced all workbench craft times - Added 2 new patreon cosmetics - Possible fix for multiple drain upgrades not working at all on charged hit - Minor visual tweaks
Release Patch 1.0.2
Hi, some new changes here:
- Added highlights to all intractable objects - Explosion damage is now affected by armor and the guard injector - Added back the 1.5x damage bonus when attacking while your opponent is shoving - Med station tool tip fix - Slightly increased charge time for all melee weapons
Join The Discord for the latest news, community members to play with, and discussions for game changes.
AS region is back!
Hello again, I've decided to once again startup the AS region servers, apart from that I've also fixed some minor issues with combat.
If you haven't played the game in a while, make sure to read all the patch notes, Have fun!
Release Patch 1.0.1 Hot-Fix #3
#3 for the win (hopefully)
Hello I have once again broken stuff but its hopefully fixed now.... - Fixed a lot of issues with combat (knock-back is still being worked on) - Improved bots AI - You can now join official games from the custom games selector - Fixed 60 FPS lock in-game - Minor graphical tweaks - Added auto graphics settings feature for new players
- Lots of combat tweaks including knockback and timings - Made bots less buggy - Fixed some items not responding to mouse button inputs - Held props again block projectiles now
Release Patch 1.0.1 Hot-fix
- Fixed intercom volume setting not working - Slightly increased arrow damage - Slightly increased bow speeds - Slightly buffed loot spawn chances - Small map changes to fort section - Increased pencil gun shoot chance by a bit - Reduced footstep volume by a bit - Made bots a bit slower - Visual tweaks
Release Patch 1.0.1
Hi, Just got my PC working again, this is a mini re-balance patch.
- Added intercom volume settings (Daz voicelines) - Fixed Tier Bags - Slightly increased combat speed - Slightly increased combat stamina cost - Increased dynamite fuse time to 4 seconds - Reduced bear trap radius - Held props will no longer block projectiles - Item crates have better chances at giving good items - Fixed being stuck if crafting while holding a healing item - Matchmaking tweaks to concentrate players into lobbies - Removed AS server option from menu (Servers too expensive) - Other small tweaks/fixes
Server Issues
Steam did something and the servers kinda died for a few days. They should be back up now, if they go out then make sure to tell me on the discord!
Release 1.0 Patch
Hello once more! Its been a while, but here is the 1.0 release update! (Some bug fixes and improvements will come in a patch later)
- Added the announcer (voiced by JFJ) - Added Ranked - Added Facepaint - Added the Fort to the Fort Section - Added store banners across the map - Added the Pencil Gun - New Interaction Animation - Added a 1.5x damage bonus when hitting someone thats trying to shove - FPS is capped to 60 be default (cuz no this isn't a bitcoin miner) - Visual tweaks - Performance improvements + Tons of other changes...
Scrapping System Update
Hi I've been busy with school stuff for some time, so no big patch yet.
Scrapping System - Basically csgo tradeups - Scrap cosmetics for Scraps - Buy Tier Bags which guarantee an item of the chosen rarity
(FYI since the market prices for most items are really low, now is a good time to buy them up, scrap them and get some better cosmetics for cheap)
Also Only Legendary Items are now marketable, but all items can still be traded
Big stuff like an intercom announcer, combat changes, new weapons, better tutorial and ranked mode are in the works...