Please note that the game will not run properly at 10-15 FPS or lower. (I also did not expect anyone to actually try playing it at < 25 fps.)
Colorblind People
The Game does have an Option to help you guys a bit.
You can find it in the Settings. (Middle row, bottom -> "Color-Tags")
You can also try to adjust Brightness, Saturation etc.
Personal Note:
The game has been played by many people until today, there were/are no big Issues or Bugs that make it unplayable. (as long as you fullfill the Requirements.)
So far, there were 3 bugreports (of which two are most likely because the requirements are not met) from more than 75.000 Keys that went out today, I consider this an acceptable quote of bugs for a one-man-made indie-game.
But, if you should encounter any Issues, please Post them in the Forums.
I always did my best to fix everything as fast as possible. (You can expect that most bugs are fixed in 1-2 hours of me getting the Report about it, unless its a very Large Problem and/or I am asleep.)
Know Issues:
- None
Unresolved problems (*probably* unrelated to the game):
there was an issue that I could not track down until today:
http://steamcommunity.com/app/603800/discussions/0/3223871682617346120/
I finally got Savegames from someone who was affected by this, and I could find the issue that caused this bug.
The Bug is now fixed. (I tested it a dozen times, so it should be fixed :P)
Affected Savegames do now work as expected.
The problem was hard to fix because it had nothing to do with loading/saving at all, it had to do with 2 puzzles in the game (10 upper part, 32 lower part).
Thanks to "douglas.bermingham" for the savegames.
Thats all for now.
[Update 11] More Keybinding stuff (Important Note inside)
I changed a few things in the Keybindings to allow people to re-use the mousewheel (up/down) as any other key (got a request for that)
This only affects People who already played the game at least once:
If you can't rotate Cubes anymore -> Please edit your Keybindings in the Settings.
I also fixed an issue with "rebinding Spacebar".
Sometimes it happened that a Button had the "focus" of the keyboard and you could not properly rebind the key - this also is fixed now.
The same changes will be made to ReThink | Evolved later today, since both games use the same logic for Keybindings.
Thank you!
50% Off
As announced earlier, "ReThink" will be 50% off until Friday.
This means you can get the Bundle with both Games for ~13$
On release there will also be a new Community-group that will serve as a hub for all of my games, a seperate announcement for it will be made.
If you have any questions or concerns, feel free to share them here, or in the other community-hub.
If you want you may also look at some behind the scenes stuff on twitter, or follow me there: https://twitter.com/YaekoGames
Thats it for now, thanks.
[Fix] - Minor Bug with the Keybindings
Hello,
it came to my attention that there were some left-behinds in the game that could cause trouble when you tried to rebind keys to the numpad and/or arrow-keys: